Method and device for providing ranking score for board game player
The method and device for providing ranking scores in board games address the challenge of inconsistent competition by comparing player scores based on game results and assigning updated scores, ensuring fairness and maintaining interest in the board game field.
Patent Information
- Application Number
- PCT/KR2023/020078
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2023-12-06
- Filing Date
- 2023-12-07
- Publication Date
- 2025-06-12
AI Technical Summary
Conventional methods for providing ranking scores in board games face challenges in ensuring fairness and efficiency due to inconsistent competition levels among players.
A method and device that obtain a base score for an ongoing board game, compare ranking scores among players based on the game results, and assign updated ranking scores by reflecting game allocation scores and additional points, thereby addressing the issue of inconsistent competition.
This approach ensures fair and efficient ranking scores by reflecting game performance and player statistics, thereby maintaining interest and competitive spirit in the board game field.
Smart Images

Figure KR2023020078_12062025_PF_FP_ABST
Abstract
Description
Method and device for providing ranking scores to board game players
[0001] The technical field of the present disclosure relates to ranking scores for board game players, and more specifically, to a technical field capable of increasing interest in the board game field by obtaining a basic score for an ongoing board game, comparing the ranking scores among a plurality of board players according to the result of the board game, and providing an assigned score that reflects the ranking score, thereby providing a fair and efficient ranking score to each of a plurality of board game players.
[0002]
[0003] A board game is a type of game where multiple players sit at a single table and play sequentially according to the game's rules using game tools such as a game board, dice, and cards. Furthermore, board games offer players a variety of positive benefits, including cooperation, a sense of community, and proactive thinking. They also foster a competitive spirit based on wins and losses.
[0004] Traditional board games, which allow multiple users to compete against each other and provide ranking scores based on the results, have been utilized in mobile and PC gaming, sports, and various leisure content fields. However, these methods struggle with calculating and providing ranking scores fairly and efficiently due to inconsistent levels of competition among users.
[0005] Meanwhile, the results of board games can further stimulate users' competitive spirit and attract continued interest. However, if ranking scores for board games that lack fairness are provided to users, there is a concern that interest in the board game field may decrease and the competitive spirit may decline.
[0006] Accordingly, a technology is needed to update and provide an efficient score ranking score according to the player level by obtaining the ranking score of board game users, comparing the ranking score according to the result of the board game, assigning a score to each game player from the score awarded in the board game, and reflecting this, and updating the ranking score by assigning a higher score when a user with a low probability of winning wins than when a user with a high probability of winning wins.
[0007]
[0008] [Prior Art Literature]
[0009] [Patent Document]
[0010] Korean Patent Publication No. 10-2023-0095615 A (June 29, 2023) Non-face-to-face board game system
[0011]
[0012] In order to solve the above-described problem, the present disclosure discloses a device and method for obtaining a base score assigned to a board game and a ranking score of each of a plurality of game players, determining a score assigned to each game player according to the result of the board game, and providing an updated ranking score reflecting the score.
[0013] The problems to be solved in the present disclosure are not limited to the problems mentioned above, and other problems not mentioned will be clearly understood by those skilled in the art from the description below.
[0014]
[0015] As a technical means for achieving the above-described technical problem, a method for providing a ranking score for a board game player according to a first aspect of the present disclosure may include: a step in which a receiving unit obtains board game information including a game base score assigned to a board game in progress and the number of game players participating in the board game; a step in which the receiving unit obtains game player information including a ranking score for each of a plurality of game players participating in the board game; a step in which a processor determines a game allocation score assigned to each of the plurality of game players based on the board game information and the game player information according to result information of the board game; and a step in which the processor determines an updated ranking score as the game allocation score is reflected in the ranking score for each of the plurality of game players; and a step in which a transmitting unit provides a message notifying the updated ranking score for each of the plurality of game players.
