Terminal device and information management system

By introducing terminal devices and information management systems into the game console system, the problem of difficulty in calculating turnover caused by fluctuations in non-specific currency conversion rates was solved, and accurate turnover confirmation and fraud detection were achieved in the event of a malfunction.

CN113543860BActive Publication Date: 2025-10-21UNIVERSAL ENTERTAINMENT CORP
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Patent Information

Application Number
CN202080017497.1
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Priority Date
2019-02-28
Filing Date
2020-01-09
Publication Date
2025-10-21
Estimated Expiration
2040-03-04

AI Technical Summary

Technical Problem

In existing game machine systems, the conversion rate of non-specific currencies fluctuates over time, making it difficult to calculate and verify revenue, especially when a malfunction occurs in a large facility and the scope of the impact is hard to determine.

Method used

A terminal device and an information management system are provided, which realize the conversion of currency amounts and information transmission through a control device and a sending device, including information on currency types and conversion ratios, support communication between the game console and the information processing device, and store relevant information for subsequent verification and statistics.

Benefits of technology

It enables easy revenue verification and fraud detection even in fault conditions, improving the reliability and accuracy of the system.

✦ Generated by Eureka AI based on patent content.

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Abstract

A terminal device and an information management system capable of easily performing statistics of sales and the like are provided. A terminal device connected so as to be able to communicate with a game machine capable of performing a game in accordance with an input currency, includes a control device that performs input processing for converting an amount of the input currency into a specific currency amount based on a conversion rate for converting the amount of the input currency into the specific currency amount, and a transmission device that transmits input currency information including currency information indicating a kind of the input currency and rate information indicating a conversion rate used based on the conversion by the control device.
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Description

Technical Field

[0001] The present invention relates to an information management system and a terminal device in, for example, an amusement arcade or the like having a plurality of gaming machines such as amusement machines installed. Background Art

[0002] Currently, gaming machines known as EGMs (Electronic Gaming Machines) display a scrolling string of symbols on a display, for example, and rearrange multiple symbols within a symbol display area with multiple price lines. In such gaming machines, players operate a control panel equipped with multiple buttons to determine the details of a round of gaming.

[0003] When playing games using such an existing game machine, the player inserts banknotes into the banknote recognition device of the PTS (player tracking system) terminal installed on the game machine. The amount information of the inserted banknotes is sent from the PTS terminal to the game machine, and in the game machine, the inserted amount is converted into point data for playing the game.

[0004] The player prepares in advance a specific currency that the gaming machine can handle and inserts the currency to play the game.

[0005] Thus, players need to prepare a specific currency that the gaming machine can handle. For example, if the specific currency that the gaming machine can handle is the Philippine Peso, if an American holding a currency other than the specific currency (a foreign currency), namely, a US dollar bill, wants to play the game, they must first exchange the US dollar bill for a Philippine Peso bill at an exchange location separate from the gaming machine (PTS terminal). They then proceed to play the game by inserting the exchanged Philippine Peso bill into the PTS terminal installed in the gaming machine. Thus, in order to play the game, players holding cash currency other than the specific currency that can be used in the gaming machine need to exchange their currency for the specific cash currency at an exchange location separate from the location where the gaming machine is installed, which results in a time-consuming and labor-intensive exchange.

[0006] As a countermeasure for solving this problem, the following method is considered: it is set to be possible to input and identify currencies other than a specific currency in a PTS terminal installed in a game machine, and based on the exchange rate, the amount data based on the input currency obtained from the input currency is converted into amount data based on the specific currency (see patent document 1).

[0007] Furthermore, when a large number of gaming machines are installed in a gaming facility such as an amusement arcade, resulting in a large-scale facility, the gaming facility area may exceed 50,000 square meters, and the number of gaming machines installed in the facility may exceed 3,000.

[0008] Prior art literature

[0009] Patent Literature

[0010] Patent Document 1: International Publication No. 2010 / 013600 Summary of the Invention

[0011] Technical problem to be solved by the invention

[0012] However, when a currency other than the specified currency is inserted, the conversion is performed using the conversion rate (exchange rate) between the inserted currency and the specified currency. However, this conversion rate fluctuates over time. Therefore, when calculating the sales of each gaming machine, it is necessary to know the conversion rate when the foreign currency is inserted. Furthermore, the conversion rate is also required to calculate the sales of gaming machines.

[0013] In networks connecting many gaming machines (EGMs), even if a single failure occurs, it can be difficult to pinpoint the exact location of the affected machine, and it can also be unclear whether the conversion rate applied to deposited currency is correct. Consequently, it can be difficult to verify that sales are calculated using the correct conversion rate.

[0014] The present invention has been made in consideration of the above points, and an object of the present invention is to provide a terminal device and an information management system that facilitates confirmation of sales and the like even if a failure occurs.

[0015] Technical solutions to technical problems

[0016] The present invention provides a terminal device that is connected to communicate with a game machine that can play games based on the input currency, and is characterized in that it comprises: a control device that performs an input processing of converting the input currency amount into the specific currency amount based on a conversion ratio for converting the input currency amount into the specific currency amount; and a sending device that sends input currency information, the input currency information including currency information indicating the type of the input currency and ratio information indicating the conversion ratio used for the conversion based on the control device.

[0017] According to this structure, by sending the type of currency inserted and the conversion rate used during conversion, statistics such as sales can be easily performed later.

[0018] Furthermore, the terminal device of the present invention is characterized in that, in the above-mentioned configuration, the transmitting means transmits timing information indicating a timing at which the input process is to be executed together with the input money information.

[0019] According to this configuration, since the time of input of a currency can be identified, it becomes easy to later verify the conversion result based on the conversion rate at the time of input of a certain currency.

[0020] Furthermore, the terminal device of the present invention is characterized in that, in the above-mentioned configuration, it further comprises terminal information storage means for storing information transmitted from the transmission means.

[0021] According to this configuration, since information can be compared between the terminal device and the transmission destination, subsequent confirmation and verification operations are facilitated.

[0022] The present invention provides a terminal device that is connected to be able to communicate with a game machine that can play games based on the input currency, and is characterized in that it comprises: a control device that performs an input processing of converting the input currency amount into the specific currency amount based on a conversion ratio for converting the input currency amount into the specific currency amount; a sending device that sends input currency information, and the input currency information includes currency information indicating the type of the input currency and timing information indicating the timing of executing the input processing.

[0023] According to this structure, by outputting the timing information of the type of currency inserted and the time of insertion, statistics of sales and the like can be easily performed later.

[0024] Furthermore, the terminal device of the present invention is characterized in that, in the above-mentioned configuration, it further comprises terminal information storage means for storing information transmitted from the transmission means.

[0025] According to this configuration, since information can be compared between the terminal device and the transmission destination, subsequent confirmation and verification operations are facilitated.

[0026] The present invention provides an information management system, characterized by having:

[0027] a terminal device connected to enable communication between the terminal device and a gaming machine capable of playing a game based on inserted money; and

[0028] an information processing device capable of communicating with the terminal device,

[0029] The terminal device includes: a control device, which performs an input processing of converting the input currency amount into the specific currency amount based on a conversion ratio used to convert the input currency amount into the specific currency amount; and a sending device, which sends input currency information, the input currency information including currency information indicating the type of the input currency and ratio information indicating the conversion ratio used for the conversion based on the control device, and the information processing device includes a recording device for recording the input currency information sent from the terminal device.

[0030] According to this configuration, since the type of currency inserted and the conversion rate used in the conversion are transmitted from the terminal device to the information processing device, statistics of sales and the like can be easily performed in the information processing device thereafter.

[0031] Furthermore, the information management system of the present invention is characterized in that, in the above-mentioned configuration, the transmitting device transmits timing information indicating a timing at which the input process is to be executed together with the input money information.

[0032] According to this configuration, since the time of input of a currency can be identified, it becomes easy to later verify the conversion result based on the conversion rate when a certain currency was input.

[0033] Furthermore, the information management system of the present invention is characterized by comprising, in the above-mentioned configuration, terminal information storage means for storing the information transmitted from the transmission means.

[0034] According to this configuration, since information can be compared between the terminal device and the transmission destination, subsequent confirmation and verification operations are facilitated.

[0035] In addition, the information management system of the present invention is characterized in that, in the above structure, the information processing device is equipped with: a statistical device, which counts the input currency information sent from the terminal device; and a fraud detection device, which detects the presence or absence of fraudulent behavior based on the statistical results obtained by the statistical device and the ratio information.

[0036] According to this configuration, the inserted money information output from the terminal device is stored, and the presence of fraud is detected based on the stored information. This makes it easier to detect the presence of fraud than when determining the presence of fraud alone.

[0037] In addition, the present invention provides an information management system, characterized in that it comprises: a terminal device, which is connected to be able to communicate between it and a game machine that can play games based on the input currency; and an information processing device, which can communicate with the terminal device, and the terminal device has: a control device, which performs an input processing of converting the input currency amount into the specific currency amount based on a conversion ratio for converting the input currency amount into the specific currency amount; and a sending device, which sends input currency information, the input currency information including currency information indicating the type of the input currency and timing information indicating the timing of executing the input processing,

[0038] The information processing device includes a recording device that records the input money information transmitted from the terminal device.

[0039] According to this structure, by outputting the timing information of the type of currency inserted and the time of insertion, statistics of sales and the like can be easily performed later.

[0040] Furthermore, the information management system of the present invention is characterized in that, in the above-mentioned structure,

[0041] A terminal information storage device is provided for storing the information transmitted from the transmission device.

[0042] According to this configuration, since information can be compared between the terminal device and the transmission destination, subsequent confirmation and verification operations are facilitated.

[0043] Effects of the Invention

[0044] According to the present invention, it is possible to provide a terminal device and an information management system that can easily confirm sales and the like even if a failure occurs. BRIEF DESCRIPTION OF THE DRAWINGS

[0045] Figure 1 (a) and (b) are block diagrams showing the overall structure of the information management system.

[0046] Figure 2 It is a schematic diagram showing a management system of an information management system.

[0047] Figure 3 This is a schematic diagram showing the process when banknotes are inserted.

[0048] Figure 4 It is a perspective view showing the appearance of an amusement machine.

[0049] Figure 5 It is a top view showing the structure of the control panel.

[0050] Figure 6 (a) and (b) are plan views showing the structure of the control panel.

[0051] Figure 7 This is a block diagram showing the internal structure of the entertainment machine and control panel.

[0052] Figure 8 This is a block diagram showing the structure of a PTS terminal.

[0053] Figure 9 (a) and (b) are schematic diagrams showing examples of the storage status of the conversion ratio and the amount display.

[0054] Figure 10 This is a flowchart showing the main control process.

[0055] Figure 11 This is a flowchart showing the input process.

[0056] Figure 12 This is a flowchart showing payment processing.

[0057] Figure 13 This is a flowchart showing statistical processing by a PTS terminal, an entertainment machine (game controller), and an information processing device for collecting payment history.

[0058] Figure 14 This is a diagram showing information accumulated in the information processing device.

[0059] Figure 15 It is a flowchart showing the reward processing.

[0060] Figure 16 It is a schematic diagram showing a display example of the lower image display panel. DETAILED DESCRIPTION

[0061] A gaming machine as an information processing device according to the present invention will be described with reference to the drawings.

[0062] [Overall structure of the information management system]

[0063] Figure 1 (a) is a block diagram showing an information management system 100 according to an embodiment of the present invention. Figure 1 As shown, the information management system 100 is composed of a plurality of gaming machines (e.g., entertainment machines 10A, 10B, ...) installed in a gaming facility such as an arcade, and an information processing device 500 connected to the gaming machines for bidirectional communication. In this embodiment, communication between the entertainment machines 10A, 10B, ... and the information processing device 500 is performed via a PTS terminal 700 installed in each of the entertainment machines 10A, 10B, ...; however, the entertainment machines 10A, 10B, ... may also communicate directly with the information processing device 500.

[0064] The information processing device 500 is connected to a member information card issuing device 201, which issues an IC card 1500 as a member information card. This member information card stores unique information card identification information (information card number (No)) for identifying the IC card 1500. In the information processing device 500, member information is stored in a member database in association with each information card number. Players who become members register their personal information (e.g., name, address, telephone number, nationality, passport number, or other government-issued personal information) as member information in the member database. In this database, the personal information is registered in association with the information card identification information (information card number) that identifies the member card.

[0065] An information card to which the information card number is assigned is issued from the member information card issuing device 201 and is used by players who have registered as members when playing games in the entertainment machines 10A, 10B, . . . .

