Organ control method and system

By introducing a mechanism control system consisting of trigger groups, actuators, and processors into the real-life escape room game, the problem of poor mechanism interactivity is solved, enhancing player immersion and game engagement.

CN115715882BActive Publication Date: 2026-02-13GUANGZHOU BOGUAN TELECOMM TECH LTD
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Patent Information

Application Number
CN202110977399.9
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-08-24
Publication Date
2026-02-13
Estimated Expiration
2041-08-24

AI Technical Summary

Technical Problem

The poor interactivity of mechanisms in real-life escape room games leads to low player immersion and low engagement.

Method used

The system employs a mechanism control system, which includes a trigger group, actuators, and a processor. When the trigger receives a signal, it sends trigger data. The processor determines the trigger conditions and sends control commands. The actuators execute preset actions, enhancing the interactivity between the mechanism and the player.

Benefits of technology

By enhancing the interaction between the mechanisms and players, the game increases user engagement in real-life escape room games and improves the gaming experience.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The embodiment of the application discloses a kind of machinery control method and system, the method includes: trigger sends trigger data to processor when receiving trigger signal;Processor determines whether the trigger data sent by trigger in trigger group meets the trigger condition of trigger group based on received trigger data;Processor sends corresponding target control instruction to at least one actuator when the result of judgment is yes;At least one actuator executes preset action according to received target control instruction.The trigger group includes multiple triggers, trigger, actuator is electrically connected with processor, and processor sends corresponding target control instruction to actuator according to the result of judgment after determining that the trigger data sent by trigger in trigger group meets the trigger condition of trigger group, and controls actuator according to target control instruction, in the scene of real person secret room, it can enhance the interactivity of machinery and player, and improve the user stickiness of real person secret room escape.
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Description

TECHNICAL FIELD

[0001] The present application relates to the technical field of intelligent control, in particular to a mechanism control method and system. BACKGROUND

[0002] The real-life escape room interactive game originated from the online escape room game, but it broke the limitations and shackles of computer games. The difference between the real-life escape room and the computer escape room game is that the players can experience the tense atmosphere in the escape room environment and the fun of interacting with NPCs, making the game more entertaining. The real-life escape room interactive game is to lock players in a closed room, which can derive different game themes due to different design ideas. Different game themes have different story backgrounds, for example, the game theme can be a movie theme, a treasure theme, a prison theme, a wilderness exploration theme, etc. Players can play their ideal roles in their favorite theme scenes, relying on careful eyesight, meticulous reasoning, strong physique and concerted cooperation to complete the task within the specified time and obtain rewards.

[0003] However, the interaction of the mechanisms set in most real-life escape rooms is poor, and the players have low immersion during the game, resulting in poor stickiness of the real-life escape room. SUMMARY

[0004] The embodiments of the present application provide a mechanism control method and system, which can enhance the interactivity of the mechanism and improve the stickiness of the real-life escape room.

[0005] The embodiments of the present application provide a mechanism control method applied to a mechanism control system, wherein the mechanism control system is arranged in a game scene of a closed space, and the mechanism control system comprises a trigger group, at least one actuator and a processor. The trigger group comprises a plurality of triggers, and the triggers and the actuator are electrically connected to the processor. The method comprises the following steps:

[0006] The trigger sends trigger data to the processor when receiving a trigger signal;

[0007] The processor determines whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data;

[0008] The processor sends a corresponding target control instruction to the at least one actuator when the determination result is yes;

[0009] The at least one actuator performs a preset action according to the received target control instruction.

[0010] This application embodiment also provides a mechanism control system applied in a closed space scenario. The mechanism control system is set in a game scenario within the closed space. The mechanism control system includes: a trigger group, at least one actuator, and a processor. The trigger group includes multiple triggers, and the triggers and the actuator are electrically connected to the processor. The method includes:

[0011] The trigger is used to send trigger data to the processor when a trigger signal is received;

[0012] The processor is used to determine, based on the received trigger data, whether the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group;

[0013] The processor is used to send a corresponding target control instruction to the at least one actuator when the determination result is yes;

[0014] The at least one actuator is used to perform a preset action according to the received target control command.

[0015] This application provides a mechanism control method and system. The trigger group includes multiple triggers. Both the triggers and the actuator are electrically connected to the processor. When the trigger receives a trigger signal, it sends trigger data to the processor. After determining that the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group, the processor sends a corresponding target control command to the actuator according to the determination result. The actuator is controlled according to the target control command. In the scenario of a real-life escape room, this can enhance the interaction between the mechanism and the player, and increase the user stickiness of the real-life escape room. Attached Figure Description

[0016] To more clearly illustrate the technical solutions in the embodiments of this application, the accompanying drawings used in the description of the embodiments will be briefly introduced below. Obviously, the accompanying drawings described below are only some embodiments of this application. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0017] Figure 1 This is a schematic diagram of the structure of the control system provided in the embodiments of this application;

[0018] Figure 2 This is a flowchart illustrating the mechanism control method provided in the embodiments of this application;

[0019] Figure 3 This is a flowchart illustrating another mechanism control method provided in an embodiment of this application;

[0020] Figure 4is a flowchart of another organ control method provided by an embodiment of the present application;

[0021] Figure 5 is a flowchart of another organ control method provided by an embodiment of the present application;

[0022] Figure 6a is a structural diagram of a chessboard organ provided by an embodiment of the present application;

[0023] Figure 6b is another structural diagram of a chessboard organ provided by an embodiment of the present application;

[0024] Figure 7 is a structural diagram of a balance organ provided by an embodiment of the present application;

[0025] Figure 8 is another structural diagram of a balance organ provided by an embodiment of the present application;

[0026] Figure 9 is another structural diagram of a typewriter organ provided by an embodiment of the present application;

[0027] Figure 10 is another structural diagram of a typewriter organ provided by an embodiment of the present application;

[0028] Figure 11 is another structural diagram of a typewriter organ provided by an embodiment of the present application;

[0029] Figure 12 is a use scene diagram of a typewriter organ provided by an embodiment of the present application;

[0030] Figure 13 is a structural diagram of a bookshelf organ provided by an embodiment of the present application;

[0031] Figure 14 is a structural diagram of a table lamp organ provided by an embodiment of the present application. DETAILED DESCRIPTION

[0032] The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application. Obviously, the described embodiments are only part of the embodiments of the present application, rather than all the embodiments of the present application. Based on the embodiments in the present application, all other embodiments obtained by those skilled in the art without creative work fall within the scope of protection of the present application.

[0033] The embodiments of the present application provide organ control methods and systems.

[0034] This mechanism control method is applied to a mechanism control system, which is set up in a closed-space game scene. The closed-space game scene can refer to a real-life escape room scenario, etc. The mechanism control system may include a trigger group, at least one actuator, and a processor. The trigger group includes multiple triggers. The triggers and actuators are electrically connected to the processor. The triggers send trigger data to the processor upon receiving a trigger signal. The processor determines whether the trigger data sent by the triggers in the trigger group meets the trigger conditions of the trigger group based on the received trigger data. If the determination result is yes, the processor sends a corresponding target control command to at least one actuator. The at least one actuator executes a preset action according to the received target control command. (See also...) Figure 1 The control system 10 may include a trigger group 100, an actuator 200, and a processor 300. The trigger group 100 and the actuator 200 are both electrically connected to the processor 300. The trigger group 100 consists of multiple triggers, thereby realizing data transmission between the trigger group 100, the processor 300, and the actuator 200.