[0016] Additionally, the above game player information may further include game win rate, total number of games played, number of game competitions participated in, type of game competition from which the player originated, and whether or not the player participated in an individual match.
[0017] In addition, the step of determining the game allocation score to be assigned to each of the plurality of board game players may include the step of obtaining a final ranking assigned to each of the plurality of game players from the result information of the board game; and the step of determining the game allocation score to be assigned within the range of the game base score for each of the plurality of game players to which the final ranking has been assigned.
[0018] In addition, the step of determining the game allocation score to be allocated within the range of the game base score may include the step of determining the game allocation score to be allocated within the range of the game base score for each of the plurality of game players to which the final ranking is assigned based on the comparison result of the ranking score for each of the plurality of game players.
[0019] In addition, the step of determining the updated ranking score may include: a step of determining a game additional score that is additionally reflected in the game allocation score for each of the plurality of game players according to the game player information for each of the plurality of game players; and a step of determining the updated ranking score by reflecting the game allocation score and the game additional score in the ranking score for each of the plurality of game players.
[0020] In addition, the game additional points may be determined differently for each of the plurality of game players, and the game additional points may be determined based on weights differently assigned to each of the plurality of game players' game win rate, total number of games played, number of game competitions participated in, type of game competitions participated in, and whether or not they participated in individual matches.
[0021] A device for providing ranking scores for board game players according to a second aspect of the present disclosure may include a receiving unit that obtains board game information including a game base score assigned to a board game in progress and the number of game players participating in the board game, and obtains game player information including a ranking score for each of a plurality of game players participating in the board game; a processor that determines a game allocation score assigned to each of the plurality of game players based on the board game information and the game player information according to result information of the board game, and determines an updated ranking score by reflecting the game allocation score in the ranking score for each of the plurality of game players; and a transmitting unit that provides a message notifying the updated ranking score for each of the plurality of game players.
[0022] In addition, a third aspect of the present disclosure can provide a computer-readable recording medium having recorded thereon a program for executing the method of the first aspect on a computer.
[0023]
[0024] According to one embodiment of the present disclosure, in the process of reflecting the game points allocated according to the result of the board game to the ranking points of game players participating in the board game according to the result of the board game, the ranking points are compared between each game player to efficiently allocate the game points, thereby providing updated ranking points, thereby having an effect of developing the field of fair and efficient board games.
[0025] In addition, by determining and reflecting additional points other than the game allocation points described above based on various factors such as game win rate and number of competitions for game players, a reliable ranking score for board game players is calculated, which has the effect of increasing interest in the board game field.
[0026] The effects of the present disclosure are not limited to the effects mentioned above, and other effects not mentioned will be clearly understood by those skilled in the art from the description below.
[0027]
[0028] FIG. 1 is a block diagram schematically illustrating a configuration of a device that provides ranking scores to board game players according to one embodiment.
[0029] FIG. 2 is a flowchart illustrating a method for providing ranking scores to board game players according to one embodiment.
[0030] FIG. 3 is a diagram illustrating a correlation between multiple game players' devices through a database according to one embodiment.
[0031] FIG. 4 is a schematic diagram illustrating an example of determining the ranking scores of multiple game players according to an embodiment of the present invention as updated ranking scores.
[0032] FIG. 5 is a diagram illustrating an example of providing a message notifying an updated ranking score to a game player device according to one embodiment.
[0033]
[0034] The advantages and features of the present disclosure, and methods for achieving them, will become clearer with reference to the embodiments described below in detail with the accompanying drawings. However, the present disclosure is not limited to the embodiments disclosed below and may be implemented in various different forms. These embodiments are provided solely to ensure that the disclosure is complete and to fully inform those skilled in the art of the scope of the present disclosure.
