Education transformation learning method and system based on prison management

By adopting a points management system in prisons, rewarding or deducting points based on the learning and entertainment behavior of prisoners, the problem of imbalance between learning and entertainment for prisoners is solved, and the effectiveness of education transformation and prison management efficiency is improved.

CN119295274AInactive Publication Date: 2025-01-10GUOJING DUXUE INFORMATION TECH (SHENZHEN) CO LTD
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Patent Information

Application Number
CN202411787414.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-06
Publication Date
2025-01-10
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

Inmates may invest too much energy in entertainment in prisons, resulting in an imbalance in learning and entertainment, affecting the effectiveness of education transformation.

Method used

A system based on points management is adopted to establish a learning resource library by obtaining the criminal situation and prison performance of prisoners, and reward points based on learning situations and deduct points from entertainment situations, and guide prisoners to focus on learning and entertainment as supplements.

Benefits of technology

Effectively mobilize the enthusiasm of prisoners to learn, increase enthusiasm for transformation, help prison administrators improve management efficiency, and balance the relationship between learning and entertainment.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention discloses an education transformation learning method and system based on prison management, and the method comprises the steps: obtaining the crime condition and prison performance of a prisoner before a handheld tablet computer is allocated to the prisoner, carrying out the evaluation of the prisoner, and carrying out the evaluation of the prisoner. Establishing a learning resource library and an accessible website according to the crime condition and the prison performance and evaluation condition so as to facilitate learning and entertainment of the prisoner; after the handheld tablet computer is allocated to the prisoner, the handheld tablet computer is associated to a management terminal, so that the management terminal manages the use condition of the handheld tablet computer; and rewarding points for the prisoners according to a preset point rewarding rule and the learning conditions of the prisoners, and deducting the points of the prisoners according to a preset point consumption rule and the entertainment conditions of the prisoners, so as to guide the prisoners through a point system, thereby achieving the purpose of taking learning as a main part and taking entertainment as an auxiliary part.
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Description

Technical Field

[0001] The present invention belongs to the field of intelligent education, and more specifically, relates to an education reform learning method and system based on prison management. Background Art

[0002] With the development of information technology, intelligent technology has gradually been applied to prison scenes to achieve unified management of prisoner education and transformation. According to the individual characteristics and features of prisoners, it can promote one-stop and standardized management of prison education. However, prisoners may devote too much energy to entertainment, resulting in an imbalance between learning and entertainment. How to manage prisoners' tablets, guide prisoners to actively learn, deepen ideological transformation, and improve their skills is an urgent problem to be solved. Summary of the invention

[0003] In view of the above defects or improvement needs of the prior art, the present invention provides an educational reform learning method and system based on prison management, the purpose of which is to establish a point management system, whereby prisoners gain points through learning and consume certain points through entertainment. The point system can mobilize the enthusiasm of prisoners to learn, improve their enthusiasm for reform, and facilitate prison managers to improve management efficiency, thereby solving the technical problem that prisoners may devote too much energy to entertainment, resulting in an imbalance between learning and entertainment.

[0004] To achieve the above object, according to one aspect of the present invention, there is provided an educational reform learning method based on prison management, comprising:

[0005] Before distributing the handheld tablet to the inmate, the criminal situation and prison performance of the inmate are obtained, and the inmate is evaluated, and a learning resource library and accessible websites are established based on the criminal situation, prison performance and evaluation results to facilitate the inmate's learning and entertainment;

[0006] After the handheld tablet is assigned to the inmate, the handheld tablet is associated with the management terminal so that the management terminal can manage the use of the handheld tablet;

[0007] Points are awarded to the inmates according to the preset point reward rules and their learning situation, and points are deducted from the inmates according to the preset point consumption rules and their entertainment situation, so as to guide the inmates through the point system and achieve the goal of focusing on learning and supplementing with entertainment.

[0008] Furthermore, associating the handheld tablet with the management terminal so that the management terminal can manage the use of the handheld tablet includes:

[0009] The management terminal sends a multicast message to the handheld tablet in the local area network, wherein the handheld tablet in the same local area network will subscribe to a multicast message after startup;

[0010] After receiving the multicast message, the handheld tablet sends an association message to the management terminal, wherein the association message includes the device code of the handheld tablet and the identity code of the prisoner to whom the handheld tablet belongs, so as to associate the handheld tablet with the management terminal.

[0011] Further, a baseline reward weight and a baseline consumption weight are pre-configured;

[0012] The points awarded to the inmates according to the preset points reward rules and the inmates' learning conditions, and the points deducted from the inmates according to the preset points consumption rules and the inmates' entertainment conditions include:

[0013] In the initial stage, the learning time of the inmate is obtained, the benchmark reward weight is multiplied by the learning time to obtain the learning points, and the learning points are accumulated on the basis of the current points; the entertainment time of the inmate is obtained, the benchmark consumption weight is multiplied by the entertainment time to obtain the entertainment points, and the entertainment points are subtracted from the current points;

[0014] After a preset time, the historical learning content of the prisoner is obtained, a plurality of test questions are obtained from a question bank according to the historical learning content, the plurality of test questions are integrated into a test set, the prisoner is tested according to the test set to obtain a test score; a score curve of the prisoner is obtained; and learning operations of the prisoner during the learning process are obtained;

[0015] The benchmark reward weight is adjusted according to the test score, the integral curve and the learning operation to obtain the target reward weight, and the benchmark consumption weight is adjusted according to the test score and the integral curve to obtain the target consumption weight, so as to calculate the learning points according to the target reward weight and calculate the entertainment points according to the target consumption weight.

