Information processing method, information processing device, medium, and electronic device
Patent Information
- Application Number
- CN202210489257.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-05-06
- Publication Date
- 2026-09-08
- Estimated Expiration
- 2042-05-06
AI Technical Summary
[0005]本公开的目的在于提供一种信息处理方法、信息处理装置、计算机可读存储介质及电子设备,可以解决配置游戏物品时效率较低的问题
[0020] In one embodiment of the information processing method provided by this disclosure, at least one tier of item information set can be obtained based on the region where the game is to be launched, the game trading method, and preset rules. The item information set includes the quantity of game items corresponding to the tier and the associated data corresponding to the tier.
Smart Images

Figure CN114870402B_ABST
Abstract
Description
Technical Field
[0001] This disclosure relates to the field of computer technology, and more specifically, to information processing methods, information processing apparatus, computer-readable storage media, and electronic devices. Background Technology
[0002] With the rapid development of the internet and terminal devices, various games are constantly being developed, and more and more game companies are choosing to expand into overseas markets. The first thing to consider when going global is game localization, specifically including game content and marketing. Due to the differences in payment habits between overseas and domestic users, many obstacles arise when implementing game localization.
[0003] For example, in some overseas countries, the mainstream method of purchasing game items is through prepaid cards or SMS payment agents. Corresponding game items need to be configured for these payment methods. However, as the number of games seeking overseas distribution increases and the workload of configuring overseas game items to accommodate different payment methods grows, it significantly consumes human and material resources and reduces the efficiency of game localization.
[0004] It should be noted that the information disclosed in the background section above is only used to enhance the understanding of the background of this disclosure, and therefore may include information that does not constitute prior art known to those skilled in the art. Summary of the Invention
[0005] The purpose of this disclosure is to provide an information processing method, an information processing apparatus, a computer-readable storage medium, and an electronic device that can solve the problem of low efficiency when configuring game items.
[0006] Other features and advantages of this disclosure will become apparent from the following detailed description, or may be learned in part from practice of this disclosure.
[0007] According to a first aspect of this disclosure, an information processing method is provided, characterized in that it includes: receiving a transaction access request initiated by a game; wherein the transaction access request includes the region where the game will be launched and the game's transaction method; obtaining at least one tier of item information set based on the region where the game will be launched, the game's transaction method, and preset rules; wherein the item information set includes the quantity of game items corresponding to the tier and the associated data corresponding to the tier.
[0008] Optionally, the game trading method includes at least one trading tier, and at least one tier of item information set is obtained based on the region where the game will be launched, the game trading method, and preset rules, including: obtaining the same number of tiers of item information set as the trading tier based on the region where the game will be launched, the game trading method, and preset rules.
[0009] Optionally, the game trading method includes a first trading tier and a second trading tier. The first trading tier corresponds to a first preset rule, and the second trading tier corresponds to a second preset rule. Based on the region where the game will be launched, the game trading method, and the preset rules, at least one tier of item information set is obtained, including: obtaining a first item information set based on the region where the game will be launched, the first trading tier, and the first preset rule; obtaining a second item information set based on the region where the game will be launched, the second trading tier, and the second preset rule; wherein the first preset rule and the second preset rule are different.
[0010] Optionally, after obtaining at least one tier of item information set based on the region where the game will be launched, the game trading method, and preset rules, the method further includes: in response to a data adjustment operation on the item information set, adjusting the quantity of game items corresponding to the tier and / or the associated data corresponding to the tier.
[0011] Optionally, the preset rule is an item information template. Based on the region where the game will be launched, the game's trading method, and the preset rule, at least one tier of item information set is obtained. This includes: filtering the target item information template from multiple item information templates based on the region where the game will be launched and the game's trading method; and obtaining at least one tier of item information set based on the target item information template.
[0012] Optionally, the item information template includes an item identifier, and the game has a game name. Based on the target item information template, at least one tier of item information is obtained, including: obtaining the game name corresponding to the game; obtaining at least one tier of item information based on the target item information template and the game name; wherein, the item information set includes the game identifier corresponding to the game name.
[0013] Optionally, the item information set may also include user transaction processing information.
[0014] According to a second aspect of this disclosure, an information processing apparatus is provided, characterized in that the apparatus includes: an access request receiving module, configured to receive a transaction access request initiated by a game; wherein the transaction access request includes the region where the game will be launched and the game's transaction method; and an information set generation module, configured to obtain at least one tier of item information set based on the region where the game will be launched, the game's transaction method, and preset rules; wherein the item information set includes the quantity of game items corresponding to the tier and the associated data corresponding to the tier.
[0015] According to a third aspect of this disclosure, a computer-readable storage medium is provided having a computer program stored thereon, which, when executed by a processor, implements the information processing method of the first aspect of the above embodiments.
[0016] According to a fourth aspect of this disclosure, an electronic device is provided, comprising:
[0017] One or more processors; and
[0018] A memory is used to store one or more programs, which, when executed by one or more processors, cause the one or more processors to implement the information processing method as described in the first aspect of the above embodiments.
[0019] The technical solutions provided in this disclosure can include the following beneficial effects:
[0020] In one embodiment of the information processing method provided by this disclosure, at least one tier of item information set can be obtained based on the region where the game is to be launched, the game trading method, and preset rules. The item information set includes the quantity of game items corresponding to the tier and the associated data corresponding to the tier.
