Information processing method and device in game, electronic equipment and storage medium

By providing resource sending controls and virtual resource collection information generation modules in the game, the problem of not being able to send virtual equipment in batches in the prior art is solved, and fast and efficient resource exchange in the game is achieved.

CN119868967AActive Publication Date: 2025-04-25NETEASE (HANGZHOU) NETWORK CO LTD
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Patent Information

Application Number
CN202510243094.3
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-02-28
Publication Date
2025-04-25
Estimated Expiration
2045-02-28

AI Technical Summary

Technical Problem

Existing gaming technology cannot support batch sending of virtual equipment, resulting in inefficient resource exchange.

Method used

By providing resource sending controls, players allow them to select and generate virtual resource collection information in the game and send it to the chat interface, realizing the batch sending of virtual equipment.

Benefits of technology

It realizes the rapid batch sending of virtual resources in the game, improving the efficiency and convenience of resource communication.

✦ Generated by Eureka AI based on patent content.

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Abstract

The embodiment of the invention provides an information processing method and device in a game, electronic equipment and a storage medium. The method comprises the steps that a resource sending control is provided on a first graphical user interface; in response to a first trigger operation for the resource sending control, displaying a plurality of virtual resources owned by the first role in the game; in response to a first selection operation for part or all of the virtual resources in the plurality of virtual resources, generating corresponding resource set information based on the part or all of the virtual resources; and sending the resource set information to the chat interface so as to display the resource set information in a second graphical user interface of a second terminal corresponding to a second role in the game, and enabling the second terminal to view the partial or all virtual resources according to the resource set information. In the embodiment of the invention, the virtual resources are sent in batches in the game.
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Description

Technical Field

[0001] The present invention relates to the field of game technology, and in particular to an information method in a game and an information device, electronic equipment, and storage medium in a game. Background Art

[0002] Currently, the characters in virtual games can exchange resources with each other. For example, the process of exchanging virtual equipment is as follows: after entering the game, open the chat channel and enter the editing state. Open the backpack, press and hold the shift key on the keyboard to add equipment, and fill the equipment into the chat window. However, it is currently not possible to support batch sending of equipment. Summary of the invention

[0003] In view of the above problems, a method, device, equipment, and medium for processing information in a game is proposed to overcome the above problems or at least partially solve the above problems, including:

[0004] A method for processing information in a game, providing a first graphical user interface through a first terminal, wherein the first graphical user interface displays at least part of a game scene and a chat interface, wherein the game scene includes a first character, and the first character is controlled by the first terminal, and the chat interface is used to display chat information of the game character in the game, wherein the method comprises:

[0005] providing a resource sending control on the first graphical user interface;

[0006] In response to a first trigger operation for sending a control for the resource, displaying a plurality of virtual resources owned by the first character in the game;

[0007] In response to a first selection operation on part or all of the plurality of virtual resources, generating corresponding resource set information based on the part or all of the virtual resources;

[0008] The resource collection information is sent to the chat interface to display the resource collection information in a second graphical user interface of a second terminal corresponding to a second character in the game, and the second terminal is enabled to view part or all of the virtual resources according to the resource collection information.

[0009] In one embodiment of the present invention, after the step of sending the resource set information to the chat interface, the method further includes:

[0010] Displaying the resource collection information in thumbnail mode on the chat interface, and a first switching control for switching the display mode of the resource collection information;

[0011] In response to a first switching operation on the switching control, the resource collection information is converted from a thumbnail mode to a detail mode.

[0012] In one embodiment of the present invention, the step of responding to the first trigger operation of the resource sending control to display multiple virtual resources owned by the first character in the game includes:

[0013] In response to a first trigger operation for sending a control for the resource, displaying a plurality of first selection controls for selecting resource types;

[0014] In response to a second selection operation on a target selection control among the plurality of first selection controls, a plurality of virtual resources owned by the first character in the game are displayed, the virtual resources being resources of a resource type corresponding to the target selection control.

[0015] In one embodiment of the present invention, it also includes:

[0016] During the first selection operation for a virtual resource among the multiple virtual resources, a first resource preview area is displayed on the chat interface, and first preview information of the selected virtual resource is displayed in the first resource preview area.

[0017] In one embodiment of the present invention, it also includes:

[0018] Displaying a second switching control for switching preview information of a virtual resource in the first resource preview area;

[0019] In response to a second switching operation on the second switching control, the first preview information of the first virtual resource is switched to the second preview information of the second virtual resource in the resource preview area, wherein the first virtual resource and the second virtual resource are selected virtual resources.

[0020] In one embodiment of the present invention, it also includes:

[0021] receiving interaction information sent by the second terminal for the target virtual resource in the resource set information, wherein the target virtual resource includes: part or all of the virtual resources in the resource set information;

[0022] A private chat channel for communication between the first character and the second terminal is created in the chat interface, and the interaction information and the target virtual resource are displayed in the private chat channel.

[0023] A method for processing information in a game, providing a second graphical user interface through a second terminal, wherein the second graphical user interface displays at least part of a game scene and a chat interface, wherein the game scene includes a second character, and the second character is controlled through the second terminal, the method comprising:

[0024] Displaying chat information of the game character in the game in the chat interface, wherein the chat information includes resource collection information sent through the first terminal, and the resource collection information is used to prompt part or all of the virtual resources selected from a plurality of virtual resources owned by the first character corresponding to the first terminal;

[0025] In response to a second trigger operation on the resource set information, displaying virtual resources corresponding to the resource set information in the second graphical user interface;

[0026] In response to an interaction instruction directed to a target virtual resource of the virtual resource, a private chat channel is created in the chat interface for communication between the second character and the first character, and interaction information corresponding to the interaction instruction and the target virtual resource targeted by the interaction information are displayed in the private chat channel.

[0027] In one embodiment of the present invention, the method further includes:

[0028] In response to a third trigger operation on the interaction information, the interaction information is sent to the first character, so that the interaction information and the target virtual resource are displayed in a chat interface of a first terminal corresponding to the first character.

[0029] In one embodiment of the present invention, it also includes:

[0030] Displaying a send bar and a send control in the private chat channel;

[0031] The displaying the interaction information corresponding to the interaction instruction in the private chat channel includes:

[0032] Displaying the interaction information corresponding to the target virtual resource in the sending column of the private chat channel;

[0033] The sending the interaction information to the first role in response to the third trigger operation on the interaction information includes:

[0034] In response to a third trigger operation on the sending control, the interaction information is sent to the first role.

[0035] In one embodiment of the present invention, it also includes:

[0036] In response to a third selection operation of a target virtual resource in the virtual resource set, displaying a second resource preview area in the private chat channel;

[0037] The second preview information of the target virtual resource is displayed in the second resource preview area.

[0038] In one embodiment of the present invention, the method further includes:

[0039] Displaying the resource collection information in thumbnail mode on the chat interface, and a third switching control for switching the display mode of the resource collection information;

[0040] In response to a third switching operation on the third switching control, the resource collection information is converted from a thumbnail mode to a detail mode.

[0041] An information device in a game, providing a first graphical user interface through a first terminal, wherein the first graphical user interface displays at least part of a game scene and a chat interface, wherein the game scene includes a first character, and the first character is controlled through the first terminal, and the chat interface is used to display chat information of the game character in the game, wherein the device comprises:

[0042] A resource sending control providing module, used for providing a resource sending control on the first graphical user interface;

[0043] A virtual resource display module, configured to respond to a first trigger operation on the resource sending control and display a plurality of virtual resources owned by the first character in the game;

[0044] A resource set information generating module, configured to generate corresponding resource set information based on part or all of the virtual resources in response to a first selection operation on part or all of the multiple virtual resources;

[0045] A resource collection information display module sends the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, and enables the second terminal to view part or all of the virtual resources based on the resource collection information.

[0046] An information device in a game, providing a second graphical user interface through a second terminal, wherein the second graphical user interface displays at least part of a game scene and a chat interface, wherein the game scene includes a second character, and the second character is controlled through the second terminal, wherein the device includes:

[0047] a chat information display module, used for displaying chat information of the game character in the game in the chat interface, wherein the chat information includes resource collection information sent through the first terminal, wherein the virtual resource collection information is used for prompting part or all of the virtual resources selected from a plurality of virtual resources owned by the first character corresponding to the first terminal;

[0048] A virtual resource display module, configured to respond to a second trigger operation on the resource set information and display virtual resources corresponding to the resource set information in the second graphical user interface;

[0049] A private chat channel creation and display module is used to respond to interaction instructions for a target virtual resource of the virtual resource, create a private chat channel in the chat interface for communication between the second character and the first character, and display interaction information corresponding to the interaction instructions and the target virtual resource targeted by the interaction information in the private chat channel.

[0050] An electronic device comprises a processor, a memory and a computer program stored in the memory and capable of running on the processor, wherein the computer program implements the information method in the game as described above when executed by the processor.

[0051] A computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the information method in the game as described above is implemented.

[0052] The embodiments of the present invention have the following advantages:

[0053] In an embodiment of the present invention, the first character can select some or all virtual resources and send them in batches to the chat interface, thereby realizing rapid batch sending of virtual resources within the game and achieving convenient resource communication. BRIEF DESCRIPTION OF THE DRAWINGS

[0054] In order to more clearly illustrate the technical solution of the present invention, the accompanying drawings required for use in the description of the present invention will be briefly introduced below. Obviously, the accompanying drawings in the following description are only some embodiments of the present invention. For ordinary technicians in this field, other accompanying drawings can be obtained based on these accompanying drawings without paying creative labor.

[0055] Figure 1 is a flowchart of a method for processing information in a game provided by an embodiment of the present invention;

[0056] Figure 2 is a flowchart of another method for processing information in a game provided by an embodiment of the present invention;

[0057] Figure 3 It is a schematic diagram of a communication process of game equipment resources provided by an embodiment of the present invention;

[0058] Figure 4 is a schematic diagram of another communication process of game equipment resources provided by an embodiment of the present invention;

[0059] Figure 5is a schematic diagram of the structure of an information processing device in a game provided by an embodiment of the present invention;

[0060] Figure 6 It is a schematic diagram of the structure of another information processing device in a game provided by an embodiment of the present invention. DETAILED DESCRIPTION

[0061] In order to make the above-mentioned purposes, features and advantages of the present invention more obvious and easy to understand, the present invention is further described in detail below in conjunction with the accompanying drawings and specific embodiments. Obviously, the described embodiments are part of the embodiments of the present invention, rather than all the embodiments. Based on the embodiments of the present invention, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the present invention.

[0062] Reference Figure 1 , shows a flowchart of a method for processing information in a game provided by an embodiment of the present invention, which may specifically include the following steps:

[0063] Step S101, providing a resource sending control on a first graphical user interface;

[0064] In an embodiment of the present invention, a first graphical user interface may be provided through a first terminal, wherein at least part of a game scene and a chat interface are displayed in the first graphical user interface, wherein the game scene includes a first character, and the first character is controlled through the first terminal, and the chat interface is used to display chat information of the game character in the game, and a resource sending control may be provided on the first graphical user interface, so as to implement sending of virtual resources in the game through the resource sending control. The virtual resources in the game may be game equipment resources, game prop resources, etc.

[0065] Step S102, in response to a first trigger operation on a resource sending control, displaying a plurality of virtual resources owned by the first character in the game;

[0066] When the user performs a first trigger operation on the resource sending control, multiple virtual resources owned by the first character in the game can be displayed on the first graphical user interface. The first trigger operation can be a preset touch operation, such as a single click operation, a long press operation, etc.

[0067] In an embodiment of the present invention, step S102 may include the following sub-steps:

[0068] Sub-step S11, in response to a first trigger operation on a resource sending control, displaying a plurality of first selection controls for selecting resource types;

[0069] In actual applications, the resources within the game can be divided into multiple resource types. When the user performs a first trigger operation on a resource sending control, multiple first selection controls for selecting resource types can be displayed on the first graphical user interface.

[0070] The resource type may include, but is not limited to, any one or more of equipment type, item type, appearance type, and the like.

[0071] Sub-step S12, in response to a second selection operation on a target selection control among the plurality of first selection controls, displaying a plurality of virtual resources owned by the first character in the game, where the virtual resources are resources of a resource type corresponding to the target selection control.

[0072] The first user can select a target selection control corresponding to the resource type of the virtual resource to be communicated from among the multiple selection controls, and then multiple virtual resources corresponding to the resource type owned by the first character in the game can be displayed.

[0073] Step S103, in response to a first selection operation on part or all of the virtual resources among the plurality of virtual resources, generating corresponding resource set information based on part or all of the virtual resources;

[0074] The first user can perform a first selection operation on some or all of the virtual resources that need to be communicated with other users among the multiple virtual resources displayed on the first graphical user interface. After the first selection operation is completed, resource collection information corresponding to the selected virtual resources can be generated. The resource collection information can include any one or more of the names and attribute information of each virtual resource.

[0075] In actual applications, a first selection control can be set for each virtual resource on the first graphical user interface, so that the first user can check the virtual resources that need to be communicated through the first selection control; in addition, a second selection control for selecting all virtual resources can also be set on the first graphical user interface, and the first user can select all virtual resources at once by performing the first selection operation on the second selection control.

[0076] In actual applications, after the user performs a first selection operation on a virtual resource, if a touch operation is performed again on a selected control of the virtual resource, the selection can be cancelled.

[0077] Step S104, sending the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, and enabling the second terminal to view part or all of the virtual resources according to the resource collection information.

[0078] After generating the resource collection information, the resource collection information can be sent to the chat interface of the first graphical user interface. The chat interface in the embodiment of the present invention is a public channel. The messages in the chat interface can be viewed by multiple second roles other than the first role. The second role can also reply to the resource collection information privately or communicate directly on the chat interface.

[0079] Specifically, the resource collection information sent by the first user can be displayed on the second graphical user interface corresponding to the second role, and part or all of the virtual resources of the first role can be viewed in the resource collection information.

[0080] In one embodiment of the present invention, the resource collection information is displayed in a thumbnail mode on the chat interface, and a first switching control for switching the resource collection information display mode can be displayed; then, in response to the first switching operation on the switching control, the resource collection information can be converted from the thumbnail mode to the detail mode.

[0081] In practical applications, resource collection information can be displayed in different modes, specifically thumbnail mode and detail mode. In thumbnail mode, the virtual resource information in the resource collection information can only retain important attribute information introduction, while in detail mode, the virtual resource information in the resource collection information can present detailed attribute information introduction.

[0082] A first switching control may be displayed on the chat interface while displaying the resource collection information. The first switching control may be used to switch the display mode of the resource collection information.

[0083] When the first user sends resource collection information on the chat interface, the default display mode of the resource collection information is thumbnail mode. The first user can use the first switching control to convert the thumbnail mode to the detail mode to view the sent resource collection information, and then confirm whether the sent resource collection information is correct.

[0084] In one embodiment of the present invention, during a first selection operation on a virtual resource among a plurality of virtual resources, a first resource preview area may be displayed on the chat interface, and first preview information of the selected virtual resource may be displayed in the first resource preview area.

[0085] Among them, the selected resources in the first resource preview area can change with the change of the first selection operation performed by the user. When the first user newly selects a virtual resource, the preview information of the corresponding virtual resource is added to the first resource preview area. When the first user cancels the selection of the virtual resource, the relevant preview information of the canceled virtual resource is deleted from the first resource preview area.

[0086] In one embodiment of the present invention, when all selected virtual resources cannot be displayed simultaneously in the first resource preview area, a second switching control for switching preview information of virtual resources can be displayed in the resource preview area; the second switching control can be used to switch the display of the selected virtual resource. Furthermore, in actual application, the terminal can switch the first preview information of the first virtual resource to the second preview information of the second virtual resource in the resource preview area in response to the second switching operation on the second switching control, wherein the first virtual resource and the second virtual resource are the selected virtual resources.

[0087] In one embodiment of the present invention, a first character and a second character can communicate one-to-one through a private chat channel, and the first character can receive interactive information sent by the second terminal for target virtual resources in the resource collection information, wherein the target virtual resources include: part or all of the virtual resources in the resource collection information; the interactive information is used to reply to the resource collection information sent by the second character to the first character. After receiving the interactive information, a private chat channel for communication between the first character and the second terminal can be created in the chat interface, and the interactive information and the target virtual resources can be displayed in the private chat channel.

[0088] The embodiment of the present invention can facilitate seller users to confirm the game equipment information to be released and avoid sending wrong transaction information by performing real-time preview during the process of the first user selecting virtual resources.

[0089] In an embodiment of the present invention, the first character can select some or all virtual resources and send them in batches to the chat interface, thereby realizing rapid batch sending of virtual resources within the game and achieving convenient resource communication.

[0090] Reference Figure 2 , shows a flowchart of another method for processing information in a game provided by an embodiment of the present invention, which may specifically include the following steps:

[0091] Step S201, displaying chat information of a game character in a game in a chat interface, wherein the chat information includes resource collection information sent through a first terminal, and the resource collection information is used to prompt a part or all of the virtual resources selected from a plurality of virtual resources owned by a first character corresponding to the first terminal;

[0092] In actual application, a second graphical user interface can be provided through the second terminal, and at least part of the game scene and the chat interface are displayed in the second graphical user interface, and the game scene includes a second character, and the second character is controlled by the second terminal. The chat interface on the second graphical user interface can display the chat information of the game character, and the chat information can include the resource collection information sent by the first terminal through the chat interface.

[0093] Step S202, in response to a second trigger operation on the resource set information, displaying virtual resources corresponding to the resource set information in a second graphical user interface;

[0094] The second user may use the second terminal to perform a second trigger operation on the resource collection information, and then the second terminal responds to the second trigger operation and displays the virtual resources corresponding to the resource collection information in the second graphical user interface.

[0095] Step S203, in response to an interaction instruction for a target virtual resource of a virtual resource, a private chat channel is created in the chat interface for communication between the second character and the first character, and interaction information corresponding to the interaction instruction and the target virtual resource targeted by the interaction information are displayed in the private chat channel.

[0096] The second terminal can also respond to interaction instructions for a target virtual resource of the virtual resource, create a private chat channel between the first character and the second character, and the private chat channel can be used for one-to-one communication between the first character and the second character, and then the interaction information corresponding to the interaction instruction and the target virtual resource targeted by the interaction information can be displayed in the private chat channel.

[0097] In one embodiment of the present invention, the second user can communicate with respect to some or all of the target virtual resources in the virtual resource set. Specifically, after the second user selects the target virtual resource, interaction information is generated, and then a third trigger operation is performed on the interaction information. The second terminal can respond to the third trigger operation and send the interaction information to the private chat channel, so that the interaction information and the target virtual resource can be displayed in the chat interface of the first terminal corresponding to the first character, so that the first terminal can view the target virtual resource based on the resource information, wherein the target virtual resource is a virtual resource that the second user is interested in and needs to further communicate with.

[0098] Through the embodiments of the present invention, communication can be achieved for some or all virtual resources, thereby improving communication efficiency and user communication experience.

[0099] In an embodiment of the present invention, a resource communication text generation module may be preset, and after the user selects a virtual resource to be communicated, the communication text may be generated based on the selected virtual resource using the preset generation module.

[0100] For example, in a virtual resource transaction scenario, some commonly used transaction communication texts can be generated in advance. When the buyer user communicates about equipment A and equipment B among the three devices A, B, and C sold by the seller user, convenient transaction communication texts such as "How are equipment A and equipment B sold? Is there any discount if these equipment are purchased together?" can be generated.

[0101] In some embodiments of the present invention, a send bar and a send control are displayed in a private chat channel; then, the interaction information corresponding to the target virtual resource can be displayed in the send bar of the private chat channel; and then, in response to a third trigger operation on the send control, the interaction information can be sent to the first character.

[0102] In one embodiment of the present invention, in response to a third selection operation of the target virtual resource in the virtual resource set, a second resource preview area may be displayed in the private chat channel; and second preview information of the target virtual resource may be displayed in the second resource preview area.

[0103] In the virtual resource set, the second user can select or all resources as the target virtual resource through the third selection operation, wherein the third selection operation can be a click operation on the target virtual resource. After selecting the target virtual resource, the second resource preview area can be displayed in the private chat channel to preview the resource information of the target virtual resource selected by the user for communication. Through the second resource preview area, the user can view the second preview information of the target virtual resource of the selected user to avoid the situation where the wrong virtual resource is selected and sent incorrectly.

[0104] In one embodiment of the present invention, the virtual resource collection module on the chat interface is displayed in different modes, for example, a thumbnail mode and a detailed mode, and a third switching control for switching the display mode of the virtual resource collection can also be displayed on the chat interface; when the first character and the second character have a one-to-one private chat, the default display is the thumbnail mode, and then when the second user performs a third switching operation on the second terminal, the second terminal can respond to the third switching operation on the third switching control and convert the virtual resource collection from the thumbnail mode to the detailed mode. The third switching operation can be a touch operation, such as a click operation, a touch operation, etc.

[0105] For example, when the second user clicks the third switching control, the virtual resource collection can be converted from the thumbnail mode to the detail mode.

[0106] In the embodiment of the present invention, the virtual resource set corresponding to the resource set information can be displayed on the second graphical user interface, and then a private chat channel can be created for communication, so as to facilitate users to quickly communicate with respect to specific virtual resources.

[0107] Reference Figure 3 , is a schematic diagram of a communication process of game equipment resources in an embodiment of the present invention;

[0108] In this scenario, the first user is the seller of game equipment resources, and the second user is the buyer of game equipment resources. Figure 3 Each small picture in the figure is a first graphical user interface of the first terminal.

[0109] The first user (such as the seller) clicks the More Entry button on the chat interface (i.e., the trading channel in the figure) to call out the Send More interface, which includes a function control selection area and a resource selection area. The function control selection area can be used to select multiple types of resources that can be sent, and select the resource type corresponding to the equipment (such as the item control in the function control selection area). Then, multiple tradable equipment resources can be displayed in the resource selection area.

[0110] Click the equipment you want to send in the resource selection area one by one. Each time you click an equipment, the text of an equipment will be added to the chat bar. At this time, you can also display the equipment preview area (i.e. the first resource preview area) in the trading channel. A switch control is provided in the equipment preview area. Click the switch control to switch to view the selected equipment resource details.

[0111] When selecting equipment resources, you can equip resource collection information in the send column.

[0112] After the selection is completed, click the Send button to send out an aggregated equipment information block (i.e. resource collection information), which is in brief mode (i.e. the first equipment information block) by default. Click the Switch button to switch to the Details mode (i.e. the second equipment information block).

[0113] Reference Figure 4 , is a schematic diagram of another communication process of game equipment resources in an embodiment of the present invention;

[0114] In this scenario, the first user is the seller of game equipment resources, and the second user is the buyer of game equipment resources. Figure 4 The small pictures in the figure are the second graphical user interface of the second terminal.

[0115] After receiving the equipment information block sent by the first user through the first terminal, the second user (such as the buyer) can display the equipment information block in the transaction channel, with a quick private chat button and a switch details button below.

[0116] When the second user clicks the quick private chat button and switches to the private chat channel, a list of optional equipment (i.e., a collection of virtual resources) appears on the left side of the chat bar. When the second user selects the target equipment resource in the list of optional equipment, a selected equipment preview area (i.e., the second resource preview area) can be displayed above the chat bar input box. Specifically, you can click on one or more equipment, or you can click Select All to automatically check all equipment. At this time, the equipment text is automatically entered in the chat box according to the selected equipment; when the second user clicks the Send button, the details mode of the selected equipment is sent by default, and a private chat is automatically created at this time. The first graphical user interface of the first terminal also receives the private chat message, and then the first user and the second user can continue to communicate in the private chat channel. And this method can enable the second user to select some equipment for private chat communication.

[0117] It should be noted that, for the sake of simplicity, the method embodiments are described as a series of action combinations, but those skilled in the art should be aware that the embodiments of the present invention are not limited by the order of the actions described, because according to the embodiments of the present invention, certain steps can be performed in other orders or simultaneously. Secondly, those skilled in the art should also be aware that the embodiments described in the specification are all preferred embodiments, and the actions involved are not necessarily required by the embodiments of the present invention.

[0118] Reference Figure 5 , shows a schematic diagram of the structure of an information device in a game provided by an embodiment of the present invention, wherein a first graphical user interface is provided through a first terminal, wherein the first graphical user interface displays at least part of a game scene and a chat interface, wherein the game scene includes a first character, and the first character is controlled through the first terminal, and the chat interface is used to display chat information of the game character in the game, and specifically may include the following modules:

[0119] A resource sending control providing module 501, configured to provide a resource sending control on the first graphical user interface;

[0120] A virtual resource display module 502, configured to respond to a first trigger operation on the resource sending control and display a plurality of virtual resources owned by the first character in the game;

[0121] A resource set information generating module 503, configured to generate corresponding resource set information based on some or all of the virtual resources in response to a first selection operation on some or all of the multiple virtual resources;

[0122] The resource collection information display module 504 sends the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, and enables the second terminal to view part or all of the virtual resources based on the resource collection information.