[0016] Further, the adjusting the benchmark reward weight according to the test score, the integral curve and the learning operation to obtain the target reward weight, and adjusting the benchmark consumption weight according to the test score and the integral curve to obtain the target consumption weight include:

[0017] Determine a first adjustment weight according to the test score, if the test score falls within a good interval, the first adjustment weight is greater than 1; if the test score does not fall within a good interval, the first adjustment weight is less than 1;

[0018] Determine a second adjustment weight according to the integral curve, if the integral curve is in an upward trend as a whole, make the second adjustment weight greater than or equal to 1, and the greater the equivalent slope of the integral curve, the greater the second adjustment weight; if the integral curve is similar to a sine wave, make the second adjustment weight less than 1;

[0019] determining a third adjustment weight according to the learning operation, wherein if the learning operation includes at least one of a review operation and a note-taking operation, the third adjustment weight is greater than 1, otherwise it is less than 1;

[0020] Multiplying the baseline reward weight, the first adjustment weight, the second adjustment weight, and the third adjustment weight to obtain a target reward weight;

[0021] The target consumption weight is obtained by dividing the base consumption weight by the second adjustment weight.

[0022] Furthermore, the educational reform learning method based on prison management also includes:

[0023] The handheld tablet sends a points redemption message to the server, and the server feeds back redeemable learning resources to the handheld tablet according to preset points redemption rules.

[0024] Furthermore, the educational reform learning method based on prison management also includes:

[0025] The server sends an instruction to all handheld tablets, and the handheld tablets obtain the legal education content corresponding to the playback website according to the instruction, and the handheld tablets create a playback window, wherein the playback window is set to be non-clickable;

[0026] The handheld tablet plays the legal education content in the play window.

[0027] Furthermore, the educational reform learning method based on prison management also includes:

[0028] The server scans the wireless communication network in the current environment, obtains the channel loss of each channel occupied by each handheld tablet, and uses the handheld tablet corresponding to the channel with a channel loss less than or equal to a preset threshold as the main tablet, and uses the handheld tablet corresponding to the channel with a channel loss greater than the preset threshold as the synchronization tablet;

[0029] Dividing all handheld tablets into at least one cluster according to the location information of the handheld tablets, wherein each cluster includes a master tablet and at least one synchronization tablet;

[0030] The server sends a multicast instruction to all the master tablets and a synchronization instruction to all the synchronization tablets; the synchronization tablet creates a first communication link according to the synchronization instruction, and sends a first communication protocol and a first communication address to the server through the first communication link, and the server sends the first communication protocol and the first communication address to the master tablet of the same cluster so that the master tablet can create a second communication link, and sends the second communication protocol and the second communication address to the server through the second communication link, and the server then sends the second communication protocol and the second communication address to the synchronization tablet of the same cluster, so that the master tablet can establish a target communication link with the synchronization tablet under the same cluster;

[0031] The master tablet parses the multicast instruction to obtain the playback URL, plays the legal education content in the playback window, records the content it plays, and sends the recorded video to the synchronous tablet belonging to the same cluster through the target communication link, so that the synchronous tablet can play the legal education content in its playback window.

[0032] According to another aspect of the present invention, there is provided an education reform learning system based on prison management, the education reform learning system based on prison management being used to implement the education reform learning method based on prison management according to the first aspect, the education reform learning system based on prison management comprising a server, a management terminal and a plurality of handheld tablets; the server is respectively connected to the management terminal and the handheld tablet via a wireless network;

[0033] The management terminal is used to obtain the criminal situation and prison performance of the inmate, and to evaluate the inmate, and to establish a learning resource library and accessible websites based on the criminal situation, prison performance and evaluation results, so as to facilitate the inmate's learning and entertainment;

[0034] The handheld tablet is used to reward points to the inmate according to preset point reward rules and the inmate's learning situation, and is also used to deduct points from the inmate according to preset point consumption rules and the inmate's entertainment situation.

[0035] Furthermore, the educational reform and learning system based on prison management also includes a charging cabinet, and the handheld tablets are uniformly charged in the charging cabinet.

