Rollable / bendable virtual 3D display
Through a flexible display and track system combined with eye tracker and sensor, a low-cost virtual 3D display is realized, solving the problem of insufficient cost and depth of field interaction of 3D holographic displays in the prior art, enhancing the user experience and suitable for a variety of driving conditions.
Patent Information
- Application Number
- CN202211084574.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Priority Date
- 2021-09-21
- Filing Date
- 2022-09-06
- Publication Date
- 2025-03-25
- Estimated Expiration
- 2042-09-06
AI Technical Summary
3D holographic displays in existing motor vehicles have shortcomings in cost and depth of field interaction, making it difficult to effectively provide direct context transmission of 3D displays.
With flexible displays and track systems, the display curls and bends, combining eye trackers and sensors to optimize 3D effects in real time based on occupants’ eye position and movement, and reconfigures themselves when selecting specific applications or driving conditions.
Achieving a low-cost virtual 3D display, providing connections to the real world, enhancing user experience, and suitable for manual, semi-automatic and fully autonomous driving.
Smart Images

Figure CN115841784B_ABST
Abstract
Description
Technical Field
[0001] The present disclosure relates to visual displays in motor vehicles. More particularly, the present disclosure relates to virtual 3D displays for motor vehicles. Background Art
[0002] Today, many motor vehicles include visual displays for purposes such as infotainment and navigation. Some of these displays are 2D displays that have limited direct contextual transmission to real-world space applications. Some solutions include 3D holographic displays. However, these displays are expensive to implement in motor vehicles and have poor interaction between the display and the surrounding environment, especially in terms of depth of field.
[0003] Therefore, while current motor vehicle displays achieve their intended purposes, a need remains for new and improved systems and methods for creating 3D displays. Summary of the invention
[0004] According to several aspects, a virtual 3D display for a motor vehicle includes a substrate and a flexible display on the substrate. The flexible display can be rolled and bent within a cabin of the motor vehicle.
[0005] In another aspect of the present disclosure, wherein when the display is unfolded or unfolded and bent, the display acts as a divider within the vehicle cabin.
[0006] In another aspect of the present disclosure, the display provides a street view to occupants in the vehicle cabin when the display is unfolded and bent.
[0007] In another aspect of the present disclosure, the display deploys as the display moves along the track toward the side of the car.
[0008] In another aspect of the present disclosure, the display moves along tracks toward the front and rear of the car.
[0009] In another aspect of the present disclosure, tracks are located on the floor and ceiling of the vehicle.
[0010] In another aspect of the present disclosure, the display further includes an eye tracker for determining the position and movement of the occupant's eyes.
[0011] In another aspect of the present disclosure, the eye tracker communicates with the onboard computer and graphics processing unit to continuously optimize the 3D effect based on the position and movement of the occupant's eyes.
[0012] In another aspect of the disclosure, a display creates one or more touch or gesture sensor locations.
[0013] In another aspect of the present disclosure, the display reconfigures itself.
[0014] In another aspect of the present disclosure, the display reconfigures itself when a particular vehicle application is selected, when certain driving conditions occur, or when the user chooses to do so.
[0015] According to several aspects, a virtual 3D display for a motor vehicle includes a substrate and a flexible display located on the substrate, wherein the flexible display is rollable and bendable. When the display is unfolded or unfolded and bent, the display acts as a partition in the vehicle cabin and provides a street view to the occupants in the vehicle cabin.
[0016] In another aspect of the present disclosure, the display deploys as the display moves along the track toward the sides of the vehicle, and the display bends as the display moves along the track toward the front and rear of the vehicle.
[0017] In another aspect of the present disclosure, tracks are located on the floor and ceiling of the vehicle.
[0018] In another aspect of the present disclosure, the display further includes an eye tracker for determining the position and movement of the occupant's eyes.
[0019] In another aspect of the present disclosure, the eye tracker communicates with the onboard computer and graphics processing unit to continuously optimize the 3D effect for the occupant for the occupant's viewing position.
[0020] In another aspect of the disclosure, a display creates one or more touch or gesture sensor locations.
[0021] In another aspect of the present disclosure, the display reconfigures itself when a particular vehicle application is selected, when certain driving conditions occur, or when the user chooses to do so.