[0123] In one embodiment of the present invention, the device may further include:

[0124] A first switching control module, used for displaying the resource collection information in thumbnail mode on the chat interface, and a first switching control for switching the display mode of the resource collection information;

[0125] The mode conversion module is used to convert the resource collection information from a thumbnail mode to a detail mode in response to a first switching operation on the switching control.

[0126] In one embodiment of the present invention, the virtual resource display module 502 may include:

[0127] A first selection control submodule, configured to respond to a first trigger operation on the resource sending control and display a plurality of first selection controls for selecting resource types;

[0128] The virtual resource display submodule is used to display multiple virtual resources owned by the first character in the game in response to a second selection operation on a target selection control among multiple selection controls, where the virtual resources are resources of the resource type corresponding to the target selection control.

[0129] In one embodiment of the present invention, the device may further include:

[0130] The first preview information display module is used to display a first resource preview area on the chat interface during a first selection operation for a virtual resource among the multiple virtual resources, and to display first preview information of the selected virtual resource in the first resource preview area.

[0131] In one embodiment of the present invention, the device may further include:

[0132] A second switching control display module, configured to display a second switching control for switching preview information of a virtual resource in the resource preview area;

[0133] A preview information switching module is used to switch the first preview information of the first virtual resource to the second preview information of the second virtual resource in the resource preview area in response to a second switching operation on the second switching control, wherein the first virtual resource and the second virtual resource are selected virtual resources.

[0134] In one embodiment of the present invention, the device may further include:

[0135] An interaction information receiving module, configured to receive interaction information sent by the second terminal for a target virtual resource in the resource set information, wherein the target virtual resource includes: part or all of the virtual resources in the resource set information;

[0136] A private chat channel display module is used to create a private chat channel for communication between the first character and the second terminal in the chat interface, and to display the interaction information and the target virtual resource in the private chat channel.

[0137] In an embodiment of the present invention, the first character can select some or all virtual resources and send them in batches to the chat interface, thereby realizing rapid batch sending of virtual resources within the game and achieving convenient resource communication.

[0138] Reference Figure 6 , shows a schematic diagram of the structure of another information processing device in a game provided by an embodiment of the present invention, wherein a second graphical user interface is provided through a second terminal, and at least part of a game scene and a chat interface are displayed in the second graphical user interface, and the game scene includes a second character, and the second character is controlled by the second terminal, and specifically may include the following modules:

[0139] A chat information display module 601, used for displaying chat information of the game character in the game in the chat interface, wherein the chat information includes resource collection information sent through the first terminal, wherein the virtual resource collection information is used for prompting part or all of the virtual resources selected from the plurality of virtual resources owned by the first character corresponding to the first terminal;

[0140] A virtual resource display module 602, configured to respond to a second trigger operation on the resource set information and display virtual resources corresponding to the resource set information in the second graphical user interface;

[0141] The private chat channel creation and display module 603 is used to respond to interaction instructions for the target virtual resource of the virtual resource, create a private chat channel in the chat interface for communication between the second character and the first character, and display interaction information corresponding to the interaction instructions and the target virtual resource targeted by the interaction information in the private chat channel.

[0142] In one embodiment of the present invention, the device further comprises:

[0143] The third trigger module sends the interaction information to the first character in response to a third trigger operation on the interaction information, so as to display the interaction information and the target virtual resource in a chat interface of a first terminal corresponding to the first character.

[0144] In one embodiment of the present invention, the device further comprises:

[0145] A sending display module, used to display a sending bar and a sending control in the private chat channel;

[0146] When the private chat channel creation and display module 603 is used to display the interaction information corresponding to the interaction instruction in the private chat channel, it is specifically used to: display the interaction information corresponding to the target virtual resource in the sending column of the private chat channel;

[0147] When the third trigger module is used to send the interaction information to the first role in response to the third trigger operation on the interaction information, it is specifically used to:

[0148] In response to a third trigger operation on the sending control, the interaction information is sent to the first role.

[0149] In one embodiment of the present invention, the device further comprises:

[0150] A second resource preview area display module, configured to display a second resource preview area in the private chat channel in response to a third selection operation of a target virtual resource in the virtual resource set;

[0151] The resource preview module is used to display the second preview information of the target virtual resource in the second resource preview area.

[0152] In one embodiment of the present invention, the device further comprises:

[0153] A third switching control display module, used for displaying the resource collection information in thumbnail mode on the chat interface, and a third switching control for switching the resource collection information display mode;

[0154] The mode switching module is used to convert the resource collection information from a thumbnail mode to a detail mode in response to a third switching operation on the third switching control.

[0155] In the embodiment of the present invention, the virtual resource set corresponding to the resource set information can be displayed on the second graphical user interface, and then a private chat channel can be created for communication, so as to facilitate rapid communication between users with respect to specific virtual resources.

[0156] An embodiment of the present invention further provides an electronic device, which may include a processor, a memory, and a computer program stored in the memory and capable of running on the processor, and when the computer program is executed by the processor, the above-mentioned trading method for virtual game equipment is implemented.