[0035] The terminology used herein is for the purpose of describing embodiments only and is not intended to limit the present disclosure. In this specification, the singular also includes the plural unless specifically stated otherwise. As used herein, the terms "comprises" and / or "comprising" do not exclude the presence or addition of one or more other components in addition to the mentioned components. Like reference numerals refer to like components throughout the specification, and "and / or" includes each and any combination of one or more of the mentioned components. Although "first", "second", etc. are used to describe various components, these components are not limited by these terms. These terms are only used to distinguish one component from another. Therefore, it should be understood that a first component mentioned below may also be a second component within the technical spirit of the present disclosure.
[0036] Unless otherwise defined, all terms (including technical and scientific terms) used herein may be used in the sense commonly understood by those skilled in the art. Furthermore, terms defined in commonly used dictionaries should not be interpreted ideally or excessively unless explicitly and specifically defined otherwise. Spatially relative terms such as "below," "beneath," "lower," "above," and "upper" may be used to easily describe the relationship between one component and other components, as illustrated in the drawings.
[0037] Spatially relative terms should be understood to encompass different orientations of components during use or operation, in addition to the orientation depicted in the drawings. For example, if a component depicted in a drawing is flipped over, a component described as "below" or "beneath" another component may end up "above" the other component. Thus, the exemplary term "below" can encompass both the above and below orientations. Components can also be oriented in other directions, and thus spatially relative terms can be interpreted based on their orientation.
[0038] Below, various embodiments are described in detail with reference to the drawings.
[0039]
[0040] FIG. 1 is a block diagram schematically illustrating the configuration of a device (100) according to one embodiment of the present invention that provides ranking scores to board game players.
[0041] Referring to the drawing, the device (100) may include a receiver (110), a processor (120), and a transmitter (130).
[0042] Those skilled in the art will appreciate that, in addition to the components illustrated in FIG. 1, the device (100) may further include other general-purpose components. For example, the device (100) may further include memory (not illustrated). Alternatively, those skilled in the art will appreciate that, according to other embodiments, some of the components illustrated in FIG. 1 may be omitted.
[0043]
[0044] According to one embodiment, the receiver (110) can obtain board game information, including the game base score assigned to the board game in progress and the number of game players participating in the board game. The board game information is not limited to specific game information, and may be additionally updated based on optional input from the operator account, such as information on the schedule of board games and manuals for board games.
[0045] Additionally, the receiver (110) can acquire game player information including ranking scores for each of a plurality of game players participating in the acquired board game. The game player information can be interpreted as information related to the game players participating in the board game, and the receiver (110) can additionally acquire board game records, history of competitors, history of participating competitions, etc. for the game players according to the operator account's optional input.
[0046] According to one embodiment, the processor (120) may determine game allocation points to be allocated to each of a plurality of game players based on board game information and game player information according to result information of the board game. In addition, the processor (120) may determine an updated ranking score by reflecting the game allocation points to the existing ranking score for each of the plurality of game players. In addition, the transmitter (130) may provide a message notifying the updated ranking score for each of the plurality of game players.
[0047]
[0048] FIG. 2 is a flowchart illustrating a method for providing ranking scores to board game players by a device (100) according to one embodiment.
[0049] Referring to step S210, the device (100) obtains board game information including the game base score given to the board game in progress and the number of game players participating in the board game.
[0050] For example, board game information may include information related to the board game being played. This may include the name and type of the board game, the date the board game is played, the number of players available for the game, the base game score applied to the ranking score of the game players and granted to each board game, and the number of game players participating in the board game being played. Without being limited thereto, the device (100) may additionally obtain board game information through a selection input from an operator account.
[0051] Accordingly, the device (100) can obtain the game base score (e.g., 100 points) given to the board game in progress, the number of game players participating in the board game (e.g., 4 people), and the name of the board game (e.g., Rummikub).
[0052]
[0053] Referring to step S220, the device (100) obtains game player information including ranking scores for each of a plurality of game players participating in the board game.