[0066] Furthermore, a cash register 202 for redeeming money using an IC card 1500 (membership information card, non-membership information card) is connected to the information processing device 500. After playing, a player using an IC card 1500 (membership information card or non-membership information card, as described below) inserts the IC card 1500 used to pay from an entertainment machine 10A, 10B, etc., into the card reader of the cash register 202. This causes the player to receive a payment corresponding to the player's remaining balance, which is associated with the card identification information (card number) of the IC card 1500. In this embodiment, the balance information associated with the card (IC card) is written directly onto the IC card 1500. However, this is not limiting. For example, the balance information may be stored in the information processing device 500 in association with the card number. In this case, the balance information stored in the memory of the information processing device 500, corresponding to the card number of the IC card 1500 read by the card reader of the cash register 202, is read and the money is refunded based on the balance information.

[0067] A non-member information card (IC card 1500) is a card used by a player who is not a registered member to play a game by first inserting money into an entertainment machine 10A, 10B, etc., where an amount corresponding to the number of points is written. The player then pays the card again from the entertainment machine 10A, 10B, etc. where the game is being played. By inserting this newly paid non-member information card (IC card 1500) into another entertainment machine 10A, 10B, etc., the player can play a new game using the number of points corresponding to the balance information written to the non-member information card. Furthermore, when a non-member information card (IC card 1500) is inserted into an entertainment machine 10A, 10B, etc. to play a game, the game value (money amount, number of points, etc., as applicable) based on the number of points is written to the non-member information card (IC card 1500) inserted into the entertainment machine 10A, 10B, etc., when playing the game. In other words, the balance information of the non-member information card is updated, and the non-member information card is paid. Thus, a player who has not yet registered as a member can use the one non-member information card to play games in a plurality of entertainment machines 10A, 10B, . . . .

[0068] Furthermore, even when the inserted IC card 1500 is a member information card issued to a player who has registered as a member, the same operation is performed, the balance information is updated, and payment is made to the inserted member information card.

[0069] Furthermore, table game devices 20A, 20B, etc. are connected to the information processing device 500 for playing table games such as baccarat and roulette, known as so-called slot machines. For example, when playing card games, the table game devices 20A, 20B include a game board, a card shoe, a dealer display, a chip tray, and a control unit for controlling these devices.

[0070] in addition, Figure 1 (b) is a block diagram showing the structure of the information processing device 500. Figure 1 As shown in (b), the information processing device 500 has a configuration in which a CPU (Central Processing Unit) 551, ROM (Read Only Memory) 552, RAM (Random Access Memory) 553, a game console I / F 556, a database 560, an I / F 561, an LCD (Liquid Crystal Display) 562, a keyboard 563, and a mouse 564 are connected to a bus. Database 560 stores member information associated with information card numbers, balance information and game history information associated with IC cards 1500 issued to members, and balance information and game history information associated with IC cards 1500 issued to non-members.

[0071] [Management System]

[0072] Figure 2 Schematic diagram showing a hotel management system 1100 including the information management system 100 according to this embodiment.

[0073] like Figure 2 As shown, the hotel management system (HMS) 1100 is composed of an entertainment machine management system (SMS) 1200 that manages entertainment machines 10A, 10B, ..., a table management system (TMS) 1300 that manages table game devices 20A, 20B, ..., and a casino management system (CMS) 1400 that manages SMS1200 and TMS1300.

[0074] Figure 2 Each management system (HMS1100, CMS1400, SMS1200, TMS1300) shown does not refer to a specific server or terminal device, but is a system that performs specific processing by functionally combining various devices such as servers and terminal devices to construct an information management system according to the purpose.

[0075] also, Figure 2 Information management system 100 ( Figure 1) is applied to the gaming system, which is managed through two levels of management (SMS1200, TMS1300 and CMS1400) Figure 1 A system of entertainment machines (EGMs) 10A, 10B, ... and table game devices 20A, 20B, ...

[0076] Specifically, the gaming system's amusement machines 10A, 10B, ... can run amusement machine games and display exchange rates on the PTS terminal. Meanwhile, the table game devices 20A, 20B, ... can run table games such as baccarat and roulette. Furthermore, the gaming system manages foreign exchange reserves for the amusement machines 10A, 10B, ... within four management departments: the Gaming Technical Services (GTS) department, the Electronic Gaming Operations (EGO) department, the Code Room and Counting department, and the Gaming Audit department.

[0077] The gaming system includes a CMS 1400, which functions as an exchange rate management device, at the upper management level, and an SMS 1200 and TMS 1300, which function as relay devices, at the lower management level. This allows the gaming system to distribute exchange rates stored in the CMS 1400 to the entertainment machines 10A, 10B, etc. via the SMS 1200, and to store exchange rate update times in the CMS 1400, SMS 1200, and the entertainment machines 10A, 10B, etc. (specifically, the PTS terminals 700 installed in each of the entertainment machines 10A, 10B, etc.).

[0078] The CMS 1400 has a function of collecting and managing the sales of the entertainment machines 10A, 10B, ... and the table game devices 20A, 20B, .... In addition, the CMS 1400 has a function of storing exchange rates and exchange rate update times in an exchange rate storage table.

[0079] CMS 1400 assigns maintenance authority to individuals above the level of the yard manager on duty, who maintain daily exchange rates. Furthermore, CMS 1400 assigns verification authority to individuals above the level of the yard manager on duty, who compile daily exchange rates and verify their accuracy, storing them in the SMS 1200 and TMS 1300 at lower management levels. Furthermore, CMS 1400 verifies the exchange rates displayed on the foreign exchange rate display boards in the cage and counting departments.

[0080] SMS 1200, located in the lower management layer, has the function of collecting sales statistics for the entertainment machines 10A, 10B, etc. Furthermore, SMS 1200 may also have the function of storing exchange rates and exchange rate update times in an exchange rate storage table. This function enables SMS 1200 to manage exchange rates and update times for the entertainment machines 10A, 10B, etc., even when only the entertainment machines 10A, 10B, etc. are installed (i.e., when the entertainment machines 10A, 10B, etc. do not have PTS terminals 700).

[0081] The TMS 1300, located in the same lower management layer as the SMS 1200, has the function of collecting sales statistics for the table game devices 20A, 20B, etc. Furthermore, the TMS 1300 may also have the function of storing exchange rates and exchange rate update times in an exchange rate storage table. With this function, the exchange rates and update times for the table game devices 20A, 20B, etc. can be managed within the TMS 1300.

[0082] SMS 1200 and TMS 1300, managed by certified GTS department staff at the manager level or above, maintain currency settings and manage at least one of the gaming areas and EGMs (entertainment machines 10A, 10B, etc.) that accepts non-settlement currencies other than the base currency (i.e., the settlement currency). Furthermore, SMS 1200 transmits and sets the currency settings to PTS terminal 700, which then determines whether the denomination and amount are acceptable and whether the payment is in the settlement currency (domestic currency) or a non-settlement currency (foreign currency).

[0083] For example, if the base currency, i.e., the settlement currency (a specific currency), is the Philippine peso, a gaming area and EGM (entertainment machines 10A, 10B, etc.) may be configured to accept non-settlement currencies such as US dollars, Hong Kong dollars, and Japanese yen. Thus, the PTS terminal 700, to which the currency is set by the SMS 1200, can manage non-settlement currencies (currencies other than the specific currency) used in the EGM (entertainment machines 10A, 10B, etc.) by determining whether the currency is a usable banknote.

[0084] SMS 1200 and TMS 1300 designate a certified employee of the EGO department, a business manager or above, as a "person with confirmation authority." This person confirms currency settings and identifies at least one of the gaming areas and EGMs (such as entertainment machines 10A, 10B, etc.) that accepts non-settlement currencies other than the base currency (i.e., the settlement currency). Furthermore, certified EGO department employees maintain and manage exchange rates within SMS 1200 and TMS 1300.

[0085] In addition, an employee approved by the Gaming Inspection Department at a level above Gaming Inspector is designated as a "person with confirmation authority" to implement the gaming inspection procedures and ensure that all banknote (currency) transactions are correctly reported in SMS1200 and TMS1300.

[0086] Furthermore, "settlement currency (specified currency)" refers to a currency that can be used in the information management system of this embodiment without requiring conversion based on an exchange rate, while "non-settlement currency (currency other than specified currency)" refers to a currency that requires conversion based on an exchange rate. The exchange rate is output from an exchange rate output device, such as a bank, and can be visually confirmed by the operator.

[0087] To illustrate the relationship between settlement currencies and non-settlement currencies, among multiple currencies such as the US dollar, Hong Kong dollar, Philippine peso, and Japanese yen, when the Philippine peso is set as the settlement currency (specific currency), the US dollar, Hong Kong dollar, and Japanese yen become non-settlement currencies. Specifically, when the settlement currency (specific currency) is the Philippine peso and the non-settlement currency is the US dollar, converted currency amount data representing the amount of the non-settlement currency (e.g., $0.01) and the amount of the settlement currency specified by the exchange rate (e.g., 1 peso) is transmitted to the PTS terminal 700 included in the EGM (entertainment machine 10A, 10B, etc.). The exchange rate is a correspondence between the amount of the settlement currency and the amount of the non-settlement currency other than the settlement currency (e.g., a correspondence such as 1 peso = $0.01). Thus, the exchange rate management system (information management system 100) can perform various processes using multiple different currencies such as the US dollar and the Japanese yen. Therefore, even if the settlement currency (such as Philippine pesos) on hand is used up, the user can continue the transaction using another currency (such as US dollars or Japanese dollars) without having to specifically exchange it.

[0088] The information management system stores exchange rates (conversion ratios) that are updated at specified intervals. For example, the "specified interval" refers to updating the exchange rate at any specified interval within a specified period, such as 10:00 AM to 12:00 PM on weekdays, based on the exchange rate for that particular day. On Saturdays, Sundays, and public holidays, the exchange rate is updated based on the exchange rate for the previous bank's business day. In CMS 1400, for example, during bank hours from 10:00 AM to 12:00 PM, when the exchange rate is output from the bank's exchange rate output device, the operator updates the exchange rate in CMS 1400 using a specified input device. At this time, CMS 1400 stores the updated exchange rate along with the updated time in its storage unit.

[0089] After the exchange rate is updated in the CMS 1400 , when the PTS terminal 700 is in the foreign currency reception disabled state and the SMS 1200 is in the offline state, the operator inputs the updated exchange rate into the SMS 1200 using the input device based on the exchange rate displayed in the CMS 1400 .

[0090] The SMS 1200 that has received the exchange rate updates the exchange rate and records the update time. When the exchange rate and update time are updated, the exchange rate is transmitted (expanded) to the PTS terminal 700 of the corresponding EGM (entertainment machine 10A, 10B, etc.). The PTS terminal 700 then updates the exchange rate and records the update time.

[0091] Afterwards, when the PTS terminal 700 is in the foreign currency acceptance permission state and the SMS 1200 is online, the operator of the electronic game station department confirms the exchange rate on the SMS 1200. Furthermore, when the PTS terminal 700 exchanges foreign currency (non-settlement currency), i.e., US dollars or Hong Kong dollars, for the Philippine pesos, the settlement currency, based on the exchange rate, the data on the foreign currency exchange and the time of the exchange are transmitted to and recorded by the SMS 1200 and also recorded on the PTS terminal 700.

[0092] like Figure 3 As shown, in the information management system 100 (gaming system) configured as described above, when it includes entertainment machines 10A, 10B, etc. equipped with PTS terminals 700, the PTS terminals 700 perform cash exchange based on the currency and exchange rate of a banknote inserted into the banknote slot 60. Specifically, if a banknote is inserted into the banknote slot 60 of the entertainment machine 10A, 10B, etc., and the identification and authenticity check result indicates that the banknote is an appropriate banknote, the identification result indicating the currency and amount of the banknote is transmitted to the PTS terminal 700. The PTS terminal 700 determines whether the currency and amount are acceptable and whether the currency is a specific currency (the settlement currency) or a non-specific currency (the non-settlement currency) (the foreign currency).

[0093] If the PTS terminal 700 determines that the currency is a settlement currency, the terminal enables use in the amusement machines 10A, 10B, etc. that use the banknotes inserted into the banknote slot 60. If the PTS terminal 700 determines that the currency is not usable, the terminal 700 dispenses the banknotes inserted into the banknote slot 60 and returns them to the player. Furthermore, if the PTS terminal 700 determines that the currency is not a settlement currency, the terminal 700 inquires about the conversion rate from the SMS 1200.

[0094] A conversion rate request signal is transmitted from the PTS terminal 700 to the SMS 1200. The SMS 1200 transmits the exchange rate corresponding to the inserted currency to the PTS terminal 700. The PTS terminal 700 converts the currency into cash in a specific currency (settlement currency) based on the type of currency and the exchange rate, and transmits the cash conversion data to the gaming machine controller of the entertainment machine 10A, 10B, etc., thereby enabling the use of non-settlement currency in the entertainment machine 10A, 10B, etc.

[0095] [Overall structure of the entertainment machine]

[0096] The overall structure of the entertainment machine 10 will be described.

[0097] In the entertainment machine 10, in addition to electronic valuable information such as electronic money, banknotes, coins, medals, tokens, tickets with bar codes, and the like are used as game values.

