System and method for playing in-vehicle games with a gamepad, storage medium, and terminal

Controlling the steering of the car game through the gamepad, the tire wear caused by steering wheel operation is solved, improving operational fluency and enhancing the gaming experience.

CN115212560BActive Publication Date: 2025-08-01SHANGHAI PATEO ELECTRONIC EQUIPMENT MANUFACTURING CO LTD
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Patent Information

Application Number
CN202110423844.7
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-04-20
Publication Date
2025-08-01
Estimated Expiration
2041-04-20

AI Technical Summary

Technical Problem

In the prior art, when the vehicle steering wheel is operated as a game handle, tire wear is easily caused and the operation is poor.

Method used

The method of using a game controller to perform a car game game is controlled by obtaining the first action signal of the game controller, and a lifting device is arranged in the control slot of the steering wheel for easy operation, and a second action signal is obtained in combination with the sensor on the vehicle to adjust the game screen.

Benefits of technology

Avoid tire wear caused by direct operation of the steering wheel, improve operational fluency, and provide a more realistic gaming experience.

✦ Generated by Eureka AI based on patent content.

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    Figure CN115212560B_ABST
Patent Text Reader

Abstract

A system, method, storage medium, and terminal for playing in-vehicle games with a game controller, wherein the method includes: activating the game controller; obtaining a first motion signal when operating the game controller, the first motion signal being used to control the steering of the in-vehicle game; processing the first motion signal to obtain a first game control signal; and adjusting the screen of the in-vehicle game according to the first game control signal so that the screen of the in-vehicle game is adapted to the first motion signal. By operating the game controller to obtain a first motion signal, the first motion signal being used to control the steering of the in-vehicle game, it is possible to avoid wear of the tires caused by directly operating the steering wheel and improve the fluency of operation at the same time.
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Description

Technical Field

[0001] The present invention relates to the technical field of vehicles, and particularly to a system and method for playing in-vehicle games with a gamepad, a storage medium, and a terminal. Background Art

[0002] With the continuous development of autonomous driving and intelligence in automobiles, automobiles are no longer simply means of transportation, but have become people's mobile living spaces and entertainment spaces, etc. As a result, in-vehicle games that have emerged have become increasingly popular. In-vehicle games allow users to play games using the devices in the car, enriching the entertainment needs of drivers and passengers, but are limited to simple mini-games using the main control screen of the car.

[0003] However, in the prior art, when using the vehicle steering wheel as a gamepad for direction operation, it will cause friction between the tires and the ground, easily causing wear to the tires. Moreover, due to the large friction between the tires and the ground, the smoothness of operating the steering wheel will also be greatly reduced. Summary of the Invention

[0004] The technical problem solved by the present invention is to provide a system and method for playing in-vehicle games with a gamepad, a storage medium, and a terminal, which can avoid tire wear caused by directly operating the steering wheel and improve the smoothness of operation.

[0005] To solve the above problems, the present invention provides a method for playing in-vehicle games with a gamepad, including: activating the gamepad; obtaining a first motion signal when operating the gamepad, where the first motion signal is used to control the steering of the in-vehicle game; processing the first motion signal to obtain a first game control signal; and adjusting the screen of the in-vehicle game according to the first game control signal so that the screen of the in-vehicle game is adapted to the first motion signal.

[0006] Optionally, the gamepad is disposed in the steering wheel central control groove of the vehicle.

[0007] Optionally, it further includes: arranging a lifting device in the steering wheel central control groove, where the lifting device is connected to the gamepad and is used to control the rising and falling of the gamepad.

[0008] Optionally, the method for obtaining the first motion signal when operating the gamepad includes: obtaining the first motion signal by pressing a button on the gamepad.

[0009] Optionally, the method for obtaining the first motion signal when operating the gamepad includes: obtaining the first motion signal by rotating the gamepad.

[0010] Optionally, the method for obtaining the first motion signal by rotating the game handle includes: setting a direction angle sensor on the vehicle; obtaining the first motion signal through the direction angle sensor.