[0054] For example, the game player information may include a game win rate indicating the number of game wins compared to the total number of games for each of a plurality of game players, a total number of games indicating the total number of board games participated in, a number of game competition entries indicating the number of times a player has participated in a competition related to an officially held board game, a type of game competition for the participated board game, whether a player has participated in an individual competition indicating the type of competition and the format of the board game, whether a player has participated in an individual competition indicating whether a board game has been competed in a team competition, and a ranking score indicating a score for the current game player's ranking. Without being limited thereto, the device (100) may additionally obtain game player information from a selection input of an operator account.
[0055] Accordingly, the device (100) can obtain game player information including a ranking score (e.g., 1000 points), a game win rate (e.g., 60%), a total number of games (e.g., 10 times), etc. for one of the multiple game players.
[0056]
[0057] Referring to step S230, the device (100) determines game allocation points to be allocated to each of a plurality of game players based on board game information and game player information according to result information of the board game.
[0058] A device (100) according to one embodiment can determine a final ranking to be assigned to each of a plurality of game players from the result information of a board game and can determine a game allocation score to be assigned within a range of game base scores for each of a plurality of game players to whom a final ranking has been assigned.
[0059] For example, the game allocation score may be allocated within the range of the game base score assigned to the board game included in the board game information. That is, since the game base score for the board game in progress in the above-described example is (e.g., 100 points), if there are 5 game players, the device (100) may allocate 20 game allocation points to each of the 5 game players.
[0060] As another example, the device (100) may obtain a final ranking corresponding to each of a plurality of game players from the result information of the board game in progress, and may determine different game allocation points to be sequentially allocated based on the final rankings given to each of the five game players. That is, this may mean that the highest score may be given to the first place in the final ranking, and the lowest score may be given to the fifth place. The result information of the board game may be interpreted as information including the performance or score of the game players at the conclusion or end of the board game in progress, and may include information regarding the final rankings corresponding to each of the plurality of game players for the board game.
[0061] Accordingly, the game allocation score can be determined by the device (100) within the range of the game base score for the board game in progress, and the game allocation score is sequentially allocated to each game player based on the final ranking obtained from the result information of the board game.
[0062]
[0063] A device (100) according to one embodiment can determine a game allocation score to be allocated within a range of game base scores for each of a plurality of game players based on a comparison result of ranking scores for each of a plurality of game players.
[0064] For example, if the base score for a board game in progress is 100 points and there are 3 game players participating in it, and the final rankings of each game player are A (e.g., 1st place), B (e.g., 2nd place), and C (e.g., 3rd place), and the respective ranking scores are A's ranking score (e.g., 1000 points), B's ranking score (e.g., 1100 points), and C's ranking score (e.g., 1200 points), A, which has the lowest ranking score, is expected to win this much less than C, but it is confirmed that A is given a higher final ranking than C. Accordingly, since A took first place even though A has the lowest probability of winning, the device (100) can determine a game allocation score (e.g., 50 points) for A. On the other hand, if C is ranked first in the final ranking, the device (100) may award C a lower game allocation score (e.g., 20 points) than A, since C has a higher ranking score than A, which means that C is significantly more likely to win.
[0065] Therefore, if the comparison result shows that the final rank of a game player with a low probability of winning is higher than the final rank of a game player with a high probability of winning, the device (100) can determine a higher game allocation score for the game player with a low probability of winning.
[0066]
[0067] Referring to step S240, the device (100) determines an updated ranking score as the processor reflects the game allocation score to the ranking score for each of the plurality of game players.
[0068] A device (100) according to one embodiment can determine a game additional score to be additionally reflected in the game allocation score for each of the plurality of game players based on game player information for each of the plurality of game players, and can determine an updated ranking score by reflecting the game allocation score and the game additional score in the ranking score for each of the plurality of game players.
[0069] For example, game bonus points can be interpreted as additional points earned based on player information held by the player, which are reflected in the player's ranking score, resulting in an updated ranking score. For example, this could be intended to provide players new to board games with specific benefits, thereby increasing their activation or interest in the game. Additional points could also be awarded based on game performance.