[0036] In general, the above technical solution conceived by the present invention has the following beneficial effects compared with the prior art: in order to balance the relationship between learning and entertainment of prisoners and to achieve encouragement and restraint on prisoners, the platform has established a points management system, where prisoners gain points through learning and consume certain points through entertainment. The points system can mobilize the enthusiasm of prisoners to learn, improve their enthusiasm for reform, and facilitate prison managers to improve management efficiency. BRIEF DESCRIPTION OF THE DRAWINGS

[0037] Figure 1 It is a flowchart of an educational reform learning method based on prison management provided by an embodiment of the present invention;

[0038] Figure 2a is a schematic diagram of an integral curve provided by an embodiment of the present invention;

[0039] Figure 2b is another schematic diagram of an integral curve provided by an embodiment of the present invention;

[0040] Figure 3 It is a structural diagram of an education reform learning system based on prison management provided by an embodiment of the present invention;

[0041] Figure 4 is a schematic diagram of an interface of a handheld tablet provided by an embodiment of the present invention;

[0042] Figure 5 This is a schematic diagram of another interface of a handheld tablet provided by an embodiment of the present invention. DETAILED DESCRIPTION

[0043] In order to make the purpose, technical solution and advantages of the present invention more clearly understood, the present invention is further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are only used to explain the present invention and are not intended to limit the present invention.

[0044] Unless the context requires otherwise, throughout the specification and claims, the term "including" is to be interpreted as open inclusion, that is, "including, but not limited to". In the description of the specification, the terms "one embodiment", "some embodiments", "exemplary embodiments", "examples", "specific examples" or "some examples" and the like are intended to indicate that specific features, structures, materials or characteristics associated with the embodiment or example are included in at least one embodiment or example of the present disclosure. The schematic representation of the above terms does not necessarily refer to the same embodiment or example. In addition, the specific features, structures, materials or characteristics may be included in any one or more embodiments or examples in any appropriate manner, that is, although they may be carried in the embodiments or examples of the above terms due to reasons such as the order and position of appearance, it is not limited to that they can be carried in combination by one embodiment or example.

[0045] In the description of the present invention, the terms "first" and "second" are used only for descriptive purposes, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of indicated technical features. Thus, the features defined as "first" and "second" may explicitly or implicitly include one or more of the features. In the description of the embodiments of the present disclosure, unless otherwise specified, the meaning of "multiple" is two or more. In addition, for example, the same type of nouns may be described as two independent individuals by adding "A" and "B" at the end. In this case, the corresponding features defined as "A" and "B" are only used to distinguish the same type of individuals for description purposes, and cannot be understood as indicating or implying relative importance or implicitly indicating the number of indicated technical features.

[0046] In the description of the present invention, the expression "A and / or B" (where A and B are used to formally represent specific characteristic contents) is involved, and the corresponding expressions include the following three combinations: only A, only B, and a combination of A and B.

[0047] As used herein, "about," "substantially," or "approximately" includes the stated value and an average value that is within an acceptable range of deviation from the particular value as determined by one of ordinary skill in the art taking into account the measurements in question and the errors associated with the measurement of the particular quantity (i.e., the limitations of the measurement system).

[0048] In addition, the technical features involved in the various embodiments of the present invention described below can be combined with each other as long as they do not conflict with each other.

[0049] See also Figure 1 This embodiment provides an educational reform learning method based on prison management, including:

[0050] Step 101: Before distributing handheld tablets to prisoners, obtain the prisoners' criminal circumstances and prison performance, and conduct assessments on the prisoners. A learning resource library and accessible websites are established based on the criminal circumstances, prison performance, and assessments to facilitate the prisoners' learning and entertainment.

[0051] Among them, the accessible URLs are determined based on the circumstances of the crime and the performance in prison. Those with better performance in prison can access relatively more accessible URLs.

[0052] The assessment includes psychological assessment, skill assessment and interest assessment, and the learning resource library is allocated according to the assessment results. The learning resource library includes psychological counseling courses, knowledge and skills courses, etc.

[0053] Step 102: After the handheld tablet is distributed to the inmate, the handheld tablet is associated with the management terminal so that the management terminal can manage the usage of the handheld tablet.

[0054] In order to facilitate the management of the handheld tablet, the handheld tablet needs to be associated with a management terminal so that the management terminal can monitor the usage of the handheld tablet.

[0055] In this implementation, it is also necessary to associate the device code of the handheld tablet (i.e., tablet SN) with the identity code of the prisoner. The association process is as follows:

[0056] 1. Before the handheld tablet is used: it belongs to the device file and the user file; 2. When the prisoner uses it for the first time: the tablet SN and the prisoner's identity code are automatically associated, without human intervention; 3. No longer in use: the tablet SN and the prisoner's identity code are automatically unassociated and released separately; 4. Use again: the tablet SN and the new prisoner's identity code are automatically associated (when the prisoner's identity code is transferred to another prison or released from prison), or the prisoner's identity code is automatically associated with the new tablet SN (when the handheld tablet is damaged or updated due to failure).

[0057] In one embodiment, the management terminal sends a multicast message to the handheld tablet in the local area network, wherein the handheld tablet in the same local area network will subscribe to a multicast message after startup; after receiving the multicast message, the handheld tablet sends an association message to the management terminal, wherein the association message includes the device code of the handheld tablet and the identity code of the prisoner to whom the handheld tablet belongs, so as to associate the handheld tablet with the management terminal. There is no need for manual association, and this method saves manpower and can also prevent unassociated handheld tablets from being brought into the prison. The device code of the handheld tablet can be a unique identification code of the handheld tablet, and the identity code of the prisoner can be the prisoner's ID number or prison number.

