Light-emitting indicator control method, light-emitting indicator, game control rocker and handle
By setting up indicator lights on the game joystick and controller, and using instruction data from the database server to demonstrate game operations, the problem of difficult correction of blind operation in traditional game devices is solved, and the accuracy of game operation and training effect are achieved.
Patent Information
- Application Number
- CN202210534139.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2022-05-17
- Publication Date
- 2026-01-02
- Estimated Expiration
- 2042-05-17
AI Technical Summary
Blind operation with traditional game joysticks and controllers can easily lead to habitual errors in gesture input commands, which are difficult to correct, especially in competitive games where it is difficult to achieve 360-degree precise operation.
By setting up indicator lights on the game joystick and controller, and using the game character command data stored on the database server, a complete demonstration operation template for the directional lights and button lights is output. The lighting sequence of the LED lights is controlled according to the template data to demonstrate and train game operations.
It improves the accuracy of game operation, allowing operators to clearly see the correctness of gesture input. Through training and demonstration using light sequences, operation errors can be corrected, achieving precise game input.
Smart Images

Figure CN114917576B_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The present application relates to the technical field of game equipment, and particularly relates to a light-emitting indicator lamp control method, a light-emitting indicator lamp, a game control rocker and a game handle. BACKGROUND
[0002] In the field of game external devices, a game rocker and a game handle are important game input devices. The traditional rocker and the game handle both have a rocker for controlling a direction and a cross direction key function. When the direction is operated, it is a blind operation, and it is easy to input an incorrect instruction. Meanwhile, the input steps of the previous operation cannot be seen, and it is difficult to correct the error, which is likely to cause habitual errors in gesture input instructions, resulting in failure in competitive games.
[0003] In some competitive games, the requirement for direction input is very high, and 360-degree accurate operation is required to complete the output instruction in the game, which increases the difficulty of blind operation. Since there is no output standard or demonstration process for reference direction, it is difficult to correct the gesture instruction.
[0004] For example, in some fighting games, the output instruction of the attack gesture is closely matched with the rocker direction and the key, and the requirement for the gesture is more accurate. At present, there is no platform to demonstrate the attack of all fighting games and each character in the game and train the gesture, so that beginners are difficult to experience the charm of the fighting game. SUMMARY
[0005] In order to solve the technical problems existing in the prior art, the main purpose of the present application is to provide a light-emitting indicator lamp control method, a light-emitting indicator lamp, a game control rocker and a game handle.
[0006] In a first aspect, the present application provides a light-emitting indicator lamp control method, comprising the following steps:
[0007] obtaining an input instruction of a game operation;
[0008] retrieving instruction data of a corresponding game character in a database server according to the obtained input instruction;
[0009] outputting a complete demonstration operation template data of a direction lamp and a key lamp according to the instruction data;
[0010] The LED lamp of the direction lamp and the key lamp receives the instruction data, and performs the light-on operation of the LED lamp according to the corresponding light-on sequence according to the demonstration operation template data.
[0011] As a further scheme of the present application, the input instruction is received by the direction control switch and the potentiometer.
[0012] As a further scheme of the present application, before the instruction data corresponding to the game character stored in the database server is called, the method further comprises:
[0013] The input instruction received by the direction control switch and the potentiometer is transmitted to the master integrated circuit and stored by the micro control unit.
[0014] As a further scheme of the present application, the database server responds when the input instruction received by the master integrated circuit is the execution demonstration operation signal.
[0015] As a further scheme of the present application, after the instruction data of the database server is called and the complete demonstration operation template data of the direction lamp and the key lamp is output, the micro control unit further sends an output instruction, and the LED lamp of the direction lamp and the key lamp receives the output instruction.
[0016] As a further scheme of the present application, the database server stores an operation demonstration template for executing a demonstration operation and provides the operation demonstration template to the master integrated circuit, and the execution demonstration operation instruction data in the operation demonstration template is obtained after the operation demonstration template is parsed by the master integrated circuit.