[0021] It can quickly obtain a set of item information based on the game's launch region and game trading methods, avoiding the need for game developers to configure corresponding game items for different games and game trading methods one by one. This reduces the manpower and resources consumed in configuring game items, thereby improving the efficiency of localization when games are launched overseas.
[0022] It should be understood that the above general description and the following detailed description are exemplary and explanatory only, and are not intended to limit this disclosure. Attached Figure Description
[0023] The accompanying drawings, which are incorporated in and form part of this specification, illustrate embodiments consistent with this disclosure and, together with the description, serve to explain the principles of this disclosure. It is obvious that the drawings described below are merely some embodiments of this disclosure, and those skilled in the art can obtain other drawings based on these drawings without any inventive effort. In the drawings:
[0024] Figure 1 A flowchart illustrating an exemplary embodiment of the information processing method in this disclosure is shown schematically.
[0025] Figure 2 This schematically illustrates a flowchart of an exemplary embodiment of the present disclosure, showing how a set of item information is obtained based on the region where the game will be launched, the transaction tier, and preset rules.
[0026] Figure 3 This schematically illustrates a flowchart of obtaining a set of item information for at least one tier based on a target item information template in an exemplary embodiment of this disclosure;
[0027] Figure 4This diagram illustrates an article information template in an exemplary embodiment of the present disclosure.
[0028] Figure 5 This diagram illustrates, in an exemplary embodiment of the present disclosure, a set of item information for four different price ranges obtained from a target item information template.
[0029] Figure 6 This schematically illustrates a flowchart of obtaining at least one tier of item information set based on a target item information template and an item identifier in an exemplary embodiment of this disclosure.
[0030] Figure 7 The flowchart illustrates another exemplary embodiment of the present disclosure of obtaining a set of item information for at least one tier based on a target item information template;
[0031] Figure 8 This schematic diagram illustrates the composition of an information processing apparatus according to an exemplary embodiment of the present disclosure;
[0032] Figure 9 The schematic diagram illustrates a structural schematic of a computer system suitable for implementing an electronic device according to exemplary embodiments of the present disclosure. Detailed Implementation
[0033] Exemplary embodiments will now be described more fully with reference to the accompanying drawings. However, these exemplary embodiments can be implemented in many forms and should not be construed as limited to the examples set forth herein; rather, they are provided so that this disclosure will be more comprehensive and complete, and will fully convey the concept of the exemplary embodiments to those skilled in the art. The described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. Furthermore, the described features, structures, or characteristics may be combined in any suitable manner in one or more embodiments. In the following description, numerous specific details are provided to give a thorough understanding of embodiments of this disclosure. However, those skilled in the art will recognize that the technical solutions of this disclosure can be practiced without one or more of the specific details, or other methods, components, apparatuses, steps, etc., may be employed. In other instances, well-known structures, methods, apparatuses, implementations, materials, or operations are not shown or described in detail to avoid obscuring various aspects of this disclosure.
[0034] The block diagrams shown in the accompanying drawings are merely functional entities and do not necessarily correspond to physically independent entities. That is, these functional entities can be implemented in software, or in one or more software-hardened modules, or in different network and / or processor devices and / or microcontroller devices.
[0035] With the rapid development of the internet and terminal devices, various games are constantly being developed, and more and more game companies are choosing to expand into overseas markets. The first thing to consider when going global is game localization, specifically including game content and marketing. Due to the differences in payment habits between overseas and domestic users, many obstacles arise when implementing game localization.
[0036] For example, in some overseas countries, the mainstream method of purchasing game items is through prepaid cards or SMS payment agents. Corresponding game items need to be configured for these payment methods. However, as the number of games seeking overseas distribution increases and the workload of configuring overseas game items to accommodate different payment methods grows, it significantly consumes human and material resources and reduces the efficiency of game localization.
[0037] In one example embodiment of this disclosure, a transaction access request initiated by a game can be received; wherein the transaction access request includes the region where the game will be launched and the game's transaction method, and at least one tier of item information set is obtained based on the region where the game will be launched, the game's transaction method, and preset rules. (See reference) Figure 1 The diagram illustrates a flowchart of an information processing method in this exemplary embodiment, which may include the following steps:
[0038] Step S110: Receive a transaction access request initiated by the game; wherein, the transaction access request includes the region where the game will be launched and the game transaction method;
[0039] Step S120: Obtain at least one set of item information based on the region where the game will be launched, the game trading method, and the preset rules.
[0040] Below, we will combine Figure 1 The embodiments will provide a more detailed description of steps S110 to S120 of the information processing method in this exemplary embodiment.
[0041] Step S110: Receive a transaction access request initiated by the game; wherein, the transaction access request includes the region where the game will be launched and the game transaction method;
[0042] In one example embodiment of this disclosure, a transaction access request initiated by a game can be received. Specifically, when a game needs to be launched in an overseas region, it needs to be connected to that region so that players in that region can conduct in-game transactions. The game can initiate the transaction access request.
[0043] It should be noted that this disclosure does not impose any special restrictions on the specific form of the transaction access request.
[0044] In one example embodiment of this disclosure, the game may include various types of games, such as TPS (Third-person shooter), FPS (First-person shooter), RPG (Role-playing game), ACT (Action game), SLG (Strategy game), FTG (Fighting game), SPG (Sports game), RCG (Racing game), AVG (Adventure game), etc., all of which can apply the game action execution scheme of this disclosure.
[0045] It should be noted that this disclosure does not impose any special restrictions on the type of game.
[0046] In one example embodiment of this disclosure, the transaction access request includes the region where the game will be launched and the transaction method. Specifically, the region where the game will be launched refers to the region where the game will be released. For example, the regions where the game will be launched include Australia, Russia, and Vietnam.
[0047] It should be noted that this announcement does not impose any special restrictions on the regions where the product will be launched.
[0048] In one example embodiment of this disclosure, the transaction access request also includes a game transaction method. Specifically, the game transaction method refers to the way players make payments in the game. For example, game transaction methods may include prepaid cards, SMS proxy payments, etc.
[0049] For example, players can use prepaid cards to recharge in-game currency and then use that currency to purchase in-game items.
[0050] Different regions may have different game transaction methods. For example, in Australia, the supported game transaction methods are prepaid card top-ups; in Vietnam, the supported game transaction methods are prepaid card top-ups and SMS agent top-ups.
[0051] It should be noted that this disclosure does not impose any special restrictions on the specific form of game transactions for different regions.
[0052] Step S120: Obtain at least one tier of item information set based on the region where the game will be launched, the game trading method, and preset rules.
[0053] In one example embodiment of this disclosure, after obtaining the region where the game will be launched and the game's trading method through the above steps, at least one tier of item information set can be obtained based on the region where the game will be launched, the game's trading method, and preset rules. The item information set includes the quantity of game items corresponding to each tier and the associated data corresponding to each tier.
[0054] Game items can include virtual currency used in the game. For example, a game item is virtual gold coins, which players can purchase directly with real money and use to buy other virtual items offered in the game, such as virtual equipment, virtual weapons, and virtual medicines.
[0055] It should be noted that this publication does not impose any special restrictions on the specific form of game items.
[0056] Specifically, the item information set can include various information about items available in the game, including the quantity of game items and the associated data corresponding to the tiers. The quantity of game items refers to the number of game items corresponding to the item information set, and the associated data refers to the price corresponding to the item information set.
[0057] For example, the item information set can be a game item information set, which may include the quantity of game items corresponding to the game item information set and the price corresponding to the game item information set.
[0058] For example, if the game item is virtual currency, the quantity of virtual currency corresponding to game item information set A is 405, and the associated data corresponding to game item information set A is 10 Australian dollars; as another example, if the game item is virtual tokens, the quantity of virtual tokens corresponding to game item information set B is 100, and the associated data corresponding to game item information set B is 10,000 Vietnamese dong.
[0059] In one example embodiment of this disclosure, at least one tier of item information sets can be obtained through the region where the game will be launched, the game's trading method, and preset rules. For example, after obtaining the region where the game will be launched and the game's trading method through the above steps, four tiers of item information sets can be obtained. The game item quantities and associated data corresponding to these four tiers of item information sets are as follows: Game item information set A - Game virtual currency quantity 405 - Associated data 10 Australian dollars, Game item information set B - Game virtual currency quantity 810 - Associated data 20 Australian dollars, Game item information set C - Game virtual currency quantity 2025 - Associated data 50 Australian dollars, Game item information set D - Game virtual currency quantity 4050 - Associated data 100 Australian dollars.
[0060] It should be noted that this disclosure does not impose any special limitations on the number of item information sets at least one tier obtained based on the region where the game will be launched, the game's trading methods, and preset rules.
[0061] Specifically, the preset rules include the method for determining the set of item information. After determining the region where the game will be launched and the game trading method, at least one tier of related data can be obtained according to the preset rules.
[0062] For example, after obtaining the regions where the game will be launched and the game trading methods through the above steps, the number of tiers to be configured can be determined based on the regions where the game will be launched and the game trading methods. For each tier, the corresponding game item data and the associated data can be determined.
[0063] It should be noted that this disclosure does not impose any special restrictions on the specific method of obtaining at least one tier of item information based on the region where the game will be launched, the game's trading methods, and preset rules.
[0064] In one example embodiment of this disclosure, a set of item information for the same number of transaction tiers as the game's launch region, transaction method, and preset rules is obtained. The transaction method may include at least one transaction tier. Specifically, after obtaining the game's launch region and transaction method through the above steps, the corresponding transaction tiers for that transaction method in that region can be obtained. For example, for region A, which supports prepaid card recharge, and prepaid cards are divided into 10, 20, 50, and 100 transaction tiers, a set of item information for four tiers can be obtained based on the game's launch region, transaction method, and preset rules.
[0065] It should be noted that this disclosure does not impose any special restrictions on the number of transaction tiers corresponding to the game transaction methods.
[0066] In one example embodiment of this disclosure, the item information set can be used to upload items from the item information set to the game, where players can purchase the items.
[0067] In addition, the item information set may also include item identifier, item name, associated data, currency type, quantity of game items, game trading method, the region where the game will be launched, and other relevant information.