[0098] like Figure 4 As shown, a lower image display panel 141 is provided in the center of the front face of the housing 11 of the entertainment machine 10. The lower image display panel 141 is composed of a liquid crystal panel and constitutes a display. The lower image display panel 141 includes a symbol display area 150 that displays images of a plurality of video reels 151 to 155. A light 112 for performances is provided on a portion of the front panel 13. Additionally, various notification lights 111 are provided on the upper portion of the entertainment machine 10.

[0099] In this embodiment, the video reels represent the rotation and stopping of a mechanical reel having a plurality of symbols drawn on its circumference through image simulation. A symbol string consisting of a plurality of symbols is allocated to the video reels.

[0100] In addition, in this embodiment, a video reel system that displays simulated reels is adopted, but the entertainment machine 10 may be a reel device having a mechanical reel system, or may be an entertainment machine that is a combination of video reels and mechanical reels.

[0101] Above the lower image display panel 141, an upper image display panel 131 is provided on the front of the upper housing 12. The upper image display panel 131 is composed of a liquid crystal panel and serves as a display. The upper image display panel 131 displays images of a performance or images explaining the game's content and rules.

[0102] Below the lower image display panel 141, a control panel 30 equipped with various buttons is provided, along with a PTS terminal 700, which functions as a currency conversion device, and a banknote insertion slot 60. While the management device in this embodiment includes the PTS terminal 700 and the banknote insertion slot 60, the concept of the management device may also refer to the PTS terminal 700 alone. The management device manages currency information (such as currency units, amounts expressed in those currency units, and the number of credits corresponding to those amounts) in the entertainment machine 10 (game controller 70), which serves as an information processing device.

[0103] The bill insertion slot 60 identifies the validity of a bill and accepts legitimate bills into the entertainment machine 10. The bill insertion slot 60 is electrically connected to the PTS terminal 700. Upon receiving a legitimate bill, the slot transmits an input signal to the PTS terminal 700 based on the amount of the bill. This input signal includes inserted currency information (e.g., "1 PHP"), which includes the currency unit of the inserted bill (e.g., Philippine Peso: PHP (hereinafter referred to as "Peso" or "PHP"), US Dollar: USD, Japanese Yen: JPY) and the amount expressed in that currency unit.

[0104] In addition, in this embodiment, in addition to the inserted currency information of the banknotes inserted into the banknote insertion port 60, there is also the concept of currency information (for example, "1 PHP, 1 point"). This currency information is a concept including a currency unit (such as "PHP (Philippine Peso)", "USD (US Dollar)", "JPY (Japanese Yen)"), amount information expressed in the currency unit (such as "1 PHP"), and the number of points corresponding to the amount information (such as "1 PHP, 1 point").

[0105] Furthermore, in the entertainment machine 10 of this embodiment, one point, which is the unit of gaming media used to play the game, is associated with an amount expressed in "Philippine Pesos" as a specific currency. For example, currency information indicating that one point is equivalent to 1 PHP (Philippine Peso) is set as basic currency information. Specifically, this currency information is stored as basic currency information in the storage unit (not shown) of the game controller 70. Furthermore, the amount per point (1 point = 1 Philippine Peso) can be switched using the denomination button 47. Thus, in the entertainment machine 10 (game controller 70), information indicating that the specific currency (Philippine Peso) is the currency unit to be processed is set as information constituting the currency information. Consequently, when a banknote inserted into the banknote slot 60 is in a currency other than the specific currency (e.g., US dollars), the banknote is converted into an amount based on the specific currency (Philippine Peso) at the PTS terminal 700.

[0106] Specifically, the bill insertion slot 60 has the function of identifying the currency type (e.g., Philippine Peso, US Dollar, Japanese Yen) and amount of the inserted bill. For example, when a one-dollar bill is inserted into the bill insertion slot 60, the bill insertion slot 60 transmits to the PTS terminal 700 currency unit information, including currency unit information indicating that the inserted bill is in US Dollars and amount information indicating the amount (1 USD). The PTS terminal 700 converts this information into Philippine Pesos, a specific currency that reflects the exchange rate. For example, when a one-dollar bill is inserted, the PTS terminal 700 converts the US Dollar into Philippine Pesos based on the inserted currency information transmitted from the bill insertion slot 60 and the current exchange rate information (e.g., 1 USD = 51 PHP), resulting in currency information such as "51 PHP." The currency information of the specific currency calculated in this manner is then transmitted from the PTS terminal 700 to the game controller 70 (described later) of the entertainment machine 10.

[0107] Furthermore, in this embodiment, the PTS terminal 700 acquires exchange rates by regularly communicating with an external site and stores them in the storage unit of the PTS terminal 700. When a player inserts a banknote into the banknote insertion port 60 for conversion, the latest exchange rate stored in the storage unit is used for conversion. The PTS terminal 700 acquires and stores the latest exchange rate at every pre-set time.

[0108] In the entertainment machine 10 (game controller 70), the base currency information for each credit is set to "Philippine Peso." Consequently, the game controller 70 converts the converted amount data sent from the PTS terminal 700 into credits. For example, if 1 credit is set to 1 php (Philippine Peso), the game controller 70 converts the converted amount data received from the PTS terminal 700 into credits. Specifically, when the PTS terminal 700 sends a credit amount data such as "51 php" as converted information representing the deposited amount, the game controller 70 converts the converted amount data into credits using a conversion ratio of, for example, "1 credit = 1 php," resulting in a credit number of "51 credits." This credit number is stored in the storage unit (not shown) of the game controller 70.

[0109] In addition, points may be generated based on the result of conversion using the exchange rate in the PTS terminal 700, and the game controller 70 stores the points in the storage unit for use in the mini-game or donation described later.

[0110] In this embodiment, as described above, the amount of money inserted is converted into a specific currency (in this embodiment, "Philippine Pesos") set as the base currency information in the entertainment machine 10, and the conversion result is converted into credits. Therefore, even if the player holds a currency other than the currency that the entertainment machine 10 can handle (in this embodiment, "Philippine Pesos") (for example, "US dollars"), they can play the game by directly inserting the US dollar banknotes into the banknote insertion port 60 provided in the entertainment machine 10 (PTS terminal 700). This eliminates the need to go through the complicated process of exchanging US dollar banknotes for Philippine Peso banknotes at an exchange location other than the location where the entertainment machine 10 is installed.

[0111] The PTS terminal 700 includes an LCD (liquid crystal display) 177, which has a touch panel on the display screen. In addition to displaying the screen, the LCD 177 also functions as a touch input method for players. It is a unit that integrates a human detection camera 713, a microphone 715, and a speaker 707. The human detection camera can detect the presence of a player using its camera function. The microphone is used to allow players to join the game by voice and to authenticate players based on voice recognition. The PTS terminal 700 also includes a card insertion port 701 for inserting an IC card. This allows players to insert an IC card into the card insertion port and use the points stored on the IC card in the entertainment machine 10.

[0112] (Control Panel 30)

[0113] like Figure 5 As shown, the control panel 30 is configured with a change button 31 and a clear / win button 32 arranged toward the left side, and a first point button 40, a second point button 41, a third point button 42, a fourth point button 43, and a fifth point button 44 arranged toward the center. Furthermore, the control panel 30 is configured such that the aforementioned banknote insertion slot 60 is arranged toward the upper portion of the right side, and a rotation button 46 is arranged toward the lower portion of the right side. Furthermore, a denomination button 47 is provided for switching the amount of each point.

[0114] The change button 31 is an operation button used when leaving a seat or requesting redemption from a gaming facility staff member. The settlement / win button 32 is an operation button used when settling points deposited in the entertainment machine 10 .

[0115] The first point button 40, the second point button 41, the third point button 42, the fourth point button 43, and the fifth point button 44 are buttons for selecting areas to be determined (activated) from the 15 areas (5 columns x 3 rows) of the symbol display area 150. The first point button 40, the second point button 41, the third point button 42, the fourth point button 43, and the fifth point button 44 have display devices 40a, 41a, 42a, 43a, and 44a, respectively.

[0116] The display devices 40 a , 41 a , 42 a , 43 a , and 44 a are liquid crystal devices provided on the upper surfaces of the first integration button 40 , the second integration button 41 , the third integration button 42 , the fourth integration button 43 , and the fifth integration button 44 , respectively.

[0117] The display devices 34a, 35a, 36a, 37a, and 38a are liquid crystal devices.

[0118] The spin button 46 is a button used to start scrolling of the video reel. In addition, the spin button 46 is also a button used to select and confirm an option displayed on the lower image display panel 141.

[0119] The denomination button 47 is a button for changing the amount of each credit, and a display device 47a composed of a liquid crystal device is provided adjacent to the denomination button 47. The amount of each credit is displayed on the display device 47a. When the denomination switching switch 47S is switched by operating the denomination button 47, the amount of each credit displayed on the display device 47a changes. That is, the player can change the amount of each credit by operating the denomination button 47 while viewing the display of the display device 47a. By the way, in the case of this embodiment, in the entertainment machine 10, the currency information of setting 1 credit to 1 Philippine peso is set as the basic currency information, and by operating the denomination button 47, the player can change the amount of each credit (based on the amount of the Philippine peso) by himself.

[0120] Furthermore, the amount of each credit displayed on the display device 47a is displayed in an amount based on the currency (e.g., "US dollars") inserted by the player. Specifically, if the banknote inserted into the banknote slot 60 is, for example, "US dollars," inserted currency information including the currency unit and amount of the inserted banknote is transmitted from the banknote slot 60 to the PTS terminal 700. The PTS terminal 700 converts the inserted currency (e.g., "US dollars") into Philippine pesos, which is the specific currency set in the entertainment machine 10, and transmits the conversion result to the game controller 70 of the entertainment machine 10. Furthermore, even if the PTS terminal 700 has set "Philippine pesos" as the base currency information representing the currency normally handled by the entertainment machine 10, the amount of the inserted currency is transmitted as the inserted currency information to the game controller 70 of the entertainment machine 10, based on a currency other than the currency set as the base currency information (e.g., "Philippine pesos"). Specifically, when the inserted banknote is a US dollar banknote (a 1-dollar bill), the PTS terminal 700 sends information indicating that the type of currency inserted is "US dollar (USD)", information indicating that the amount inserted is 1 US dollar (1USD), and information indicating the result of converting the inserted 1 USD (1USD) into "Philippine Peso" set as the basic currency information (for example, 51 Philippine Pesos (51PHP)) as inserted currency information to the game controller 70 of the entertainment machine 10.

[0121] Based on the inserted currency information transmitted from the PTS terminal 700, the game controller 70 of the entertainment machine 10 displays the amount of inserted currency (e.g., "US dollars") per credit as an amount reflecting the prevailing exchange rate (e.g., "1 credit = $0.01") on the display device 47a of the control panel 30 and the lower image display panel 141 (described later). This display is controlled by the game controller 70 and displayed on the display device 47a and lower image display panel 141, but the PTS terminal 700 is not limited to this. Alternatively, the PTS terminal 700 may directly display the display device 47a and lower image display panel 141. Alternatively, the inserted currency information may be transmitted from the bill insertion port 60 to the game controller 70, whereupon the game controller 70 calculates the amount of inserted currency (e.g., US dollars) per credit based on the exchange rate and displays it on the display device 47a and lower image display panel 141, without requiring the PTS terminal 700 to communicate with the game controller.

[0122] In this way, the control panel 30 displays the amount of each point converted into the type of currency inserted by the player, but in the entertainment machine 10, by setting "Philippine Peso" as the specific currency, in the processing of the game controller 70, even if the banknote inserted into the banknote input port 60 is not a specific currency unit (for example, "Philippine Peso"), the amount converted into the specific currency, namely "Philippine Peso", is used as the amount of each point.

[0123] Specifically, by viewing the amount displayed in "US dollars" on the display device 47a of the control panel 30 and operating the denomination button 47, the player can see the amount displayed in "US dollars" (the currency they deposited) and simultaneously set the amount per credit, rather than the specific currency unit ("Philippine Peso") handled by the entertainment machine 10. Specifically, as the denomination buttons 47 are pressed sequentially, the display on the display device 47a changes to "$0.01," "$0.1," and so on, as the buttons are pressed. This change is transmitted from the control panel 30 to the PTS terminal 700. The PTS terminal 700 converts the amount per credit (US dollar conversion) set by the denomination button 47 into the specific currency handled by the entertainment machine 10 (e.g., "Philippine Peso") and transmits the conversion result to the game controller 70 of the entertainment machine 10 (described later). Furthermore, the denomination switching display on the lower image display panel 141 is also configured to allow for the same display and switching operations as those described above for the denomination button 47. The denomination display and switching in the lower image display panel 141 are controlled via the game controller 70 or directly from the PTS terminal 700 .