[0070] In one embodiment, the game additional points may be determined differently for each of the plurality of game players, and the game additional points may be determined based on weights differently assigned to each of the plurality of game players' game win rate, total number of games played, number of game competitions participated in, type of game competitions participated in, and whether or not they participated in individual matches.
[0071] For example, game bonus points may be determined based on various factors included in the game player information corresponding to each game player. If the difference between the participation date of a game player participating in an ongoing board game and the participation date of a previously ongoing board game is greater than a preset period of time, the game player may be interpreted as having lost interest in board games due to a long period of inactivity. Accordingly, even if a long period of time has passed, if game bonus points are earned that reflect a high total number of previous games, there is a high probability that interest in board games will increase again. Therefore, the device (100) may assign the highest weight to the total number of games among various factors. Next, if the type of board game competition in which the game player participated is similar to the type of board game competition in which the game player previously participated, the game player is likely to obtain a favorable final ranking in the ongoing board game due to his or her existing experience. Therefore, there is a high probability that interest in board games will be stimulated. Therefore, the device (100) may assign the second highest weight to the type of game competition among various factors. Next, since the game winning rate does not change even after a long period of time since participating in the board game, but is a factor that is applied only when the winning rate is high, the device (100) can assign the third highest weight to the game winning rate among various factors. Lastly, the more times a player has participated in board game competitions, the higher the probability that the player is a game player who already has a high interest in board games in the past, but the probability that not many game players have participated in competitions is also high, so the device (100) can assign the fourth highest weight to the number of game competition participations, and assign the lowest weight to whether or not a player has participated in an individual match, so that the game additional points that are additionally reflected in the game allocation points for each of a plurality of game players can be determined.
[0072] Accordingly, the device (100) can determine the additional game points to be additionally assigned to the game allocation points by assigning different weights to various elements included in the game player information for the game player. In addition, if the difference between the participation date of a game player participating in an ongoing board game and the participation date of a previously ongoing board game is longer than a preset period, the device (100) can determine the additional game points based on the weights sequentially assigned to the total number of games played, the type of game competition participated in, the game winning rate, the number of game competition participations, and whether or not the player participated in an individual match.
[0073] As a result, the device (100) can determine an updated ranking score for each of the plurality of game players by assigning game allocation points to each of the plurality of game players and additionally assigning game additional points.
[0074] For another example, if the number of game players participating in an ongoing board game exceeds a preset number of players, awarding game bonus points to all game players can be interpreted as a situation where the reliability of the ranking score is likely to drop significantly. In this case, since awarding high game bonus points to specific game players who frequently participate in individual matches is likely to increase the reliability of the ranking score in the board game field, the device (100) can assign the highest weight to whether or not the player participated in an individual match among various factors. Next, if the type of game competition that the game player participated in is a difficult competition, the reliability of the ranking score is likely to increase if the game bonus points determined through the board game results are reflected, so the device (100) can assign the second highest weight to the type of game competition that the player participated in. Next, the higher the number of times a game player has participated in a game competition, the higher the probability that the ranking score for this will be reliable. However, even if a player has a lot of experience in board games, there may be cases where the player has lost more games than others. Therefore, the device (100) may assign the third highest weight to the number of game competition participations among various factors. Next, the higher the game win rate, the higher the probability that the game player has played more board games, and if the game additional points for this are reflected, the higher the probability that the ranking score will be reliable. Therefore, the device (100) may assign the fourth highest weight to the game win rate among various factors, and the game additional points that are additionally reflected in the game allocation score may be determined by assigning the lowest weight to the total number of games.
[0075] Accordingly, when the number of game players participating in the ongoing board game is greater than or equal to a preset number of players, the device (100) can determine additional game points based on weights sequentially assigned to whether or not an individual player has participated in the game, the type of game competition, the number of game competitions participated in, the game winning rate, and the total number of games.