[0068] It should be noted that this disclosure does not impose any special restrictions on the specific information types in the item information set.
[0069] In one example embodiment of this disclosure, a first set of item information can be obtained based on the region where the game will be launched, a first trading tier, and a first preset rule; a second set of item information can be obtained based on the region where the game will be launched, a second trading tier, and a second preset rule. (Refer to...) Figure 2As shown, the item information set is obtained based on the region where the game will be launched, the trading tier, and the preset rules, and may include the following steps S210 to S220:
[0070] Step S210: Obtain the first item information set based on the region where the game will be launched, the first trading tier, and the first preset rules;
[0071] Step S220: Obtain the second item information set based on the region where the game will be launched, the second trading tier, and the second preset rules.
[0072] In one example embodiment of this disclosure, after obtaining the region where the game will be launched and the corresponding transaction tiers for the game's trading methods through the above steps, item information sets can be obtained according to the region where the game will be launched, the transaction tiers, and the preset rules corresponding to the transaction tiers. The game trading methods may include a first transaction tier and a second transaction tier. The first transaction tier corresponds to a first preset rule, and the second transaction tier corresponds to a second preset rule. Specifically, the calculation coefficients for the quantity of game items and / or the calculation coefficients for related data corresponding to the first and second preset rules are different.
[0073] For example, if the first trading tier is 10, the calculation coefficient for the number of game items corresponding to this first trading tier is 5, and the calculation coefficient for the associated data corresponding to this first trading tier is 10, then the number of game items and associated data for the first item information set obtained by the game's launch region, the first trading tier, and the first preset rule is: First item information set - 50 (number of game items) - 100 (associated data); if the second trading tier is 20, the calculation coefficient for the number of game items corresponding to this second trading tier is 5.5, and the calculation coefficient for the associated data corresponding to this first trading tier is 9, then the number of game items and associated data for the second item information set obtained by the game's launch region, the second trading tier, and the second preset rule is: Second item information set - 110 (number of game items) - 180 (associated data).
[0074] It should be noted that this disclosure does not impose any special restrictions on the specific forms of the first and second preset rules.
[0075] Through the above steps S210 to S220, a first set of item information can be obtained based on the region where the game will be launched, the first trading tier, and the first preset rule, and a second set of item information can be obtained based on the region where the game will be launched, the second trading tier, and the second preset rule.
[0076] In one example embodiment of this disclosure, after obtaining at least one tier of item information set based on the region where the game will be launched, the game's trading method, and preset rules, the quantity of game items corresponding to the tier and / or the associated data corresponding to the tier can be adjusted in response to a data adjustment operation on the item information set. Specifically, after obtaining the item information set, the quantity of game items and / or the associated data corresponding to the item information set can be adjusted according to the needs of the business scenario.
[0077] For example, the game item quantity and associated data corresponding to the item information set obtained through the above steps are: item information set a-50 game virtual coins-100 Australian dollars. At this time, the game item quantity and / or associated data in the item information set a can be adjusted, for example, adjusted to item information set a-60 game virtual coins-95 Australian dollars.
[0078] It should be noted that this disclosure does not impose any special restrictions on the specific form of data adjustment operations on the set of item information.
[0079] In one example embodiment of this disclosure, a target item information template can be filtered from multiple item information templates based on the region where the game will be launched and the game's trading method, and an item information set of at least one tier can be obtained based on the target item information template. (Refer to...) Figure 3 As shown, obtaining a set of item information for at least one tier based on the target item information template may include the following steps S310 to S320:
[0080] Step S310: Select the target item information template from multiple item information templates based on the region where the game will be launched and the game's trading method;
[0081] In one example embodiment of this disclosure, the preset rule is an item information template. A target item information template can be selected from multiple item information templates based on the region where the game will be launched and the game's transaction method. Specifically, multiple item information templates can be maintained for multiple regions and their corresponding game transaction methods. For example, for region a, item information template A for game transaction method 1 and item information template B for game transaction method 2 can be maintained for region a. For region b, item information template C for game transaction method 1, item information template D for game transaction method 2, and item transaction template E for game transaction method 3 can be maintained for region b.
[0082] Specifically, the item information template may include item identifier, item name, associated data, currency type, quantity of game items, game trading method, the region where the game will be launched, and other relevant information.
[0083] It should be noted that this disclosure does not impose any special restrictions on the specific information involved in the item information template.
[0084] After obtaining the regions where the game will be launched and the game's trading methods through the above steps, you can determine the target item information template based on the regions where the game will be launched and the game's trading methods.
[0085] For example, the regions and game trading methods corresponding to the multiple maintained item information templates are as follows: For example, item information template Aa region - game trading method 1, item information template Ba region - game trading method 2, item information template Cb region - game trading method 1, item information template Db region - game trading method 2, and item information template Eb region - game trading method 3. The region where the game is to be launched is region 2, and the game trading method is game trading method 3. At this time, item information template E can be determined as the target item information template.
[0086] It should be noted that this disclosure does not specify the particular method for selecting target item information templates from multiple item information templates based on the region where the game will be launched and the game's trading methods.