[0022] According to several aspects, a virtual 3D display for a motor vehicle includes a substrate, a flexible display located on the substrate, and a sensor that enables interaction between a motor vehicle occupant and the virtual 3D display, wherein the flexible display is rollable and bendable. The display creates one or more touch or gesture sensor locations to detect a gesture of the occupant or detect a touch of the occupant.
[0023] In another aspect of the present disclosure, the display reconfigures itself when a particular vehicle application is selected, when certain driving conditions occur, or when the user chooses to do so.
[0024] Further areas of applicability will become apparent from the description provided herein.It should be understood that the description and specific examples are intended for purposes of illustration only and are not intended to limit the scope of the present disclosure. BRIEF DESCRIPTION OF THE DRAWINGS
[0025] The drawings described herein are for illustration purposes only and are not intended to limit the scope of the present disclosure in any way.
[0026] Figure 1A A rollable display according to an exemplary embodiment is shown;
[0027] Figure 1B shows an expanded Figure 1A The rollable display shown in ;
[0028] Figure 1C shows a fully expanded Figure 1A The rollable display shown;
[0029] Figure 1D shows an unfolded and bent Figure 1A The rollable display shown;
[0030] Figure 2A A fully extended and bent Figure 1A The rollable display shown;
[0031] Figure 2B and 2C According to an exemplary embodiment Figure 1A a side view of the rollable display shown;
[0032] Figure 3 shows a virtual 3D display with an eye tracker according to an exemplary embodiment;
[0033] Figure 4 FIG. 1 shows a diagram with various touch positions according to an exemplary embodiment. Figure 3 The virtual 3D display shown;
[0034] Figure 5 is a block diagram of components for a virtual 3D display according to an exemplary embodiment; and
[0035] Figure 6 is a block diagram of a process of utilizing a virtual 3D display according to an exemplary embodiment. DETAILED DESCRIPTION
[0036] The following description is merely exemplary in nature and is not intended to limit the present disclosure, application, or uses.
[0037] Reference now Figures 1A to 1D , shows a rollable display 100 that is initially wrapped around a pillar 101 located in a vehicle compartment 70. In some embodiments, when the display is wrapped around the pillar 101, the display is delaminated from the substrate. The vehicle compartment 70 also includes a set of seats 72, 74, 76, and 78 that provide seating for one or more occupants of the vehicle compartment 70. The display 100 is shown as arrows 110 and 112 ( Figure 1B) is deployed from the column 101 to produce two display panels 114 and 116 extending outwardly as shown by arrows 102, 104, 106 and 108. The displays 114 and 116 can be deployed manually or automatically. In various embodiments, the displays 114 and 116 slide along tracks in the ceiling and / or floor of the car 70 to provide a privacy screen for viewing by the occupants of the seats 72, 74, 76 and 78.
[0038] like Figure 1C As shown, a set of columns 102 are telescoped upward from the floor of the carriage 70 and are arranged as shown in FIG. Figure 1D As shown, posts 102 slide outwardly as indicated by arrow 102 to flex displays 114 and 116 .
[0039] Further references Figure 2A-2C In summary, if the space in a fully automated vehicle is divided by partitions, the virtual 3D display used as a partition in the cabin 70 provides privacy and street view. For example, the street view is collected using an external camera and then presented to the occupants in the cabin 70. The displays 114 and 116 are full-size (floor 132 to ceiling 130) in some embodiments, or reduced size in other embodiments. The partitions are flexible and rollable displays 114 and 116 that are unfolded when needed and retracted into the center column 101 when not needed. Tracks 134 and 136 for unfolding the displays 114 and 116 are integrated into the floor and / or ceiling of the cabin 70. Therefore, the column 102 slides in the tracks 134 and 136, while the column 140 slides outward toward the side of the cabin 70.
[0040] Reference now Figure 3 In some embodiments, the display 26 includes an eye tracker 190 so that the virtual volume display provides the viewer 40 with an appropriate viewpoint to optimize the 3D appearance. Specifically, the eye tracker 90 is used to determine the position and movement of the viewer's eyes. The graphic content is adjusted in real time by the graphics processing unit 192 and the onboard computer 194 to maintain the best virtual volume display effect.
