Shared farmland management system and method based on virtual-real closed loop and gamification excitation of intelligent hardware linkage
By deploying smart hardware kits in shared farmland and linking them with a mobile app, combined with gamified tasks and social interaction, the problems of insufficient user stickiness and weak virtual-real interaction are solved, achieving a highly participatory and fun farming experience.
Patent Information
- Application Number
- CN202511723201.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-11-21
- Publication Date
- 2026-02-17
AI Technical Summary
The existing shared farmland model suffers from insufficient user stickiness, low participation, weak virtual-real interaction, inadequate intelligence, monotonous user participation methods, lack of fun and social design, and agricultural activities are merely one-way task execution, lacking positive incentives and interactive scenarios.
By deploying smart hardware kits and linking them with mobile apps, a closed-loop interaction between virtual task guidance and real-world hardware response is achieved. Combined with gamified incentive mechanisms, gamified agricultural task modules and social interaction modules are designed to provide real-time data feedback and transparent services.
It enhances the fun, convenience, and flexibility of user participation, strengthens the interaction between virtual and reality, increases user stickiness and participation, and fosters emotional connection and motivation for continued participation.
Smart Images

Figure CN121544208A_ABST
Abstract
Description
Technical Field
[0001] This invention relates to the field of shared farmland and digital interaction technology. Specifically, it is an integrated system and method for managing, remotely controlling, and delivering agricultural products in shared farmland through real-time linkage between a virtual mobile APP and real-world smart farmland hardware, combining virtual gamified tasks with real-world agricultural activities. It focuses on solving the technical problems of insufficient user stickiness, low participation, and weak virtual-real interaction in shared farmland. Background Technology
[0002] The existing shared farmland model is still stuck in the traditional framework of "passive viewing + offline participation". The core pain points are concentrated in three dimensions: the single form of participation, the insufficient level of intelligence, and the weak user stickiness.
[0003] In terms of participation methods, users can only receive text-based agricultural reminders, lacking channels for proactive intervention and diverse participation options. Most agricultural activities require users to personally go to the fields to complete them, which fails to meet the core management needs of urban residents for "light participation and heavy interaction".
[0004] The support for intelligent technologies is severely lacking, and the integration of hardware and software is insufficient. Farmland condition monitoring relies solely on basic cameras or simple sensors, resulting in delayed data updates and a limited range of data, making it difficult to accurately guide agricultural decision-making.
[0005] In terms of user engagement, the lack of fun and social design reduces agricultural activities to "one-way task execution," with no motivation for continued participation. There are neither positive incentives for completing tasks nor interactive scenarios between users, making it impossible to form emotional connections and usage habits. Summary of the Invention
[0006] Purpose of the invention
[0007] By constructing an interactive closed loop of "virtual terminal task guidance - real-world terminal hardware response - real-time data feedback", combined with gamified incentive mechanisms and a transparent service system, users can remotely control farmland hardware and personalize services through their mobile phones, while improving the fun, convenience and flexibility of agricultural activities.
[0008] Technical solution
[0009] Virtual and Reality Integration Hardware Deployment
[0010] Smart hardware kits are deployed in each farmland unit to enable data exchange and remote control with a mobile app. These kits include soil monitoring terminals, smart irrigation valves, smart cameras, and smart toolkits.
[0011] Soil monitoring terminal: Integrates soil moisture and fertility sensors, collects soil moisture and nitrogen, phosphorus and potassium content data every 30 minutes, and synchronizes it to the system database to provide data support for task push.
[0012] Smart irrigation valve: The valve is wirelessly controlled and supports remote opening and closing and flow adjustment via a mobile APP. The valve has a built-in flow meter that can provide real-time feedback on irrigation water consumption to the APP.
[0013] Intelligent cameras: Select intelligent cameras with functions such as crop growth status analysis, intelligent identification and early warning of pests and diseases, weed identification and coverage statistics, high-definition real-time image transmission, and early warning of illegal intrusion and abnormal behavior, to provide data support for crop pest and disease judgment, weeding task identification and other push notifications.
[0014] Smart Toolbox: The tool cabinet stores tools used throughout the entire farming process, such as hoes, shovels, fertilizer applicators, weed rakes, watering cans, and water pipes. Users can unlock the toolbox by scanning a code with the APP, and the system records the time when the tools are taken out or returned.
