Fireworks play equipment and fireworks play method
Patent Information
- Application Number
- JP2024523817
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-03-08
- Publication Date
- 2025-09-12
- Estimated Expiration
- 2044-03-08
AI Technical Summary
Existing games that involve shooting down flying objects lack a dynamic visual impact and require significant indoor space, with a risk of collisions and limited sensory engagement.
A fireworks play equipment device that ignites fireworks upon receiving an impact, comprising a switch body, heating body, and power supply, where the switch body turns on upon impact, energizing the heating body to ignite the fireworks, and a target holding base with a shock-preventing cushion.
Provides a visually dynamic and impactful gaming experience with fireworks, allowing players to experience excitement and stress relief while preventing accidental ignition and ensuring stable gameplay.
Abstract
Description
[Technical field]
[0001] The present invention relates to a fireworks toy device in which a firework is ignited and burns, and a fireworks playing method using the same, and to a fireworks toy device in which a firework is ignited by receiving an impact, and the firework ignites and sprays out. [Background technology]
[0002] In recent years, video games and PC games that are enjoyed through images using a computer have become popular. However, since these games use images, they lack the so-called realistic presence. For this reason, realistic games that do not use graphics to achieve a realistic sense of presence have been developed.
[0003] For example, there is a game in which a player shoots down a small, simple flying object (such as a drone), as described in Patent Document 1. In addition, the invention of Patent Document 2 uses a simple flying object as described in Patent Document 1 and shoots it down with a bullet. However, the difference is that the simple flying object actively separates and falls by itself, which makes it more dynamic. [Prior art documents] [Patent documents]
[0004] [Patent Document 1] Patent No. 6749536 [Patent Document 2] JP 2021-192650 A Summary of the Invention [Problem to be solved by the invention]
[0005] However, the inventions of Patent Document 1 and Patent Document 2 mentioned above are both games in which the player aims at and shoots down objects flying through the air, and since the propeller unit and the base unit are separate, if the player makes a mistake in operation, there is a risk that they will collide with an indoor wall and fall, or even collide with the player himself. On the other hand, since the game involves shooting down small, improvised flying objects such as drones, it requires ample space indoors for them to move around. Furthermore, in games where you shoot down flying objects (drones), while you can get the dynamic sensation of the physical destruction of objects, you cannot get the dynamic sensation of light that appeals to the eye.
[0006] The present invention has been developed with a focus on light and against the background of the above-mentioned problems. That is, the present invention aims to provide a fireworks toy device that has a great impact and that can provide a visual dynamism in which fireworks emitting strong light are ignited and burst into flames when struck, and a method of playing with fireworks using the same. [Means for solving the problem]
[0007] As a result of extensive research, the inventors have discovered that a visually dynamic impact can be achieved by having a player strike a target with an impact force, which then ignites the firework and causes it to burst into flames. The present invention has been made based on these findings.
[0008] That is, the present invention resides in 1) a fireworks toy device A that is ignited by receiving an external impact, and is characterized in that it comprises a firework 4 having an ignition part, a switch body 2 that turns ON when subjected to an impact, a heating body 3 that heats when electricity is passed through it, and a power source 5, wherein the switch body 2, the heating body 3 and the power source 5 are electrically connected to each other, the switch body 2 turns ON when subjected to an impact and electricity is passed through it, the heating body 3 is heated by the passage of electricity, the heating body 3 is heated by the heating, the ignition part 42 of the firework 4 is ignited by the heating, and the firework 4 burns and ejects due to the ignition.
[0009] 2) A fireworks toy device A is characterized in that the target holding base 1 comprises a target portion 11 and a support leg portion 12 supporting the target portion, the switch body 2 is provided so as to be exposed on the front side of the target portion 11, the heating body 3 and the firework body 4 are provided on the back side of the target portion 11, and the support leg portion 12 is provided with a power source body 5.
[0010] 3) The present invention also relates to a fireworks toy device A, characterized in that a target portion 21 is provided on the front side of the switch body 2.
[0011] 4) The present invention also relates to a fireworks toy device A, characterized in that a cushion body 11A for preventing shock is provided around the switch body 2.
[0012] 5) The firework 4 is provided in the firework toy device A, characterized in that the target portion 11 is provided with a holder H for removably holding the firework 4.