[0087] For example, such as Figure 4 As shown, the item information template may include item identifier, item name, associated data, and quantity of game items. The template also includes custom fields, which can indicate the regions where the game will be launched and the game's trading methods. For example, a custom field may include `pay_type` to indicate the trading method, and a custom field may include `region` to indicate the regions where the game will be launched. It should be noted that this disclosure does not impose any special limitations on the specific content of the custom fields.
[0088] It should be noted that this disclosure does not impose any special restrictions on the content of the item information template, the regions where the game will be launched, or the methods of game trading.
[0089] Step S320: Obtain at least one set of item information for each tier based on the target item information template.
[0090] In one example embodiment of this disclosure, after obtaining the target item information template through the above steps, at least one tier of item information can be obtained based on the target item information template. Specifically, the game transaction method can be determined through the target item information template, and at least one tier of item information can be obtained based on the transaction tier corresponding to the game transaction method.
[0091] For example, the target item information template records the baseline game item quantity, baseline associated data, game item quantity calculation coefficient, and associated data calculation data. At this time, at least one transaction tier corresponding to the game transaction method can be obtained, and at least one item information set for the tier can be obtained based on the baseline game item quantity, baseline associated data, game item quantity calculation coefficient, and associated data calculation data. The item information set includes the game item quantity corresponding to the item information set for that tier and the associated data corresponding to that tier.
[0092] For example, the baseline game item quantity of the target item information template is 10, the baseline associated data is 1, and the game transaction tiers corresponding to this item information set are 4 tiers, namely the 10 transaction tier, the 20 transaction tier, the 50 transaction tier, and the 100 transaction tier. At this time, based on the baseline game item quantity, the baseline associated data, the game item quantity calculation coefficient, and the associated data calculation data, the game item quantity and associated data corresponding to the four tiers of item information sets are obtained as follows: item information set a-100 (game item quantity)-10 (associated data), item information set b-200 (game item quantity)-20 (associated data), item information set c-500 (game item quantity)-50 (associated data), and item information set d-1000 (game item quantity)-100 (associated data).
[0093] It should be noted that this disclosure does not impose any special restrictions on the specific method of obtaining at least one tier of item information set based on the target item information template.
[0094] Furthermore, when maintaining item information templates, different item information templates can be maintained for different transaction tiers in the game's trading system. For example, if the game's trading system includes transaction tiers of 10, 20, 50, and 100, then four different item information templates can be maintained based on these four transaction tiers. When filtering for a target item information template from multiple templates, the target item information template can be selected based on the region and transaction tier that the game requires to be capped, and the item information set can be obtained based on the target item information template.
[0095] For example, such as Figure 5 As shown, based on the target item information template, four tiers of item information sets are obtained. These item information sets may include item identifier, item name, game trading method, the region where the game will be launched, currency type, associated data, and the quantity of game items.
[0096] Through the above steps S310 to S320, the target item information template can be filtered from multiple item information templates according to the region where the game will be launched and the game trading method, and at least one tier of item information set can be obtained based on the target item information template.
[0097] In one example embodiment of this disclosure, the game name corresponding to the game can be obtained, and at least one tier of item information set can be obtained based on the target item information template and the game name. (Refer to...) Figure 6 As shown, obtaining a set of item information for at least one tier based on the target item information template and item identifier may include the following steps S610 to S620:
[0098] Step S610: Obtain the game name corresponding to the game;
[0099] In one example embodiment of this disclosure, the game name corresponding to the game can be obtained. Specifically, after receiving the access request initiated by the game through the above steps, the game name corresponding to the game can be obtained through the game access request. It should be noted that this disclosure does not impose any special limitations on the specific method for obtaining the game name corresponding to the game.
[0100] Step S620: Obtain at least one tier of item information set based on the target item information template and the game name.
[0101] In one example embodiment of this disclosure, after obtaining the game name corresponding to the game through the above steps, at least one tier of item information set can be obtained based on the target item information template and the game name. The item information set includes an item identifier corresponding to the game name. Specifically, the item identifier can be used to indicate the item to which the item information set refers. The item identifier in the item information set can be determined based on the item identifier template in the target item information template and the game name obtained through the above steps.
[0102] For example, if the item identifier template in the target item information template is gameid, and the game name obtained through the above steps is g0, then the item identifier template in the target item information template can be replaced with g0 to obtain the item information set.
[0103] It should be noted that this disclosure does not impose any special restrictions on the specific method of obtaining at least one tier of item information set based on the target item information template and the game name.
[0104] Through the above steps S610 to S620, the game name corresponding to the game can be obtained, and at least one set of item information for each tier can be obtained based on the target item information template and the game name.
[0105] In one example embodiment of this disclosure, the item information set also includes user transaction processing information. Specifically, the user transaction processing information is the transaction processing flow information of the item in the game, that is, after the item is launched in the game, after the player pays the recipient corresponding to the game transaction method, the interaction flow between the game client and the recipient corresponding to the game transaction method.
[0106] For example, the transaction process for items in the game is as follows: the player initiates a payment process, the payee corresponding to the game transaction method receives the payment from the player, the payee corresponding to the game transaction method sends a message to the game client that the player has paid, the game client receives the message that the player has paid, and the game client sends the corresponding item to the player.
[0107] Furthermore, user transaction processing information can be added to the item information set using custom fields.
[0108] It should be noted that this disclosure does not impose any special restrictions on the specific form of user transaction processing information.
[0109] In one example embodiment of this disclosure, after obtaining at least one tier of item information set using the target item information template and the game name, various information items in the item information set can be modified. For example, the item information set includes multiple pieces of information such as item identifier, item name, game transaction method, the region where the game will be launched, currency type, associated data, and the quantity of game items. For instance, if the item name generated based on the target item information template is "Item Name 1", it can be changed to "Item Name 2". Or, if the quantity of game items generated based on the target item information template is "Quantity 1", it can be changed to "Quantity 2". Similarly, if the associated data generated based on the target item information template is "Association Data 1", it can be changed to "Association Data 2". It should be noted that this disclosure does not impose any special limitations on the items to be modified or the content of the modifications.
[0110] In one example embodiment of this disclosure, the item information set at least one tier obtained based on the target item information template and the game name includes first associated data and second associated data. The currency type of the first associated data is a first currency type, and the currency type of the second associated data is a second currency type; the first currency type and the second currency type are different. Specifically, the first currency type is related to the region where the game will be launched.
[0111] For example, the item information set includes first-level related data in Australian dollars and second-level related data in Chinese yuan, which allows game developers to clearly understand the current pricing of items and adjust overseas prices in a timely manner.
[0112] In one exemplary embodiment of this disclosure, such as Figure 7 As shown, item information templates can be configured and uploaded to the trading access platform. The game initiates a trading access request to the trading access platform, filters the target item information templates based on the region where the game will be launched and the game's trading method in the trading access request, and obtains at least one set of item information for each tier based on the target item information templates.
[0113] In one embodiment of this disclosure, an information processing method can obtain at least one tier of item information set based on the game's launch region, game trading method, and preset rules. This item information set includes the quantity of game items corresponding to each tier and associated data. This method enables the rapid generation of item information sets based on the game's launch region and trading method, avoiding the need for game developers to configure corresponding game items for different games and trading methods individually. This reduces the manpower and resources consumed in configuring game items, thereby improving the efficiency of localization when launching games overseas.
[0114] It should be noted that the above figures are merely illustrative of the processes included in the method according to exemplary embodiments of this disclosure, and are not intended to be limiting. It is readily understood that the processes shown in the above figures do not indicate or limit the temporal order of these processes. Furthermore, it is readily understood that these processes may be executed synchronously or asynchronously, for example, in multiple modules.
[0115] Furthermore, in an exemplary embodiment of this disclosure, an information processing apparatus is also provided. (Refer to...) Figure 8 As shown, an information processing device 800 includes: an access request receiving module 810 and an information set generation module 820.
[0116] The access request receiving module is used to receive transaction access requests initiated by the game; the transaction access request includes the region where the game will be launched and the game's transaction method; the information set generation module is used to obtain at least one tier of item information set based on the region where the game will be launched, the game's transaction method, and preset rules; the item information set includes the quantity of game items corresponding to the tier and the associated data corresponding to the tier.
[0117] In one exemplary embodiment of this disclosure, based on the aforementioned scheme, the game transaction method includes at least one transaction tier. The device further includes an item information set of at least one tier, which is obtained according to the region where the game will be launched, the game transaction method, and preset rules. The device also includes an item information set generation unit, which is used to obtain an item information set of the same number of tiers as the transaction tiers, according to the region where the game will be launched, the game transaction method, and preset rules.
[0118] In one exemplary embodiment of this disclosure, based on the aforementioned scheme, the game transaction method includes a first transaction tier and a second transaction tier. The first transaction tier corresponds to a first preset rule, and the second transaction tier corresponds to a second preset rule. At least one tier of item information set is obtained based on the region where the game will be launched, the game transaction method, and the preset rules. The device further includes: a first item information set generation unit, used to obtain a first item information set based on the region where the game will be launched, the first transaction tier, and the first preset rule; and a second item information set generation unit, used to obtain a second item information set based on the region where the game will be launched, the second transaction tier, and the second preset rule; wherein the first preset rule and the second preset rule are different.
[0119] In an exemplary embodiment of this disclosure, based on the aforementioned scheme, after obtaining at least one tier of item information set according to the region where the game will be launched, the game trading method, and preset rules, the device further includes: a data adjustment operation response unit, used to adjust the quantity of game props corresponding to the tier and / or the associated data corresponding to the tier in response to a data adjustment operation on the item information set.
[0120] In an exemplary embodiment of this disclosure, based on the aforementioned scheme, the preset rule is an item information template, and at least one tier of item information set is obtained according to the region where the game will be launched, the game trading method, and the preset rule. The device further includes: a target item information template filtering unit, used to filter a target item information template from multiple item information templates according to the region where the game will be launched and the game trading method; and a third item information set generation unit, used to obtain at least one tier of item information set according to the target item information template.
[0121] In an exemplary embodiment of this disclosure, based on the aforementioned scheme, the item information template includes an item identifier, the game has a game name, and an item information set of at least one tier is obtained according to the target item information template. The device further includes: a game name acquisition unit, used to acquire the game name corresponding to the game; and a fourth item information set generation unit, used to obtain an item information set of at least one tier according to the target item information template and the game name; wherein, the item information set includes a game identifier corresponding to the game name.
[0122] In one exemplary embodiment of this disclosure, based on the foregoing scheme, the item information set also includes user transaction processing information.
[0123] Since the functional modules of the information processing apparatus in the example embodiments of this disclosure correspond to the steps of the example embodiments of the information processing method described above, for details not disclosed in the apparatus embodiments of this disclosure, please refer to the embodiments of the information processing method described above.
[0124] It should be noted that although several modules or units for the device used to perform actions have been mentioned in the detailed description above, this division is not mandatory. In fact, according to embodiments of this disclosure, the features and functions of two or more modules or units described above can be embodied in one module or unit. Conversely, the features and functions of one module or unit described above can be further divided and embodied by multiple modules or units.
[0125] Furthermore, in an exemplary embodiment of this disclosure, an electronic device capable of implementing the above-described information processing method is also provided.
[0126] Those skilled in the art will understand that various aspects of this disclosure can be implemented as a system, method, or program product. Therefore, various aspects of this disclosure can be embodied in the following forms: a completely hardware embodiment, a completely software embodiment (including firmware, microcode, etc.), or an embodiment combining hardware and software aspects, collectively referred to herein as a "circuit," "module," or "system."
[0127] The following reference Figure 9 To describe an electronic device 900 according to such an embodiment of the present disclosure. Figure 9 The electronic device 900 shown is merely an example and should not impose any limitation on the functionality and scope of use of the embodiments disclosed herein.
[0128] like Figure 9 As shown, the electronic device 900 is presented in the form of a general-purpose computing device. The components of the electronic device 900 may include, but are not limited to: at least one processing unit 910, at least one storage unit 920, a bus 930 connecting different system components (including storage unit 920 and processing unit 910), and a display unit 940.
[0129] The storage unit stores program code, which can be executed by the processing unit 910 to perform the steps described in the "Exemplary Methods" section of this specification according to various exemplary embodiments of this disclosure. For example, the processing unit 910 can perform actions such as... Figure 1Step S110 shown: Receive a transaction access request initiated by the game; wherein, the transaction access request includes the region where the game will be launched and the game transaction method; Step S120: Obtain at least one tier of item information set according to the region where the game will be launched, the game transaction method and preset rules.
[0130] For example, electronic devices can achieve such Figure 1 The steps shown.
[0131] Storage unit 920 may include readable media in the form of volatile storage units, such as random access memory (RAM) 921 and / or cache memory 922, and may further include read-only memory (ROM) 923.
[0132] The storage unit 920 may also include a program / utility 924 having a set (at least one) of program modules 925, including but not limited to: an operating system, one or more application programs, other program modules, and program data, each or some combination of these examples may include an implementation of a network environment.
[0133] Bus 930 can represent one or more of several types of bus structures, including a memory cell bus or memory cell controller, a peripheral bus, a graphics acceleration port, a processing unit, or a local bus using any of the various bus structures.
[0134] Electronic device 900 can also communicate with one or more external devices 970 (e.g., keyboard, pointing device, Bluetooth device, etc.), and with one or more devices that enable a user to interact with electronic device 900, and / or with any device that enables electronic device 900 to communicate with one or more other computing devices (e.g., router, modem, etc.). This communication can be performed via input / output (I / O) interface 950. Furthermore, electronic device 900 can also communicate with one or more networks (e.g., local area network (LAN), wide area network (WAN), and / or public networks, such as the Internet) via network adapter 960. As shown, network adapter 960 communicates with other modules of electronic device 900 via bus 930. It should be understood that, although not shown in the figures, other hardware and / or software modules can be used in conjunction with electronic device 900, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives, and data backup storage systems.
[0135] From the above description of the embodiments, those skilled in the art will readily understand that the exemplary embodiments described herein can be implemented by software or by combining software with necessary hardware. Therefore, the technical solutions according to the embodiments of this disclosure can be embodied in the form of a software product, which can be stored in a non-volatile storage medium (such as a CD-ROM, USB flash drive, external hard drive, etc.) or on a network, including several instructions to cause a computing device (such as a personal computer, server, terminal device, or network device, etc.) to execute the methods according to the embodiments of this disclosure.
[0136] In exemplary embodiments of this disclosure, a computer-readable storage medium is also provided, on which a program product capable of implementing the methods described above is stored. In some possible embodiments, various aspects of this disclosure may also be implemented as a program product including program code that, when the program product is run on a terminal device, causes the terminal device to perform the steps described in the "Exemplary Methods" section of this specification according to various exemplary embodiments of this disclosure.
[0137] Computer-readable signal media may include data signals propagated in baseband or as part of a carrier wave, carrying readable program code. Such propagated data signals may take various forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination thereof. A readable signal medium may also be any readable medium other than a readable storage medium, capable of sending, propagating, or transmitting programs for use by or in conjunction with an instruction execution system, apparatus, or device.
[0138] The program code contained on the readable medium may be transmitted using any suitable medium, including but not limited to wireless, wired, optical fiber, RF, etc., or any suitable combination thereof.