[0035] In this embodiment, a mechanism control method applied to a mechanism control system is provided, such as... Figure 2 As shown, the specific process of this control method may include the following steps.

[0036] S110, when the trigger receives a trigger signal, it sends trigger data to the processor.

[0037] A trigger is used to sense a trigger signal. When the trigger senses a trigger signal, it can send trigger data to the processor. The trigger can be a sensor that, upon sensing the information being measured, transforms the sensed information into an electrical signal or other desired form of data (trigger data) according to a certain rule, and then sends this trigger data to the processor. The trigger data can be data generated by the trigger based on the trigger signal.

[0038] In one implementation, the trigger data can be pre-set fixed data, which is sent to the processor when the trigger receives a trigger signal.

[0039] In another implementation, the trigger data may include the time when the trigger receives the trigger signal and / or the identifier of the trigger that issued the trigger data. When the trigger receives the trigger signal, it sends the time when it received the trigger signal and its own identifier to the processor.

[0040] The trigger can also be a sensor, specifically, an integrated circuit (IC) sensor. The input device used with the IC sensor is an IC card. The IC card stores information via an integrated circuit in the card and communicates with the IC sensor using radio frequency technology. The IC sensor is taken as an example of a radio frequency reader. The radio frequency reader sends a set of fixed frequency electromagnetic waves to the IC card. The IC card has an LC series resonant circuit with the same frequency as the frequency of the electromagnetic waves sent by the radio frequency reader. The LC series resonant circuit resonates under the excitation of the electromagnetic waves, so that the capacitor has an electric charge. At the other end of the capacitor, a one-way conducting electronic pump is connected to send the charge in the capacitor to another capacitor for storage. When the accumulated charge reaches a certain value, the capacitor can provide operating voltage for other circuits as a power supply, and transmit the data in the IC card or accept the data of the IC sensor.

[0041] The IC sensor receives the IC card signal via RFID wireless radio frequency technology. After receiving the IC card signal, the IC sensor can read the data stored in the IC card to generate trigger data and send the trigger data to the processor.

[0042] In some embodiments, the trigger can also be a switch or a riddle machine. If the trigger is a riddle machine, the correct input of the riddle solution can trigger the trigger.

[0043] In step S120, the processor determines whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data.

[0044] In order to identify whether the data received by the processor meets the trigger condition of the trigger group, the step of "determining whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data" can include:

[0045] If the trigger data of the trigger in the trigger group is the trigger data of a preset specific trigger, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group.

[0046] For example, the trigger group is composed of a first trigger, a second trigger, and a third trigger, the first trigger is matched with a first sensor, the second trigger is matched with a second sensor, and the third trigger is matched with a third sensor; the preset specific trigger is the first trigger and the second trigger. Specifically, the following two cases can exist: if the trigger data of the trigger in the trigger group received includes the first trigger data generated by the first sensor triggering the first trigger and the second trigger data generated by the second sensor triggering the second trigger, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group. If the trigger data of the trigger in the trigger group received includes the first trigger data generated by the first sensor triggering the first trigger and the third trigger data generated by the third sensor triggering the third trigger, the trigger data sent by the trigger in the trigger group does not meet the trigger condition of the trigger group.

[0047] Further, the step of "determining whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data" can include:

[0048] If the trigger data of the trigger in the trigger group received is the trigger data of the preset specific trigger, and the data receiving order of the trigger data of the trigger in the trigger group received is the preset data receiving order, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group.

[0049] For example, the trigger group is composed of a first trigger, a second trigger, a third trigger, and a fourth trigger, the first trigger is matched with a first sensor, the second trigger is matched with a second sensor, the third trigger is matched with a third sensor, and the fourth trigger is matched with a fourth sensor; the preset specific trigger is the first trigger, the second trigger, and the fourth trigger, and the preset data receiving order is the fourth trigger data, the first trigger data, and the second trigger data in sequence. Specifically, the following two cases can exist: when the trigger data of the trigger in the trigger group received is the first trigger data generated by the first sensor triggering the first trigger, the second trigger data generated by the second sensor triggering the second trigger, and the fourth trigger data generated by the fourth sensor triggering the fourth trigger, it is determined that the data receiving order of the first trigger data, the second trigger data, and the fourth trigger data is received; if the data receiving order is the fourth trigger data, the second trigger data, and the first trigger data in sequence, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group. If the data receiving order is the first trigger data, the fourth trigger data, and the second trigger data in sequence, the trigger data sent by the trigger in the trigger group does not meet the trigger condition of the trigger group.

[0050] S130, when the result of the judgment is yes, the processor sends corresponding target control instructions to at least one actuator.

[0051] Specifically, the at least one actuator can include a first actuator and a second actuator. When the result of the judgment is yes, the processor sends corresponding target control instructions to the at least one actuator. The method can include:

[0052] When the result of the judgment is yes, the processor sends a first target control instruction to the first actuator and a second target control instruction to the second actuator, respectively.

[0053] The first actuator performs a preset action according to the received first target control instruction, and the second actuator performs a preset action according to the received second target control instruction.

[0054] The at least one actuator can include a first actuator, a second actuator, and a third actuator. The processor can send control instructions to the first actuator and the second actuator, or to the second actuator and the third actuator, or to the first actuator and the third actuator, or to the first actuator, the second actuator, and the third actuator. Specifically, the sending object of the control instructions of the processor can be changed by changing the program code of the processor according to actual needs, which is not limited here.

[0055] The first actuator, the second actuator, and the third actuator refer to three different devices, devices, or components, which can be electromagnetic locks, sound effect playing devices, electric push rods, etc. They can be set according to actual needs. Of course, the organ control system can also set other actuators according to needs, and the number of actuators is not limited to three.

[0056] The control instructions sent by the processor to the first actuator, the second actuator, and the third actuator are different to achieve different functions.

[0057] S140, the at least one actuator performs a preset action according to the received target control instruction.

[0058] The first actuator, the second actuator, and the third actuator can perform a preset action according to the received control instruction after receiving the control instruction sent by the processor.

[0059] In a specific embodiment, the first actuator can be an electromagnetic lock component, and the second actuator can be a sound effect playing device. The first actuator performs a preset action according to the received first target control instruction, and the second actuator performs a preset action according to the received second target control instruction. The method can include:

[0060] The electromagnetic lock assembly reaches a preset working state according to the received first target control instruction, and the sound effect playing device plays a first preset sound effect according to the received second target control instruction.

[0061] Further, the organ control system further comprises a sound effect trigger provided with a triggering component, and the sound effect trigger is electrically connected to the processor. After the step of "the sound effect playing device playing a first preset sound effect according to the received second target control instruction", the method further comprises the following steps.

[0062] When the triggering component is triggered, the sound effect trigger receives a sound effect triggering signal and sends sound effect triggering data to the processor.

[0063] The processor sends corresponding sound effect playing instructions to the sound effect playing device based on the received sound effect triggering data, wherein the sound effect playing instructions carry sound data corresponding to a second preset sound effect.