[0015] Gamified farming task module
[0016] Based on soil monitoring and smart camera data, a gamified interactive process is formed, consisting of "data collection - task (result) push - instruction issuance (autonomous or delegated) - execution result feedback". The following is a typical task design:
[0017] Irrigation task:
[0018] Task Trigger: When soil moisture is <40% RH, the system automatically generates and pushes the "Farmland Thirst Relief" gamified task to the user's APP. The task interface displays the current soil moisture with a yellow "water droplet energy bar" (red indicates severe water shortage, yellow indicates water shortage, green indicates normal, and blue indicates sufficient). The crop leaves show signs of wilting.
[0019] Virtual operation: Based on the analysis of crop type and growth cycle by the smart camera, the system recommends the corresponding irrigation amount. For example, the recommended water amount for tomatoes during the flowering and fruit-setting period is 5L / m², and the user app displays "Recommended Irrigation Amount" of 1000L. Users can also manually adjust the amount, within ±20% of the recommended value. When the user clicks the "Remote Irrigation" button, the app sends a control command to the smart valve, which automatically opens and supplies water according to the set amount for irrigation. The app updates and displays "Irrigated Amount / Remaining Amount" in real time, and automatically closes the valve when the progress bar is full.
[0020] Virtual-real linkage execution: When irrigation tasks are executed, users can watch high-definition videos of the real-time irrigation scene in the APP.
[0021] Gamified feedback: After irrigation is completed, the soil monitoring terminal collects humidity data, the APP generates an "Irrigation Effect Report", the "Water Drop Energy Bar" on the task interface turns from yellow to green, and the crop status changes are displayed with a "Plant Growth Animation" showing the leaves changing from wilted to unfolded. Farmers can earn "Farmer Points" and "Crop Watering Master" badges.
[0022] Fertilization task:
[0023] Task Trigger: When the soil nitrogen content is <80ppm, the system pushes a "Nutrient Supplement" task. The APP displays the nitrogen, phosphorus and potassium content in the "Nutrient Value Dashboard", highlights "Nitrogen Deficiency", and the crop leaves are displayed in yellow.
[0024] Virtual Terminal Operation: (A) Fertilizer Type Recommendation: Based on crop needs, "chemical fertilizer" or "organic fertilizer" is recommended for the user to choose from, accompanied by a 3D model showing the granular form of both fertilizers. (B) Price Selection Display: The price varies depending on the type of fertilizer, dosage, and operation method selected by the user. (C) Operation Guide: Clicking "View Tutorial" plays a 15-second animation demonstrating the fertilization steps, such as applying chemical fertilizer 10cm away from the roots and covering the soil surface with organic fertilizer. The location of the corresponding tools in the smart toolbox is also indicated.
[0025] Virtual and physical linkage execution: (A) Self-operation: Users arrive at the farm, scan the code with the APP to unlock the smart toolbox, take the tools needed for fertilization, return the tools on the APP user terminal after completion, and submit "fertilization confirmation". The system will provide feedback on "nutrient supply" status through soil sensors after 24 hours. (B) Delegated operation: After selecting the fertilizer type and entrusted service, users pay the fee online. The system distributes the task to the farm owner. After the farm owner completes the fertilization, they upload a "on-site fertilization operation video". The APP generates a "nutrient supply successful" game pop-up and rewards "farmer points".
[0026] Gamified feedback: After fertilization, the soil sensor collects fertility data 24 hours later and generates a "Nutrition Effect Report". The "Nutrition Value Dashboard" on the task interface shows normal status, and the crop status changes with a "plant growth animation" of leaves changing from yellow to green. You will receive corresponding points rewards and a "Crop Nutritionist" badge.
[0027] Weeding task:
[0028] Task Trigger: When the system detects that the weed coverage rate is greater than 20% through image recognition by the smart camera, and the farmer confirms it on-site, the system will push the "Weed Removal Campaign" task. The APP will display the current weed area with a "Weed Removal Progress Bar".
[0029] Virtual Terminal Operation: (A) Weeding Method Recommendation: Based on crop needs, "manual weeding" or "herbicide weeding" is recommended for the user to choose from, with explanations of the advantages and disadvantages of each type. (B) Price Selection Display: Prices vary depending on the weeding type and area selected by the user. (C) