The invention discloses an adaptive streaming
adaptation and resource optimization method applied to a cloud-game
system. Based on a user QoE model (
Quality of Experience) and a service and cost model, user distribution and
resource allocation are carried out. The adaptive streaming
adaptation and resource optimization method applied to the cloud-game
system comprises the following steps: a cloud-game platform operational cycle is divided into multiple time periods;
user information and a visual
machine resource are updated in a cloud-game platform
system in each time period; a user distribution and
resource allocation plan is decided based on a current system state, the service cost of a cloud-game
service provider is minimized by the plan in the system operational cycle and the user QoE sum is maximized; the user distribution and
resource allocation plan is applied to each game user. By establishing the QoE model, namely, the QoE model, a user utility model and a cloud-platform costing model, and based on a Lyapunov optimizing framework, the optimizing method of the user distribution and resource allocation is designed based on a
game type and the adaptive streaming
adaptation technology.