[0124] (Control panel function description)

[0125] The control panel 30 of this embodiment includes integration buttons 40, 41, 42, 43, and 44 (a first integration button 40, a second integration button 41, a third integration button 42, a fourth integration button 43, and a fifth integration button 44) as input devices. The integration buttons 40, 41, 42, 43, and 44 each include externally visible displays 40a, 41a, 42a, 43a, and 44a.

[0126] Specifically, in Figure 6In the control panel 30 shown in (a), when the display devices 40a to 44a display contents such as "Play 3 ways (1 point) ($0.01)", "Play 9 ways (3 points) ($0.03)", "Play 27 ways (7 points) ($0.07)", "Play 81 ways (15 points) ($0.15)", and "Play 243 ways (25 points) ($0.25)", respectively, when a banknote with the currency unit of "Philippine Peso" is inserted into the banknote insertion port 60, the PTS terminal 700 transmits to the game controller 70 the fact that the currency unit of the inserted currency is "Philippine Peso" based on the inserted currency information output from the banknote insertion port 60. As a result, Figure 6 As shown in (b), the game controller 70 switches the display of each display device 40a to 44a of the control panel 30 via the display controller 170 to information indicating the currency unit in "Philippine Peso". That is, when the game controller 70 determines that the currency unit of the inserted banknote is "Philippine Peso", the amount (the amount corresponding to the number of points) displayed on each display device 40a to display device 44a of the control panel 30 is switched from the previous display of the amount converted in the currency unit of "US Dollar" to the display of the amount converted in the currency unit of "Philippine Peso". The PTS terminal 700 performs conversion between currency units. In this case, the amount is displayed together with a symbol indicating the currency unit "Philippine Peso" (for example, a symbol with two horizontal lines on "P") or an image obtained by associating "Peso". The symbol of the currency unit "Philippine Peso" is not limited to Figure 6 The symbols shown on the display devices 40a to 44a in (b) may be, for example, various other marks such as "1php" indicating the currency unit of "Philippine Peso" or "1PISO" indicating the currency unit printed on banknotes.

[0127] [Internal structure of the entertainment machine]

[0128] Next, refer to Figure 7 , the internal structure of the entertainment machine 10 and the control panel 30 provided in the entertainment machine 10 is described.

[0129] The game controller 70 is provided on a game circuit substrate inside the entertainment machine 10. The display controller 170 is provided inside the control panel on a control panel circuit substrate that is different from the game circuit substrate of the game controller 70. The game controller 70 and the display controller 170 respectively include a CPU (Central Processing Unit) provided on the game circuit substrate and the control panel circuit substrate, an EEPROM (Electrically Erasable and Programmable Read Only Memory) that stores programs executed by the CPU and data used in these programs in a rewritable manner, and a RAM (Random Access Memory) that temporarily stores data while the program is being executed. The game controller 70 and the display controller 170 are constructed by the cooperation of these hardware and the software in the storage device described above. In addition, the display controller 170 is not limited to being provided separately from the game controller 70; the game controller 70 can also have the functions of the display controller 170.

[0130] For example, the game controller 70's storage device stores data or programs used during CPU operation. For example, the game controller 70 can store the aforementioned game program, game system program, or authentication program when loading them from an external storage device. Furthermore, the game controller 70's storage device includes an area for operations used when executing these programs. For example, an area may be provided for storing the number of game rounds, payouts, points, and the like, or an area for storing symbols (code numbers) determined by a lottery.

[0131] As described above, the game controller 70 executes the game and controls the symbol display device 150 to reconfigure the symbols corresponding to the game. Furthermore, as described above, the game controller 70 activates a number of valid lines corresponding to the number of points buttons 40, 41, 42, 43, and 44 that have received inputs within the three-row, five-column display frame, which is composed of multiple blocks. If a predetermined number or more of the same type of symbol is reconfigured within the activated valid lines, the line allocation corresponding to that type of symbol is allocated. In other words, the game controller 70 is configured to control the entertainment machine by having the CPU execute a game program or game system program stored in a storage device. The display controller 170 includes a graphics card.

[0132] The control panel 30 is provided with a change switch 31S, a settlement switch 32S, a first credit switch 40S, a second credit switch 41S, a third credit switch 42S, a fourth credit switch 43S, a fifth credit switch 44S, a rotation switch 46S, and a denomination switching switch 47S, corresponding to the aforementioned buttons. Each switch detects whether the corresponding button has been pressed by the player and outputs a signal to the game controller 70 and the display controller 170. The game controller 70 performs control based on the signals from each switch. The display controller 170 transmits the signals from each switch to the game controller 70. Based on these signals, the game controller 70 determines the content to be displayed on the display devices 34a-38a and 40a-44a provided on buttons 34-38 and buttons 40-44, and transmits the determined results to the display controller 170, which then displays the content on each button.

[0133] Furthermore, in addition to the speakers, touch panel, and the like, the game controller 70 is also connected to a graphic card 130 , a power supply unit 81 , and a communication interface 82 .

[0134] The graphics card 130 controls image display by the upper image display panel 131 and the lower image display panel 141 based on control signals output from the game controller 70. The graphics card 130 includes a VDP for generating image data and a video RAM for storing the image data generated by the VDP.

[0135] The graphics card 130 also includes a VDP (Video Display Processor) that generates image data based on control signals output from the game controller 70, and video RAM that temporarily stores the image data generated by the VDP. Furthermore, the image data used when the VDP generates image data is included in the game program stored in the storage device. Furthermore, the graphics card 130 has the function of outputting the results of operating the various touch icons provided on the lower image display panel 141 to the game controller 70.

[0136] The communication interface 82 is used to communicate with the PTS terminal 700 or an external control device. When the PTS terminal 700 receives an input signal from the bill insertion slot 60, it transmits the inserted currency information included in the input signal to the game controller 70 via the communication interface 82. Furthermore, when an IC card is inserted into the card insertion slot, the PTS terminal 700 transmits the amount data stored on the IC card to the game controller 70 via the communication interface 82. Furthermore, based on a control signal received from the game controller 70 via the communication interface 82, the PTS terminal 700 writes the amount data to the IC card inserted into the card insertion slot.

[0137] In addition, the game controller 70 can use a known communication protocol and communication connection to send a signal to the display controller 170. For example, the game controller 70 sends a signal to the display controller 170 indicating whether various buttons are currently in a reception-enabled state.

[0138] (PTS terminal structure)

[0139] Next, refer to Figure 8 , the structure of the circuit of the PTS terminal 700 is described.

[0140] The PTS controller 750 that controls the PTS terminal 700 includes a CPU 751 , a ROM 752 , and a RAM 753 .

[0141] The CPU 751 controls the execution of each component of the PTS terminal 700 , and executes and operates various programs stored in the ROM 752 .

[0142] ROM 752 is composed of a storage device such as a flash memory and stores permanent data executed by CPU 751. For example, ROM 752 may store a points update program that rewrites points-related data (amount data) stored on an IC card (not shown) connected via IC card I / F 763.

[0143] RAM 753 temporarily stores data required when executing various programs stored in ROM 752 .

[0144] The external storage device 754 is a storage device such as a hard disk drive, and stores programs executed by the CPU 751 and data used by the programs executed by the CPU 751 .

[0145] In this embodiment, the CPU 751 periodically obtains the latest exchange rate from the SMS 1200 and stores (updates) it in the RAM 753 or external storage device 754. This exchange rate is the conversion ratio between a specific currency (e.g., the Philippine Peso) and another currency (e.g., the US dollar, the Japanese Yen, etc.) predetermined by the entertainment machine 10A, 10B, or the table game device 20A, 20B, etc. Furthermore, the PTS terminal 700 can obtain the exchange rate from the SMS 1200 at any time when the PTS terminal 700 needs exchange rate information. Specifically, each time information indicating the inserted currency is received from the bill insertion slot 60 provided in the entertainment machine 10A, 10B, etc., the conversion ratio (exchange rate) between the inserted currency and the specific currency can be obtained from the SMS 1200 (information processing device 500).

[0146] The server I / F (interface) 755 realizes data communication between the information processing device 500 such as the hall management server and other servers and the PTS terminal 700. The game machine I / F (interface) 756 is connected to the entertainment machine 10 via the communication interface 82 ( Figure 7 ) realizes data communication between the game controller 70 of the entertainment machine 10 and the PTS terminal 700, and a prescribed protocol can be used in the data communication.

[0147] In addition, the PTS terminal 700 is connected to the bill insertion port 60 serving as a bill validator via the bill insertion port I / F (interface) 757, and is connected to an actuary (not shown) via an actuary I / F (interface) 758, and can send and receive data with them as needed.

[0148] The IC card control unit 741 controls the insertion and ejection of an IC card, the writing of amount data, etc. The IC card control unit 741 includes an IC card R / W (reader and writer) control unit, an IC card intake and ejection control unit, an LED control unit, and the like.

[0149] DSP 765 receives voice data from microphone 715, performs predetermined voice processing, and then transmits the data to CPU 751. DSP 765 also transmits the received voice data to speaker 707. Furthermore, DSP 765 outputs the received voice data to the earphones connected to the audio terminal, and processes the voice data received from the microphone and transmits it to CPU 751. This schematic configuration is shown here, and components such as the A / D converter, D / A converter, and loudspeaker are omitted.

[0150] The camera control unit 766 acquires images of players and the like captured by the human detection camera 713, performs predetermined image processing as needed, and transmits the processed data to the CPU 751. This data is transmitted to the information processing device 500 and the like via the server I / F 755, for example.

[0151] In addition, a receipt printer (not shown) is connected via the receipt printer I / F 759, and a receipt with the payment amount printed thereon is paid out from the receipt printer. This receipt is used to exchange for cash at a cash register (not shown) in a casino facility.

[0152] Furthermore, the PTS terminal 700 is connected to an LCD 177 , and a touch panel is provided on the LCD 177 so as to receive touch operations by the player.

[0153] (Data Sheet)

[0154] exist Figure 7 and Figure 8In the PTS terminal 700 shown, when currency such as banknotes is inserted into the banknote insertion port 60, the inserted currency information (currency unit, amount) output from the banknote insertion port 60 is stored in the RAM 753. Figure 9 As shown in (a), the conversion rate between the currency unit of the banknotes inserted by the player (e.g., "US dollars") and the specific currency set in the entertainment machine 10 (e.g., "Philippine pesos") is stored in the storage area of ​​RAM 753. Figure 9 In the currency chart, the US dollar is simply labeled as US dollar and the Philippine peso is simply labeled as peso.

[0155] When receiving the money input information from the banknote input port 60, the CPU 751 obtains the conversion rate between the applicable currency (the input currency) and the specific currency from the RAM 753 or the external storage device 754. Alternatively, when receiving the money input information from the banknote input port 60, the CPU 751 may obtain the conversion rate between the applicable currency (the input currency) and the specific currency from the SMS 1200 ( Figure 2 ) obtains the latest exchange rate and stores it in RAM 753 or external storage device 754, and uses the exchange rate. When the input currency is "US dollars", CPU 751 obtains the conversion rate between "US dollars" and "Philippine pesos" as a specific currency from RAM 753 for conversion.

[0156] Thus, the PTS terminal 700 can, in response to a request from the game controller 70 of the entertainment machine 10, convert the amount of a bonus awarded based on the progress of a game from a specific currency (e.g., Philippine pesos) used in the processing of the entertainment machine 10 (game controller 70) into the currency unit of the banknotes inserted by the player at that time (e.g., US dollars), and return the result to the game controller 70. The result of this conversion (e.g., an amount in US dollars) is displayed on the display panel (e.g., upper image display panel 131 or lower image display panel 141) of the entertainment machine 10. In other words, in an entertainment machine 10 that processes a game in a specific currency (e.g., Philippine pesos), the points, credits, and other amounts awarded based on the progress of the game are displayed as points, credits, and credits converted into the currency type (e.g., US dollars) inserted by the player, allowing the display of points, credits, and credits based on the currency commonly used by the player.

[0157] [Contents of the program]

[0158] Next, the program executed by the game controller 70 of the entertainment machine 10 will be described.

[0159] (Main control processing)

[0160] First, refer to Figure 10 , the main control processing is explained.

[0161] First, when the entertainment machine 10 is powered on, the game controller 70 reads out the game program and the game system program and writes them into the RAM (S11).

[0162] Next, in order to start the game, the game controller 70 performs initialization processing (S12) after one round of the game is completed. For example, the data not required for each game in a normal mode in the working area of ​​the RAM, such as the symbols determined by the lottery, are cleared.