[0139] Program code for performing the operations of this disclosure can be written in any combination of one or more programming languages, including object-oriented programming languages such as Java and C++, and conventional procedural programming languages such as C or similar languages. The program code can execute entirely on the user's computing device, partially on the user's computing device, as a standalone software package, partially on the user's computing device and partially on a remote computing device, or entirely on a remote computing device or server. In cases involving remote computing devices, the remote computing devices can be connected to the user's computing device via any type of network, including a local area network (LAN) or a wide area network (WAN), or can be connected to an external computing device (e.g., via the Internet using an Internet service provider).
[0140] Furthermore, the above figures are merely illustrative of the processes included in the method according to exemplary embodiments of this disclosure and are not intended to be limiting. It is readily understood that the processes shown in the above figures do not indicate or limit the temporal order of these processes. Additionally, it is readily understood that these processes may be executed synchronously or asynchronously, for example, in multiple modules.
[0141] Other embodiments of this disclosure will readily occur to those skilled in the art upon consideration of the specification and practice of the invention disclosed herein. This application is intended to cover any variations, uses, or adaptations of this disclosure that follow the general principles of this disclosure and include common knowledge or customary techniques in the art not disclosed herein. The specification and embodiments are to be considered exemplary only, and the true scope and spirit of this disclosure are indicated by the claims.
Claims
1. An information processing method, characterized in that, The method includes: Receive a transaction access request initiated by the game; wherein, the transaction access request includes the region where the game will be launched and the game transaction method, the game transaction method represents the way to make money in the game, and the game transaction method includes a first transaction tier and a second transaction tier; Based on the region where the game will be launched, the game's trading method, and preset rules, at least one set of item information for each tier is obtained. The preset rules include the method for determining the set of item information. The first trading tier corresponds to a first preset rule, and the second trading tier corresponds to a second preset rule. The first preset rule and the second preset rule are different. The at least one tier of item information set is obtained based on the region where the game will be launched, the game's trading method, and preset rules, including: obtaining a first item information set based on the region where the game will be launched, a first trading tier, and a first preset rule; and obtaining a second item information set based on the region where the game will be launched, a second trading tier, and a second preset rule. When the preset rule is an item information template, obtaining at least one tier of item information set based on the region where the game will be launched, the game trading method, and the preset rule includes: filtering a target item information template from multiple item information templates based on the region where the game will be launched and the game trading method, so as to obtain the at least one tier of item information set based on the target item information template. The item information template includes item identifier, item name, associated data, game item quantity, and custom fields. The custom fields are used to indicate the region where the game will be launched and the game trading method. The item information set includes the number of game items corresponding to the tier and the associated data corresponding to the tier.
2. The method according to claim 1, characterized in that, The game trading method includes at least one trading tier, and a set of item information for at least one tier is obtained based on the region where the game will be launched, the game trading method, and preset rules, including: Based on the region where the game will be launched, the game's trading methods, and preset rules, a set of item information for the same number of tiers as the trading tier is obtained.
3. The method according to claim 1, characterized in that, After obtaining a set of item information for at least one tier based on the region where the game will be launched, the game's trading method, and preset rules, the method further includes: In response to a data adjustment operation on the item information set, the quantity of game items corresponding to the tier and / or the associated data corresponding to the tier are adjusted.
4. The method according to claim 1, characterized in that, The item information template includes an item identifier, the game has a game name, and obtaining at least one tier of item information set based on the target item information template includes: Get the game name corresponding to the game mentioned; Based on the target item information template and the game name, obtain at least one tier of item information set; The item information set includes the game identifier corresponding to the game name.
5. The method according to claim 1, characterized in that, The item information set also includes user transaction processing information.
6. An information processing device, characterized in that, The device includes: An access request receiving module is used to receive a transaction access request initiated by a game; wherein, the transaction access request includes the region where the game will be launched and the game transaction method, the game transaction method represents the way to make payments in the game, and the game transaction method includes a first transaction tier and a second transaction tier; The information set generation module is used to obtain at least one tier of item information set based on the region where the game will be launched, the game's trading method, and preset rules. The preset rules include a method for determining the item information set. The first trading tier corresponds to a first preset rule, and the second trading tier corresponds to a second preset rule. The first preset rule and the second preset rule are different. Obtaining at least one tier of item information set based on the region where the game will be launched, the game's trading method, and preset rules includes: obtaining a first item information set based on the region where the game will be launched, the first trading tier, and the first preset rule; and obtaining a second item information set based on the region where the game will be launched, the second trading tier, and the second preset rule. Information set; when the preset rule is an item information template, obtaining at least one tier of item information set based on the region where the game will be launched, the game trading method, and the preset rule includes: filtering target item information templates from multiple item information templates based on the region where the game will be launched and the game trading method, so as to obtain the at least one tier of item information set based on the target item information template. The item information template includes item identifier, item name, associated data, game item quantity, and custom fields. The custom fields are used to indicate the region where the game will be launched and the game trading method. The item information set includes the game item quantity corresponding to the tier and the associated data corresponding to the tier.
7. A computer-readable storage medium having a computer program stored thereon, characterized in that, When the program is executed by the processor, it implements the method as described in any one of claims 1 to 5.
8. An electronic device, characterized in that, include: One or more processors; as well as A memory for storing one or more programs, which, when executed by one or more processors, cause the one or more processors to implement the method as described in any one of claims 1 to 5.