Game device
The game device improves user operability through a horizontal placement and inclined operation design, accommodating diverse user heights and enhancing ergonomic comfort with varied game operations.
Patent Information
- Application Number
- JP2024049846
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-03-26
- Publication Date
- 2025-10-08
- Estimated Expiration
- 2044-03-26
AI Technical Summary
Existing game devices do not prioritize user operability, despite reducing processing load on the processing unit.
A game device design featuring a horizontal placement section and an inclined operation section, with operation units positioned to accommodate various user heights and ergonomics, including a recess for user positioning, colored light-emitting units, and a configuration that allows for both main and sub-games with distinct operations.
Enhances user operability by accommodating different user heights, improving ergonomic comfort, and increasing game complexity with varied operations, while maintaining efficient game progression.
Smart Images

Figure 2025149296000001_ABST
Abstract
Description
[Technical Field]
[0001] The present invention relates to a game device. [Background technology]
[0002] For example, Patent Document 1 discloses a conventional game device that includes a first reading device that reads the unique code of a game card, a game board, a second reading device that reads the fixed code of the game card on the game board, a storage device that assigns a reading number to the unique code and stores it, card recognition means that, after the first reading device reads the unique code of one game card, causes the second reading device to read the fixed code of one game card on the game board before the first reading device reads the unique code of the next game card, extracts position and angle information of one game card, and associates the extracted position and angle information with the unique code and reading number of one game card, thereby recognizing the reading number, unique code, and position and angle information of one game card, and game progression means that progresses the game. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Japanese Patent Publication No. 2020-199132 Summary of the Invention [Problem to be solved by the invention]
[0004] Patent Document 1 discloses a configuration for reducing the processing load on the processing unit of the game device, but does not disclose a configuration for improving the operability of the device itself for the user.
[0005] An object of the present invention is to provide a game device with improved operability. [Means for solving the problem]
[0006] A game device according to one aspect of the present invention comprises a main body, a placement section provided on the main body and capable of placing game items associated with characters, an acquisition section provided on the main body and capable of acquiring information about the game items placed on the placement section, a presentation section provided on the main body and capable of presenting a game based on the information acquired from the game items, and an operation section provided on the main body and operable in accordance with the progress of the game, wherein the placement section is provided on a horizontal surface and the operation section is provided on an inclined surface. [Effects of the Invention]
[0007] According to one aspect of the present invention, it is possible to provide a game device with improved operability. [Brief explanation of the drawings]
[0008] [Figure 1] 1 is a perspective view showing one embodiment of a game device of the present invention. [Figure 2] FIG. 2 is a side view of the game device shown in FIG. [Figure 3] FIG. 2 is a front view of the game device shown in FIG. [Figure 4] 2 is a plan view showing the front and back sides of the game item shown in FIG. 1. FIG. [Figure 5] FIG. 2 is an enlarged perspective view of a mounting portion of the game device. [Figure 6] 2 is a vertical cross-sectional view showing the internal structure of the main body shown in FIG. 1. [Figure 7] FIG. 2 is a top view of the game device shown in FIG. 1 as seen from above. DETAILED DESCRIPTION OF THE INVENTION
[0009] A gaming device according to one aspect of the present invention will now be described with reference to the drawings. In each drawing showing a game device, up and down, left and right, and front and back (near side and rear side) are described as directions seen from the perspective of the operating user, and these directions will be used in the explanation. FIG. 1 is a perspective view of the game device 1, and FIG. 2 is a side view of the game device 1. As shown in FIG.
[0010] The game device 1 is a device that allows a player to play a game using card-like game items P (see FIG. 4) that are associated with characters C (see FIG. 4). As shown in FIGS. 1 and 2, the game device 1 includes a main body 10 that is a box-shaped housing, a placement section 20 on the top side of the main body 10 on which the game items P can be placed, and a presentation section 30 that includes a plurality of displays that can present game images based on information about the game items P.
[0011] The main body 10 has an inclined surface 15 that slopes downward toward the front side on the front side of the horizontally disposed placement unit 20, i.e., on the side where the user 80 stands and operates the device. This inclined surface 15 is provided with an operation unit 40, which includes, for example, three operation units: a first operation unit 41, a second operation unit 42, and a third operation unit 43. A recess 16 that recesses rearward and extends over a range slightly longer than the arrangement range (left-right length) of the operation unit 40 is provided on a lower edge 15e of the inclined surface 15. The recess 16 allows the user 80 to position themselves within the recess 16 when using the game device 1, as shown in FIG. 2, allowing the user 80 to get closer to the operation unit 40 and the placement unit 20, which are located between the recess 16 and the placement unit 20. Furthermore, the first operation unit 41, the second operation unit 42, and the third operation unit 43 each have a light-emitting unit 40a therein, each capable of emitting light of a different color.
[0012] As shown in FIG. 2 , the inclined surface 15 is configured to be inclined downward toward the user at an angle (θ) between 5 degrees and 45 degrees with respect to the horizontal plane. The operation unit 40 is inclined in accordance with the inclination of the inclined surface 15. This angle range accommodates people of all heights. That is, a short person can operate the operation unit 40 by placing their forearm along the inclined surface 15 from the front lower side of the edge 15e. On the other hand, a tall user can operate the operation unit 40 by approaching the inclined surface 15 from above and placing their wrist along the inclined surface 15.
[0013] Located to the right of the inclined surface 15 is a coin slot 3 into which game media such as medals or coins are inserted, or a value detection unit 4 that detects payment of a value by a communication card or the like when using the game device 1. That is, when using the game device 1, a value is paid by inserting a coin or a communication card or the like. As a result, the game device 1 can be used. When playing a game, a predetermined game can be executed based on the operation of the operation unit 40 by the user 80 and the game item P used by the user 80.
[0014] An opening 9 is provided on the lower left side of the front side of the main body 10. This opening 9 is a dispenser through which, for example, goods or prizes related to character C are dispensed based on the progress or results of the game or payment of a fee.
[0015] FIG. 3 is a front view of the game device 1. As shown in FIG. As shown in FIG. 3, the display unit 30 is provided above the placement unit 20 at a slight distance. The central second display unit 32 is located corresponding to the rear end of the placement unit 20 (see FIG. 2), and is provided at the same height as the left and right first display units 31 and third display units 33, and is horizontally continuous with them. The left and right ends of the left and right first display units 31 and third display units 33 are inclined toward the front at a predetermined angle. The first display unit 31, second display unit 32, and third display unit 33 can form a continuous screen vertically and horizontally. The display unit 30 is supported by a rear support unit 35 provided upright at the rear of the main body 10 so as to be perpendicular to the placement unit 20.
[0016] Furthermore, the placement unit 20 is provided horizontally as described above, and game items P (see FIGS. 1 and 5) are placed on the upper surface during game progression. The game progresses by reading predetermined information from the game items P. Depending on the game progression, the game items P may be slid and moved on the placement unit 20. In this way, during game progression, when the user 80 is standing in a position where he or she can operate the operation unit 40, the user 80 is surrounded in front and diagonally to the left and right by the presentation unit 30 on the front side.
[0017] FIG. 4 is a plan view showing the front and back sides of the game item P. As shown in FIG. A game item P used in a game is, for example, a rectangular card as shown in FIG. 4(a). This game item P has, for example, a specific character C drawn on the front side. On the other hand, as shown in FIG. 4(b), for example, a two-dimensional code Pc is printed on the back side of the game item P. Appropriate information that can be used to progress in the game is written in this two-dimensional code Pc, corresponding to the character C on the front side of the game item P.
[0018] FIG. 5 is an enlarged perspective view of the placement unit 20. As shown in FIG. 5, the mounting portion 20 has a mounting portion periphery 25 that prevents the game item P from falling off. That is, the surface of the mounting portion 20 is covered with a transparent front glass plate portion 20a, forming a flat surface, and the mounting portion periphery 25 is configured to be slightly lower than the front glass plate portion 20a by a step (h). Therefore, the front glass plate portion 20a of the mounting portion 20 is configured to allow the card-shaped game item P to slide easily.
[0019] The games include, for example, a first type of main game (first game) and a second type of sub game (second game) presented during the first type of game. For example, the first type of game progresses in accordance with the movement of the game item P placed on the placement unit 20, and the second type of game progresses in accordance with the operation of the operation unit 40.
[0020] In the operation unit 40, the first operation is an operation that reflects the operation content in the second game according to the progress of the game, for example, when the game item P placed on the placement unit 20 is not moved, and the second operation is an operation that does not reflect the operation content in the second game. The second operation is an operation for making various settings in the main game.
[0021] 6 is a vertical cross-sectional view showing the internal structure of the main body 10. 6, the placement unit 20 has a placement presentation unit 21 provided inside its front glass plate 20a, which is capable of forming an image parallel to and close to the front glass plate 20a. The placement presentation unit 21 is configured, for example, by providing a transmissive liquid crystal and a light guide plate on a transparent support glass plate. The placement presentation unit 21 can display an instruction image on the front glass plate 20a that instructs the player to place or move a game item P.
[0022] Furthermore, the placement unit 20 has a structure that allows light to pass through, making it possible to recognize the game item P on the placement unit 20. For example, an acquisition unit 18, which is a photographic camera that optically reads the game item P on the front glass plate unit 20a via, for example, a reflective mirror 22, is provided at the bottom of the main body 10. That is, the acquisition unit 18 can acquire information on the two-dimensional code Pc of the game item P placed on the placement unit 20. Furthermore, the acquired information is processed by a control unit 23 provided in the main body 10, which controls the image of the presentation unit 30 and progresses the game.
[0023] FIG. 7 is a top view of the game device 1 as seen from above. 7, in the presentation unit 30, the second presentation unit 32 at the left-right center is not located directly above the placement unit 20, but is located directly above the rear end. Also, as shown in FIG. 7, the first presentation unit 31 and the third presentation unit 33 are provided so that a portion thereof is located directly above the rear corner 20k of the placement unit 20. Here, when viewed from above, the presentation unit 30 is positioned so as to block the screen of the placement unit 20 as shown in FIG. 7, but when viewed from the front side, the corner 20k is not blocked, and the placement allows for a wide use of the placement unit 20.
[0024] The width (L3) of each of the three operating units 40 is larger than the width (L1) of the game item P. The first operating unit 41, the second operating unit 42, and the third operating unit 43 are arranged close to each other with a small distance (L2) between them. This reduces the distance the hand needs to move sideways, improving operability. The distance (L2) between each operating unit is also smaller than the width (L1) of the game item P.
[0025] As described above, in the game device 1 of this embodiment, when the user 80 operates the game device 1, the inclined surface 15 is inclined downward toward the front side of the mounting portion 20, with respect to the mounting portion 20 which is provided on a horizontal surface, so that the angle of the forearm, wrist, and hand can be easily adjusted relative to the operation portion 40, improving the operability of the operation portion 40. In addition, the game item P placed on the mounting portion 20 and the operation portion 40 can be easily viewed at the same time.
[0026] Furthermore, in the game device 1 of this embodiment, the operation unit 40 is positioned adjacent to the end of the support unit 20 on the front side thereof, so that when the user 80 is positioned in front of the support unit 20, the operation unit 40 is close by and easy to operate.
[0027] In the game device 1 of this embodiment, the recess 16 is provided on the front edge 15e, thereby implicitly indicating the position where the user 80 should stand. Furthermore, the recess 16 allows the user 80 to stand closer to the placement unit 20. This makes it easier to operate when placing or moving the game item P on the placement unit 20. Furthermore, the operation unit 40 is provided between the recess 16 and the placement unit 20 and close to the recess 16, so that the operation unit 40 is closer to the position of the user 80, improving operability.
[0028] In the game device 1 of this embodiment, the inclined surface 15 on which the operation unit 40 is disposed is configured to be inclined downward toward the user at an angle (θ) between 5 and 45 degrees with respect to the horizontal plane. The operation unit 40 is also inclined in accordance with this inclination, and when positioned on the front side of the inclined surface 15 and operating the operation unit 40, an inclination angle that is generally preferable from an ergonomic perspective for the elbow, wrist, hand, and entire forearm can be provided. For example, a short user 80 can operate the operation unit 40 with their forearm aligned with the inclined surface 15. On the other hand, a tall user can operate the operation unit 40 with their wrist aligned with the inclined surface 15.
[0029] In the game device 1 of this embodiment, the width (L3) of the operation unit 40 is configured to be larger than the width (L1) of the game item P, thereby providing an operation unit 40 that is easy to operate. Furthermore, even if the game item P is dropped when attempting to place it on the placement unit 20, the game item P can be caught and held by the operation unit 40 protruding from the inclined surface 15. In particular, in a configuration in which the operation units 40 are arranged side by side adjacent to each other, by arranging them at intervals (L2) that are smaller than the width (L1) of the game item P, the holding function of the game item P can be improved. Furthermore, by arranging the multiple operation units 40 at small intervals adjacent to each other, the operability can be improved.
[0030] Furthermore, in the game device 1 of this embodiment, the first operating unit 41, the second operating unit 42, and the third operating unit 43 are each configured to be able to emit light in different colors, making it easier to recognize the type of operating unit 40 and improving operability.
[0031] In the game device 1 of this embodiment, the placement presentation unit 21 provided on the placement unit 20 on which the game item P can be placed can directly indicate the placement location of the game item P by using the image, thereby enabling accurate instructions to be given to the user 80. Furthermore, when instructing the placed game item P to move, it is possible to approach the game item P and use a direct image display, allowing accurate instructions to be given to move the game item P.
[0032] In the game device 1 of this embodiment, the operation unit 40 is configured to enable a first operation that reflects the operation content in the sub-game, and a second operation that does not reflect the operation content in the sub-game, thereby allowing for a variety of operations.
[0033] Furthermore, in the game device 1 of this embodiment, when the game item P is not being moved (when the game item P is placed), the first operation for game progress on the operation unit 40 is possible, allowing the player to concentrate on operating the operation unit 40 and enjoy the progress of the game.
[0034] Furthermore, in the game device 1 of this embodiment, the operation unit 40 is configured to be able to perform either the first operation or the second operation depending on the progress of the game, which increases the number of operation options and makes the game more complex. For example, in addition to the first type of main game, it is possible to launch a sub-game during the first type of game, which makes the game more interesting as it becomes more complex.
[0035] Furthermore, by progressing the first type of game in accordance with the movement of the game item P placed on the placement unit 20, it is possible to create an effect in which the characters of the game item P are associated with the progress of the game. Moreover, since the game item P is owned by the user 80, the possession of the user 80 is involved in the progress of the game, and it is possible to create an effect of complementarity (or interaction) in which the game device 1 and the user 80 make up for each other's shortcomings.
[0036] In the game device 1 of this embodiment, a mounting portion periphery 25 is provided as a separation prevention portion that prevents the game item P from separating from the mounting portion 20 when the game item P moves horizontally, so that the game item P does not come off the mounting portion 20, improving operability.
[0037] Although the embodiments of the present invention have been described above, the present invention can be modified as appropriate within the scope of its technical concept. For example, in the above embodiment, the configuration is such that there are three operation units 40, but the present invention is not limited to this configuration and may be configured with three or less or more than three.
[0038] Furthermore, in the above embodiment, a card-shaped item was used as the game item P, but the game item P is not limited to this configuration, and may be an item with a three-dimensional configuration as long as it has a flat surface from which specified information can be read by the acquisition unit 18 arranged below the placement unit 20.
[0039] As described above, the present specification discloses the following:
[0040] (1) A gaming device, a main body; a placement section provided on the main body section, on which game items associated with characters can be placed; an acquisition unit provided in the main body and capable of acquiring information about the game items placed on the placement unit; a presentation unit provided in the main body unit and capable of presenting a game based on information acquired from the game item; an operation unit provided on the main body unit and operable in accordance with the progress of the game; Equipped with The game device, wherein the placing section is provided on a horizontal surface and the operation section is provided on an inclined surface.
[0041] (2) The game device according to (1), The operation unit is provided on the front side of the placement unit when viewed from the user.
[0042] (3) (2) A game device according to the present invention, The operation unit is provided adjacent to an end of the placement unit on the front side as viewed from the user.
[0043] (4) A game device according to (2) or (3), The main body of the game device has a recess formed on the front edge of the inclined surface on which the operation unit is provided.
[0044] (5) (4) A game device according to the present invention, The main body is configured so that a user can operate the operation unit and the game items placed on the placement unit when the user is in contact with or close to the recess.
[0045] (6) A game device according to (4) or (5), The operation unit is provided adjacent to the recess.
[0046] (7) A game device according to any one of (4) to (6), The operation unit is provided between the recess and the placement unit.
[0047] (8) A game device according to any one of (1) to (7), The operation unit is provided on the inclined surface inclined at an angle between 5 degrees and 45 degrees with respect to the horizontal plane.
[0048] (9) A game device according to any one of (1) to (8), The inclined surface is configured so that, when viewed from the user, the height position on the far side is higher than the height position on the near side.
[0049] (10) A game device according to any one of (1) to (9), The operation unit has a width greater than the width of the game item.
[0050] (11) A game device according to any one of (1) to (10), the operation unit includes a first operation unit, a second operation unit, and a third operation unit; The first operation unit, the second operation unit, and the third operation unit are provided adjacent to each other.
[0051] (12) The game device according to (11), The first operating unit and the second operating unit are configured so that the distance therebetween is smaller than the width of the game item; The game device, wherein the second operating section and the third operating section are configured so that the distance therebetween is smaller than the width of the game item.
[0052] (13) The game device according to (11) or (12), The game device, wherein the first operation unit, the second operation unit, and the third operation unit are configured to be able to emit light in different colors.
[0053] (14) A game device according to any one of (1) to (13), the placement unit includes a placement and presentation unit for a game image; The game device, wherein the placement indicator is capable of presenting an instruction image that instructs the player to place or move the game item.
[0054] (15) A game device according to any one of (1) to (14), The game device includes a first game and a second game included in the first game, and the operation unit is configured to enable a first operation that reflects the operation content in the second game and a second operation that does not reflect the operation content in the second game.
[0055] (16) A game device according to (15), The operation unit is configured to be able to perform the first operation when the game item placed on the placement unit is not being moved.
[0056] (17) The game device according to (15) or (16), The operation unit is configured to be able to perform either the first operation or the second operation depending on the progress of the game.
[0057] (18) A game device according to any one of (1) to (17), The above games include a first type of game and a second type of game, The first type of game is the main game, A gaming device, wherein the second type of game is a sub-game presented during the first type of game.
[0058] (19) The game device according to (18), The first type of game progresses in accordance with the movement of the game items placed on the placement unit, and the second type of game progresses in accordance with the operation of the operation unit.
[0059] (20) A game device according to any one of (1) to (19), the placing section is configured to be able to move the game items placed thereon; The game device, wherein the operation unit is configured to be immovable.
[0060] (twenty one) A game device according to any one of (1) to (20), the placing section is configured to horizontally move the game items placed thereon; The game device is provided with a separation prevention section (step section) that prevents the game object from separating from the placement section during horizontal movement. [Explanation of symbols]
[0061] 1. Game device 10 Main body 15 Slope 16 Recess 18 Acquisition Department 20 Placement section 21 Display unit 25 Placement area periphery (anti-detachment area) 30 Presentation section 31 First presentation part 32 Second presentation part, 33 Third presentation part 40 Control section P Game Items
Claims
1. 1 A gaming device, a main body; a placement section provided on the main body section, on which game items associated with characters can be placed; an acquisition unit provided in the main body and capable of acquiring information about the game item placed on the placement unit; a presentation unit provided on the main body unit and capable of presenting a game based on information acquired from the game item; an operation unit provided on the main body unit and operable in accordance with the progress of the game; Equipped with A game device, wherein the placing portion is provided on a horizontal surface and the operation portion is provided on an inclined surface.
2. 2 2. The game device according to claim 1, The operation unit is provided in front of the placement unit when viewed from the user.
3. 3 3. The game device according to claim 2, The operation unit is provided adjacent to an end of the placement unit on the front side as viewed from the user.
4. 5 4. The game device according to claim 3, The main body of the game device has a recess formed on the front edge of the inclined surface on which the operation unit is provided.
5. 6 5. The game device according to claim 4, The main body is configured to allow a user to operate the operation unit and the game items placed on the placement unit when the user is in contact with or close to the recess.
6. 7 6. The game device according to claim 5, The operation unit is provided adjacent to the recess.
7. 8 7. The game device according to claim 6, The operation unit is provided between the recess and the placement unit.
8. 9 8. The game device according to claim 7, A game device, wherein the operation unit is provided on an inclined surface inclined at an angle between 5 degrees and 45 degrees with respect to a horizontal plane.
9. 10 9. The game device according to claim 8, The inclined surface is configured so that, when viewed from the user's perspective, the height position on the far side is higher than the height position on the near side.
10. 4 The game device according to any one of claims 1 to 9, The operation unit has a width greater than a width of the game item.
11. 11 11. The game device according to claim 10, the operation unit includes a first operation unit, a second operation unit, and a third operation unit, A game device, wherein the first operation unit, the second operation unit, and the third operation unit are provided adjacent to each other.
12. 12 12. The game device according to claim 11, The first operating unit and the second operating unit are configured such that the distance therebetween is smaller than the width of the game item, A game device in which the second operating portion and the third operating portion are configured so that the distance between them is smaller than the width of the game item.
13. 17 13. The game device according to claim 12, A gaming device, wherein the first operation unit, the second operation unit, and the third operation unit are configured to be able to emit light in different colors.
14. 13 The game device according to any one of claims 1 to 9, the placement unit includes a placement and presentation unit for a game image; The placement indicator is capable of presenting an instruction image that instructs the player to place or move the game item.
15. 14 The game device according to any one of claims 1 to 9, The game device includes a first game and a second game included in the first game, and the operation unit is configured to enable a first operation that reflects the operation content in the second game and a second operation that does not reflect the operation content in the second game.
16. 15 16. The game device according to claim 15, The operation unit is configured to be able to perform the first operation when the game item placed on the placement unit is not being moved.
17. 16 17. The game device according to claim 16, The operation unit is configured to be able to perform either the first operation or the second operation depending on the progress of the game.
18. 18 The game device according to any one of claims 1 to 9, The games include a first type of game and a second type of game; the first type of game is a main game, The second type of game is a sub-game presented during the first type of game.
19. 19 20. The game device according to claim 18, The first type of game progresses in accordance with the movement of the game items placed on the placement unit, and the second type of game progresses in accordance with the operation of the operation unit.
20. 20 20. The game device according to claim 19, the placing section is configured to be able to move the game items placed thereon; A game device in which the operation unit is configured to be immovable.
21. 21 21. The game device according to claim 20, the placing section is configured to horizontally move the game items placed thereon; The game device is provided with a separation prevention section that prevents the game object from separating from the placement section during horizontal movement.
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