[0076]
[0077] Referring to step S250, the device (100) provides a message notifying an updated ranking score for each of the plurality of game players.
[0078] For example, as the updated ranking score is determined, the device (100) may provide a message to the game player devices of multiple game players, informing each game player of the updated ranking score. This will be described in detail later in FIG. 5.
[0079]
[0080] FIG. 3 is a diagram for explaining the correlation between the devices of multiple game players through a database (330) linked to a device (100) according to one embodiment.
[0081] Referring to FIG. 3, the device (100) may obtain board game information including a game base score assigned to a board game being played and the number of game players participating in the board game from a database (330). In addition, the device (100) may obtain game player information including a ranking score for each of a plurality of game players participating in the board game from the database (330). In addition, the device (100) may determine a game allocation score to be allocated to each of the plurality of game players based on the board game information and the game player information according to the result information of the board game, and may transmit messages regarding different game allocation scores to the game player A device (310) and the game player B device (310) among the plurality of game players, respectively. In addition, the device (100) may determine an updated ranking score by reflecting the game allocation score in the ranking score for each of the plurality of game players, and may provide a message notifying the game player A device (310) and the game player B device (310) among the plurality of game players of a different updated ranking score, respectively.
[0082]
[0083] FIG. 4 is a schematic diagram illustrating an example in which a device (100) according to one embodiment determines the ranking scores of multiple game players as updated ranking scores.
[0084] Referring to FIG. 4, ranking scores for multiple game players #1, #2, #3, and #4 and result information for the board game in progress are included. That is, game player #1 has the lowest ranking score, but is ranked 1st in the final ranking obtained from the result information of the board game in progress, and is confirmed to have played 100 games. On the other hand, game player #4 has the highest ranking score, but is ranked 4th in the final ranking, and is confirmed to have played only 20 games. Accordingly, since the game player with the lowest expected probability of winning has obtained the highest final ranking, the device (100) can determine a game allocation score of 50 points for game player #1 out of 100 points, which is the game base score range assigned to the board game. If game player #4 had the highest final ranking, he or she can be determined to have a game allocation score of 20 points, which is lower than that of #1, since he or she is the game player with the highest expected probability of winning. In addition, referring to the game additional points, a reliable ranking score is formed by granting a higher game additional point to game player #1 who has played 100 games than to game player #4 who has played 10 games. Without being limited thereto, if the number of game appearances is less than or equal to a preset number of appearances, depending on the selection input of the operator account, the device (100) may determine the game additional point to be granted to game player #4 to be higher than that to game player #1. In addition, the updated ranking points for game players #1 and #4 may be determined differently depending on the ranking points, final rank, and number of game appearances for game players #2 and #3.
[0085]
[0086] FIG. 5 is a drawing illustrating an example in which a device (100) according to one embodiment provides a message (510) notifying a game player device (520) of an updated ranking score.
[0087] Referring to FIG. 5, the device (100) can transmit various messages related to the board game to the game player device (520). As the updated ranking score is determined, the device (100) can transmit a message in the form of a table as shown in FIG. 4 to the game player device (520), which can include a message (510) notifying the updated ranking score. Without being limited thereto, the device (100) can provide the game player device (520) with at least one of a notification message each time a game allocation score for a game player is determined, each time a game additional score is determined, or a schedule for a board game competition.
[0088]
[0089] Various embodiments of the present disclosure may be implemented as software comprising one or more instructions stored in a storage medium (e.g., memory) readable by a machine (e.g., a display device or a computer). For example, a processor (e.g., processor 120) of the machine may call at least one instruction from the storage medium and execute it. This enables the machine to operate to perform at least one function according to the at least one called instruction. The one or more instructions may include code generated by a compiler or code executable by an interpreter. The machine-readable storage medium may be provided in the form of a non-transitory storage medium. Here, 'non-transitory' simply means that the storage medium is a tangible device and does not contain signals (e.g., electromagnetic waves), and the term does not distinguish between cases where data is stored semi-permanently or temporarily on the storage medium.