[0157] An embodiment of the present invention further provides a computer-readable storage medium, on which a computer program is stored. When the computer program is executed by a processor, the trading method of virtual game equipment as described above is implemented.

[0158] As for the device embodiment, since it is basically similar to the method embodiment, the description is relatively simple, and the relevant parts can be referred to the partial description of the method embodiment.

[0159] The various embodiments in this specification are described in a progressive manner, and each embodiment focuses on the differences from other embodiments. The same or similar parts between the various embodiments can be referenced to each other.

[0160] Those skilled in the art will appreciate that the embodiments of the present invention may be provided as methods, devices, or computer program products. Therefore, the embodiments of the present invention may take the form of a complete hardware embodiment, a complete software embodiment, or an embodiment combining software and hardware. Moreover, the embodiments of the present invention may take the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) containing computer-usable program codes.

[0161] The embodiments of the present invention are described with reference to the flowcharts and / or block diagrams of the methods, terminal devices (systems), and computer program products according to the embodiments of the present invention. It should be understood that each process and / or block in the flowchart and / or block diagram, as well as the combination of the processes and / or blocks in the flowchart and / or block diagram, can be implemented by computer program instructions. These computer program instructions can be provided to a processor of a general-purpose computer, a special-purpose computer, an embedded processor, or other programmable data processing terminal device to generate a machine, so that the instructions executed by the processor of the computer or other programmable data processing terminal device generate instructions for implementing the processes in the flowchart and / or block diagram. Figure 1 A process or multiple processes and / or boxes Figure 1 A device that provides the functions specified in a block or multiple blocks.

[0162] These computer program instructions may also be stored in a computer-readable memory capable of directing a computer or other programmable data processing terminal device to operate in a specific manner, so that the instructions stored in the computer-readable memory produce a manufactured product including an instruction device, which implements the process Figure 1 A process or multiple processes and / or boxes Figure 1 A function specified in one or more boxes.

[0163] These computer program instructions can also be loaded onto a computer or other programmable data processing terminal device so that a series of operating steps are executed on the computer or other programmable terminal device to produce a computer-implemented process, thereby providing instructions for implementing the process in the computer or other programmable terminal device. Figure 1 A process or multiple processes and / or boxes Figure 1 The steps for the functions specified in one or more boxes.

[0164] Although the preferred embodiments of the present invention have been described, those skilled in the art may make additional changes and modifications to these embodiments once they have learned the basic creative concept. Therefore, the appended claims are intended to be interpreted as including the preferred embodiments and all changes and modifications that fall within the scope of the embodiments of the present invention.

[0165] Finally, it should be noted that, in this article, relational terms such as first and second, etc. are only used to distinguish one entity or operation from another entity or operation, and do not necessarily require or imply any such actual relationship or order between these entities or operations. Moreover, the terms "include", "comprises" or any other variants thereof are intended to cover non-exclusive inclusion, so that a process, method, article or terminal device including a series of elements includes not only those elements, but also other elements not explicitly listed, or also includes elements inherent to such process, method, article or terminal device. In the absence of further restrictions, the elements defined by the sentence "including one..." do not exclude the existence of other identical elements in the process, method, article or terminal device including the elements.

[0166] The above is a detailed introduction to the information processing method, device, equipment and medium in a game. Specific examples are used in this article to illustrate the principles and implementation methods of the present invention. The description of the above embodiments is only used to help understand the method of the present invention and its core idea. At the same time, for those skilled in the art, according to the idea of ​​the present invention, there will be changes in the specific implementation method and application scope. In summary, the content of this specification should not be understood as a limitation on the present invention.

Claims

1. A method for processing information in a game, characterized in that: A first graphical user interface is provided through a first terminal, wherein at least part of a game scene and a chat interface are displayed in the first graphical user interface, the game scene includes a first character, the first character is controlled by the first terminal, and the chat interface is used to display chat information of the game character in the game, the method comprising: providing a resource sending control on the first graphical user interface; In response to a first trigger operation for sending a control for the resource, displaying a plurality of virtual resources owned by the first character in the game; In response to a first selection operation on part or all of the multiple virtual resources, generating corresponding resource set information based on the part or all of the virtual resources; The resource collection information is sent to the chat interface to display the resource collection information in a second graphical user interface of a second terminal corresponding to a second character in the game, so that the second terminal can view part or all of the virtual resources according to the resource collection information.

2. The method according to claim 1, characterized in that: After the step of sending the resource set information to the chat interface, the method further includes: Displaying the resource collection information in thumbnail mode on the chat interface, and a first switching control for switching the display mode of the resource collection information; In response to a first switching operation on the switching control, the resource collection information is converted from a thumbnail mode to a detail mode.

3. The method according to claim 1, characterized in that The responding to the first triggering operation of the resource sending control, and displaying a plurality of virtual resources owned by the first character in the game, comprises: In response to a first trigger operation for sending a control for the resource, displaying a plurality of first selection controls for selecting resource types; In response to a second selection operation on a target selection control among the plurality of selection controls, a plurality of virtual resources owned by the first character in the game are displayed, the virtual resources being resources of a resource type corresponding to the target selection control.