[0058] Step 103: Points are awarded to the inmate according to the preset point reward rules and the inmate's learning situation, and points are deducted from the inmate according to the preset point consumption rules and the inmate's entertainment situation, so as to guide the inmates through the point system and achieve the purpose of learning as the main part and entertainment as the auxiliary part.

[0059] In this embodiment, the points system is used to guide prisoners to use handheld tablets correctly, actively learn, deepen their ideological transformation, and improve their skills.

[0060] In one embodiment, a benchmark reward weight and a benchmark consumption weight are pre-configured; wherein, the benchmark reward weight and the benchmark consumption weight can both be 1, for example, watching a 1-minute learning video can obtain 1 point, and 1 minute of entertainment consumes 1 point. Alternatively, the benchmark reward weight can also be 1, and the benchmark consumption weight can both be 0.8, which can be determined according to the actual situation. After a period of data collection, the benchmark reward weight and the benchmark consumption weight are adjusted to achieve the purpose of higher reward weights and lower consumption weights for prisoners who mainly study, and lower reward weights and higher consumption weights for prisoners who mainly entertain, thereby guiding prisoners to focus on learning. In this embodiment, the weight adjustment can be performed on a monthly basis.

[0061] In one embodiment, the step of rewarding points to the inmate according to the preset point reward rules and the inmate's learning situation, and deducting points from the inmate according to the preset point consumption rules and the inmate's entertainment situation includes:

[0062] In the initial stage, the learning time of the prisoner is obtained, the benchmark reward weight is multiplied by the learning time to obtain learning points, and the learning points are accumulated on the basis of the current points; the entertainment time of the prisoner is obtained, the benchmark consumption weight is multiplied by the entertainment time to obtain entertainment points, and the entertainment points are subtracted from the current points; after a preset time, the historical learning content of the prisoner is obtained, a plurality of test questions are obtained from a question bank based on the historical learning content, the plurality of test questions are integrated into a test set, the prisoner is tested according to the test set to obtain a test score; the score curve of the prisoner is obtained; the learning operation of the prisoner in the learning process is obtained; the benchmark reward weight is adjusted according to the test score, the score curve and the learning operation to obtain the target reward weight, and the benchmark consumption weight is adjusted according to the test score and the score curve to obtain the target consumption weight, so as to calculate the learning points according to the target reward weight and the entertainment points according to the target consumption weight.

[0063] In one embodiment, the first adjustment weight is determined according to the test score. If the test score falls into a good interval, the first adjustment weight is greater than 1; if the test score does not fall into a good interval, the first adjustment weight is less than 1. A higher test score indicates good learning and the weight can be increased; otherwise, the weight can be decreased. The good interval is 80-100 points. In other embodiments, the intervals can be divided more finely, with each interval corresponding to 1 weight. Generally speaking, the weight should not be greater than 1.5.

[0064] In one embodiment, the second adjustment weight is determined according to the integral curve. If the integral curve shows an upward trend as a whole, the second adjustment weight is set to be greater than or equal to 1, and the greater the equivalent slope of the integral curve, the greater the second adjustment weight; if the integral curve is similar to a sine wave, it means that the user is entertained after having the points, which means that the user obtains entertainment opportunities through learning, and does not focus on learning. Then the second adjustment weight is set to be less than 1. A prompt is popped up on the handheld tablet. If the situation is still the same in the next cycle, the weight will continue to be lowered, and access to entertainment websites with high usage frequency will be restricted.

[0065] In one embodiment, Figure 2a For example, the integral curve shows an overall upward trend, making the second adjustment weight greater than or equal to 1. More specifically, the equivalent slope of the integral curve can be obtained. The larger the equivalent slope, the greater the proportion of learning time, and the corresponding second adjustment weight is larger. Specifically, the calculation starting point and the calculation end point can be connected to form an auxiliary line to obtain the slope of the auxiliary line.

[0066] In one embodiment, Figure 2b For example, the integral curve is similar to a sine wave, which means that after the points are accumulated, the user is entertained instead of focusing on learning, so the second adjustment weight is made less than 1.

[0067] In one embodiment, the third adjustment weight is determined according to the learning operation. If the learning operation includes at least one of a review operation and a note-taking operation, the third adjustment weight is greater than 1, otherwise it is less than 1. If at least one of the review operation and the note-taking operation exists, it means that the user is learning rather than hanging up. Then the weight is increased to compensate for the one-sidedness of the test score. Because the purpose of this learning system is not to make everyone's score higher, but to let everyone develop a learning habit and learn step by step, some people with relatively poor foundations need to be considered.

[0068] In one embodiment, the base reward weight, the first adjustment weight, the second adjustment weight and the third adjustment weight are multiplied to obtain the target reward weight; the base consumption weight is divided by the second adjustment weight to obtain the target consumption weight. That is, inmates with good learning effects and long learning time will obtain more points when studying for the same length of time; and consume relatively fewer points when entertaining for the same length of time. Another purpose of this points rule is to encourage more learning and appropriate entertainment, and the points obtained can be exchanged for paid learning resources.