[0013] and 6) a method for playing with fireworks using the fireworks toy device A described in claim 1, comprising an impact applying step of applying an impact to the switch body 2 by a flying object, a circuit current applying step of turning the switch body 2 ON upon receiving the impact, a heat generating step of turning the switch body ON and causing the heating wire 35 of the heater 3 to generate heat, an ignition step of igniting the ignition part 42 of the firework body 4 due to the heat generated by the heating wire 35, and a firework ejection step of ejecting the firework body due to the ignition. Effect of the Invention
[0014] 1) The fireworks of the present invention are "fireworks toy equipment A that ignites when it receives an external impact, The game comprises a firework 4 having an ignition section, a switch 2 that turns ON when struck, a heating section 3 that heats up when electricity is passed through it, and a power supply 5, with the switch 2, heating section 3 and power supply 5 all electrically connected to each other, so that the switch 2 turns ON when struck and electricity is passed through it, the heating section 3 heats up as electricity is passed through it, the heating section 42 of the firework 4 ignites as a result of the heating, and the firework 4 bursts into flames as a result of the ignition, creating a visually dynamic and impactful experience as a game. It also provides players with an exciting and refreshing feeling and helps relieve stress.
[0015] 2) In addition, "the target holding base 1 consists of a target portion 11 and supporting legs 12 which support it, with a switch body 2 exposed on the front side of the target portion 11, a heating body 3 and a firework body 4 on the back side of the target portion 11, and a power source 5 on the supporting legs 12," so that the target portion 11 is supported in a stable state.
[0016] 3) In addition, since "the target portion 21 is provided on the front side of the switch body 2," there is an advantage that the difficulty of hitting the target can be changed by changing the size of the target portion 21.
[0017] 4) In addition, "a cushioning body 11A for shock prevention is provided around the switch body 2," so that even if the target is missed and a bullet or the like hits the area around the switch body 2, the shock is absorbed as much as possible so that the switch body 2 does not easily react. This makes it possible to prevent the switch body 2 from being turned on erroneously.
[0018] 5) In addition, since "the target portion 11 is provided with a holder H for removably holding the firework 4," it is easy to replace the firework 4 with a new one.
[0019] 6) Also, "It is a fireworks playing method using fireworks toy device A, comprising an impact applying process in which an impact is applied to switch body 2 by a flying object, a circuit current applying process in which switch body 2 is turned ON upon receiving the impact, a heat generating process in which heating wire 35 of heater 3 is heated as the switch body is turned ON, an ignition process in which ignition section 42 of firework body 4 is ignited by the heat of heating wire 35, and a firework ejection process in which the firework body is ejected by ignition," so that a visually dynamic and impactful sensation can be experienced as a game. It also provides players with an exciting and refreshing feeling and helps relieve stress. [Brief description of the drawings]
[0020] [Figure 1]FIG. 1 is a schematic perspective view illustrating a fireworks toy device of the present invention. [Diagram 2] FIG. 2 is a schematic diagram showing a target part in the fireworks toy device of the present invention, where (A) shows the front side of the target part and (B) shows the back side of the target part. [Diagram 3] FIG. 3 is a side view showing the heating element. [Figure 4] FIG. 4 shows the upper member of the heating body, where (A) is a side view of the upper member and (B) is a plan view of the upper member. [Diagram 5] FIG. 5 shows the lower member of the heating body, where (A) is a plan view of the lower member and (B) is a side view of the lower member. [Figure 6] FIG. 6 is an explanatory diagram showing the positional relationship between a firework body having a fuse and a heating body. [Figure 7] FIG. 7 is a diagram for explaining the mutual connection state of the switch body, the heater body, and the power source body. [Figure 8] FIG. 8 is a diagram for explaining a flow when playing with the fireworks toy device. [Figure 9] FIG. 9 shows an example in which a target part is attached to the front of a target unit, (A) being a front view and (B) being a side view. [Figure 10] FIG. 10 is an explanatory diagram showing a state in which the front side of the target is covered with a cushion body for preventing impact. [Figure 11] FIG. 11 is an explanatory diagram showing different installation modes of a target holding base, where (A) is an example in which the target portion 11 is installed so as to hang down from the ceiling surface, and (B) is an example in which it is installed so as to protrude laterally from the side wall surface. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0021] Hereinafter, preferred embodiments of the present invention will be described in detail with reference to the drawings as necessary. In the drawings, the same elements are given the same reference numerals and duplicated explanations are omitted. In addition, unless otherwise specified, positional relationships such as up, down, left, right, etc. are based on the positional relationships shown in the drawings. Furthermore, the dimensional ratios of the drawings are not limited to those shown in the drawings.
[0022] The fireworks toy device A of the present invention is a fireworks toy device A that, when subjected to an external impact, turns on a switch, closes a circuit, causes an electric current to flow, generates heat, and ignites the firework, which then ignites and burns, erupting, allowing the user to enjoy playing with it by visually observing the fireworks.
[0023] FIG. 1 is a schematic perspective view illustrating a fireworks toy device A of the present invention. FIG. 2 is a schematic diagram showing the target 11 in the fireworks toy device A of the present invention, where (A) shows the front side of the target 11 and (B) shows the back side of the target 11. The fireworks toy device A comprises its constituent parts, namely a firework body 4 having an ignition part 42 (specifically a fuse), a switch body 2 which turns ON when it receives an impact, a heating body 3 which heats up when electricity is passed through it, and a power source 5 such as a battery or a storage battery. The switch element 2, the heater element 3, and the power supply element 5 are connected by conductors, and when the switch element 2 is turned ON, electricity flows through the circuit of the system connected by the conductors.
[0024] (Target holding base 1) The target holding base 1 is provided with the firework body 4, the switch body 2, the heater body 3, the power supply body 5, etc., which are the above-mentioned individual component elements that constitute the firework play equipment device A of the present invention. The target holding base 1 comprises a target portion 11 which is the object to which an impact is directly applied, and a supporting leg portion 12 which supports the target portion. The support legs 12 support the target 11 at a fixed distance from, for example, the floor, a side wall, a ceiling, the ground, or the like.
[0025] For example, when the table is supported from the floor, an enlarged leg portion 12A having a larger floor contact area is provided below the supporting leg portion 12. Therefore, even if an impact is applied to the target holding base 1, it will not fall over because it is stably supported by the expanding leg portion 12A. The target portion 11 is preferably a flat plate having a certain installation area for mounting the switch body 2, heater body 3, fireworks 4, etc. The shape is preferably circular, but is not necessarily limited to this.
[0026] (Switch body 2) A switch body 2 that is actuated by receiving an impact is provided on the front side of the target portion 11. This switch body 2 is preferably provided in the center, and is exposed on the front side of the target portion 11. One terminal 2a of the switch body 2 is connected to one end 3a of the heating body 3 described later via a conductor, and the other terminal 2b is connected to an electrode 5a of a power source 5, such as a battery, also via a conductor.
[0027] As will be described later, the other end 3b of the heating element 3 is also connected to the other electrode 5b of the power source 5 via a conductor. In this manner, the switch element 2, the heater element 3, and the power supply element 5 are interconnected to form a system circuit. The target portion 11 is structured so that when an impact is applied to the part of the switch body 2 exposed on the front side, the switch body 2 turns ON and the circuit is closed. Here, various types of switch body 2 can be selected, but typically a type that is equipped with a shock sensor and has a function of turning on when it receives an impact is used.
[0028] There are various known types of switch body 2, such as a type that instantly closes from the OFF state, turns ON when subjected to an impact, and then immediately returns to its original state, a type that instantly closes from the OFF state, turns ON when subjected to an impact, and then returns to OFF after a certain period of time (including a delay circuit), and a type that instantly closes from the OFF state, turns ON when subjected to an impact, and then maintains the ON state (in this case, the original OFF state is returned to by opening the circuit and cutting off the current flow), and various types can be selected from among these. Incidentally, a normal control board etc. for controlling the above-mentioned operations is incorporated in the switch body 2, though not shown.
[0029] (Heating body 3) Meanwhile, on the back side of the target holding base, there are arranged a firework 4 equipped with a fuse which is an ignition part 42, and a heating element 3. This heating element 3 generates heat when electricity is passed through it, and has the function of igniting the ignition part 42 of the firework 4, more specifically, the fuse of the firework 4. FIG. 3 is a side view showing the heating body 3. As shown in FIG. 4 shows the upper member 3A of the heating body 3, where (A) is a side view of the upper member 3A and (B) is a plan view of the upper member 3A.