[0163] Next, the game controller 70 performs a start check process (S13). This process checks the inputs of the first credit switch 40S, the second credit switch 41S, the third credit switch 42S, the fourth credit switch 43S, the fifth credit switch 44S, the rotary switch 46S, and the denomination switching switch 47S. Furthermore, when a player inserts a banknote into the banknote slot 60 and receives insertion information from the PTS terminal 700 indicating a new banknote has been inserted, the game controller 70 updates the specific currency information (amount expressed in the specific currency "Philippine Pesos" and the number of points corresponding to that amount) stored in the game controller 70 during this start check process (S13) for the player to play the game. Specifically, the specific currency information converted from the amount of the newly inserted banknote is added to the specific currency information already stored in the storage unit. That is, in the entertainment machine 10, the game processing (calculation of allocation, payment, etc.) is performed using a specific currency (e.g., Philippine Peso), and in the game controller 70, the points based on the banknotes inserted by the player are managed as specific currency information based on the specific currency.

[0164] When a banknote in a specific currency (e.g., Philippine pesos) is inserted into the banknote insertion slot 60, the amount of the inserted specific currency (e.g., Philippine pesos) and the corresponding credit number are stored in the storage unit of the game controller 70. The term "storage" is used here to include adding the amount of the specific currency information used by the player to play the game to the amount of the specific currency information. Alternatively, this information may be stored in the storage unit of the PTS terminal 700.

[0165] On the other hand, when the currency unit of the newly inserted banknote is different from the specific currency (for example, when "US dollars" are inserted), specific currency information based on the result of converting the inserted amount based on the inserted currency unit into an amount expressed in the specific currency (for example, "Philippine pesos") is stored in the storage unit of the game controller 70. This conversion is performed in the PTS terminal 700, and the conversion result is transmitted from the PTS terminal 700 to be stored in the game controller 70.

[0166] In this way, when a banknote is inserted into the banknote insertion port 60, after the specific currency information for playing the game stored in the game controller 70 is updated based on the amount of the banknote inserted at this time, input checks of the first integral switch 40S, the second integral switch 41S, the third integral switch 42S, the fourth integral switch 43S, the fifth integral switch 44S, the rotary switch 46S, etc. are performed.

[0167] Next, the game controller 70 performs a symbol selection process (S14). In this process, the symbol displayed in the middle area of ​​the symbol display area 150 is determined as the scheduled stop symbol from among the multiple symbols arranged on the video reels. Thus, the 15 symbols displayed in the symbol display area 150 (the upper area, the middle area, and the lower area) are determined.

[0168] Then, the game controller 70 stores the determined stop-scheduled symbol in a symbol storage area provided in the RAM.

[0169] Next, the game controller 70 performs a performance content determination process (S15). The game controller 70 extracts a performance random value and determines any one of a plurality of predetermined performance contents by drawing.

[0170] Next, the game controller 70 performs a symbol display control process (S16). In this symbol display control process, scrolling of the video reels begins, and after a predetermined time has elapsed, the scheduled stop symbols determined in the normal mode symbol drawing process of S14 sequentially stop in the middle section of the symbol display area 150. In other words, the 15 symbols, including the scheduled stop symbol, are relocated within the symbol display area 150. Specifically, the symbols corresponding to the code numbers before and after the scheduled stop symbol are relocated in the upper and lower sections of the symbol display area 150.

[0171] Next, the game controller 70 performs a payout number determination process (S17). In this process, based on the symbol combination table stored in the RAM, it is determined whether the area of ​​the symbol display area 150 that is the target of the award determination is connected to a predetermined number of symbols of the same type from the first column area to the fifth column area, thereby establishing an award. Then, based on the value of the award (point type), a bonus or the right to execute a free game is granted. The granted bonus is stored in the payout number storage area provided in the RAM.

[0172] Next, payment processing is performed (S18). The game controller 70 adds the value stored in the payment number storage area to the value of the credit counter set in the RAM. Here, for example, when the player presses the settlement button 32 of the control panel 30, the settlement switch (not shown) that detects it outputs a signal to the main CPU (not shown) of the game controller 70, and the main CPU converts the value of the credit counter into a specific currency used in the entertainment machine 10 (for example, "Philippine Peso"). Then, the payment command is sent from the game controller 70 to the PTS terminal 700 together with the conversion result (the payment amount expressed in a specific currency), thereby updating the amount stored as the holding money in the IC card of the IC card control unit 741 maintained in the PTS terminal 700. Alternatively, the value of the credit counter is written to an unused IC card prepared in advance in a card stacker (not shown) set in the IC card control unit 741, and the IC card is paid.

[0173] In addition, a receipt for cash exchange at the cash register may be issued from the PTS terminal 700 based on the input of the settlement button 32. A receipt printer (not shown) is connected to the receipt printer I / F 759 ( Figure 8 ) is connected to the PTS terminal 700. Without an IC card inserted, payment is made via a receipt printer with a receipt printed on it. Furthermore, on the PTS terminal 700, the player can select a specific payment currency, which is then converted into the player's designated currency and written to the IC card or output to the receipt printer. Alternatively, a receipt printer can be connected to the entertainment machine 10.

[0174] Next, the main CPU 1071 performs a game end notification process (S19). This process transmits data indicating the end of a unit game to the PTS terminal 700. The PTS terminal 700 transmits this data to the information processing device 500, which then uses it to conduct a bonus game drawing, etc. After completing S19, the process returns to S12 and the unit game is repeated.

[0175] (Currency input processing)

[0176] Figure 11 Flowchart showing the money input process in the PTS terminal 700.

[0177] During the money insertion process, the CPU 751 of the PTS terminal 700 waits for information indicating that a banknote has been inserted from the banknote insertion slot 60 (S31). When the player inserts a banknote into the banknote insertion slot 60, the inserted money information is transmitted from the banknote insertion slot 60 to the PTS terminal 700. Upon receiving this information, the CPU 751 determines that a banknote has been inserted (S31, Yes).

[0178] If the CPU 751 determines that a banknote has been inserted, it stores the current date and time (insertion date and time) and the amount inserted in the RAM 753 (S32). The CPU 751 obtains the insertion date and time from a clock (not shown) provided in the PTS terminal 700. Alternatively, if the banknote insertion slot 60 has a clock, the banknote insertion slot 60 may determine the date and time of the banknote insertion using the clock provided therein and include the date and time in the inserted money information, which is then transmitted from the banknote insertion slot 60 to the PTS terminal 700.

[0179] The amount of the banknotes inserted into the banknote slot 60 is determined by the banknote recognition unit provided at the banknote slot 60. That is, the banknote slot 60 includes the type and amount of the inserted currency determined by the banknote recognition unit in the inserted currency information and transmits it to the PTS terminal 700.

[0180] Thus, in the PTS terminal 700 , the type and amount of the inserted currency can be read from the inserted currency information transmitted from the banknote insertion port 60 and stored in the RAM 753 ( S32 ).

[0181] The CPU 751 of the PTS terminal 700 determines the inserted currency based on the information indicating the type of inserted currency stored in the RAM 753 in step S32 (S33), and based on the determination result, determines whether the inserted currency is a specific currency set in the entertainment machine 10 (e.g., "Philippine Peso") (S34).

[0182] If the inserted currency is determined to be a specific currency (S34, Yes), the CPU 751 transmits the inserted currency information to the entertainment machine 10 without performing conversion (S39). In contrast, if the inserted currency is determined not to be a specific currency (S34, No), the CPU 751 obtains a conversion rate (exchange rate) for converting the inserted amount into a specific currency (e.g., Philippine Peso) from the RAM 753 or the external storage device 74 based on the type of currency and the inserted amount included in the inserted currency information (S35), and stores the obtained conversion rate in the RAM 753 as conversion history information associated with the information indicating the inserted date and time and the inserted amount stored in the RAM 753 in step S32 (S36).

[0183] Furthermore, the CPU 751 converts the amount of money based on the inserted currency into a specific currency (e.g., Philippine Peso) using the acquired conversion rate, and stores the conversion result as conversion result information in the RAM 753, in association with the conversion history information stored in the RAM 753 in step S36 (S37). Thus, the currency type (e.g., US dollar, Japanese yen, Philippine Peso, etc.) of the banknote inserted into the banknote insertion port 60, the amount of money based on the inserted currency, the conversion rate (exchange rate) at the time of insertion, the amount converted into the specific currency (e.g., Philippine Peso) using the conversion rate at the time of insertion, and the date and time of the conversion (the time of insertion) are stored in the RAM 753 in association with each other. Furthermore, in this embodiment, the latest exchange rate is externally acquired and stored in CMS 1400 (information processing device 500). The date and time the exchange rate was stored (acquisition date and time information) is stored in CMS 1400 along with information indicating the exchange rate. Subsequently, the information indicating the exchange rate and its acquisition date and time information are stored as a pair in SMS 1200 or RAM 753 of PTS terminal 700. This allows the acquisition date and time information to be acquired when the exchange rate information is read. Alternatively, the acquisition date and time information can be stored separately from the exchange rate information as independent information in the storage unit of CMS 1400 or SMS 1200 or RAM 753 of PTS terminal 700.

[0184] Then, CPU751 sends these conversion results (the currency type of the banknotes inserted into the banknote insertion port 60 (US dollars, Japanese yen, Philippine pesos, etc.), the amount based on the inserted currency, the conversion ratio (exchange rate) at the time of insertion, the amount of the result converted into a specific currency (for example, "Philippine pesos") using the conversion ratio at the time of insertion, and the date and time of conversion (at the time of insertion)) stored in RAM753 as inserted currency information to the entertainment machine 10 and SMS1200 (information processing device 500) (S38).

[0185] By executing the above insertion process, even if the banknote inserted into the banknote insertion slot 60 is a currency other than the specific currency used in the entertainment machine 10 (e.g., the Philippine Peso), the PTS terminal 700 can convert the inserted currency into the specific currency using the conversion rate at that time and transmit it to the entertainment machine 10. At this time, the currency type (e.g., US dollar, Japanese yen, Philippine Peso, etc.) of the banknote inserted into the banknote insertion slot 60, the amount of the inserted currency, the conversion rate (exchange rate) at the time of insertion, the amount converted into the specific currency (e.g., the Philippine Peso) using the conversion rate at the time of insertion, and the date and time of the conversion (the time of insertion) are stored in association in the RAM 753 of the PTS terminal 700 and the SMS 1200 (information processing device 500). Thus, sales statistics can be easily compiled based on this stored information.

[0186] (Payment Processing)

[0187] Figure 12 This is a flowchart showing the payment processing in the PTS terminal 700.

[0188] During the payment process, the CPU 751 of the PTS terminal 700 waits for a payment command and the value of the credit counter including the allocation result from the game controller 70 (S51: No). Upon receiving the payment command and the value of the credit counter including the allocation result (S51: Yes), the CPU 751 obtains the date and time at that time as the payment date and time and stores it in the RAM 753 (S52). In addition, the CPU 751 stores the payment amount received from the game controller 70 (an amount expressed in a specific currency (e.g., Philippine pesos)) in association with the payment date and time in the RAM 753.

[0189] In addition, CPU751 displays the selection screen of payment currency on LCD177, and waits for selection based on the touch operation of this selection screen (S53, S54 (no)). When there is a selection operation (S54, yes), CPU751 determines whether its selection result is a specific currency (for example, "Philippine Peso") (S55).

[0190] In the case where the selection result is a specific currency (S55, yes), CPU751 stores the payment amount (information represented by an amount based on a specific currency) received from the entertainment machine 10 together with the payment command in association with the payment date and time and the payment amount information stored in RAM753 in the above step S52, and sends the payment date and time stored in the above step S52 and the payment amount information received from the entertainment machine 10, the type of selected payment currency, and the result of conversion into the selected payment currency (no conversion when the selected payment currency is a specific currency) as associated information to SMS1200 (information processing device 500) (S59).

[0191] On the other hand, in step S55, if it is determined that the player's selection result is a currency other than the specific currency (e.g., "US dollars") (S55: No), the CPU 751 obtains from the RAM 753 the conversion rate (exchange rate) for converting the specific currency (e.g., "Philippine pesos") into the selected currency (e.g., "US dollars") (S56), and converts the payment amount based on the obtained conversion rate (S57). The CPU 751 then stores the conversion result in the RAM 753, in association with the payment date and time and payment amount information stored in the RAM 753 in step S52, and transmits the payment date and time stored in step S52, the payment amount in the specific currency (e.g., "Philippine pesos") received from the entertainment machine 10, the selected payment currency (e.g., "US dollars"), and the result of the conversion into the selected payment currency as associated information to the SMS 1200 (information processing device 500) (S58).

[0192] After the processing of step S59 or step S58, the CPU 751 executes payment processing based on the designated currency (S60). Specifically, the player selects either writing to an IC card or printing out via a receipt printer, and the payment amount is paid using the selected method. Furthermore, the player can select writing to an IC card or printing out via a receipt printer by operating (touch panel operation) a selection screen displayed on the LCD 177 of the PTS terminal 700.

[0193] By executing the above payment processing, the PTS terminal 700 stores the type of payment currency and the payment amount converted into that currency, the payment amount in the specific currency before conversion, the payment date and time, and the conversion rate (exchange rate) used for the payment in association with each other on the PTS terminal 700 and SMS 1200 (information processing device 500). This stored information makes it easy to compile sales statistics.