[0064] The sound effect playing device plays a second preset sound effect according to the received sound effect playing instructions.

[0065] The organ control method provided by the embodiment of the application, when the trigger receives a triggering signal, the trigger sends triggering data to the processor; the processor determines whether the triggering data sent by the trigger in the trigger group meets the triggering condition of the trigger group based on the received triggering data; the processor sends corresponding target control instructions to at least one actuator when the determination result is yes; and the at least one actuator performs a preset action according to the received target control instructions. The trigger group comprises a plurality of triggers, and the trigger and the actuator are electrically connected to the processor. After the processor determines that the triggering data sent by the trigger in the trigger group meets the triggering condition of the trigger group, the processor sends corresponding target control instructions to the actuator according to the determination result, and controls the actuator according to the target control instructions. In the scene of a real-life escape room, the interactivity between the organ and the player can be enhanced, the diversification demand of the real-life escape room can be met, and the user stickiness of the real-life escape room can be improved.

[0066] Please refer to Figure 3 , which shows the organ control method provided by another embodiment of the application. On the basis of the foregoing embodiment, the first actuator is an electromagnetic lock assembly, and the second actuator is a sound effect playing device. The method can comprise the following steps.

[0067] S210, when the trigger receives a triggering signal, the trigger sends triggering data to the processor.

[0068] S220, the processor determines whether the triggering data sent by the trigger in the trigger group meets the triggering condition of the trigger group based on the received triggering data.

[0069] S230, when the result of the judgment is yes, the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device.

[0070] S240, the electromagnetic lock assembly and the sound effect playing device perform preset actions according to the received control instructions.

[0071] In some embodiments, the electromagnetic lock assembly and the sound effect playing device can be integrated on a storage rack. Specifically, the mechanism control system further includes a storage plate and a support part of the storage plate, a recess is formed on one side surface of the support part, a pull-out piece is arranged in the recess, a trigger part is arranged in the pull-out piece, and the trigger part is provided with a sound effect trigger. The electromagnetic lock assembly includes a lock body and a suction plate, the lock body is arranged at the opening edge position of the recess, and the suction plate is arranged on the side of the pull-out piece close to the opening of the recess, so that the electromagnetic lock assembly controls the locking and unlocking of the pull-out piece and the recess. The electromagnetic lock assembly can adjust the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the pull-out piece and the recess are unlocked, and the pull-out piece can be separated from the recess. The sound effect playing device plays the first preset sound effect according to the received second target control instruction.

[0072] In a specific embodiment, the mechanism control system further includes a chessboard and a plurality of chess pieces, the chessboard is placed on the storage plate, and each trigger in the trigger group is arranged in the chessboard according to a preset position. The chess pieces are provided with sensors, which are used to send trigger signals to the triggers to trigger the triggers to generate trigger data when the triggers are within the sensing distance. When the triggers at the preset positions on the chessboard receive the trigger signals sent by the corresponding sensors, the triggers generate trigger data and send the corresponding trigger data to the processor.

[0073] In a specific embodiment, the mechanism control system further includes at least one weight measuring device and a plurality of game props provided with sensors. The weight measuring device is placed on the storage plate, and the weight measuring device includes a first tray and a second tray. The triggers in the trigger group are arranged in the first tray, and the second tray is placed with preset objects. When the triggers in the first tray receive the trigger signals sent by the sensors of the game props placed in the first tray, the triggers generate trigger data and send the corresponding trigger data to the processor.

[0074] Optionally, the control system also includes a typewriter body with a groove containing a game prop. A sound playback device is installed inside the typewriter body. The electromagnetic lock assembly includes a lock body and a suction plate. The lock body is located on the side of the groove furthest from the opening, and the suction plate is located on the side containing the game prop, allowing the electromagnetic lock assembly to fix the game prop in the groove or allow the game prop to detach from the groove. The typewriter body has a keyboard, with each key corresponding to a trigger. These triggers form a trigger group. Further, when a key is triggered, the corresponding trigger receives a sound effect trigger signal and sends sound effect trigger data to the processor. The processor, based on the received sound effect trigger data, sends a corresponding sound effect playback command to the sound playback device. This sound effect playback command carries sound data corresponding to a third preset sound effect. The sound effect playback device plays the third preset sound effect according to the received sound effect playback command.

[0075] Please see Figure 4 This paper illustrates a mechanism control method provided by another embodiment of the present application. Based on the foregoing embodiments, it focuses on describing a first actuator as a first electric push rod, a second actuator as a sound effect playback device, and a third actuator as a second electric push rod. The method may include the following steps.

[0076] S310, when the trigger receives a trigger signal, sends trigger data to the processor.

[0077] S320, the processor determines whether the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group based on the received trigger data.

[0078] S330: When the determination result is yes, the processor sends the corresponding target control command to the second electric actuator and the audio playback device.

[0079] S340, the second electric push rod and sound playback device execute preset actions according to the received control commands.

[0080] In some implementations, the electromagnetic lock assembly and the sound playback device can be integrated into a bookcase. Specifically, the mechanism control system also includes a bookcase and a desk lamp. The desk lamp is equipped with a first trigger button, which is equipped with a switch trigger electrically connected to the processor. The bookcase is provided with a first placement area, a second placement area, and a third placement area. The second placement area is provided with multiple game props and a set of triggers. The third placement area contains a sound trigger equipped with a second trigger button. Sliding rails are symmetrically distributed on both sides of the bookcase. The second placement area is provided with a first baffle, which is electrically connected to a first electric push rod and accommodated within the sliding rail. The third placement area is provided with a second baffle, which is electrically connected to a second electric push rod and accommodated within the sliding rail.

[0081] Further, before the step of "determining whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data", the method further comprises:

[0082] When the first trigger button is triggered, the switch trigger receives a switch trigger signal and sends corresponding trigger data to the processor;

[0083] The processor sends corresponding control instructions to the first electric push rod according to the trigger data corresponding to the first trigger button;

[0084] The first electric push rod receives the control instructions and moves the first baffle on the moving slide rail according to the control instructions to expose the game props and the trigger group located in the second placement area.

[0085] Optionally, the step of "the second electric push rod and the sound effect playing device performing preset actions according to the received control instructions" can include:

[0086] The second electric push rod moves the second baffle on the moving slide rail according to the received corresponding target control instructions to expose the sound effect trigger provided with the second trigger button in the third placement area. The sound effect playing device plays the first preset sound effect according to the received corresponding target control instructions.

[0087] According to the above description, the following examples will further illustrate the method for controlling the mechanism of the present application. Please refer to Figure 5 、 Figure 6a and Figure 6b , which show the method for controlling the mechanism provided by another embodiment of the present application. On the basis of the foregoing embodiments, the control process of the trigger being arranged in the chessboard and the inductor being arranged in the chess piece, the first actuator being the electromagnetic lock assembly, and the second actuator being the sound effect playing device is described in detail. The method can include the following steps.

[0088] S410, when the trigger receives a trigger signal, the trigger sends trigger data to the processor;

[0089] S420, the processor determines whether the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group based on the received trigger data. If the trigger data of the trigger in the trigger group is the trigger data of a preset specific trigger, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group;

[0090] S430, when the determination result is yes, the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device, respectively;

[0091] S440, the electromagnetic lock assembly and the sound playback device execute preset actions according to the received target control command.

