虚拟对象的渲染方法、装置、电子设备及存储介质

By generating a model array and using an orthogonal virtual camera to capture textures and cache them to RT, the problem of low rendering efficiency of dynamic models in Impostor technology is solved, achieving efficient rendering and rich visual expression.

CN115830210BActive Publication Date: 2026-07-17NETEASE (HANGZHOU) NETWORK CO LTD

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
NETEASE (HANGZHOU) NETWORK CO LTD
Filing Date
2022-11-25
Publication Date
2026-07-17

AI Technical Summary

Technical Problem

Existing Impostor technology struggles to efficiently render dynamic changes in models within scenarios containing a large number of similar models, and the Instance approach places high demands on device performance.

Method used

By obtaining the Impostor model of the target object, generating a model array, using an orthogonal virtual camera to capture the model array to obtain textures, and caching them to the rendering target (RT), the number of cache accesses is reduced, and the dynamic changes of the model are supported.

Benefits of technology

It simplifies the model rendering control method, improves rendering performance, and enriches the visual presentation, making it especially suitable for scenes with a large number of similar models.

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Abstract

本公开提供了一种虚拟对象的渲染方法、装置、电子设备及存储介质,该方法包括:获取待处理视频帧中的目标对象当前动作对应的基础模型;生成基础模型对应的模型阵列;采用正交虚拟相机拍摄模型阵列,得到包含模型阵列中各个模型实例对应表现数据的贴图;将得到的贴图缓存至RT;当需要显示待处理视频帧时,根据RT中缓存的所述贴图对待处理视频帧进行渲染。采用本公开可以在简化虚拟对象渲染过程的同时支持模型动态变化的表现,从而缓解相关技术中存在的问题。
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