[0194] (Recording of conversion ratio, conversion date and time)

[0195] Figure 13 It is a flowchart showing statistical processing based on the PTS terminal 700, the entertainment machine 10 (game controller 70), and the SMS1200 (information processing device 500), which is used to count the player's insertion history when inserting money into the banknote insertion port 60 for playing the game and the payment history when making payments.

[0196] When a banknote is inserted into the banknote insertion slot 60 (S101), the type of currency inserted and the amount represented by the inserted currency are transmitted from the banknote insertion slot 60 to the PTS terminal 700 (S102). In the PTS terminal 700, information indicating the type of a specific currency (e.g., "Philippine Peso") pre-set in the game controller 70 is stored in the RAM 753, the inserted currency is identified, and a determination is made as to whether the inserted currency matches the specific currency. The identification result (information indicating the type of the inserted currency and the date and time of receiving the inserted currency information (insertion date and time)) is stored in the RAM 753 (S103). The insertion date and time are not limited to the date and time when the PTS terminal 700 receives the inserted currency information from the bill insertion slot 60. For example, the date and time of insertion into the bill insertion slot 60 may be included in the inserted currency information and transmitted from the bill insertion slot 60 to the PTS terminal 700, which may be stored as the insertion date and time in the RAM 753. Alternatively, the date and time when the exchange rate conversion (described later) is performed may be stored as the insertion date and time. In this determination process (S103), if the inserted currency is determined to be a specific currency (e.g., Philippine Peso), the PTS terminal 700 transmits the inserted currency information S102 received from the bill insertion slot 60 (including information indicating that the inserted currency is the specific currency and the amount represented by the specific currency) to the entertainment machine 10 (game controller 70) (S102A). This inserted currency information S102A is also transmitted from the PTS terminal 700 to the SMS 1200 and stored in the SMS 1200 (information processing device 500) (S108).

[0197] On the other hand, if the type of money inserted is determined to be a currency other than the specified currency during the determination process (S103), the PTS terminal 700 obtains a conversion rate (exchange rate) from the SMS 1200 for converting the inserted money (e.g., US dollars) into the specified currency (e.g., Philippine pesos) (S104A, S104B). Furthermore, in this embodiment, the conversion rate is obtained from the SMS 1200 for conversion each time the player inserts money (each time it is determined that money has been inserted in step S103). However, alternatively, each time the player inserts money, the conversion rate stored in the RAM 753 of the PTS terminal 700 is read and converted using the conversion rate. Specifically, each time the conversion rate is updated in the SMS 1200, the updated information is transmitted from the SMS 1200 to the PTS terminal 700, and the conversion rate in the RAM 753 is updated in the PTS terminal 700. Each time a banknote is inserted into the banknote insertion slot 60, the PTS terminal 700 converts the inserted currency into the specific currency using the latest conversion rate stored in the RAM 753. This eliminates the need for the PTS terminal 700 to communicate with the SMS 1200 each time a banknote is inserted into the banknote insertion slot 60.

[0198] When the conversion rate between the inserted currency and the specific currency is obtained, the PTS terminal 700 stores the conversion rate obtained based on the inserted currency, the insertion date and time (conversion date and time), the inserted currency (Currency), and the face value of the inserted banknote (for example, in the case of inserting a US dollar bill, information indicating the face value of the US dollar bill (Denomination)) as inserted currency information S102B in the RAM 753, and transmits it to the entertainment machine 10 (game controller 70) and the SMS 1200 (information processing device 500) (S105). In addition, in this process, the PTS terminal 700 converts the inserted amount based on the inserted currency into the specific currency using the obtained conversion rate, and transmits the conversion result ( Figure 14 The exchange rate and the exchange amount are stored in the RAM 753 and are included in the above-mentioned input money information S102B and sent to the entertainment machine 10 (game controller 70 ) and the SMS 1200 .

[0199] Information about the inserted currency is displayed on the control panel 30 as a display based on the inserted currency. Furthermore, the date and time of insertion (conversion date and time) recorded and transmitted in step S105 refers to that date and time when the conversion rate is obtained from an external source or RAM 753 during conversion. However, the operator of CMS 1400 regularly inputs the latest exchange rate into CMS 1400 (for example, at a designated time daily), and the input result is displayed on the display unit of SMS 1200. The operator of SMS 1200 uses an input device based on this display to input the latest conversion rate into SMS 1200. SMS 1200 stores the input conversion rate in its storage unit and transmits it to PTS terminal 700. PTS terminal 700 stores the conversion rate transmitted from SMS 1200 in its RAM 753.

[0200] If the inserted currency is a specific currency, the PTS terminal 700 transmits information indicating the type of currency and the amount represented by the currency to the entertainment machine 10 (game controller 70). If the inserted currency is a currency other than the specific currency, the PTS terminal 700 transmits information indicating the type of currency and the amount converted into the specific currency to the entertainment machine 10 (game controller 70). The game controller 70 of the entertainment machine 10 stores the inserted currency information S102A or S102B transmitted from the PTS terminal 700 in an internal storage unit (S106). This stored inserted currency information S102A is used to determine whether an amount in any currency (e.g., an amount represented by "Philippine Pesos," an amount represented by "US Dollars," an amount represented by "Japanese Yen") is displayed in the amount display on the control panel 30, which will be described later.

[0201] The game controller 70 plays the game (S107) using the amount of money deposited in a specific currency (e.g., Philippine pesos) received from the PTS terminal 700. Furthermore, if the player wishes to display the amount of money deposited by the player, the control panel 30 is configured to display the amount of money converted to the player's deposited currency (e.g., the amount of money) rather than the actual conversion to the specific currency used for the game in the entertainment machine 10 (details to be described later) through a predetermined selection operation.

[0202] Furthermore, SMS 1200 (information processing device 500), which receives the inserted money information S102B from PTS terminal 700, stores the inserted money information S102B in a storage unit. Specifically, each time an insertion occurs, information such as the type and amount of the inserted currency, the date and time of insertion, the conversion rate used during conversion and the date and time of acquisition, and the conversion result (the amount based on the converted specific currency) is associated with the inserted money information S102A and stored (S108). This stored information allows for statistics on the sales of the entertainment machine 10, etc. (S119).

[0203] In addition, in the entertainment machine 10 (game controller 70), when the game ends and the player operates the settlement / win button 32 (S109), the number of points paid in the entertainment machine 10 is converted into an amount based on a specific currency (for example, "Philippine Peso"), and the conversion result S111 is sent to the PTS terminal 700 (S110).

[0204] The PTS terminal 700, having received information indicating a payment amount in a specific currency (conversion result S111), determines the type of currency specified by the player (S112) and obtains the conversion ratio (exchange rate) used to convert the specific currency into the selected currency from the RAM 753 (S113). Furthermore, in this embodiment, the conversion ratio is input to the CMS 1400 (information processing device 500) on a regular basis (e.g., once a day). The CMS 1400 stores and displays the input conversion ratio. The conversion ratio is input by an operator in the SMS 1200, stored in the storage unit of the SMS 1200, and transmitted from the SMS 1200 to the PTS terminal 700, where it is stored in the RAM 753. In the PTS terminal 700, the latest conversion ratio is read from the RAM 753 during conversion and used for conversion. However, instead, the PTS terminal 700 may obtain the conversion ratio from the outside via the CMS 1400 and SMS 1200 (information processing device 500) each time conversion is performed.

[0205] When conversion is performed using the acquired conversion ratio (S114), the type of payment currency and the payment amount converted into that currency, the payment amount expressed in the specific currency before conversion, the payment date and time, and the conversion ratio (exchange rate) used for the conversion at the time of payment are respectively stored in RAM753 as associated payment information S116, and sent to the entertainment machine 10 (game controller 70) and SMS1200 (information processing device 500) (S115).

[0206] In the PTS terminal 700, after the payment information is stored and transmitted (S116), payment is made using the medium (IC card or ticket) selected by the player (S117).

[0207] Furthermore, the entertainment machine 10 (game controller 70) that has received the payment information S116 from the PTS terminal 700 displays the conversion result as payment information, for example, on the lower image display panel 141. That is, the payment amount is converted into the currency inserted by the player and displayed.

[0208] In addition, the SMS 1200 (information processing device 500) that receives the payment information S116 from the PTS terminal 700 records the payment information (the payment currency and the amount converted into the currency, the payment date and time, the conversion rate, etc.) (S118).

[0209] Therefore, if Figure 14As shown, in the RAM753 and SMS1200 (information processing device 500) of the PTS terminal 700, the content of the money inserted by the player (the inserted money, the date and time of insertion (the date and time of conversion), the conversion ratio, etc.) and the content of the money paid to the player (the paid money, the date and time of payment (the date and time of conversion), the conversion ratio, etc.) are stored, thereby making it possible to count the turnover based on the entertainment machine 10 (S119) by counting them at a specified time.

[0210] For example, in Figure 14 In the figure, as historical number 1, it is shown that at 10:00:28 AM on December 1, 2018, a banknote with a face value of US dollars (USD) was inserted into the banknote slot 60 of the PTS terminal 700 (entertainment machine 10A) connected to the setting area (Location: location) "C010202" and the asset number (ASSET NO) specified by "1003001", and the exchange rate (Exchange Rate) to the Philippine peso was set to 1USD=45.2314PHP, and the total exchange amount (Exchange Amount: exchange amount) was 4523.14PHP.

[0211] In addition, as historical number 2, it is shown that at 10:01:35 am on December 1, 2018, a banknote of US dollars (USD) with a face value of US$100 was inserted into the banknote insertion port 60 connected to the PTS terminal 700 (entertainment machine 10A) whose setting area (Location) is "C010202" and the asset number (ASSET NO) is specified by "1003001", and the exchange rate (Exchange Rate) to the Philippine peso was set to 1USD=45.2314PHP, and the total exchange amount (ExchangeAmount) was 4523.14PHP.

[0212] In addition, as historical number 3, it is shown that at 10:02:40 am on December 1, 2018, a banknote of US dollars (USD) with a face value of US$100 was inserted into the banknote insertion port 60 connected to the PTS terminal 700 (entertainment machine 10B) whose setting area (Location) is "C010202" and the asset number (ASSET NO) is specified by "1003005", and the exchange rate (Exchange Rate) to the Philippine peso was set to 1USD=45.2314PHP, and the total exchange amount (ExchangeAmount) was 4523.14PHP.

[0213] In addition, as historical number 4, it is shown that at 10:02:55 am on December 1, 2018, a banknote of US dollars (USD) with a face value of US$50 was inserted into the banknote slot 60 connected to the PTS terminal 700 (entertainment machine 10B) whose setting area (Location) is "C010202" and the asset number (ASSET NO) is specified by "1003005", and the exchange rate (Exchange Rate) to the Philippine peso was set to 1USD=45.2314PHP, and the total exchange amount was 2261.57PHP.

[0214] In addition, as historical number 5, it is shown that at 10:03:01 am on December 1, 2018, a banknote with a currency (Currency) of Japanese Yen (JPY) and a face value of 10,000 yen was inserted into the banknote insertion port 60 connected to the PTS terminal 700 (entertainment machine 10C) whose setting area (Location) is "C010204" and the asset number (ASSET NO) is specified by "1002014", and the exchange rate (Exchange Rate) to the Philippine Peso was set to 1JPY=0.47544PHP, and the total exchange amount (Exchange Amount) was 4754.40PHP.

[0215] Thus, in the information management system 100 of this embodiment, the PTS terminal 700 and the SMS 1200 store Figure 14 The PTS terminal 700 stores the history of these conversions, along with the results of converting the banknotes inserted into the banknote slot 60 into a specific currency (e.g., the Philippine Peso) using the conversion rate corresponding to the currency. Furthermore, the PTS terminal 700 transmits historical information representing this history to the SMS 1200. The SMS 1200 stores the historical information transmitted from the PTS terminal 700 in the storage unit of the SMS 1200. By storing, in association with each piece of historical information, a timestamp indicating the date and time when the banknote was inserted into the banknote slot 60 and the conversion was performed, the impact of the malfunction can be verified by comparing the timestamps of each piece of historical information stored in the SMS 1200 with the timestamps of each piece of historical information stored in the PTS terminal 700, for example, in the event of a system failure. Fraudulent activity can also be verified using the same method.

[0216] In the statistics based on the SMS 1200 (information processing device 500), if there is a difference between the statistical results obtained from the bet amounts and payment amounts sent from each PTS terminal 700 and the actual balance of the casino facility, the CPU 551 ( Figure 1 (b)) can determine whether the cause is fluctuations in the conversion rate (exchange rate) or the possibility of other reasons such as fraud. Specifically, the conversion rate is obtained regularly (once a day, etc.) and stored in the PTS terminal 700 or the entertainment machine 10. The player's inserted currency is converted into a specific currency and converted during payment using this stored conversion rate. When the SMS 1200 (information processing device 500) calculates the conversion results, there may be errors compared to the results of subsequent conversion and calculation of the balance of the amusement park facility (store) using the latest conversion rate (exchange rate). However, since the date and time of the player's inserted currency, the conversion rate, and the type of inserted currency (US dollars, etc.) are sent to and stored in the SMS 1200 (information processing device 500), the cause of the error can be identified through this stored information.