[0017] As a further scheme of the present application, the LED lamp of the direction lamp and the key lamp is a light-emitting unit on the console, and the light-emitting unit is divided into a key light-emitting unit and a handle light-emitting unit.
[0018] As a further scheme of the present application, the light-emitting operation of the LED lamp according to the demonstration operation template data according to the corresponding light-on sequence comprises: according to the control of the direction lamp and the key lamp recorded in the operation demonstration template, the corresponding light-on and light-off switching is performed in sequence, and the direction lamp and the key lamp are turned on in turn according to the control of the master integrated circuit, and the whole game skill release process is demonstrated; wherein, each subsequent lamp is turned on while the previous lamp is turned off.
[0019] In a second aspect, the present application provides a light-emitting indicator lamp, which is used to demonstrate the input sequence of game operation based on the light-emitting indicator lamp control method, and the light-emitting indicator lamp is an LED lamp bead arranged on a PCB, the LED lamp bead is covered with a plastic light guide piece, and the plastic light guide piece is made of acrylic light-transmitting material.
[0020] In a third aspect, the application provides a game control rocker, which comprises a rocker and a button for game operation, and a light-emitting indicator lamp is arranged on the rocker and the button, the rocker and the button are used to input instructions when operated, the database server executes a demonstration operation signal when the master control integrated circuit receives the input instructions, responds to the instruction data of the corresponding game character stored in the database server, and outputs complete demonstration operation template data of the direction lamp and the button lamp according to the instruction data; the LED lamp of the direction lamp and the button lamp receives the instruction data, and performs the light-on operation of the LED lamp according to the corresponding light-on sequence according to the demonstration operation template data, and the operation of the rocker or the button and the light-on operation of the LED lamp are alternately performed when the light-on operation is performed.
[0021] In a fourth aspect, the application provides a game control handle, which comprises a cross direction key and a handle rocker for game operation, and a light-emitting indicator lamp is arranged on the cross direction key and the handle rocker, the cross direction key and the handle rocker are used to input instructions when operated, the database server executes a demonstration operation signal when the master control integrated circuit receives the input instructions, responds to the instruction data of the corresponding game character stored in the database server, and outputs complete demonstration operation template data of the direction lamp and the button lamp according to the instruction data; the LED lamp of the direction lamp and the button lamp receives the instruction data, and performs the light-on operation of the LED lamp according to the corresponding light-on sequence according to the demonstration operation template data, and the operation of the cross direction key or the handle rocker and the light-on operation of the LED lamp are alternately performed when the light-on operation is performed.
[0022] Compared with the prior art, the application has the following beneficial effects:
[0023] The application provides a light-emitting indicator lamp control method, a light-emitting indicator lamp, a game control rocker and a handle, which are simple in structure and convenient to assemble, the corresponding indicator lamp and button lamp are turned on by the rocker, the cross direction key and the mushroom head potentiometer on the rocker and the handle in the manner of operation and rocking or pressing, the light sequence of the corresponding position is displayed on the rocker and the handle by the database server to call instructions, training and demonstration are performed, the operator can clearly see the correctness of the gesture input according to the direction lamp indication under the rocker and the handle, so that the game control reaches the accurate input instruction, the game character instruction data in the database server can be called, the input sequence of the move in the game is demonstrated in the manner of light, and the operation training and demonstration can be performed according to the light-on part.
[0024] These aspects or other aspects of the application will be more apparent in the following description of the embodiments. It should be understood that the above general description and the following detailed description are only exemplary and explanatory, and cannot limit the application. BRIEF DESCRIPTION OF DRAWINGS
[0025] In order to more clearly illustrate the technical solutions in the embodiments of the present application, the following will briefly introduce the drawings needed to be used in the embodiments or prior art description. Obviously, the drawings in the following description only show some embodiments of the present application. In the drawings:
[0026] Figure 1 a flow chart of a light emitting indicator lamp control method in an embodiment of the present application;
[0027] Figure 2 a schematic diagram of an operation process of a light emitting indicator lamp control method in an embodiment of the present application;
[0028] Figure 3 a structural schematic diagram of a game control joystick in an embodiment of the present application;
[0029] Figure 4 a structural schematic diagram of a game control handle in an embodiment of the present application.
[0030] The purposes, functional features and advantages of the present application will be further described with reference to the embodiments and the drawings. DETAILED DESCRIPTION
[0031] This part will describe the specific embodiments of the present application in detail, and the preferred embodiments of the present application are shown in the drawings. The drawings are used to supplement the description in the text part of the specification, so that people can intuitively and visually understand each technical feature and the overall technical solution of the present application. However, it cannot be understood as a limitation on the protection scope of the present application.
[0032] In the description of the present application, one or more is meant to be one or more, more than two is meant to be two or more, greater than, less than, more than, etc. are understood to not include the number, above, below, within, etc. are understood to include the number.
[0033] In the description of the present application, the continuous serial numbers of the method steps are for the convenience of examination and understanding. Combined with the overall technical solution of the present application and the logical relationship between the steps, adjusting the implementation order between the steps will not affect the technical effects achieved by the technical solution of the present application.
[0034] In the description of the present application, unless otherwise explicitly limited, the setting words should be understood in a broad sense, and the person skilled in the art can reasonably determine the specific meaning of the above words in the present application in combination with the specific content of the technical solution.
[0035] In the embodiments of the present application, a light-emitting indicator lamp control method, a light-emitting indicator lamp, a game control rocker and a handle are provided. The assembly method of the light-emitting indicator lamp control method can be applied to a game external device with a light-emitting indicator lamp. The game external device with a light-emitting indicator lamp can be a control device connected to a PC, a portable computer, a mobile terminal or the like having a display and processing function, and is of course not limited thereto.
[0036] As shown in FIGS. Figure 1 and Figure 2 The light-emitting indicator lamp control method comprises the following steps S10-S30:
[0037] Step S10, obtaining an input instruction of a game operation.
[0038] In the embodiments of the present application, the input instruction is received by a direction control switch and a potentiometer. The direction control switch and the potentiometer are arranged below the operable keys or the rocker of the game rocker or handle. The direction control switch and the potentiometer are triggered by the operation of the game rocker or handle to convert the action during the operation into the input instruction.
[0039] The input instruction received by the direction control switch and the potentiometer is transmitted to a master integrated circuit and stored by a micro control unit.
[0040] Step S20, retrieving instruction data of a corresponding game character in a database server according to the obtained input instruction; and outputting complete demonstration operation template data of a direction lamp and a key lamp according to the instruction data.
[0041] In the embodiments of the present application, the database server responds when the input instruction received by the master integrated circuit is a demonstration operation execution signal.
[0042] The database server stores operation demonstration templates for executing demonstration operations and provides the operation demonstration templates to the master integrated circuit. The master integrated circuit analyzes the operation demonstration templates to obtain the demonstration operation execution instruction data in the operation demonstration templates.
[0043] Step S30, the LED lamps of the direction lamp and the key lamp receive the instruction data and execute the light-on operation of the LED lamps according to the corresponding light-on sequence according to the demonstration operation template data.
[0044] In the embodiments of the present application, after the instruction data of the database server is retrieved and the complete demonstration operation template data of the direction lamp and the key lamp are output, the micro control unit is further used to send an output instruction. The LED lamps of the direction lamp and the key lamp receive the output instruction.
[0045] In some embodiments of the present application, the LED lights of the direction light and the button light are light-emitting units on the console, which are divided into button light-emitting units and handle light-emitting units.
[0046] In the embodiments of the present application, the light-on operation of the LED light according to the demonstration operation template data is performed according to the corresponding light-on sequence, which includes sequentially performing corresponding light-on and light-off switching according to the control direction light and the button light recorded in the operation demonstration template, and the control direction light and the button light are turned on in turn according to the control of the master integrated circuit to demonstrate the entire game skill release process; wherein each next light is turned on while the previous light is turned off.
[0047] In the embodiments of the present application, the input sequence of the game move can be demonstrated by light in the way of calling the game character instruction data in the database server, and operation training and demonstration can be performed by referring to the light-on part.
[0048] In the execution of the light-emitting indicator light control method, according to the direction light indication under the corresponding joystick and handle, the operator can clearly see the correctness of his gesture input, so as to achieve precise input instruction for game control. The input sequence of the game move can be demonstrated by light in the way of calling the game character instruction data in the database server, and operation training and demonstration can be performed by referring to the light-on part.
[0049] Specifically, in operation, according to the indicator light and button light under the corresponding joystick, direction cross key, mushroom head potentiometer, etc. on the joystick and handle, the light is turned on by operating shaking or pressing, the light sequence of the corresponding position is displayed on the joystick and handle by calling the instruction from the database server, and training and demonstration are performed, the light sequence is operated by shaking or pressing, the indicator light and the button light are turned on in turn, and the entire game operation or skill release process is demonstrated.
[0050] In some embodiments of the present application, the present application also provides a light-emitting indicator light for demonstrating the input sequence of game operation based on the above-mentioned light-emitting indicator light control method, the light-emitting indicator light is an LED lamp bead arranged on a PCB, the LED lamp bead is covered with a plastic light guide piece, and the plastic light guide piece is made of acrylic light-transmitting material.
[0051] When the light-emitting indicator light is turned on, the game character instruction data in the database server is called to demonstrate the input order of the game in the light-emitting mode, and the operation training and demonstration can be performed with reference to the light-emitting part. When the LED light bead is turned on, the light emitted by the LED light bead is displayed through the plastic light guide part. The plastic light guide part is arranged at the positions of the rocker, the direction cross key and the mushroom head potentiometer on the rocker and the handle. The rocker is operated to move towards the position where the LED light bead is turned on or the key at the position where the LED light bead is turned on is pressed according to the position where the LED light bead is turned on. When the corresponding key or the rocker is pressed according to the position where the LED light bead is turned on, the LED light bead corresponding to the current key or the rocker is turned off, the next LED light bead is turned on according to the game operation or the skill release requirement, and the next game operation is performed.
[0052] In some embodiments of the present application, referring to Figure 3 The present application also provides a game control rocker, which comprises a rocker 1 and a key 2 for game operation, and a light-emitting indicator light 3 arranged on the rocker 1 and the key 2 for light indication. The rocker 1 and the key 2 are used for inputting instructions when operated. When the input instructions are received by the master integrated circuit, the database server executes a demonstration operation signal, responds to the instruction data of the corresponding game character stored in the database server, and outputs complete demonstration operation template data of the direction light and the key light according to the instruction data. The LED light of the direction light and the key light receives the instruction data and performs the light-emitting operation of the LED light according to the corresponding light-emitting order according to the demonstration operation template data. When the light-emitting operation is performed, the operation of the rocker 1 and the key 2 and the light-emitting operation of the LED light are alternately performed.
[0053] In some embodiments of the present application, referring to Figure 4 The present application also provides a game control rocker, which comprises a rocker 1 and a key 2 for game operation, and a light-emitting indicator light 3 arranged on the rocker 1 and the key 2 for light indication. The rocker 1 and the key 2 are used for inputting instructions when operated. When the input instructions are received by the master integrated circuit, the database server executes a demonstration operation signal, responds to the instruction data of the corresponding game character stored in the database server, and outputs complete demonstration operation template data of the direction light and the key light according to the instruction data. The LED light of the direction light and the key light receives the instruction data and performs the light-emitting operation of the LED light according to the corresponding light-emitting order according to the demonstration operation template data. When the light-emitting operation is performed, the operation of the rocker 1 and the key 2 and the light-emitting operation of the LED light are alternately performed.
[0054] The application provides a light-emitting indicator lamp control method, a light-emitting indicator lamp, a game control rocker and a handle, which are simple in structure and convenient to assemble. The corresponding indicator lamps and key lamps are turned on by operating the rocker, the direction cross key and the mushroom head potentiometer on the rocker and the handle in the form of rocking or pressing. The database server calls instructions to display the light sequence of the corresponding position on the rocker and the handle, and training and demonstration are performed. The operator can clearly know the correctness of the gesture input through the direction indicator lamp under the rocker and the handle, so that the game control reaches the precise input instruction. The game character instruction data in the database server can be called, the input sequence of the move in the game is demonstrated in the form of light, and operation training and demonstration can be performed by referring to the lighted part.