4. The method according to claim 1, characterized in that Also includes: During the first selection operation for a virtual resource among the multiple virtual resources, a first resource preview area is displayed on the chat interface, and first preview information of the selected virtual resource is displayed in the first resource preview area.

5. The method according to claim 4, characterized in that Also includes: Displaying a second switching control for switching preview information of a virtual resource in the first resource preview area; In response to a second switching operation on the second switching control, the first preview information of the first virtual resource is switched to the second preview information of the second virtual resource in the resource preview area, wherein the first virtual resource and the second virtual resource are selected virtual resources.

6. The method according to any one of claims 1 to 4, characterized in that: Also includes: receiving interaction information sent by the second terminal for the target virtual resource in the resource set information, wherein the target virtual resource includes: part or all of the virtual resources in the resource set information; A private chat channel for communication between the first character and the second terminal is created in the chat interface, and the interaction information and the target virtual resource are displayed in the private chat channel.

7. A method for processing information in a game, characterized in that: A second graphical user interface is provided through a second terminal, wherein at least a portion of a game scene and a chat interface are displayed in the second graphical user interface, the game scene includes a second character, and the second character is controlled through the second terminal, and the method includes: Displaying chat information of the game character in the game in the chat interface, wherein the chat information includes resource collection information sent through the first terminal, and the resource collection information is used to prompt part or all of the virtual resources selected from a plurality of virtual resources owned by the first character corresponding to the first terminal; In response to a second trigger operation on the resource set information, displaying virtual resources corresponding to the resource set information in the second graphical user interface; In response to an interaction instruction directed to a target virtual resource of the virtual resource, a private chat channel is created in the chat interface for communication between the second character and the first character, and interaction information corresponding to the interaction instruction and the target virtual resource targeted by the interaction information are displayed in the private chat channel.

8. The method according to claim 7, characterized in that The method further comprises: In response to a third trigger operation on the interaction information, the interaction information is sent to the first character, so that the interaction information and the target virtual resource are displayed in a chat interface of a first terminal corresponding to the first character.

9. The method according to claim 8, characterized in that Also includes: Displaying a send bar and a send control in the private chat channel; The displaying the interaction information corresponding to the interaction instruction in the private chat channel includes: Displaying the interaction information corresponding to the target virtual resource in the sending column of the private chat channel; The sending the interaction information to the first role in response to the third trigger operation on the interaction information includes: In response to a third trigger operation on the sending control, the interaction information is sent to the first role.

10. The method according to claim 9, characterized in that Also includes: In response to a third selection operation of a target virtual resource in the virtual resource set, displaying a second resource preview area in the private chat channel; The second preview information of the target virtual resource is displayed in the second resource preview area.

11. The method according to any one of claims 7 to 10, characterized in that: The method further comprises: Displaying the resource collection information in thumbnail mode on the chat interface, and a third switching control for switching the display mode of the resource collection information; In response to a third switching operation on the third switching control, the resource collection information is converted from a thumbnail mode to a detail mode.

12. An information device in a game, characterized in that: A first graphical user interface is provided through a first terminal, wherein at least part of a game scene and a chat interface are displayed in the first graphical user interface, wherein the game scene includes a first character, the first character is controlled through the first terminal, and the chat interface is used to display chat information of the game character in the game, wherein the device includes: A resource sending control providing module, used for providing a resource sending control on the first graphical user interface; A virtual resource display module, configured to respond to a first trigger operation on the resource sending control and display a plurality of virtual resources owned by the first character in the game; A resource set information generating module, configured to generate corresponding resource set information based on part or all of the virtual resources in response to a first selection operation on part or all of the multiple virtual resources; A resource collection information display module sends the resource collection information to the chat interface to display the resource collection information in the second graphical user interface of the second terminal corresponding to the second character in the game, and enables the second terminal to view part or all of the virtual resources based on the resource collection information.

13. An information device in a game, characterized in that: A second graphical user interface is provided through a second terminal, wherein at least part of a game scene and a chat interface are displayed in the second graphical user interface, the game scene includes a second character, and the second character is controlled through the second terminal, and the device includes: a chat information display module, used for displaying chat information of the game character in the game in the chat interface, wherein the chat information includes resource collection information sent through the first terminal, wherein the virtual resource collection information is used for prompting part or all of the virtual resources selected from a plurality of virtual resources owned by the first character corresponding to the first terminal; A virtual resource display module, configured to respond to a second trigger operation on the resource set information and display virtual resources corresponding to the resource set information in the second graphical user interface; A private chat channel creation and display module is used to respond to interaction instructions for a target virtual resource of the virtual resource, create a private chat channel in the chat interface for communication between the second character and the first character, and display interaction information corresponding to the interaction instructions and the target virtual resource targeted by the interaction information in the private chat channel.

14. An electronic device, characterized in that: The invention comprises a processor, a memory and a computer program stored in the memory and capable of running on the processor, wherein when the computer program is executed by the processor, the information method in the game as claimed in any one of claims 1 to 11 is implemented.

15. A computer-readable storage medium, characterized in that: The computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the information method in the game according to any one of claims 1 to 11 is implemented.

Citation Information

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