[0092] In this embodiment, the first actuator is an electromagnetic lock assembly, and the second actuator is a sound effect playback device. The mechanism control system includes a chessboard 510 and multiple chess pieces 512. Each chess piece 512 is equipped with a sensor. The multiple chess pieces 512 are placed on a preset area of ​​the chessboard 510 to send a trigger signal to the trigger when they are within sensing distance of the trigger, thus triggering the trigger to generate trigger data. One side of the chessboard 510 has a chess piece placement area 511, which consists of multiple preset areas. A trigger group is set within the preset area, and each trigger in the trigger group is distributed according to a preset position below the corresponding preset area in the chess piece placement area 511, and can be hidden within the chessboard 510.

[0093] Furthermore, in this embodiment, the shelf is a table 520, the shelf board is a tabletop 522, and the mechanism control system also includes the tabletop 522 and a support part 521 of the tabletop 522. A groove 523 is provided on one side of the support part 521 of the tabletop 522. A pull-out member 524 is placed in the groove 523. A triggering component is provided in the pull-out member 524. The triggering component is provided with a sound effect trigger. The electromagnetic lock assembly includes a lock body and a suction plate. The lock body is located at the edge of the opening of the groove 523, and the suction plate is located on the side of the pull-out member 524 near the opening of the groove, so that the electromagnetic lock assembly controls the locking and unlocking of the pull-out member and the groove.

[0094] The trigger can be an IC sensor, and the sensor used in conjunction with the IC sensor can be an IC card. In some embodiments, the IC card can be embedded in the game piece, and the game piece includes the IC card. The game piece can include a game piece body and a bottom cover. The IC card is disposed inside the game piece body, and the bottom cover is installed at the bottom of the game piece body to ensure that the IC card is not exposed. Specifically, both the bottom cover and the game piece body are provided with screw holes, and the bottom cover is fixedly connected to the bottom of the game piece body by a nut.

[0095] In some implementations, the connection between the bottom cover and the main body of the chess piece can also be through a snap-fit ​​connection, which facilitates the maintenance or disassembly of the IC card. Specifically, the connection method between the bottom cover and the outer shell can be set according to actual needs, and no specific limitation is made here.

[0096] Based on the above structure, the specific steps of the mechanism control method provided in this application are as follows:

[0097] (1) In the embodiment of the present application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, the first trigger is arranged in a first preset area in the chessboard, the second trigger is arranged in a second preset area in the chessboard, and the third trigger is arranged in a third preset area in the chessboard; the first sensor is arranged in the first chess piece and matched with the first trigger, the second sensor is arranged in the second chess piece and matched with the second trigger, and the third sensor is arranged in the third chess piece and matched with the third trigger. When the game player places the corresponding chess pieces in the preset areas on the chessboard, the trigger arranged in the preset area detects that the corresponding sensor in the chess piece is within the sensing distance, the sensor sends a trigger signal to the trigger to trigger the trigger to generate trigger data, and the trigger sends the trigger data to the processor when receiving the trigger signal.

[0098] (2) Specifically, the preset specific trigger is the first trigger and the second trigger. If the trigger data of the trigger in the trigger group includes the first trigger data generated by the first sensor triggering the first trigger and the second trigger data generated by the second sensor triggering the second trigger, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device.

[0099] (3) The electromagnetic lock assembly adjusts the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the puller and the groove are unlocked, and the puller can be separated from the groove. At the same time, the sound effect playing device plays the first preset sound effect according to the received second target control instruction, and the first preset sound effect can be "Congratulations! Unlocking is successful", so as to prompt the game player that the puller and the groove have been successfully contacted and locked.

[0100] (4) After the sound effect playing device plays the first preset sound effect, the trigger part corresponding to the sound effect trigger arranged in the puller is activated; when the game player presses the trigger part, the sound effect trigger receives the sound effect trigger signal and sends the sound effect trigger data to the processor. The processor sends corresponding sound effect playing instructions to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instructions carry sound data corresponding to the second preset sound effect; the sound effect playing device plays the second preset sound effect according to the received sound effect playing instructions, and the second preset sound effect can be used to prompt the game player how to successfully unlock the game level.

[0101] Optionally, the embodiment of the present application provides another specific step of the mechanism control method as follows

[0102] (1) In the embodiment of the present application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, the first trigger is arranged in a first preset area in the chessboard, the second trigger is arranged in a second preset area in the chessboard, and the third trigger is arranged in a third preset area in the chessboard; the first sensor arranged in the first chess piece is matched with the first trigger, the second sensor arranged in the second chess piece is matched with the second trigger, and the third sensor arranged in the third chess piece is matched with the third trigger. When the game player places the corresponding chess pieces in the preset areas on the chessboard, the trigger arranged in the preset area detects that the corresponding sensor in the chess piece is within the sensing distance, the sensor sends a trigger signal to the trigger to trigger the trigger to generate trigger data, and the trigger sends the trigger data to the processor when receiving the trigger signal.

[0103] (2) Specifically, the preset specific triggers are the first trigger and the second trigger, and the preset data receiving sequence is the trigger data of the second trigger and the trigger data of the first trigger in turn. When the trigger data of the trigger in the trigger group includes the first trigger data generated by the first sensor triggering the first trigger and the second trigger data generated by the second sensor triggering the second trigger, the data receiving sequence of receiving the first trigger data and the second trigger data is determined; if the data receiving sequence is the second trigger data and the first trigger data in turn, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device.

[0104] (3) The electromagnetic lock assembly adjusts the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the puller and the groove are unlocked, and the puller can be separated from the groove. At the same time, the sound effect playing device plays the first preset sound effect according to the received second target control instruction, and the first preset sound effect can be "Congratulations! Unlocking is successful", so as to prompt the game player that the puller and the groove have been successfully contacted and locked.

[0105] (4) After the sound effect playing device plays the first preset sound effect, the sound effect trigger corresponding to the trigger part arranged in the puller is activated; when the game player presses the trigger part, the sound effect trigger receives the sound effect trigger signal and sends the sound effect trigger data to the processor. The processor sends corresponding sound effect playing instructions to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instructions carry sound data corresponding to the second preset sound effect; the sound effect playing device plays the second preset sound effect according to the received sound effect playing instructions, and the second preset sound effect can be used to prompt the game player how to successfully unlock the game level.

[0106] The organ control method provided in the embodiments of the present application can be composed of a chessboard and a table, a processor is connected with a trigger, a first actuator and a second actuator, when the trigger receives a trigger signal, the trigger sends trigger data to the processor, the processor sends a corresponding target control instruction to the actuator according to a judgment result after judging that the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and controls the first actuator and the second actuator according to the target control instruction, which can enhance the interactivity between the organ and the player and improve the user stickiness of the real-life escape room.

[0107] According to the above introduction, the organ control method of the present application will be further illustrated by examples as follows. Please refer to Figure 7 and Figure 8 together, which show the organ control method provided in another embodiment of the present application, and the specific implementation scene of the trigger arranged in the balance, the inductor arranged in the game prop, the first actuator being an electromagnetic lock assembly, and the second actuator being an audio playing device, and the specific structure is described as follows.