[0011] Optionally, it further includes: obtaining a second motion signal when operating the vehicle; processing the second motion signal to obtain a second game control signal; adjusting the screen of the in-vehicle game according to the second game control signal to make the screen of the in-vehicle game adapt to the second motion signal.

[0012] Optionally, the second motion signal includes: a signal for vehicle acceleration and a braking signal for vehicle braking.

[0013] Optionally, the method for obtaining the second motion signal includes: setting an acceleration pedal sensor and a brake pedal sensor on the vehicle; obtaining the signal for vehicle acceleration through the acceleration pedal sensor; obtaining the braking signal for braking through the brake pedal sensor.

[0014] Optionally, the method for processing the first motion signal to obtain a first game control signal includes: sending the first motion signal to a cloud signal processing module; processing the first motion signal through the cloud signal processing module to obtain the first game control signal; after obtaining the first game control signal, sending the first game control signal to the vehicle.

[0015] Correspondingly, the technical solution of the present invention also provides a system for in-vehicle games using a game handle, including: an activation module for activating the game handle; a first motion signal acquisition module for acquiring a first motion signal when operating the game handle, the first motion signal being used to control the steering of the in-vehicle game; a signal processing module for processing the first motion signal to obtain a first game control signal; an execution module for adjusting the screen of the in-vehicle game according to the first game control signal to make the screen of the in-vehicle game adapt to the first motion signal.

[0016] Optionally, the game handle is arranged in the steering wheel central control groove of the vehicle.

[0017] Optionally, it further includes: a lifting device arranged in the steering wheel central control groove, the lifting device being connected to the game handle and used to control the rising and falling of the game handle.

[0018] Optionally, the first motion signal acquisition module is a direction angle sensor arranged on the vehicle, and the first motion signal is obtained through the direction angle sensor.

[0019] Optionally, it further includes: a second action signal acquisition module, configured to acquire a second action signal when operating the vehicle; the signal processing module is further configured to: process the second action signal to obtain a second game control signal; the execution module is further configured to: adjust the screen of the in-vehicle game according to the second game control signal, so that the screen of the in-vehicle game adapts to the second action signal.

[0020] Optionally, the second action signal includes: a signal for vehicle acceleration and a braking signal for vehicle braking.

[0021] Optionally, the second action signal acquisition module includes: an acceleration pedal sensor and a brake pedal sensor disposed on the vehicle, configured to acquire the signal for vehicle acceleration through the acceleration pedal sensor and acquire the braking signal of the vehicle through the brake pedal sensor.

[0022] Optionally, the signal processing module includes: a vehicle-side signal sending module, configured to send the first action signal to a cloud signal processing module; a cloud signal processing module, configured to process the first action signal to obtain the first game control signal; a cloud signal sending module, configured to send the first game control signal to the vehicle.

[0023] Correspondingly, the present invention further provides a storage medium, on which computer instructions are stored, and when the computer instructions run, they execute the steps of any one of the above methods.

[0024] Correspondingly, the present invention further provides a terminal, including a memory and a processor, where computer instructions capable of running on the processor are stored on the memory, and when the processor runs the computer instructions, it executes the steps of any one of the above methods.

[0025] Compared with the prior art, the technical solution of the present invention has the following advantages:

[0026] In the method for in-vehicle games using a gamepad in the technical solution of the present invention, a first action signal is obtained by manipulating the gamepad, and the first action signal is used to control the steering of the in-vehicle game. This avoids tire wear caused by directly operating the steering wheel and can improve the fluency of operation.

[0027] Furthermore, it further includes: acquiring a second action signal when operating the vehicle. By operating the vehicle to acquire the second action signal, a more realistic game experience can be obtained.

[0028] In the system for playing in-vehicle games with a gamepad according to the technical solution of the present invention, a first motion signal is obtained by manipulating the gamepad, and the first motion signal is used to control the steering of the in-vehicle game. This avoids tire wear caused by directly operating the steering wheel and can improve the smoothness of operation at the same time.