[0069] In one embodiment, the educational reform learning method based on prison management further includes: the handheld tablet sends a points redemption message to the server, and the server feeds back redeemable learning resources to the handheld tablet according to preset points redemption rules.

[0070] In one embodiment, the specific implementation method of obtaining multiple test questions from the question bank based on the historical learning content is: analyzing the historical learning content to obtain the test objectives, segmenting the test objectives through a large language model to obtain multiple sub-words and the position information of each sub-word; obtaining the word vector corresponding to each sub-word from the word vector matrix, and obtaining the position vector corresponding to each position information from the position vector matrix; combining the word vector and the position vector to form a vector representation of each sub-word, and searching the question bank for the test question corresponding to the vector representation according to the vector representation.

[0071] In this embodiment, in order to avoid idling to obtain bonus points, it is necessary to adaptively adjust the point reward weight and consumption weight according to the learning situation, test situation and point consumption situation, so as to achieve the purpose of learning as the main and entertainment as the auxiliary.

[0072] In one embodiment, in order to better guide the inmates to learn, the inmates can also obtain related files based on the videos they are currently watching and their learning operations, so that they can learn better. The learning operations include but are not limited to pause, fast forward, rewind, adjust speed, etc.

[0073] In one embodiment, if it is detected that the prisoner repeatedly watches a certain video clip, the prisoner may have doubts about the video clip.

[0074] In one embodiment, the associated file may be a video file, a document file, or a presentation file, etc., and there may be multiple associated files. When there are multiple associated files, they are displayed in a list format, and the associated files may be sorted specifically according to the depth of the explanation. The more superficial the explanation, the closer it is to the front, which is suitable for entry-level prisoners; the more in-depth the explanation, the closer it is to the back, which is suitable for prisoners with a certain foundation. The reason for this sorting is to facilitate prisoners to understand the corresponding knowledge points step by step to avoid difficulty in learning. Prisoners can selectively learn associated files according to their own circumstances.

[0075] In one embodiment, if it is detected that the prisoner has repeatedly rolled back from the current playback node to a certain played node that has already been played, the knowledge points covered between the played node and the current playback node are obtained, and the obtained knowledge points are used as questionable knowledge points.

[0076] At least one associated file corresponding to the questionable knowledge point is obtained, and an associated window is popped up, and the at least one associated file is displayed in a list form in the associated playback, so that the inmate can choose whether to learn the at least one associated file according to his own learning situation, wherein the associated window can be moved and does not cover the target video file being played.

[0077] In one embodiment, the associated window can be a window established based on the electron framework, on which the associated file can be displayed or played, and the associated window can respond to mouse clicks, drags, and other actions. Among them, electron (formerly Atom Shell) is a cross-platform desktop application development tool developed by GitHub, which supports the development of desktop applications using Web technologies. It allows the use of Node.js and Chromium to complete the development of desktop applications, and has been used by multiple open source Web applications for front-end and back-end development. Electron is equivalent to a browser shell, which can embed web page programs into the shell and package web pages into a program running on the desktop, which is generally referred to as software.

[0078] In one embodiment, a video segment between the played node and the currently played node is obtained, and the video segment is parsed to obtain knowledge points covered by the video segment.

[0079] In one embodiment, for video files, the video files may be analyzed and sorted in advance to establish an association relationship between time periods and knowledge points. The time periods corresponding to the played nodes and the currently played nodes are obtained, and the corresponding knowledge points are determined according to the obtained time periods and the association relationship.

[0080] In one embodiment, if the associated file is a video file, the inmate can choose whether to play the corresponding video file to understand the questionable knowledge point. If the associated file is a document file, the inmate can choose whether to display the corresponding document file, and the content related to the questionable knowledge point is marked in the document file to facilitate the inmate to quickly extract information.

[0081] In order to facilitate prisoners to take notes, in one embodiment, a "note recording button" is also displayed on the interface where the video file is located. In this case, after the prisoner turns on the "note recording button", a recording window will pop up, and the prisoner can record the learning situation in the recording window. In this case, the learning operation includes the recording operation performed by the prisoner, and the text content corresponding to the recording operation is parsed to obtain the doubtful knowledge points that the prisoner may have doubts about. For example, if a question mark "?" is added after a certain text, it means that the text at that place is a doubtful knowledge point that the prisoner may have doubts about.

[0082] In one embodiment, there may be two areas in the recording window, one of which is used to record the prisoner's summary and experience, content that the prisoner believes needs special attention, etc.; the other area is used to record knowledge points that the prisoner does not understand well. The content recorded in the other area can be obtained, and the questionable knowledge points that the prisoner may have questions about can be obtained.

[0083] In one embodiment, if it is detected that the prisoner has turned on the note function, the note information recorded by the prisoner is obtained. The note information is parsed to obtain the questionable knowledge points that the prisoner may have doubts about. At least one associated file corresponding to the questionable knowledge point is obtained, and a web link of the at least one associated file is inserted into the questionable knowledge point. If a trigger operation of the prisoner clicking the web link is received, the corresponding associated file is displayed.

[0084] In one embodiment, the educational reform and learning method based on prison management also includes: the server sends instructions to all handheld tablets, the handheld tablets obtain the legal education content corresponding to the playback website according to the instructions, the handheld tablets create a playback window, wherein the playback window is set to be non-clickable; the handheld tablets play the legal education content on the playback window.

[0085] Based on the above scenario, in prisons with poor network conditions, if people watch videos together in a certain period of time, there may be serious bandwidth congestion. Assuming that the downlink bandwidth occupied by a handheld tablet playing an online website is 7Mbps, if 80 handheld tablets are playing news videos at the same time, the bandwidth will occupy 560Mbps, which may also put a certain pressure on the Gigabit network. Because in addition to playing videos, other network transactions are also carried out in parallel, for low-bandwidth networks, very serious network congestion will occur.

[0086] In one embodiment, the educational reform learning method based on prison management also includes: the server scans the wireless communication network in the current environment, obtains the channel loss of the channels occupied by each handheld tablet, and uses the handheld tablet corresponding to the channel with a channel loss less than or equal to a preset threshold as the main tablet, and uses the handheld tablet corresponding to the channel with a channel loss greater than the preset threshold as the synchronization tablet; all handheld tablets are divided into at least one cluster according to the location information of the handheld tablet, wherein each cluster includes a main tablet and at least one synchronization tablet; the server sends a multicast instruction to all the main tablets and sends a synchronization instruction to all the synchronization tablets; the synchronization tablet creates a first communication link according to the synchronization instruction, and transmits the first communication protocol through the first communication link. and the first communication address are sent to the server, the server sends the first communication protocol and the first communication address to the main tablet of the same cluster, so that the main tablet can create a second communication link, and sends the second communication protocol and the second communication address to the server through the second communication link, and the server sends the second communication protocol and the second communication address to the synchronization tablet of the same cluster, so that the main tablet can establish a target communication link with the synchronization tablet under the same cluster; the main tablet parses the multicast instruction to obtain the playback URL, plays the legal education content in the playback window, and records the played content, and sends the recorded video to the synchronization tablet belonging to the same cluster through the target communication link, so that the synchronization tablet can play the legal education content in its playback window.

[0087] In this embodiment, the target communication link may be based on Web Real-Time Communications (WebRTC). Of course, in other embodiments, other types of target communication links may also be used, which may be selected based on actual conditions.

[0088] WebRTC is a real-time communication technology that allows web applications or sites to establish peer-to-peer connections between browsers without the help of an intermediary to achieve the transmission of video content, audio streams or any other data.

[0089] According to the above process, after the active tablet and the synchronous tablet complete the information exchange, the protocol bottom layer (mainly the browser implementation) will complete the handshake connection process of the User Datagram Protocol (UDP) according to the interactive information, thereby establishing the target communication link. This method can relieve network pressure.

[0090] This embodiment provides an education reform learning system based on prison management, which includes a server, a management terminal and multiple handheld tablets; the server is connected to the management terminal and the handheld tablets via a wireless network.

[0091] The management terminal is used to obtain the criminal situation and performance in prison of the inmate, and to evaluate the inmate, and to establish a learning resource library and accessible websites based on the criminal situation, performance in prison and evaluation results to facilitate the inmate's learning and entertainment; the handheld tablet is used to reward points to the inmate according to preset point reward rules and the inmate's learning situation, and is also used to deduct points from the inmate according to preset point consumption rules and the inmate's entertainment situation.

[0092] In one embodiment, the educational reform learning system based on prison management also includes a charging cabinet, and the handheld tablets are charged uniformly in the charging cabinet.

[0093] In actual application scenarios, such as Figure 3 ,The education reform learning system based on prison management mainly includes: servers, handheld tablet learning tablets, data downloading and terminal charging cabinets, operating computers, core switching equipment and related ,auxiliary equipment cables.

[0094] In terms of hardware, the educational reform learning system is mainly composed of cabinets, downloaders, servers, handheld tablets, displays, etc. Each cabinet can hold 64 handheld tablets, and the cabinet is equipped with a special downloader to download various social education resources. These resource data are stored in the server. After the inmates subscribe to the learning content they are interested in on the tablet, they will be handed over to the administrators to connect the dedicated tablet download data line, and the subscribed content of the inmates will be transferred to the handheld tablet one after another. After the transfer is completed, the inmates can start the corresponding learning.

[0095] like Figure 4 and Figure 5 The handheld tablet is convenient for inmates to learn about the prison culture, four-course education, vocational skills, SMS assistance and information media resources. Participate in online exams to understand and deepen your knowledge of culture, four histories, laws and regulations, skills and other aspects. Pass the technical exam and you can get a vocational certificate after being released from prison. Participate in psychological assessments to adjust your mental state. Interact with administrators through the message board function, communicate with relatives, friends, classmates and others outside through the SMS assistance function, etc. Tablet learning and self-media entertainment can greatly relieve the psychological pressure of inmates to avoid their unsafe and unstable phenomena caused by their wild thoughts.

[0096] In terms of learning, the education and reform learning system focuses on prison reform and provides a variety of targeted popular books, teaching materials and learning videos to meet the reading and learning requirements of prisoners with different cultural levels, enhance their knowledge and skills, and turn sentences into semesters.

[0097] In terms of entertainment, the education reform learning system provides a large number of positive energy books, articles, music, and patriotic inspirational films and television programs to enrich the spare time of prisoners and mobilize their enthusiasm for participating in education reform. At the same time, it relieves the psychological pressure of prisoners, promotes the safety and stability of prison management, and prevents accidents.

[0098] The education and reform learning system provides prisoners with a variety of vocational skills training, including professional skills training in production, business, service and other categories, so that prisoners have the opportunity to master one or several professional skills during their sentence. At the same time, those who pass the professional skills examination can obtain professional skills certificates when they are released from prison; it helps accelerate the pace of prisoners' integration into society after they are released from prison.

[0099] Managers can also hold various psychological assessments regularly and view the assessment results of each prisoner in the background, so that prison managers can have a basic understanding of the physical and mental conditions of each prisoner. In the "Assessment Results" view details, the platform will also count the corresponding assessment results based on the specific test results of each prisoner for reference by prison managers.

[0100] In order to enhance the inmates' sense of belonging to their families, the education and reform learning system also includes a text message assistance module. The text message assistance module can provide inmates with information interaction and communication with their relatives and friends, so that inmates can still have the opportunity to feel the warmth of family and friendship even though they are in prison, thereby increasing the inmates' enthusiasm for learning and reform.

[0101] The educational reform learning system provided in this embodiment is easy to operate, timely monitored, safe and reliable throughout the information exchange process. It is mainly reflected in the following aspects: assigning the authority level and information authority level of prisoners; the terminal can only obtain designated resources and cannot obtain information outside the authority, such as personnel statistics, resource statistics, psychological assessment information, etc.; all operation behaviors are managed by the terminal record, and once suspected information leakage is suspected, it can be traced and stopped; the prison provides the prisoner's information (including name, number, prison area and SMS contact) to the server, and the tablet account is the prisoner's number or a self-assigned number. The default password of each tablet can be modified by the user after activation, and the prison has the right to view it; the account managed by the prison has all permissions (including import, query, modify and delete functions); the server is not connected to any external network and will not be attacked by any network or hacker; operators and suppliers cannot perform remote operation, query, modify, add and export functions at all.

[0102] It provides the management terminal with functions such as resource management, authority allocation management, account prisoner management, behavior audit management, business settlement management, and statistical analysis functions; prison managers can update and delete education and multimedia resources in a timely manner. In terms of learning, the learning status of prisoners can be checked at any time, including the number of prisoners who have completed the course, the total duration of the completed course, the average learning time per person, the completion of the class, and other data of different dimensions, providing data support for educational reform work; in terms of entertainment, the background can set the reading authority and duration of multimedia resources, strictly following the requirements of the prison to focus on education, supplemented by entertainment, and to combine education with entertainment. In order to balance the relationship between learning and entertainment for prisoners and to encourage and restrain prisoners, the platform has established a points management system, where prisoners gain points through learning and consume certain points through entertainment. The points system can mobilize the enthusiasm of prisoners to learn, increase their enthusiasm for reform, and facilitate prison managers to improve management efficiency.

[0103] It will be easily understood by those skilled in the art that the above description is only a preferred embodiment of the present invention and is not intended to limit the present invention. Any modifications, equivalent substitutions and improvements made within the spirit and principles of the present invention should be included in the protection scope of the present invention.

Claims

1. An educational reform learning method based on prison management, characterized in that: include: Before distributing the handheld tablet to the inmate, the criminal situation and prison performance of the inmate are obtained, and the inmate is evaluated, and a learning resource library and accessible websites are established based on the criminal situation, prison performance and evaluation results to facilitate the inmate's learning and entertainment; After the handheld tablet is assigned to the inmate, the handheld tablet is associated with the management terminal so that the management terminal can manage the use of the handheld tablet; Points are awarded to the inmates according to the preset point reward rules and their learning situation, and points are deducted from the inmates according to the preset point consumption rules and their entertainment situation, so as to guide the inmates through the point system and achieve the goal of focusing on learning and supplementing with entertainment.

2. The educational reform learning method based on prison management according to claim 1 is characterized in that: The step of associating the handheld tablet with the management terminal so that the management terminal can manage the usage of the handheld tablet includes: The management terminal sends a multicast message to the handheld tablet in the local area network, wherein the handheld tablet in the same local area network will subscribe to a multicast message after startup; After receiving the multicast message, the handheld tablet sends an association message to the management terminal, wherein the association message includes the device code of the handheld tablet and the identity code of the prisoner to whom the handheld tablet belongs, so as to associate the handheld tablet with the management terminal.

3. The educational reform learning method based on prison management according to claim 1 is characterized in that: Pre-configured with baseline reward weight and baseline consumption weight; The points awarded to the inmates according to the preset points reward rules and the inmates' learning conditions, and the points deducted from the inmates according to the preset points consumption rules and the inmates' entertainment conditions include: In the initial stage, the learning time of the inmate is obtained, the benchmark reward weight is multiplied by the learning time to obtain the learning points, and the learning points are accumulated on the basis of the current points; the entertainment time of the inmate is obtained, the benchmark consumption weight is multiplied by the entertainment time to obtain the entertainment points, and the entertainment points are subtracted from the current points; After a preset time, the historical learning content of the prisoner is obtained, a plurality of test questions are obtained from a question bank according to the historical learning content, the plurality of test questions are integrated into a test set, the prisoner is tested according to the test set to obtain a test score; a score curve of the prisoner is obtained; and learning operations of the prisoner during the learning process are obtained; The benchmark reward weight is adjusted according to the test score, the integral curve and the learning operation to obtain the target reward weight, and the benchmark consumption weight is adjusted according to the test score and the integral curve to obtain the target consumption weight, so as to calculate the learning points according to the target reward weight and calculate the entertainment points according to the target consumption weight.

4. The educational reform learning method based on prison management according to claim 3 is characterized in that: The step of adjusting the benchmark reward weight according to the test score, the integral curve and the learning operation to obtain the target reward weight, and adjusting the benchmark consumption weight according to the test score and the integral curve to obtain the target consumption weight includes: Determine a first adjustment weight according to the test score, if the test score falls within a good interval, the first adjustment weight is greater than 1; if the test score does not fall within a good interval, the first adjustment weight is less than 1; Determine a second adjustment weight according to the integral curve, if the integral curve is in an upward trend as a whole, make the second adjustment weight greater than or equal to 1, and the greater the equivalent slope of the integral curve, the greater the second adjustment weight; if the integral curve is similar to a sine wave, make the second adjustment weight less than 1; determining a third adjustment weight according to the learning operation, wherein if the learning operation includes at least one of a review operation and a note-taking operation, the third adjustment weight is greater than 1, otherwise it is less than 1; Multiplying the baseline reward weight, the first adjustment weight, the second adjustment weight, and the third adjustment weight to obtain a target reward weight; The target consumption weight is obtained by dividing the base consumption weight by the second adjustment weight.

5. The educational reform learning method based on prison management according to claim 1 is characterized in that: The educational reform learning method based on prison management also includes: The handheld tablet sends a points redemption message to the server, and the server feeds back redeemable learning resources to the handheld tablet according to preset points redemption rules.

6. The educational reform learning method based on prison management according to claim 1 is characterized in that: The educational reform learning method based on prison management also includes: The server sends an instruction to all handheld tablets, and the handheld tablets obtain the legal education content corresponding to the playback website according to the instruction, and the handheld tablets create a playback window, wherein the playback window is set to be non-clickable; The handheld tablet plays the legal education content in the play window.

7. The educational reform learning method based on prison management according to claim 6 is characterized in that: The educational reform learning method based on prison management also includes: The server scans the wireless communication network in the current environment, obtains the channel loss of each channel occupied by each handheld tablet, and uses the handheld tablet corresponding to the channel with a channel loss less than or equal to a preset threshold as the main tablet, and uses the handheld tablet corresponding to the channel with a channel loss greater than the preset threshold as the synchronization tablet; Dividing all handheld tablets into at least one cluster according to the location information of the handheld tablets, wherein each cluster includes a master tablet and at least one synchronization tablet; The server sends a multicast instruction to all the master tablets and a synchronization instruction to all the synchronization tablets; the synchronization tablet creates a first communication link according to the synchronization instruction, and sends a first communication protocol and a first communication address to the server through the first communication link, and the server sends the first communication protocol and the first communication address to the master tablet of the same cluster so that the master tablet can create a second communication link, and sends the second communication protocol and the second communication address to the server through the second communication link, and the server then sends the second communication protocol and the second communication address to the synchronization tablet of the same cluster, so that the master tablet can establish a target communication link with the synchronization tablet under the same cluster; The master tablet parses the multicast instruction to obtain the playback URL, plays the legal education content in the playback window, records the content it plays, and sends the recorded video to the synchronous tablet belonging to the same cluster through the target communication link, so that the synchronous tablet can play the legal education content in its playback window.

8. An educational reform learning system based on prison management, characterized in that: The prison management-based education reform learning system is used to implement the prison management-based education reform learning method according to any one of claims 1 to 7, and the prison management-based education reform learning system comprises a server, a management terminal and a plurality of handheld tablets; the server is respectively connected to the management terminal and the handheld tablet via a wireless network; The management terminal is used to obtain the criminal situation and prison performance of the inmate, and to evaluate the inmate, and to establish a learning resource library and accessible websites based on the criminal situation, prison performance and evaluation results, so as to facilitate the inmate's learning and entertainment; The handheld tablet is used to reward points to the inmate according to preset point reward rules and the inmate's learning situation, and is also used to deduct points from the inmate according to preset point consumption rules and the inmate's entertainment situation.

9. The educational reform learning system based on prison management according to claim 8 is characterized in that: The educational reform and learning system based on prison management also includes a charging cabinet, and the handheld tablets are uniformly charged in the charging cabinet.

10. The educational reform learning system based on prison management according to claim 8 is characterized in that: The educational reform learning system also includes a text message assistance module, which can provide prisoners with information interaction and communication with their relatives and friends.

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