[0055] The above is only the preferred embodiment of the application, and does not limit the patent scope of the application. Any equivalent structure or equivalent flow transformation obtained by using the content of the specification and drawings, or direct or indirect application in other related technical fields, is also included in the patent protection scope of the application.
Claims
1. A method of controlling a light-emitting indicator lamp, characterized by, The method comprises the following steps: acquiring input instructions of game operation; calling instruction data of corresponding game characters stored in a database server according to the acquired input instructions; outputting complete demonstration operation template data of direction lights and key lights according to the instruction data; LED lights of the direction lights and the key lights receive the instruction data and perform light-on operation of the LED lights according to corresponding light-on sequences based on the demonstration operation template data; Before calling the instruction data of corresponding game characters stored in the database server, the method further comprises the following steps: receiving input instructions through a direction control switch and a potentiometer, transmitting the input instructions received by the direction control switch and the potentiometer to a main control integrated circuit, and storing the input instructions through a micro control unit; after calling the instruction data of the database server and outputting the complete demonstration operation template data of the direction lights and the key lights, the micro control unit is further used to send output instructions, and the LED lights of the direction lights and the key lights receive the output instructions; wherein the database server stores operation demonstration templates for performing demonstration operations and is used to provide the operation demonstration templates to the main control integrated circuit, and the main control integrated circuit analyzes the operation demonstration templates to acquire execution demonstration operation instruction data in the operation demonstration templates; performing light-on operation of the LED lights according to corresponding light-on sequences based on the demonstration operation template data comprises: sequentially performing corresponding light-on and light-off switching of the control direction lights and the key lights according to the operation demonstration template, and sequentially turning on the direction lights and the key lights according to the control of the main control integrated circuit to demonstrate the entire game skill release process; wherein each subsequent light is on while the previous light is off.
2. The method of claim 1, wherein The database server responds when the main control integrated circuit receives an input instruction that is an execution demonstration operation signal.
3. A light emitting indicator, characterized in that The light-emitting indicator is used to demonstrate input sequences of game operation based on the light-emitting indicator control method in any one of claims 1-2, the light-emitting indicator is an LED lamp bead arranged on a PCB, the LED lamp bead is covered with a plastic light guide piece, and the plastic light guide piece is made of acrylic transparent material.
4. A game control joystick, characterized by The game control rocker comprises a rocker and a key for game operation, the rocker and the key are provided with the light-emitting indicator in claim 3 for light indication, the rocker and the key are used to input instructions when operated, the database server executes an execution demonstration operation signal when the main control integrated circuit receives an input instruction, responds to call instruction data of corresponding game characters stored in the database server, and outputs complete demonstration operation template data of direction lights and key lights according to the instruction data; the LED lights of the direction lights and the key lights receive the instruction data and perform light-on operation of the LED lights according to corresponding light-on sequences based on the demonstration operation template data, and the operation of the rocker or the key and the light-on operation of the LED lights are alternately performed during the light-on operation.
5. A game control handle characterized by, The game control handle comprises a cross direction key and a handle rocker for game operation, the cross direction key and the handle rocker are provided with the light-emitting indicating lamp as claimed in claim 3 for light indication, the cross direction key and the handle rocker are used for input instruction when operated, the database server executes demonstration operation signal when the input instruction is received by the master control integrated circuit, the instruction data corresponding to the game character stored in the database server are responded and called, the complete demonstration operation template data of the direction lamp and the key lamp are output according to the instruction data; the LED lamp of the direction lamp and the key lamp receives the instruction data, and executes the light operation of the LED lamp according to the corresponding light sequence based on the demonstration operation template data, the operation of the cross direction key or the handle rocker and the light operation of the LED lamp are alternately performed when the light operation is performed.
Citation Information
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