[0030] FIG. 5 shows the lower member 3B of the heating body 3, where (A) is a plan view of the lower member 3B and (B) is a side view of the lower member 3B. The heating element 3 is used to ignite the fuse of the firework 4, and various types of heating elements are used. For example, the one shown in the figure consists of an upper member 3A and a lower member 3B, has a fulcrum 33 in the center, and is made of plastic in the shape of a clothespin. When the forked knob portion 31 (upper piece 31A, lower piece 31B) on one side of the fulcrum portion 33 is pinched to narrow the gap between them, the forked grip portion 32 (upper piece 32A, lower piece 32B) on the other side, conversely, widens the gap between them. In this way, the heating body 3 can perform a gripping motion just like a clothespin (clothespin).
[0031] In the bifurcated grip portion 32 (32A, 32B), a thin filament-like heating wire 35 (for example, a nichrome wire, a tungsten wire, or the like) is stretched on one of the lower pieces 32B. More specifically, a heating wire 35 is stretched across a groove 34 formed in one of the lower pieces 32B. As mentioned above, one end 3a of this heating wire 35 is connected to one terminal 2a of the switch body 2 via a conductor, and the other end 3b is connected to an electrode 5b of the storage battery, which is the power source body 5, via a conductor. The other terminal 2 b of the switch body 2 is connected to the other electrode 5 a of the power supply body 5 .
[0032] Here, one end and the other end of the heating wire 35 are omitted in Figs. 3 and 5, but Fig. 7 shows the connection state of these ends. Now, when knob portion 31 is pinched inward with fingers, grip portion 32 opens, and conversely, when fingers are removed from knob portion 31, grip portion 32 closes. Therefore, the fuse, which is the ignition part 42 of the firework body 4, can be grasped by a simple operation using fingers. In order to provide the knob 31 with a restoring force, a spring body S may be attached between the two forks of the knob 31 in the opening direction as shown in the figure. In this case, when the knob portion 31 is pinched inward and then released, the knob portion 31 returns outward.
[0033] As another method, an elastic rubber ring may be wound around the gripping portion 32 in the direction in which the gripping portion 32 closes. In this case as well, when the fingers are released after pinching the knob portion 31 inward, the knob portion 31 returns outward and the grip portion 32 on the opposite side closes. As will be seen from FIG. 6 described later, when the fuse 42 of the firework body 4 is held by the holding portion 32, the heating wire 35 stretched across the groove 34 formed in the lower piece portion 32B below the holding portion 32 comes into direct contact with a part of the fuse 42. Therefore, when the switch body 2 is turned ON (state) and the circuit is closed, that is, when electricity is applied, the heating wire 35 generates heat.
[0034] When the heating wire 35 generates heat, the fuse, which is the ignition portion 42, immediately ignites. In this case, the heating wire 35 is extremely thin and has an extremely small heat capacity, so that it generates heat instantly when electricity is applied. Here, the heating wire 35 may burn out when the fuse of the firework body 4 catches fire. In that case, the heating body 3 must be replaced with a new heating wire 35. However, if the heating wire 35 does not burn out, it can naturally be used again.
[0035] (Fireworks 4) The firework body 4 has a firework body 41 and a fuse which is an ignition section 42. When the fuse is ignited, that is, when the fuse is ignited, the firework body 41 burns and erupts. FIG. 6 is an explanatory diagram showing the positional relationship between the firework body 4 having a fuse and the heater 3. As shown in FIG. As described above, the fuse, which is the ignition part 42 of the firework 4, is set so as to come into contact with the heating wire 35 of the heater 3. The firework body 41 of the firework body 4 is fixed by a firework holder H provided on the target portion 11.
[0036] Here, as the firework holder H, for example, a U-shaped elastic pressure holding holder is used, and in this case, the firework body 41 is pressed into the firework holder H and fixed by the elastic pressure. However, it is also possible to attach and fix the firework body 41 to the target 11 with tape or the like. The heating element 3 can be fixed by gripping the fuse, which is the ignition part 42 of the fireworks body 4, just like a clothespin, so that the heating element 3 and the fireworks body 4 can be attached to each other very easily. In addition, since the heating element 3 is lightweight, it is held in a state in which it grasps the fuse 42 of the firework element 4.
[0037] As described above, the heating element 3 is connected to the switch element 2 and the power supply element 5 via conductors. When the switch element 2 is turned ON, the system circuit is closed and electricity is passed through, and the heating element 3, or more specifically, the heating wire 35, instantly generates heat. At this time, since the fuse of the firework body 4 is set so as to come into contact with the heating wire 35 (see FIG. 6), when the heating wire 35 generates heat, the fuse 42 is sure to ignite. FIG. 7 is a diagram for explaining the mutual connection state of the switch body 2, the heater body 3, and the power source body 5. As shown in FIG.