[0041] In certain embodiments of the above arrangement, the 3D illusion is prioritized for different applications as the user makes various selections on the screen. After learning these behaviors through, for example, artificial intelligence, the applications that the user is likely to use are highlighted with the depth illusion. This implementation increases the user's user experience because the illusion appears to be more accessible to the user. Figure 4 As shown, the display 26 is able to create a virtual touch / gesture sensor at a location 196 a around the display 26 or another touch / gesture sensor at a location 196 b closer to the occupant 40 .
[0042] Now go to Figure 5 , a component diagram 200 for a virtual volumetric 3D display is shown. A set of system inputs 202 includes user behaviors 206 such as eye gaze 208, seat position 210, and gestures / touch 212. Off-vehicle inputs 214 include inputs such as GPS 216, Internet 218, cellular input 220, and OnStar 222. On-vehicle inputs include inputs from, for example, DMS / camera eye tracker 238, gestures / touch screen 240, applications 242, display curvature 244, external cameras 246, vehicle speed 248, vehicle steering 250, vehicle braking 252, V2X communications 254, and autonomous driving system 256.
[0043] The off-vehicle input 214 is communicated via a data communication network 224 and a data server 226. Information from the data server 226, the user behavior input 206, and the on-vehicle input 236 is processed by an on-vehicle processor and a graphics processing unit (GPU) 228. System outputs 204 from the on-vehicle processor and GPU 228 include, for example, an automatic display bending mechanism 230, multi-view display barrier switching 232, and optimized graphics 234 for 3D effects.
[0044] Reference now Figure 6 , a process 300 for implementing a virtual volumetric 3D display is shown. First, a user enters a vehicle 302 and selects an application 304. Then, the process 300 determines whether the selected application requires a virtual 3D effect in a decision step 306. If the determination is no, the process determines whether the driving environment requires a virtual 3D effect in a decision step 310. If the answer is no, the process flattens the display. If the determination is yes according to step 306 or 310, the process 300 bends the display in step 312.
[0045] Next, in decision step 322, process 300 determines whether the user's eye position has changed. If the determination is yes, the onboard processor determines new graphics in step 328, and the GPU delivers the new graphics to the display in step 326 for the user to view in step 320. In the event that the answer to decision step 322 is negative, decision step 324 determines whether the user interacts with the display. If the answer is negative, the process proceeds to step 320 for the user to view. If the answer is positive, the process proceeds to decision step 314 to determine whether the user has selected a different application. If the answer is negative, process 300 proceeds to step 328 to determine new graphics. If the answer is positive, the process proceeds to step 306 to determine whether the application requires a virtual 3D effect.
[0046] The virtual 3D display of the present disclosure provides several advantages, including low cost and providing a correlation between the 3D environment and the real world. Such a display can be used as an infotainment display, a warning / navigation instruction carrier, a situational awareness (SA) display, or a room divider. The display can be used in manual, semi-automatic, and fully automated driving to improve SA and user experience.
[0047] The description of the present disclosure is merely exemplary in nature, and variations that do not depart from the gist of the present disclosure are intended to fall within the scope of the present disclosure. Such variations should not be regarded as departing from the spirit and scope of the present disclosure.
Claims
1. A virtual 3D display for a motor vehicle, the display comprising: substrate; and a flexible display on the substrate, the flexible display being capable of curling and bending within a cabin of the motor vehicle; Wherein, as the display moves along the track toward the side of the carriage, the display unfolds; as the display moves along the track toward the front and rear of the carriage, the display bends; The tracks are located on the floor and ceiling of the carriage; When the display is unfolded or unfolded and bent, the display acts as a divider within the vehicle cabin.
2. The display according to claim 1, wherein: When the display is unfolded and bent, the display provides a street view to occupants in the vehicle cabin.
3. The display of claim 1 further comprising an eye tracker for determining the position and movement of the occupant's eyes.
4. The display according to claim 3, wherein: The eye tracker communicates with the onboard computer and graphics processing unit to continuously optimize the 3D effect based on the position and movement of the occupant's eyes.
5. The display according to claim 4, wherein: The display creates one or more touch or gesture sensor locations.
6. The display according to claim 1, wherein: The display reconfigures itself.
Citation Information
Patent Citations
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