[0108] In this embodiment, the first actuator is an electromagnetic lock assembly, the second actuator is an audio playing device, and the weight measuring device is a balance 610. The organ control system comprises at least one balance 610 and a plurality of game props 630 provided with an inductor, the balance 610 comprises a first tray 612 and a second tray 611, the trigger in the trigger group is arranged in the first tray 612, and a preset object is placed on the second tray 611, which can be a weight 6111.

[0109] Further, the shelf in the embodiment of the present application is a cabinet 620, the cabinet is provided with a shelf plate 621, the drawer 624 is a drawer, the organ control system further comprises the shelf plate 621 and the support part 622 of the shelf plate 621, the support part 622 of the shelf plate 621 is provided with a groove 623 on one side, the drawer 624 is arranged in the groove 623, the trigger part is arranged in the drawer 624, and the trigger part is provided with an audio trigger; the electromagnetic lock assembly comprises a lock body and a suction plate, the lock body is arranged at the opening edge position of the groove 623, and the suction plate is arranged at the side of the drawer 624 close to the opening of the groove 623, so that the electromagnetic lock assembly controls the locking and unlocking of the drawer 624 and the groove 623.

[0110] The trigger can be an IC sensor, and the sensor matched with the IC sensor can be an IC card. In some embodiments, the IC card can be arranged in a game prop. The game prop can include a bottle body and a bottle cap, and the IC card is arranged inside the bottle body, and the bottle cap is mounted at the opening of the bottle body to prevent the IC card from leaking out. Specifically, screw holes are arranged on the bottle body and the bottle cap, and the bottle cap is fixedly connected to the opening of the bottle body by a nut. Specifically, the connection mode of the bottom cover and the shell can be set according to actual needs, which is not limited here.

[0111] Based on the above structure, the specific steps of the amusement machine control method provided by the embodiments of the present application are as follows:

[0112] (1) In the embodiments of the present application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, and the first trigger, the second trigger and the third trigger are arranged in the first tray; the first sensor matched with the first trigger is arranged in the first game prop, the second sensor matched with the second trigger is arranged in the second game prop, and the third sensor matched with the third trigger is arranged in the third game prop. When the game player places the corresponding game prop in the first tray of the balance, the trigger in the first tray generates trigger data after receiving the trigger signal sent by the sensor of the game prop placed in the first tray, and sends the corresponding trigger data to the processor.

[0113] (2) Specifically, the preset specific trigger is the first trigger and the second trigger. If the trigger data of the trigger in the trigger group includes the first trigger data generated by the first trigger triggered by the first sensor and the second trigger data generated by the second trigger triggered by the second sensor, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends the corresponding target control instruction to the electromagnetic lock assembly and the sound effect playing device.

[0114] (3) The electromagnetic lock assembly adjusts the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the drawer and the groove are unlocked, and the drawer can be separated from the groove. At the same time, the sound effect playing device plays the first preset sound effect according to the received second target control instruction, and the first preset sound effect can be "Congratulations! Unlocking is successful", so as to prompt the game player that the drawer and the groove have been successfully contacted and locked.

[0115] (4) After the sound effect playing device plays the first preset sound effect, the trigger corresponding to the trigger component arranged in the drawer is activated; when the game player presses the trigger component, the sound effect trigger receives the sound effect trigger signal and sends the sound effect trigger data to the processor. The processor sends the corresponding sound effect playing instruction to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instruction carries the sound data corresponding to the second preset sound effect; the sound effect playing device plays the second preset sound effect according to the received sound effect playing instruction, and the second preset sound effect can be used to prompt the game player how to successfully unlock the game level.

[0116] Optionally, the specific steps of another mechanical control method provided by the embodiment of the application are as follows

[0117] (1) In the embodiment of the application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, and the first trigger, the second trigger and the third trigger are arranged in the first tray; the first sensor arranged in the first game prop is used in conjunction with the first trigger, the second sensor arranged in the second game prop is used in conjunction with the second trigger, and the third sensor arranged in the third game prop is used in conjunction with the third trigger. When the game player places the corresponding game prop in the first tray of the balance, the trigger in the first tray generates the trigger data and sends the corresponding trigger data to the processor after receiving the trigger signal sent by the sensor of the game prop placed in the first tray.

[0118] (2) Specifically, the preset specific triggers are the first trigger and the second trigger, and the preset data receiving sequence is the second trigger trigger data and the first trigger trigger data in sequence. When the trigger data of the trigger in the trigger group includes the first trigger data generated by the first sensor triggering the first trigger and the second trigger data generated by the second sensor triggering the second trigger, the data receiving sequence of receiving the first trigger data and the second trigger data is determined; if the data receiving sequence is the second trigger data and the first trigger data in sequence, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends the corresponding target control instruction to the electromagnetic lock assembly and the sound effect playing device.

[0119] (3) The electromagnetic lock assembly adjusts the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the puller and the groove are unlocked, and the puller can be separated from the groove. At the same time, the sound effect playing device plays the first preset sound effect according to the received second target control instruction, and the first preset sound effect can be "Congratulations! You have successfully unlocked". The game player is prompted that the puller has been successfully contacted with the groove in the locked state.

[0120] (4) After the sound effect playback device plays the first preset sound effect, the sound effect trigger corresponding to the trigger component set in the pull-out part is activated; when the game player presses the trigger component, the sound effect trigger receives the sound effect trigger signal and sends sound effect trigger data to the processor. The processor sends the corresponding sound effect playback instruction to the sound effect playback device based on the received sound effect trigger data, wherein the sound effect playback instruction carries the sound data corresponding to the second preset sound effect; the sound effect playback device plays the second preset sound effect according to the received sound effect playback instruction, and the second preset sound effect can be used to prompt the game player on how to successfully unlock the game level.

[0121] Optionally, in one specific embodiment, the shelf is equipped with three balance scales. When the processor detects that the first tray of each of the three balance scales contains a target game item, and the target game item in each of the three first trays corresponds to a trigger set in the tray, the trigger data sent by the trigger in the trigger group satisfies the trigger condition of the trigger group. The processor then sends a corresponding target control command to the electromagnetic lock assembly and the sound effect playback device. Based on the received first target control command, the electromagnetic lock assembly changes its working state from locked to unlocked, so that the drawer is released from the groove and can detach from the groove. Simultaneously, the sound effect playback device plays a first preset sound effect based on the received second target control command. The first preset sound effect can be "Congratulations! Unlock successful," to indicate to the player that the drawer has successfully locked itself in contact with the groove. After the sound effect playback device plays the first preset sound effect, the sound effect trigger corresponding to the trigger component inside the drawer is activated. When the player presses the trigger component, the sound effect trigger receives a sound effect trigger signal and sends sound effect trigger data to the processor. The processor sends a corresponding sound effect playback command to the sound effect playback device based on the received sound effect trigger data. The sound effect playback command carries the sound data corresponding to the second preset sound effect. The sound effect playback device plays the second preset sound effect according to the received sound effect playback command. The second preset sound effect can be used to prompt the game player on how to successfully unlock the game level.

[0122] The mechanism control method provided in this application embodiment can be composed of a balance scale and a cabinet. The processor is connected to a trigger, a first actuator, and a second actuator respectively. When the trigger receives a trigger signal, it sends trigger data to the processor. After determining that the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group, the processor sends the corresponding target control command to the actuator according to the determination result. The first actuator and the second actuator are controlled according to the target control command. In the scenario of real-life escape room, the interaction between the mechanism and the player can be enhanced, and the user stickiness of real-life escape room can be improved.

[0123] Based on the above description, the following examples will further illustrate the agency control methods of this application. Please refer to them for further details.Figure 9 、 Figure 10 , and Figure 11 , shows the mechanism control method provided by another embodiment of the application, which is based on the above-mentioned embodiments and focuses on describing that the trigger is arranged in the typewriter, the first actuator is an electromagnetic lock assembly, and the second actuator is a sound effect playing device. The specific implementation scenario is described as follows.

[0124] In this embodiment, the first actuator is an electromagnetic lock assembly, the second actuator is a sound effect playing device, and the mechanism control system comprises a typewriter body 710, the typewriter body is provided with a recess 711, the recess 711 is internally provided with a game prop 712, and the interior of the typewriter body is provided with a sound effect playing device; the electromagnetic lock assembly 713 comprises a lock body and a suction plate, the lock body is arranged on the side of the recess 711 away from the opening, and the suction plate is arranged on one side of the game prop 712, so that the electromagnetic lock assembly 713 fixes the game prop 712 in the recess 711 or makes the game prop 712 detachable from the recess 711; the typewriter body 710 is provided with a keyboard 715, each key 7151 of the keyboard 715 is correspondingly provided with a trigger, the triggers of the keys 7151 form a trigger group, one side of the typewriter body is provided with a sound effect trigger key 714, and the sound effect trigger key 714 is provided with a sound effect trigger.

[0125] Please refer to Figure 12 , based on the above structure, the specific steps of the mechanism control method provided by the embodiment of the application are as follows:

[0126] (1) When it is detected that the key is triggered by the game player, the trigger corresponding to the key receives the sound effect trigger signal and sends the sound effect trigger data to the processor; the processor sends the corresponding sound effect playing instruction to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instruction carries the sound data corresponding to the third preset sound effect; and the sound effect playing device plays the third preset sound effect according to the received sound effect playing instruction. At the same time, the trigger corresponding to the key generates trigger data and sends the corresponding trigger data to the processor.

[0127] (2) Specifically, the preset specific triggers are the first trigger, the second trigger and the third trigger, and the preset data receiving sequence is the trigger data of the third trigger, the trigger data of the second trigger and the trigger data of the first trigger. If the trigger data of the trigger in the trigger group includes the first trigger data generated by the first trigger, the second trigger data generated by the second trigger, and the third trigger data generated by the third trigger, the data receiving sequence of the first trigger data, the second trigger data and the third trigger data is determined; if the data receiving sequence is the third trigger data, the second trigger data and the third trigger data in turn, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device. Then the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends corresponding target control instructions to the electromagnetic lock assembly and the sound effect playing device.

[0128] (3) The electromagnetic lock assembly adjusts the working state of the electromagnetic lock assembly from the locked state to the unlocked state according to the received corresponding first target control instruction, so that the game prop is unlocked from the groove, and the game prop can be separated from the groove. At the same time, the sound effect playing device plays the first preset sound effect according to the received second target control instruction, and the first preset sound effect can be "Congratulations! You have successfully unlocked it", so as to prompt the game player to have successfully contacted the drawer with the groove in the locked state.

[0129] (4) After the sound effect playing device plays the first preset sound effect, the sound effect trigger corresponding to the trigger part arranged in the drawer is activated; when the game player presses the trigger part, the sound effect trigger receives the sound effect trigger signal and sends the sound effect trigger data to the processor. The processor sends corresponding sound effect playing instructions to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instructions carry sound data corresponding to the second preset sound effect; the sound effect playing device plays the second preset sound effect according to the received sound effect playing instructions, and the second preset sound effect can be used to prompt the game player how to successfully unlock the game level.

[0130] The organ control method provided by the embodiment of the application, the organ can be a typewriter, the processor is connected with the trigger, the first actuator and the second actuator, when the trigger receives the trigger signal, the trigger data is sent to the processor, and the processor sends corresponding target control instructions to the actuators according to the judgment result after determining that the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and controls the first actuator and the second actuator according to the target control instructions. In the scene of real-life escape room, the interactivity between the organ and the player can be enhanced, and the user stickiness of real-life escape room can be improved.

[0131] According to the above description, the following examples will further illustrate the mechanism control method of the present application. Please refer to Figure 13 and Figure 14 The present application shows another embodiment of the mechanism control method, which is based on the previous embodiments and focuses on describing the trigger being arranged in the bookcase, the inductor being arranged in the game prop, the first actuator being the first electric push rod, the second actuator being the sound effect playing device, and the third actuator being the second electric push rod. The specific implementation scenario is described as follows.

[0132] In this embodiment, the first actuator is the first electric push rod, the second actuator is the sound effect playing device, and the third actuator is the second electric push rod. The mechanism control system includes a bookcase 810 and a table lamp 910, and the table lamp 910 is provided with a first trigger button 911, and the first trigger button 911 is provided with a switch trigger, which is electrically connected with the processor. The bookcase 810 is provided with a first placement area 811, a second placement area 812, and a third placement area 813; the second placement area 812 is provided with a plurality of game props 816 and a trigger group, and the game props 816 are correspondingly provided with inductors; the third placement area 813 is provided with a sound effect trigger with a second trigger button; the bookcase 810 is symmetrically distributed with moving slide rails on both sides, the second placement area 812 is correspondingly provided with a first baffle 814, the first baffle 814 is electrically connected with the first electric push rod and is accommodated in the moving slide rail; the third placement area 813 is correspondingly provided with a second baffle 815, the second baffle 815 is electrically connected with the second electric push rod and is accommodated in the moving slide rail.

[0133] Further, in order to eliminate the safety hazards caused to the game players when the baffles move, the first baffle is provided with a first grating sensor, and the second baffle is provided with a second grating sensor. When the electric push rod drives the baffles to move, the grating sensor starts to work to detect whether the distance between the game players and the baffles is within the preset distance. If the processor determines that the distance between the game players and the baffles is within the preset distance according to the distance data returned by the grating sensor, the processor sends corresponding control instructions to the first baffle or the second baffle to stop the first baffle or the second baffle from moving on the moving slide rail.

[0134] The trigger can be an IC inductor, and the inductor used with the IC inductor can be an IC card. In some embodiments, the IC card can be arranged in the game prop.

[0135] Based on the above structure, the present application provides a specific step of the mechanism control method as follows:

[0136] (1) When the first trigger button is triggered, the switch trigger receives a switch trigger signal and sends corresponding trigger data to the processor. The processor sends corresponding control instructions to the first electric push rod according to the trigger data corresponding to the first trigger button. The first electric push rod receives the control instructions and moves the first baffle on the moving slide rail according to the control instructions to expose the game props and trigger group located in the second placement area.