[0038] One end 3a of the heating wire 35 (not shown in the figure) of the heating element 3 is connected to one terminal 2a of the switch element 2 via a conductor, and the other end 3b is connected to an electrode 5b of the storage battery, which is the power source element 5, via a conductor. The other terminal 2 b of the switch body 2 is connected to the other electrode 5 a of the power supply body 5 . Next, FIG. 8 is a diagram for explaining a flow when playing with the fireworks toy device A. When playing with this fireworks toy device A, the flow is as follows.
[0039] First, 1) an impact is applied (impact application process) → 2) the switch element 2 turns ON upon receiving the impact (circuit current flow process) → 3) the switch element turns ON and the heating wire 35 of the heater 3 generates heat (heat generation process) → 4) the heat from the heating wire 35 causes the ignition portion 42 (i.e. the fuse) of the firework element 4 to ignite (ignition process) → 5) the ignition portion 42 ignites, causing the firework element 4 to burn and erupt (firework burning and erupting process).
[0040] In this way, a player can enjoy using the fireworks toy device A by going through the following steps in sequence: 1) impact application process → 2) circuit current application process → 3) heat generation process → 4) ignition process → 5) fireworks burning and ejecting process. Here, as a first process, it is necessary to apply pressure, i.e., impact, to the switch body 2 to turn it ON.
[0041] The method involves impacting the target 11 with a projectile. For example, a player may throw a ball (such as a softball) at the target holding base from a position a certain distance away, causing it to collide with the switch body 2 of the target portion 11. In addition, there are other methods, such as a player using a bow and arrow to strike the switch body 2, or a player using a model gun to strike the switch body 2 with a bullet. Alternatively, if a drone is also considered as a flying object, a player can operate a flying object, for example, a small amusement drone, and fly it toward the target 11, hitting the switch body 2 and applying an impact.
[0042] (How to play) Next, an example of how to actually play the game will be shown. The distance between the player and the target supporting base 1 is 10 meters, and the height from the floor to the center of the target 11 is 1.65 meters. The switch body 2 is placed in the center of the target portion 11. The fireworks used are fireworks that shoot out flames, and one is set facing upward on the target 11. The player fires bullets (BB bullets) at the target 11 using an electric air gun. When the bullet hits the switch body 2 of the target 11, the switch body 2 receives an impact. The impact force causes the switch body 2 to turn on. When the switch 2 is turned on, the circuit of the system is closed and electricity is applied. Then, the heater 3 connected to the switch 2 becomes conductive and the heating wire 35 generates heat. The firework's fuse 42, which is in contact with the heating wire 35, ignites, causing the firework to burn and shoot up.
[0043] FIG. 9 shows an example in which a target portion 21 is attached to the front surface of a target portion 11, (A) being a front view and (B) being a side view. This is an example in which a target part 21 indicating a target is attached to the front of the target part 11. In this case, it is preferable that the target portion 21 used is a disk-shaped one that is larger than the switch body 2. When a bullet or the like hits the target portion 21, the switch body 2 receives an impact and is turned ON. Varying the size of the target portion 21 has the advantage that the ease of hitting the target can be altered.
[0044] Third embodiment FIG. 10 is an explanatory diagram showing a state in which the front side of the target 11 is covered with a cushion body 11A for shock prevention. The switch portion 2 located in the center of the target portion 11 is covered with a cushion body 11A for shock prevention. The switch body 2 absorbs as much impact as possible when a ball misses and hits the surrounding area of the switch body 2, rather than the switch body 2 itself, so that the switch body 2 does not easily react even if the ball misses and hits the surrounding area of the switch body 2. Other embodiments (ceiling installation, side wall installation) In the first embodiment described above, the target holding base is installed at a certain distance from the floor surface, but other configurations are possible.
[0045] FIG. 11 is an explanatory diagram showing different installation modes of the target holding base 1, where (A) is an example in which the target portion 11 is installed so as to hang down from the ceiling surface, and (B) is an example in which it is installed so as to protrude laterally from the side wall surface.