[0090] According to one embodiment, the method according to various embodiments disclosed in the present disclosure may be provided as included in a computer program product. The computer program product may be traded as a commodity between a seller and a buyer. The computer program product may be distributed in the form of a machine-readable storage medium (e.g., compact disc read-only memory (CD-ROM)), or may be distributed online (e.g., downloaded or uploaded) via an application store (e.g., Play Store™) or directly between two user devices (e.g., smartphones). In the case of online distribution, at least a portion of the computer program product may be temporarily stored or temporarily generated in a machine-readable storage medium, such as the memory of a manufacturer's server, an application store's server, or a relay server.
[0091] Those skilled in the art will appreciate that the present invention can be implemented in modified forms without departing from the essential characteristics of the above-described description. Therefore, the disclosed methods should be considered illustrative rather than restrictive. The scope of the present invention is set forth in the claims, not the foregoing description, and all differences within the scope equivalent thereto should be construed as being encompassed by the present invention.
[0092]
[0093] [Explanation of symbols]
[0094] 100: Device
[0095] 110: Receiver 120: Processor
[0096] 130: Transmitter
[0097] 310: Game Player Device A
[0098] 320: Game Player Device B
[0099] 330: Database
[0100] 510: Message informing of updated ranking scores
Claims
1. A method for a device to provide ranking scores to board game players, A step of obtaining board game information including a game base score assigned to a board game in progress and the number of game players participating in the board game; A step in which the receiving unit obtains game player information including ranking scores for each of a plurality of game players participating in the board game; A step in which the processor determines game allocation points to be allocated to each of the plurality of game players based on the board game information and the game player information according to the result information of the board game; and The step of determining an updated ranking score according to which the game allocation score is reflected in the ranking score for each of the plurality of game players by the processor; and A method comprising: providing a message to the transmitter notifying the updated ranking score for each of the plurality of game players; 2. In paragraph 1, The above game player information further includes game win rate, total number of games played, number of game competitions participated in, type of game competition participated in, and whether or not individual competition was participated in.
3. In paragraph 2, The step of determining the game allocation score assigned to each of the above multiple board game players is: A step of obtaining a final ranking assigned to each of the plurality of game players from the result information of the board game; and A method comprising the step of determining the game allocation score assigned within the range of the game base score for each of the plurality of game players to whom the final ranking has been assigned.
4. In paragraph 3, The step of determining the game allocation score allocated within the range of the above game base score is, A method comprising: a step of determining the game allocation score assigned within the range of the game base score for each of the plurality of game players to which the final ranking has been assigned based on a comparison result of the ranking score for each of the plurality of game players; 5. In paragraph 4, The step of determining the updated ranking score is: A step of determining a game additional score to be additionally reflected in the game allocation score for each of the plurality of game players according to the game player information for each of the plurality of game players; and A method comprising: determining the updated ranking score by reflecting the game allocation score and the game additional score into the ranking score for each of the plurality of game players.
6. In paragraph 5, A method in which the above game additional points are determined differently for each of the plurality of game players, and the above game additional points are determined based on weights differently assigned to the game win rate, total number of games, number of game competitions participated in, type of game competition participated in, and whether or not an individual match was participated in for each of the plurality of game players.
7. A device providing ranking scores for board game players, Obtain board game information including the game base score given to the board game in progress and the number of game players participating in said board game, A receiving unit for obtaining game player information including ranking scores for each of a plurality of game players participating in the above board game; According to the result information of the board game, the game allocation score assigned to each of the plurality of game players is determined based on the board game information and the game player information, A processor for determining an updated ranking score by reflecting the game allocation score to the ranking score for each of the plurality of game players; and A device comprising a transmitter that provides a message notifying the updated ranking score for each of the plurality of game players.
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