[0137] (2) In the embodiment of the application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, and the first trigger, the second trigger and the third trigger are arranged in the second placement area. The first inductor is used in conjunction with the first trigger, and the first inductor is arranged in the first game prop. The second inductor is used in conjunction with the second trigger, and the second inductor is arranged in the second game prop. The third inductor is used in conjunction with the third trigger, and the third inductor is arranged in the third game prop. When the game player places the corresponding game prop by setting the inductor in the second placement area, the trigger corresponding to the position where the inductor is set in the second placement area detects that the corresponding inductor in the game prop is within the sensing distance, the inductor sends a trigger signal to the trigger to trigger the trigger to generate trigger data, and the trigger sends the trigger data to the processor when receiving the trigger signal.

[0138] (3) Specifically, the preset specific triggers are the first trigger, the second trigger and the third trigger. If the trigger data of the trigger in the trigger group includes the first trigger data generated by the first trigger triggered by the first inductor, the second trigger data generated by the second trigger triggered by the second inductor, and the third trigger data generated by the third trigger triggered by the third inductor, the trigger data sent by the trigger in the trigger group meets the trigger condition of the trigger group, and the processor sends corresponding target control instructions to the second electric push rod and the sound effect playing device.

[0139] (4) The second electric push rod moves the second baffle on the moving slide rail according to the corresponding target control instructions received to expose the sound effect trigger with the second trigger button arranged in the third placement area. At the same time, the sound effect playing device plays the first preset sound effect according to the second target control instructions received, and the first preset sound effect can be "Congratulations! You have successfully unlocked", to prompt the game player to have successfully moved the second baffle away from the second placement area.

[0140] (5) After the sound effect playing device plays the first preset sound effect, the trigger part corresponding to the sound effect trigger arranged in the pull-out piece is activated; when the game player presses the trigger part, the sound effect trigger receives the sound effect trigger signal and sends the sound effect trigger data to the processor. The processor sends the corresponding sound effect playing instruction to the sound effect playing device based on the received sound effect trigger data, wherein the sound effect playing instruction carries the sound data corresponding to the second preset sound effect; the sound effect playing device plays the second preset sound effect according to the received sound effect playing instruction, and the second preset sound effect can be used to prompt the game player how to successfully unlock the game level.

[0141] Optionally, the specific steps of another mechanical control method provided by the embodiment of the application are as follows

[0142] (1) When the first trigger button is triggered, the switch trigger receives the switch trigger signal and sends the corresponding trigger data to the processor. The processor sends the corresponding control instruction to the first electric push rod according to the trigger data corresponding to the first trigger button. The first electric push rod receives the control instruction and pushes the first baffle to move on the moving slide rail according to the control instruction to expose the game props and the trigger group located in the second placement area.

[0143] (2) In the embodiment of the application, the trigger group can be composed of a first trigger, a second trigger and a third trigger, and the first trigger, the second trigger and the third trigger are arranged in the second placement area; the first inductor matched with the first trigger is arranged in the first game prop, the second inductor matched with the second trigger is arranged in the second game prop, and the third inductor matched with the third trigger is arranged in the third game prop. When the game player places the corresponding game prop by setting the inductor in the position of the second placement area, the trigger corresponding to the position where the inductor is arranged in the second placement area detects that the corresponding inductor in the game prop is in the sensing distance, the inductor sends the trigger signal to the trigger to trigger the trigger to generate the trigger data, and the trigger sends the trigger data to the processor when receiving the trigger signal.

[0144] (3) Specifically, the preset triggers are the first trigger, the second trigger, and the third trigger, and the preset data receiving order is the trigger data of the third trigger, the trigger data of the second trigger, and the trigger data of the first trigger. If the received trigger data of the triggers in the trigger group includes the first trigger data generated by the first sensor triggering the first trigger, the second trigger data generated by the second sensor triggering the second trigger, and the third trigger data generated by the third sensor triggering the third trigger, the data receiving order of the first trigger data, the second trigger data, and the third trigger data is determined; if the data receiving order is the third trigger data, the second trigger data, and the first trigger data, then the trigger data sent by the triggers in the trigger group satisfies the trigger conditions of the trigger group, and the processor sends the corresponding target control command to the second electric push rod and the sound effect playback device.

[0145] (4) The second electric push rod, according to the received corresponding target control command, pushes the second baffle to move on the sliding rail, thereby exposing the sound effect trigger located in the third placement area with the second trigger button. At the same time, the sound effect playback device plays the first preset sound effect according to the received second target control command. The first preset sound effect can be "Congratulations! Unlock successful", to prompt the game player that the second baffle has been successfully moved away from the second placement area.

[0146] (5) After the sound effect playback device plays the first preset sound effect, the sound effect trigger corresponding to the trigger component set in the pull-out part is activated; when the game player presses the trigger component, the sound effect trigger receives the sound effect trigger signal and sends sound effect trigger data to the processor. The processor sends the corresponding sound effect playback instruction to the sound effect playback device based on the received sound effect trigger data, wherein the sound effect playback instruction carries the sound data corresponding to the second preset sound effect; the sound effect playback device plays the second preset sound effect according to the received sound effect playback instruction, and the second preset sound effect can be used to prompt the game player on how to successfully unlock the game level.

[0147] The mechanism control method provided in this application embodiment can be composed of a table lamp and a bookcase. The processor is connected to a trigger, a first actuator, a second actuator, and a third actuator. When the trigger receives a trigger signal, it sends trigger data to the processor. After determining that the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group, the processor sends the corresponding target control command to the actuator according to the determination result. The second actuator and the third actuator are controlled according to the target control command. In the scenario of a real-life escape room, the interaction between the mechanism and the player can be enhanced, and the user stickiness of the real-life escape room can be improved.

[0148] In the above embodiments, the descriptions of each embodiment have different focuses. For parts not described in detail in a certain embodiment, please refer to the relevant descriptions in other embodiments.

[0149] Those skilled in the art can understand that all or part of the steps in the various methods of the above embodiments can be completed by instructions or by related hardware controlled by the instructions, which can be stored in a computer readable storage medium and loaded and executed by a processor.

[0150] The storage medium can include a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk, etc.

[0151] The above describes in detail the machine control method and machine control system provided by the embodiments of the present application. The principles and implementation manners of the present application are described by applying specific examples. The above embodiment descriptions are only used to help understand the method of the present application and its core idea. Meanwhile, for those skilled in the art, the specific implementation manners and application ranges will be changed according to the idea of the present application. In summary, the content of the specification should not be understood as a limitation of the present application.

Claims

1. A method for controlling an organ, characterized in that, An application is made to a mechanism control system, which is set in a closed game scene. The mechanism control system includes: a trigger group, at least one actuator, and a processor. The trigger group includes multiple triggers. The triggers and the actuator are electrically connected to the processor. The triggers are used in conjunction with sensors, which are installed inside the game props. The sensors are used to send a trigger signal to the triggers when they are within sensing distance, triggering the triggers to generate trigger data. The at least one actuator includes a first actuator and a second actuator. The first actuator and the second actuator are different. The target control commands received by the first actuator and the second actuator are used to achieve different functions. The method includes: When the trigger receives a trigger signal from the sensor, it sends trigger data to the processor. The processor determines, based on the received trigger data, whether the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group; When the determination result is yes, the processor sends a first target control instruction to the first executor and a second target control instruction to the second executor respectively. The first actuator performs a preset action according to the received first target control instruction, and the second actuator performs a preset action according to the received second target control instruction.