[0046] Although the preferred embodiment of the present invention has been described above, the present invention is not limited to the above embodiment, and can be adopted in any manner as long as the principles thereof can be applied. For example, the heater 3 may be one that ignites the ignition section 42 (a fuse) by discharging electricity.
[0047] Also, it is possible to use a switch unit 2 equipped with a sensor that detects vibration and provide it on a part of the back side of the target unit 11. In this case, for example, when a bullet or the like hits the target portion 11, the switch portion 2 turns ON and the firework 4 can be ignited. Moreover, the power source 5 (battery, storage battery, etc.) has been described as being provided on the support leg 12, but it may also be provided directly on the target 11.
[0048] In addition, the control board etc. incorporated in the switch body 2 can be provided independently in a part of the target portion 11 or provided in the support leg portion 12 away from the target portion 11. It is also possible to provide a normal ON-OFF switch in the middle of the circuit to cut off the current. The fireworks used in the present invention are small, and for example, jet fireworks and the like are preferably used, but are not necessarily limited to this. For example, if the target 11 is large and outdoors, fireworks may be used. In either case, the firework 4 burns and erupts while emitting a flash of light, giving a visually dynamic and impactful impression.
[0049] In the above-described first embodiment, one firework 4 facing upward is set on the target portion 11 of the target holding base 1, but the number of fireworks 4 can be freely selected as appropriate. For example, it is possible to set fireworks 4 facing diagonally upwards in parallel on both sides of an upward-facing firework 4. In this case, three heating elements 3 are used, which is the same as the number of firework elements 4. Now, when fireworks are ignited, they burn in three directions, creating an extremely dynamic sensation both visually and aurally.
[0050] In the first embodiment, the target holder base 1 is placed in a fixed position, but it is also possible to provide a rolling portion on the support leg 12 to make it movable. In particular, if you set it to move automatically, you will be aiming at a moving target, which makes the game more dynamic. The fireworks game of the present invention can be naturally played not only indoors but also outdoors. [Industrial Applicability]
[0051] The fireworks toy device A of the present invention is a fireworks toy device A that ignites upon receiving an external impact, so that the player can experience a visually dynamic and impactful sensation as a game. It also provides an exciting and refreshing feeling and helps relieve stress. [Explanation of symbols]
[0052] A Fireworks toy device H...Fireworks holder S...Spring body 1...Target holding base 11. Matobe 11A···Cushion body 12...Support leg 12A··Extended leg 2. Switch body 21...Target part 3...Heating element 3A...Top member 3B...Bottom member 31 Forked knob 31A...Top piece 31B...Lower piece 32 ··· Two-finger gripping part 32A ··· Upper piece part 32B ··· Lower piece part 33 ··· Fulcrum part 34 ··· Groove 35 ··· Heating wire 4 ··· Spark body 41 ··· Spark body 42 ··· Ignition part (fuse wire) 5 ··· Power supply body (battery, storage battery)
Claims
1. A fireworks toy device that ignites when it receives an external impact, This fireworks toy device is characterized in that it comprises a firework having an ignition part, a switch body that turns ON upon impact, a heating body that heats when electricity is passed through it, and a power source, the switch body, the heating body and the power source being electrically connected to each other, the switch body turns ON upon impact and electricity is passed through it, the heating body is heated by the current, the ignition part of the firework is ignited by the heating body, and the ignition causes the firework to burn and eject.
2. 2. The fireworks toy device according to claim 1, wherein the target holding base comprises a target portion and a support leg portion supporting the target portion, the switch body is provided so as to be exposed on the front side of the target portion, the heating element and the fireworks are provided on the back side of the target portion, and the power source is provided on the support leg portion.
3. 3. The fireworks toy device according to claim 2, wherein a target portion is provided on the front side of the switch body.
4. 3. The fireworks toy device according to claim 2, wherein a cushion body for preventing shock is provided around the switch body.
5. 4. The fireworks toy device according to claim 3, wherein the target portion is provided with a holder for detachably holding the fireworks.
6. A method for playing with fireworks using the fireworks toy device according to claim 1, comprising: an impact applying step of applying an impact to a switch body by a flying object; a circuit current applying step in which the switch body is turned ON upon receiving the impact; a heat generating step in which the switch body is turned ON and the heating wire of the heating body is heated; an ignition step in which the ignition part of the firework is ignited by the heat of the heating wire; and a firework ejection step in which the firework is ejected by ignition.