[0029] Furthermore, it further includes: a second motion signal acquisition module for acquiring a second motion signal when operating the vehicle. By operating the vehicle to obtain the second motion signal, a more realistic gaming experience can be obtained. Description of the Drawings

[0030] Figure 1 is a schematic flowchart of the method for playing in-vehicle games with a gamepad in an embodiment of the present invention;

[0031] Figure 2 and Figure 3 is a schematic diagram of the installation structure of the gamepad in an embodiment of the present invention;

[0032] Figure 4 is a schematic diagram of the system structure for playing in-vehicle games with a gamepad in an embodiment of the present invention. Detailed Embodiments

[0033] To facilitate the understanding of the present invention, the present invention will be described more comprehensively below with reference to the relevant drawings. Typical embodiments of the present invention are shown in the drawings. However, the present invention can be implemented in many different forms and is not limited to the embodiments described herein. On the contrary, these embodiments are provided to make the disclosure of the present invention more thorough and comprehensive.

[0034] Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by those of ordinary skill in the technical field to which the present invention belongs. The terms used in the description of the present invention herein are only for the purpose of describing specific embodiments and are not intended to limit the present invention.

[0035] Figure 1 is a flowchart of a method for playing in-vehicle games with a gamepad according to an embodiment of the present invention.

[0036] Please refer to Figure 1 , the method for playing in-vehicle games with a gamepad described in this embodiment includes the following steps:

[0037] Step S101, activate the gamepad;

[0038] Step S102, obtain a first motion signal when operating the gamepad, and the first motion signal is used to control the steering of the in-vehicle game;

[0039] Step S103: Process the first action signal to obtain a first game control signal;

[0040] Step S104: Adjust the screen of the in-vehicle game according to the first game control signal so that the screen of the in-vehicle game adapts to the first action signal.

[0041] Please refer to Figure 2 and Figure 3 , in this embodiment, the game handle 10 is arranged in the steering wheel central control groove 11 of the vehicle.

[0042] In this embodiment, it further includes: an elevating device 12 is arranged in the steering wheel central control groove 11, and the elevating device 12 is connected to the game handle 10 for controlling the rising and falling of the game handle 10. When the game handle 10 needs to be used, the game handle 10 is raised to the outside of the steering wheel central control groove 11 through the elevating device 12, which is convenient for the user to operate; when the game handle 10 does not need to be used, the game handle 10 is lowered into the steering wheel central control groove 11 through the elevating device 12 to avoid affecting the normal operation of the user on the steering wheel.

[0043] In this embodiment, the elevating device 12 adopts an electric cylinder; in other embodiments, the elevating device can also adopt a hydraulic cylinder.

[0044] First, in the specific implementation process of step S101, activate the game handle 10 so that when the game handle 10 is operated, corresponding first action signals can be collected.

[0045] Secondly, in the specific implementation process of step S102, the method for obtaining the first action signal when the game handle 10 is operated includes: obtaining the first action signal by rotating the game handle 10.

[0046] In this embodiment, the method for obtaining the first action signal by rotating the game handle 10 includes: arranging a direction angle sensor (not shown) on the vehicle; obtaining the first action signal through the direction angle sensor.

[0047] In other embodiments, the method for obtaining the first action signal when the game handle is operated may further include: obtaining the first action signal by pressing a button on the game handle.

[0048] In this embodiment, the first action signal is obtained by manipulating the game handle 10, and the first action signal is used to control the steering of the in-vehicle game. It can avoid the wear of the tires caused by directly operating the steering wheel and improve the fluency of the operation at the same time.

[0049] In this embodiment, it further includes: obtaining a second action signal when operating the vehicle; processing the second action signal to obtain a second game control signal; and adjusting the screen of the in-vehicle game according to the second game control signal to make the screen of the in-vehicle game adapt to the second action signal. By operating the vehicle to obtain the second action signal, a more realistic gaming experience can be obtained.

[0050] In this embodiment, the second action signal includes: a signal for vehicle acceleration and a braking signal for vehicle braking.

[0051] In this embodiment, the method for obtaining the second action signal includes: arranging an acceleration pedal sensor and a brake pedal sensor (not shown) on the vehicle; obtaining the signal for vehicle acceleration through the acceleration pedal sensor; and obtaining the braking signal for braking through the brake pedal sensor.