[0217] (Display processing according to the inserted currency)

[0218] In the above Figure 13 In the process shown, the entertainment machine 10 (game controller 70) receives the money input information S102B and Figure 13 The processing is executed simultaneously Figure 15 That is, as shown in the display process Figure 15 As shown, when the PTS terminal 700 determines that the inserted currency is a specific currency, the amount information represented by the specific currency is sent to the game controller 70 of the entertainment machine 10 as the inserted currency information (S102A). On the other hand, when the inserted currency is a currency different from the specific currency, the conversion rate obtained in the PTS terminal 700 or the conversion rate stored in the RAM 753 is used to convert the amount of money into the currency. Figure 9 (a)) is converted into an amount represented by a specific currency, and information representing the inserted currency, information representing the amount based on the currency before conversion (the currency of the inserted banknotes), and information representing the amount represented by the converted specific currency are sent as inserted currency information to the entertainment machine 10 (game controller 70) (S102B).

[0219] When only information indicating an amount in a specific currency is transmitted from the PTS terminal 700 (S102A), the entertainment machine 10 (game controller 70) determines that the inserted currency is the specific currency, converts the inserted amount into credits, and adds the credits to the credit data stored in the game controller 70, thereby updating the credit data (S164). In contrast, when information indicating a currency unit other than the specific currency and information indicating the amount before and after the conversion are transmitted from the PTS terminal 700 (S102B), the game controller 70 updates the credit data based on the information indicating the currency unit and the amount before and after the conversion (S164).

[0220] In the case of this embodiment, when the player inserts money into the banknote insertion port 60 (at the time of conversion), the conversion rate (referring to the conversion rate between the inserted money and the specific currency ( Figure 9 (a)) remains until the next player inserts currency and converts it.

[0221] In addition, in the case of the present embodiment, in the game controller 70, "Philippine Peso" is pre-stored (set) in the storage unit as a specific currency, and when the specific currency is inserted, information on its amount is stored as point data. In contrast, when a currency other than the specific currency is inserted, information indicating the inserted currency (information indicating the category of the currency and image (symbol) data for visually displaying the category), information on the amount represented by the inserted currency, and information on the amount resulting from converting the amount of the inserted currency into the specific currency are stored in groups as point data.

[0222] That is, in the updating and display processing of the points data (S164), when a specific currency is inserted, only information indicating the amount based on the specific currency and the corresponding number of points is stored as the points data. When a currency other than the specific currency is inserted, information indicating the inserted currency, information indicating the amount based on the currency, information indicating the amount converted into the specific currency, and information indicating the corresponding number of points are stored as the points data. Thus, in the game controller 70, as long as the content of the points data is confirmed, the currency to be displayed to the player can be grasped.

[0223] Specifically, the game controller 70 can detect the presence of a deposit in a currency other than the specific currency by confirming the information stored as credit data and storing information representing amounts in a specific currency and amounts in a currency other than the specific currency (and information indicating the corresponding credit amounts). In this case, the game controller 70 can display the amount represented by the deposited currency other than the specific currency on the lower image display panel 141. This allows the displayed amount to be converted to the deposited currency, as opposed to performing internal processing based on the amount converted to the specific currency. Furthermore, in this case, by displaying an image (symbol) indicating the type of currency (other than the specific currency) in addition to the amount, the player can easily understand the currency of the displayed amount. For example, if the deposited banknote is in US dollars other than the specific currency (e.g., Philippine pesos), a display such as "$10" can be used. Specifically, the symbol "$" representing US dollars can be displayed before the number to indicate the currency. Furthermore, the image (symbol) representing currency is not limited to the dollar sign. For example, an image that vividly represents "dollar" (for example, an image representing a national flag) may be displayed in another display frame.

[0224] In contrast, when only information on an amount expressed in a specific currency is stored as the credit data, the game controller 70 displays the amount based on the specific currency on the lower image display panel 141. For example, when the specific currency is the Philippine Peso, the amount converted into the Philippine Peso is displayed together with a symbol representing the Philippine Peso currency (a symbol with two horizontal lines through a "P"). Figure 9 (d) is a schematic diagram showing an example of display of the winning meter 206 in the example of displaying the amount of the allocation (award) displayed on the lower image display panel 141. Figure 9 As shown in (d), when a US dollar bill is inserted into the bill slot 60, the amount is converted to US dollars in the PTS terminal 700 under the control of the game controller 70 and displayed on the winning meter 206. In this case, the game controller 70 displays the amount along with the symbol representing the US dollar currency. In contrast, when a Philippine peso bill is inserted into the bill slot 60, the amount of the allotment (award) is displayed as the amount converted to Philippine pesos and the symbol representing the currency.

[0225] Furthermore, in a state where a display based on a currency other than the specific currency is being performed due to the insertion of a banknote of a currency other than the specific currency, when a banknote of the specific currency is newly inserted into the banknote insertion port 60, the game controller 70, having received the inserted currency information (S102B) from the PTS terminal 700, deletes the information based on the amount of the currency other than the specific currency from the previously stored pair of information based on the amount of the specific currency and information based on the amount of the currency other than the specific currency, and sets only the information based on the amount of the specific currency, thereby determining that the information to be displayed is the information based on the amount of the specific currency. Furthermore, dedicated information regarding which currency is to be displayed may be separately stored as display currency information in the storage unit of the game controller 70.

[0226] When the points data is updated in the entertainment machine 10 (game controller 70), the update information is sent to the control panel 30 (S165). In the control panel 30, based on the update information sent from the game controller 70, the display information stored in the display controller 170 is updated (S166). The display information is information for displaying the amount (the amount assigned to the points buttons 40, 41, 42, 43, 44) displayed on the display devices 40a, 41a, 42a, 43a, 44a of the control panel 30, and is image data of specific text for displaying the amount of points required by an amount represented by a specific currency or an input currency other than a specific currency. For example, when the input currency is a specific currency (e.g., "Philippine Peso"), the required number of points is displayed on the display devices 40a, 41a, 42a, 43a, 44a, and the corresponding amount is displayed in the specific currency (e.g., "Philippine Peso"). On the other hand, when the inserted currency is a currency other than a specific currency (e.g., "US dollars"), the required number of points is displayed on the display devices 40a, 41a, 42a, 43a, and 44a, and the corresponding amount is displayed according to the inserted currency (e.g., "US dollars"). In addition, the display controller 170 also performs a display on the display devices 34a to 38a of the control panel 30. Thus, when the currency unit of the inserted banknote is different from the currency inserted previously, the amount (currency) displayed on the display devices 40a, 41a, 42a, 43a, and 44a of the control panel 30 is changed through the point data update and display process (S164) and the update and display process (S166).

[0227] Thus, in the game controller 70, when the credit data is updated and the displays on the control panel 30 are updated, if the player operates the control panel 30 to make an input (S167), the operation information is transmitted from the control panel 30 to the game controller 70 (S168). In the game controller 70, in the credit data update and display process (S164), the credit number and amount displayed on the display devices of the control panel 30 are stored, and the functions assigned to the buttons 34 to 38 and buttons 40 to 44 provided on the display devices are also stored.

[0228] The game controller 70, having received the information indicating the content from the control panel 30, then displays the information on a portion of the lower image display panel 141 of the entertainment machine 10 (S169). In this case, the game controller 70 displays the amount of money in a specific currency or a currency other than the specific currency on the lower image display panel 141 based on the credit data stored in the storage unit (or separately stored display currency information). Specifically, if the currency inserted into the banknote insertion port 60 is the specific currency, the amount of money is displayed using the amount of money indicated by the specific currency; if the currency inserted is a currency other than the specific currency, the amount of money is displayed using the amount of money indicated by the inserted currency.

[0229] The game controller 70 is configured to advance the game (calculate the allocation, etc.) by using an amount represented by a specific currency. When an amount based on a currency other than the specific currency is displayed on the lower image display panel 141, the game controller 70 obtains the amount based on the specific currency based on the information (S168) (button operation information) from the control panel 30 and sends it as information (S170) to the PTS terminal 700. Figure 9 The amount is converted into an amount expressed in a currency other than the specific currency using the conversion ratio shown in (a) (S171), and the conversion result is returned to the game controller 70 as conversion result information (S172). Thus, in the game controller 70, when the player operates the control panel 30 to make an input, information about the input (the amount expressed in a currency other than the specific currency) is displayed on a portion of the lower image display panel 141 of the entertainment machine 10 via the game controller 70. Furthermore, in addition to the amount based on the monetary unit, the PTS terminal 700 also calculates the corresponding number of credits and sends it to the game controller 70, so that the game controller 70 can also display the amount on the lower image display panel 141 using the number of credits.

[0230] In addition, information representing the currency or amount of the inserted currency, information about the amount of currency displayed on the display devices 40a, 41a, 42a, 43a, and 44a, and information for image display can be stored in various storage units such as the storage unit of the PTS terminal 700, the display controller 170, and the game controller 70 for use.

[0231] In addition, the conversion of the ratio may be performed in a device other than the PTS terminal 700 (for example, the game controller 70 or the control panel 30 ).

[0232] Thus, in this embodiment, in the structure for performing game processing of the entertainment machine 10 (game controller 70) in a specific currency, the display of each display unit of the control panel 30 or the display in the lower image display panel 141 is performed according to the currency of the banknote inserted into the banknote insertion port 60 (for example, if the inserted banknote is "US dollars", it is displayed as "US dollars", and if the inserted banknote is "Philippine pesos", it is displayed as "Philippine pesos"), thereby making it possible to perform a display that is easy for the player to understand according to the currency used by the player.

[0233] exist Figure 15 In the display process shown, when the currency inserted by the player into the banknote insertion port 60 is not a specific currency, it is converted into a specific currency using the conversion rate obtained by the PTS terminal 700, and the game based on the entertainment machine 10 (game controller 70) is executed based on the conversion result. In this case, the control panel 30 displays the currency based on the currency inserted by the player (that is, the unconverted amount). In addition, the conversion rate ( Figure 9 (a) and (b) are retained until the next time money is inserted and converted, and are used in the display on the control panel 30. Specifically, after money is inserted and the conversion ratio is obtained and converted (after S104), the conversion ratio is retained until the next time money is inserted. This allows the player to see the display based on the conversion ratio when money is inserted and to proceed with the game.

[0234] Furthermore, when making a payment after the game is over, the player can select the currency in which the payment will be made (S109). Since the conversion rate is retrieved when this selection is made (S113), the player can choose to receive the payment in the specific currency (e.g., Philippine Peso) while viewing the conversion rate, or to receive the payment after the conversion rate is taken into account. Furthermore, when making a payment (S109), the player can easily determine whether to convert the payment into a foreign currency other than the specific currency by displaying the conversion rate, for example, on the LCD display of the PTS terminal 700 or the lower image display panel 141 of the entertainment machine 10.

[0235] (Display content of display device)

[0236] The lower image display panel 141 of the entertainment machine 10 displays Figure 16 Information related to the currency information shown, etc.

[0237] On the lower image display panel 141, in addition to the symbol display area 150, there are also provided a denomination touch icon 201, a menu touch icon 202, a volume touch icon 203, a score meter 204, a meter 205, a win meter 206, a game message display area 207, a free game round counter (FG counter) 208, a method number display area 209, an error history display area 210, a system message display area 211, a clock display area 212 (including an upper display switching icon), and an inventory counter display area 214 when triggered again.

[0238] The credit meter 204 displays the amount of money a player has deposited into the entertainment machine 10 (game controller 70) in the currency of the bills inserted into the bill slot 60. Specifically, if the currency unit of the bills inserted by the player is "US dollars," the PTS terminal 700 transmits the deposited money information (the currency expressed in "US dollars" and the amount) transmitted from the bill slot 60 to the game controller 70, along with specific currency information including the amount expressed in a specific currency (e.g., "Philippine pesos") and the corresponding number of credits. Upon receiving this information, the game controller 70 displays the amount of money in the currency (e.g., "US dollars") inserted by the player on the credit meter 204. In this case, based on the information indicating the currency unit of the deposited money (e.g., "US dollars") transmitted from the PTS terminal 700, the game controller 70 displays a symbol representing the currency unit "US dollars" according to the amount of money.

[0239] Furthermore, when the currency unit of the banknote inserted into the banknote insertion port 60 is "Philippine Peso", the game controller 70 switches the amount and the symbol indicating the currency unit displayed on the credit meter 204 to a symbol indicating "Philippine Peso".