2. The method according to claim 1, characterized in that, The processor determines, based on the received trigger data, whether the trigger data sent by the triggers in the trigger group meets the trigger conditions of the trigger group, including: If the received trigger data from the trigger in the trigger group is the trigger data of a preset specific trigger, then the trigger data sent by the trigger in the trigger group satisfies the trigger condition of the trigger group.

3. The method according to claim 1, characterized in that, The processor determines, based on the received trigger data, whether the trigger data sent by the triggers in the trigger group meets the trigger conditions of the trigger group, including: If the received trigger data from the trigger in the trigger group is the trigger data of a preset specific trigger, and the data receiving order of the trigger data from the trigger in the trigger group is the preset data receiving order, then the trigger data sent by the trigger in the trigger group satisfies the trigger condition of the trigger group.

4. The method according to claim 3, characterized in that, The first actuator is an electromagnetic lock assembly, and the second actuator is an audio playback device; The first actuator executes a preset action according to the received first target control command, and the second actuator executes a preset action according to the received second target control command, including: The electromagnetic lock assembly reaches a preset working state according to the received first target control command, and the sound effect playback device plays a first preset sound effect according to the received second target control command.

5. The method according to claim 4, characterized in that, The control system further includes a sound effect trigger equipped with a triggering component, the sound effect trigger being electrically connected to the processor; After the sound effect playback device plays the first preset sound effect according to the received second target control command, it further includes: When the triggering component is triggered, the sound effect trigger receives the sound effect trigger signal and sends sound effect trigger data to the processor; The processor sends a corresponding sound effect playback instruction to the sound effect playback device based on the received sound effect trigger data, wherein the sound effect playback instruction carries sound data corresponding to the second preset sound effect; The sound effect playback device plays the second preset sound effect according to the received sound effect playback command.

6. The method according to claim 4, characterized in that, The control system further includes a shelf and a support for the shelf. A groove is provided on one side of the support, and a pull-out component is placed inside the groove. A triggering component is provided inside the pull-out component, and the triggering component is provided with a sound effect trigger. The electromagnetic lock assembly includes a lock body and a suction plate. The lock body is located at the edge of the opening of the groove, and the suction plate is located on the side of the pull-out component near the opening of the groove, so that the electromagnetic lock assembly controls the locking and unlocking of the pull-out component with the groove. The electromagnetic lock assembly reaches a preset state according to the received first target control command, including: According to the received first target control command, the electromagnetic lock assembly adjusts its working state from locked to unlocked, so that the pull-out member is released from the groove and can be disengaged from the groove.

7. The method according to claim 6, characterized in that, The mechanical control system also includes a chessboard and multiple chess pieces; the chessboard is placed on the shelf, and each trigger in the trigger group is arranged in a preset position on the chessboard. Each chess piece is equipped with a sensor, which is used to send a trigger signal to the trigger when it is within the sensing distance of the trigger to trigger the trigger to generate trigger data. When the trigger receives a trigger signal, it sends trigger data to the processor, including: After receiving a trigger signal from the corresponding sensor, the trigger at the preset position on the chessboard generates trigger data and sends the corresponding trigger data to the processor.

8. The method according to claim 6, characterized in that, The mechanical control system also includes at least one weighing device and multiple game props equipped with sensors; the weighing device is placed on the shelf, and the weighing device includes a first tray and a second tray, the first tray is equipped with a trigger in the trigger group, and the second tray is on a preset object. When the trigger receives a trigger signal, it sends trigger data to the processor, including: After receiving a trigger signal from a sensor that detects a game item placed in the first tray, the trigger in the first tray generates trigger data and sends the corresponding trigger data to the processor.

9. The method according to claim 4, characterized in that, The control system also includes a typewriter body with a groove for holding a game prop. The typewriter body also has a sound playback device inside. The electromagnetic lock assembly includes a lock body and a suction plate. The lock body is located on the side of the groove away from the opening, and the suction plate is located on the side of the game prop, so that the electromagnetic lock assembly can fix the game prop in the groove or allow the game prop to detach from the groove. The typewriter body is equipped with a keyboard, and each key on the keyboard is equipped with a corresponding trigger. The triggers of the keys form the trigger group. When the trigger receives a trigger signal, it sends trigger data to the processor, including: When the button is triggered, the trigger corresponding to the button receives the sound effect trigger signal and sends sound effect trigger data to the processor; The processor sends a corresponding sound effect playback instruction to the sound effect playback device based on the received sound effect trigger data, wherein the sound effect playback instruction carries sound data corresponding to a third preset sound effect. The sound effect playback device plays the third preset sound effect according to the received sound effect playback command.

10. The method according to claim 3, characterized in that, The at least one actuator further includes a third actuator, wherein the first actuator is a first electric push rod, the second actuator is a sound effect playback device, and the third actuator is a second electric push rod; The control system also includes a bookcase and a desk lamp. The desk lamp is equipped with a first trigger button, which is equipped with a switch trigger. The switch trigger is electrically connected to the processor. The bookcase is provided with a first placement area, a second placement area, and a third placement area; the second placement area is provided with multiple game props and the trigger group; the third placement area is provided with a sound effect trigger with a second trigger button; the bookcase has symmetrical sliding rails on both sides, the second placement area is provided with a first baffle, the first baffle is electrically connected to the first electric push rod and is housed in the sliding rail; the third placement area is provided with a second baffle, the second baffle is electrically connected to the second electric push rod and is housed in the sliding rail; Before the processor determines whether the trigger data sent by the triggers in the trigger group satisfies the trigger conditions of the trigger group based on the received trigger data, the method further includes: When the first trigger button is triggered, the switch trigger receives the switch trigger signal and sends the corresponding trigger data to the processor; The processor sends a corresponding control command to the first electric push rod based on the trigger data corresponding to the first trigger button. The first electric push rod receives the control command and pushes the first baffle to move on the movable slide rail according to the control command, so as to expose the game props and the trigger group located in the second placement area.

11. The method according to claim 10, characterized in that, The at least one actuator performs a preset action according to the received target control command, including: The second electric push rod pushes the second baffle to move on the movable slide rail according to the corresponding target control command received, so as to expose the sound effect trigger with the second trigger button located in the third placement area.

12. A mechanism control system, characterized in that, In a scenario applied to an enclosed space, the mechanism control system is set within the enclosed game scene. The mechanism control system includes: a trigger group, at least one actuator, and a processor. The trigger group includes multiple triggers. The triggers and actuators are electrically connected to the processor. Each trigger is used in conjunction with a sensor, which is located within the game prop. The sensor sends a trigger signal to the trigger when it is within sensing distance of the trigger, triggering the trigger to generate trigger data. The at least one actuator includes a first actuator and a second actuator. The first actuator and the second actuator are different. The target control commands received by the first actuator and the second actuator are used to achieve different functions, including: The trigger is used to send trigger data to the processor when it receives a trigger signal from the sensor; The processor is used to determine, based on the received trigger data, whether the trigger data sent by the trigger in the trigger group meets the trigger conditions of the trigger group; When the determination result is yes, the processor is used to send a first target control instruction to the first executor and a second target control instruction to the second executor respectively; The first actuator performs a preset action according to the received first target control instruction, and the second actuator performs a preset action according to the received second target control instruction.

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