[0052] Secondly, in the specific implementation process of step S103, the method for processing the first action signal to obtain the first game control signal includes: sending the first action signal to the cloud signal processing module; processing the first action signal through the cloud signal processing module to obtain the first game control signal; and after obtaining the first game control signal, sending the first game control signal to the vehicle.

[0053] In other embodiments, the method for processing the first action signal to obtain the first game control signal may further include: processing the first action signal through the vehicle local processing module to obtain the first game control signal.

[0054] Correspondingly, in the embodiments of the present invention, a system for in-vehicle games using a gamepad is also provided. Please refer to Figure 4 , including: an activation module 100 for activating the gamepad 10; a first action signal acquisition module 200 for acquiring a first action signal when operating the gamepad, where the first action signal is used to control the steering of the in-vehicle game; a signal processing module 300 for processing the first action signal to obtain a first game control signal; and an execution module 400 for adjusting the screen of the in-vehicle game according to the first game control signal to make the screen of the in-vehicle game adapt to the first action signal.

[0055] By manipulating the gamepad 10 to obtain the first action signal, the first action signal is used to control the steering of the in-vehicle game. It can avoid the wear of the tires caused by directly operating the steering wheel, and at the same time improve the fluency of the operation.

[0056] Please continue to refer toFigure 2 and Figure 3 In this embodiment, the game handle 10 is arranged in the steering wheel central control groove 11 of the vehicle.

[0057] In this embodiment, it further includes: a lifting device 12 arranged in the steering wheel central control groove 11, and the lifting device 12 is connected to the game handle 10 for controlling the ascending and descending of the game handle 10.

[0058] In this embodiment, the first action signal acquisition module 200 is a direction angle sensor arranged on the vehicle, and the first action signal is acquired through the direction angle sensor.

[0059] In this embodiment, it further includes: a second action signal acquisition module 500 for acquiring a second action signal when operating the vehicle; the signal processing module 300 is further configured to: process the second action signal to obtain a second game control signal; the execution module 400 is further configured to: adjust the screen of the in-vehicle game according to the second game control signal so that the screen of the in-vehicle game is adapted to the second action signal. By operating the vehicle to acquire the second action signal, a more realistic game experience can be obtained.

[0060] In this embodiment, the second action signal includes: a signal for vehicle acceleration and a braking signal for vehicle braking.

[0061] In this embodiment, the second action signal acquisition module 500 includes: an acceleration pedal sensor and a brake pedal sensor arranged on the vehicle, the signal for vehicle acceleration is acquired through the acceleration pedal sensor, and the braking signal for vehicle braking is acquired through the brake pedal sensor.

[0062] In this embodiment, the signal processing module 300 includes: a vehicle-end signal sending module 301 for sending the first action signal to the cloud signal processing module 302; the cloud signal processing module 302 for processing the first action signal to obtain the first game control signal; the cloud signal sending module 303 for sending the first game control signal to the vehicle.

[0063] Correspondingly, in an embodiment of the present invention, a storage medium is further provided, on which computer instructions are stored, and when the computer instructions run, the steps of the above-mentioned method are executed.

[0064] Correspondingly, in an embodiment of the present invention, a terminal is further provided, including a memory and a processor, computer instructions capable of running on the processor are stored on the memory, and when the processor runs the computer instructions, the steps of the above-mentioned method are executed.

[0065] Although the present invention is disclosed as above, the present invention is not limited thereto. Any person skilled in the art can make various changes and modifications without departing from the spirit and scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the scope defined by the claims.

Claims

1. A method for playing in-vehicle games with a gamepad, characterized in that: It includes: Activating the gamepad; the gamepad is set in the steering wheel central control slot of the vehicle; Obtaining a first motion signal when operating the gamepad, the first motion signal being used to control the steering of the in-vehicle game; Processing the first motion signal to obtain a first game control signal; Adjusting the screen of the in-vehicle game according to the first game control signal so that the screen of the in-vehicle game is adapted to the first motion signal; It further includes: Setting a lifting device in the steering wheel central control slot, the lifting device being connected to the gamepad and used to control the rising and falling of the gamepad; The method for obtaining the first motion signal when operating the gamepad includes: Obtaining the first motion signal by rotating the gamepad; The method for obtaining the first motion signal by rotating the gamepad includes: Setting a direction angle sensor on the vehicle; Obtaining the first motion signal through the direction angle sensor.