[0240] In this embodiment, in addition to displaying the currency unit of the inserted money, a display based on the number of credits is also possible, for example. Displaying based on the number of credits refers to converting the currency unit of the player's inserted money into the number of credits according to the prevailing ratio. Specifically, if the currency unit of the banknotes inserted by the player is "US dollars," the game controller 70 can display on the credit meter 204 specific currency information based on the inserted money information transmitted from the PTS terminal 700, including the result of converting the inserted money into a specific currency (e.g., "peso") and the corresponding number of credits. The credits converted from the inserted amount (e.g., 1 php = 1 point when converting "US dollars" into "peso") are displayed on the credit meter 204.

[0241] Alternatively, the credit meter 204 may be formed of a touch icon, and when the player touches the touch icon, the display is switched to a display based only on the inserted money or a display based only on the credit amount.

[0242] The meter 205 displays the total amount of money designated by the player for playing the game by operating the control panel 30. When the player designates the amount by operating the control panel 30, information indicating the designated amount is transmitted from the control panel 30 to the PTS terminal 700. The PTS terminal 700 calculates the amount expressed in the currency unit of the inserted money, and the game controller 70 calculates the number of credits corresponding thereto. Based on this information, the game controller 70 calculates the amount of money (e.g., US dollars), the number of credits, or both (e.g., the amount of money) or the number of credits corresponding thereto. Figure 16 ) selectively displays the amount specified by the player. The game controller 70 can perform this selection by touching the meter 205 having a touch icon structure. The meter 205 is updated each time each game is played.

[0243] Thus, when the currency unit of the banknotes inserted into the banknote insertion port 60 is "US dollars", Figure 16 As shown, the amount converted into "US dollars" and a symbol representing the currency unit ("US dollars") are displayed on the meter 205 as the amount. In contrast, when a specific currency (e.g., "Philippine pesos") is inserted into the banknote insertion port 60, the amount converted into "pesos" and a symbol representing the specific currency ("Philippine pesos") (a symbol with two horizontal lines through "P") are simultaneously displayed on the meter 205. That is, when a US dollar banknote is inserted, the amount entered by the player through the control panel 30 is displayed in the currency unit of "US dollars" on the meter 205 of the lower image display panel 141. In contrast, when a Philippine peso banknote is inserted, the amount entered by the player through the control panel 30 is displayed in the currency unit of "Philippine pesos" on the meter 205.

[0244] The win meter 206 is a meter that displays the amount of bonus (award) given to the player based on each game result. When the bonus is generated based on the result of the game, the game controller 70 displays the bonus based on the amount of money (e.g., "dollars"), the number of points, or both ( Figure 16 ) selectively displays its amount. This selection can be performed by touching the winning meter 206 which is a touch icon structure. In addition, Figure 16 The winning meter 206 shown in the figure shows the case where the currency unit of the banknote inserted into the banknote insertion port 60 is "US dollars", but in the case where the currency unit of the banknote inserted into the banknote insertion port 60 is "Philippine pesos", as shown in the figure, Figure 9 As shown in (d), the game controller 70 switches to an amount based on "Philippine Peso" and a mark based on a symbol representing the currency unit (for example, a mark with two horizontal lines added to "P", etc.) based on the amount data based on the currency unit of "Philippine Peso" obtained from the PTS terminal 700.

[0245] [Another embodiment]

[0246] While the above embodiments describe the use of paper money as the gaming medium (paper), the game is not limited to this. For example, in addition to electronic valuable information such as electronic money, coins, medals, tokens, and barcoded tickets can also be used. Furthermore, the currency unit is not limited to the Philippine peso or the US dollar; various currencies can be used.

[0247] In the above embodiment, the conversion between the currency unit of the inserted banknotes and the specific currency set in the entertainment machine 10 is described in the PTS terminal 700, but the present invention is not limited to this. For example, it can also be executed in other devices such as the game controller 70.

[0248] While the above-described embodiment describes the present invention as applied to an entertainment machine 10, the present invention is not limited thereto and can be widely applied to other gaming machines and other devices, such as beverage vending machines. In the case of a beverage vending machine, when a user inserts currency in a unit other than a specific currency into the vending machine, the vending machine's control unit converts the inserted currency into the specific currency and then performs a vending process based on the specific currency. The vending process involves subtracting the price of a product specified by the user operating a button, etc., from the inserted amount and paying the remaining amount as change. In this case, the control unit displays the result of the conversion from the specific currency to the user's inserted currency unit, rather than the specific currency used for the vending process. This allows the user to see the display based on their preferred currency unit, making it easier to understand the amount.

[0249] In the above-mentioned embodiment, the game controller 70 performs display control of displaying integral data (amount, number of integrals invested by the player, etc.) on the control panel 30 or the lower image display panel 141, but is not limited to this. Other devices such as the PTS terminal 700 can also perform it.

[0250] In the above-described embodiment, the case where the date and time when the player inserts money into the banknote insertion port 60 and the conversion rate (exchange rate) at that time are stored has been described, but the present invention is not limited to this.

[0251] While the above embodiment describes a configuration in which the input banknote (currency) is determined to be a specific currency (e.g., the Philippine peso) and, if not, is converted to the specific currency using a conversion rate, the present invention is not limited thereto and can also be applied to configurations that do not determine whether the input banknote is a specific currency. Specifically, in a configuration in which the input banknote (currency) is converted using a conversion rate of "1.0" (e.g., if 500 php is input, it is converted to 500 php using a conversion rate of "1.0"), by storing conversion information (conversion rate, conversion time, etc.) in both the terminal device (PTS terminal 700) and the information processing device 500, even if a system failure occurs, this stored information can be compared and verified, making it easier to subsequently confirm sales, etc.

[0252] Explanation of symbols

[0253] 10 Entertainment Machines

[0254] 30 Control Panel

[0255] 60 Banknote slot

[0256] 70 Game Controller

[0257] 141 Lower image display panel

[0258] 170 Display Controller

[0259] 500 Information Processing Device

[0260] 700 PTS terminals.

Claims

1. A terminal device connected to enable communication between the terminal device and a gaming machine capable of playing a game based on inserted money, characterized in that: have: a first storage device for storing a conversion ratio and updating the conversion ratio based on a latest exchange rate obtained periodically; a control device configured to execute an input process for converting the inputted currency amount into a specific currency amount based on the conversion ratio updated in the first storage device; a second storage device for storing input currency information for historical management, the input currency information including currency information indicating the type of the input currency and ratio information indicating the conversion ratio used for conversion by the control device, the ratio information being associated with timing information indicating the timing of executing the input process; as well as A transmitting device transmits the input money information and the rate information to an information processing device that manages the terminal device so that both the terminal device and the information processing device are paired to store the input money information and the rate information.

2. The terminal device according to claim 1, wherein The transmitting means transmits the timing information associated with the input money information and the rate information.

3. The terminal device according to claim 1, wherein The device further includes a third storage device for storing information transmitted from the transmission device.

4. The terminal device according to claim 2, wherein: The timing information stored in the second storage device in association with the input currency information and the ratio information is compared with the timing information stored in the sending destination to which the sending device sends the timing information associated with the input currency information and the ratio information to verify the impact of the fault when the fault occurs.

5. The terminal device according to claim 4, characterized in that A conversion result of converting the inputted monetary amount into the specific monetary amount is verified based on the conversion ratio at the timing indicated by the timing information.

6. A terminal device connected to enable communication between the terminal device and a gaming machine capable of playing a game based on inserted money, characterized in that: have: a first storage device for storing a conversion ratio and updating the conversion ratio based on a latest exchange rate obtained periodically; a control device configured to execute an input process for converting the inputted currency amount into a specific currency amount based on the conversion ratio updated in the first storage device; a second storage device for storing, for historical management, input money information, the input money information including money information indicating the type of the input money, the money information being associated with timing information indicating the timing of executing the input process; as well as A transmitting device transmits the input money information and the timing information to an information processing device that manages the terminal device so that both the terminal device and the information processing device are paired to store the input money information and the timing information.

7. The terminal device according to claim 6, characterized in that The device further includes a third storage device for storing information transmitted from the transmission device.

8. The terminal device according to claim 6, wherein: The timing information stored in the second storage device in association with the input money information is compared with the timing information stored in the destination to which the transmission device transmits the timing information associated with the input money information, so as to verify the influence of the failure when the failure occurs.

9. The terminal device according to claim 8, characterized in that A conversion result of converting the inputted monetary amount into the specific monetary amount is verified based on the conversion ratio at the timing indicated by the timing information.

10. An information management system, characterized in that: have: a terminal device connected to enable communication between the terminal device and a gaming machine capable of playing a game based on inserted money; and an information processing device capable of communicating with the terminal device, The terminal device comprises: a first storage device for storing a conversion ratio and updating the conversion ratio based on a latest exchange rate obtained periodically; a control device configured to execute an input process for converting the inputted currency amount into a specific currency amount based on the conversion ratio updated in the first storage device; a second storage device for storing input currency information for historical management, the input currency information including currency information indicating the type of the input currency and ratio information indicating the conversion ratio used for conversion by the control device, the ratio information being associated with timing information indicating the timing of executing the input process; as well as a transmitting device that transmits the input money information and the rate information to the information processing device so that both the terminal device and the information processing device are paired to store the input money information and the rate information, The information processing device includes a recording device that records the input money information transmitted from the terminal device.

11. The information management system according to claim 10, characterized in that: The transmitting means transmits the timing information associated with the input money information and the rate information.

12. The information management system according to claim 10, characterized in that: The device further includes a third storage device for storing information transmitted from the transmission device.

13. The information management system according to claim 10, characterized in that: The information processing device comprises: a counting device for counting the input money information transmitted from the terminal device; and A fraud detection device detects the presence or absence of fraudulent behavior based on the statistical results obtained by the statistical device and the ratio information.

14. The information management system according to claim 10, characterized in that: The timing information stored in the second storage device in association with the input money information and the ratio information is compared with the timing information stored in the recording device in association with the input money information to verify the influence of the fault when the fault occurs.

15. The information management device according to claim 14, wherein: A conversion result of converting the inputted monetary amount into the specific monetary amount is verified based on the conversion ratio at the timing indicated by the timing information.

16. An information management system, characterized in that: have: a terminal device connected to enable communication between the terminal device and a gaming machine capable of playing a game based on inserted money; and an information processing device capable of communicating with the terminal device, The terminal device comprises: a first storage device for storing a conversion ratio and updating the conversion ratio based on a latest exchange rate obtained periodically; a control device configured to execute an input process for converting the inputted currency amount into a specific currency amount based on the conversion ratio updated in the first storage device; a second storage device for storing, for historical management, input money information, the input money information including money information indicating the type of the input money, the money information being associated with timing information indicating the timing of executing the input process; as well as a transmitting device that transmits the input money information and the timing information to the information processing device so that both the terminal device and the information processing device are paired to store the input money information and the timing information, The information processing device includes a recording device that records the timing information transmitted from the terminal device.

17. The information management system according to claim 16, characterized in that: The device further includes a third storage device for storing information transmitted from the transmission device.

18. The information management system according to claim 16, characterized in that: The timing information stored in the second storage device in association with the inserted money information is compared with the timing information stored in the recording device in association with the inserted money information to verify the influence of the failure when the failure occurs.

19. The information management system according to claim 18, characterized in that: A conversion result of converting the inputted monetary amount into the specific monetary amount is verified based on the conversion ratio at the timing indicated by the timing information.

20. A terminal device connected to enable communication with a gaming machine capable of playing a game based on inserted money, characterized in that: have: a first control device for executing an input process for converting the input monetary amount into the specific monetary amount for executing the game process based on a first conversion rate; a first storage device storing input currency information, the input currency information including currency information indicating a type of the input currency, first ratio information indicating a conversion ratio used for conversion based on the first control device, and first timing information indicating a timing for inserting the input currency or a timing for performing conversion based on the first conversion ratio; a first transmitting device configured to transmit input currency information, the input currency information including currency information indicating a type of the input currency, first ratio information indicating a conversion ratio used for conversion based on the first control device, and first timing information indicating a timing for inserting the input currency or a timing for performing conversion based on the first conversion ratio; a second control device configured to execute payment processing for converting the payment amount into an amount in a currency other than the specific currency based on a second conversion rate in order to convert the payment amount from the specific currency amount into an amount in a payment currency other than the specific currency; a second storage device storing payment currency information, the payment currency information including currency information indicating a type of the payment currency, second ratio information indicating a conversion ratio used for conversion based on the second control device, and second timing information indicating a timing of payment of the payment currency or a timing of conversion based on the second conversion ratio; as well as A second sending device, wherein the second sending device sends payment currency information, wherein the payment currency information includes currency information indicating the type of the payment currency, second ratio information indicating the conversion ratio used for conversion based on the second control device, and second timing information indicating the timing of paying the payment currency or the timing of conversion based on the second conversion ratio.

Citation Information

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