2. The method for playing in-vehicle games with a gamepad according to claim 1, wherein the method for obtaining the first motion signal when operating the gamepad includes: Obtaining the first motion signal by pressing a button on the gamepad.

3. The method for playing in-vehicle games with a gamepad according to claim 1, further includes: Obtaining a second motion signal when operating the vehicle; Processing the second motion signal to obtain a second game control signal; Adjusting the screen of the in-vehicle game according to the second game control signal so that the screen of the in-vehicle game is adapted to the second motion signal.

4. The method for playing in-vehicle games with a gamepad according to claim 3, wherein the second motion signal includes: A signal for vehicle acceleration and a braking signal for vehicle braking.

5. The method for playing in-vehicle games with a gamepad according to claim 4, wherein the method for obtaining the second motion signal includes: Setting an acceleration pedal sensor and a brake pedal sensor on the vehicle; Obtaining the signal for vehicle acceleration through the acceleration pedal sensor; Obtaining the braking signal for braking through the brake pedal sensor.

6. The method for playing in-vehicle games with a gamepad according to claim 1, wherein the method for processing the first motion signal to obtain a first game control signal includes: Sending the first motion signal to a cloud signal processing module; Processing the first motion signal through the cloud signal processing module to obtain the first game control signal; after obtaining the first game control signal, sending the first game control signal to the vehicle.

7. A system for playing in-vehicle games with a gamepad, characterized in that: It includes: An activation module for activating the gamepad; the gamepad is set in the steering wheel central control slot of the vehicle; A first motion signal acquisition module for acquiring a first motion signal when operating the gamepad, the first motion signal being used to control the steering of the in-vehicle game; A signal processing module, configured to process the first action signal to obtain a first game control signal; An execution module, configured to adjust the screen of the in-vehicle game according to the first game control signal, so that the screen of the in-vehicle game is adapted to the first action signal; It further includes: A lifting device disposed in the central control groove of the steering wheel, the lifting device is connected to the game handle, and is used to control the rising and falling of the game handle; The first action signal acquisition module is a direction angle sensor disposed on the vehicle, and the first action signal is acquired through the direction angle sensor; When the first action signal acquisition module acquires the first action signal during the operation of the game handle, it is used to acquire the first action signal by rotating the game handle.

8. The system for in-vehicle games with a game handle according to claim 7, further includes: A second action signal acquisition module, configured to acquire a second action signal during the operation of the vehicle; the signal processing module is further configured to: process the second action signal to obtain a second game control signal; the execution module is further configured to: adjust the screen of the in-vehicle game according to the second game control signal, so that the screen of the in-vehicle game is adapted to the second action signal.

9. The system for in-vehicle games with a game handle according to claim 8, wherein the second action signal includes: A signal for vehicle acceleration and a braking signal for vehicle braking.

10. The system for in-vehicle games with a game handle according to claim 9, wherein the second action signal acquisition module includes: An acceleration pedal sensor and a brake pedal sensor disposed on the vehicle, the signal for vehicle acceleration is acquired through the acceleration pedal sensor, and the braking signal for braking is acquired through the brake pedal sensor.

11. The system for in-vehicle games with a game handle according to claim 7, wherein the signal processing module includes: A vehicle-side signal sending module, configured to send the first action signal to a cloud signal processing module; A cloud signal processing module, configured to process the first action signal to obtain the first game control signal; A cloud signal sending module, configured to send the first game control signal to the vehicle.

12. A storage medium, on which computer instructions are stored, characterized in that When the computer instructions run, they execute the steps of the method according to any one of claims 1 to 6.

13. A terminal, including a memory and a processor, the memory stores computer instructions that can run on the processor, characterized in that When the processor runs the computer instructions, it executes the steps of the method according to any one of claims 1 to 6.

Citation Information

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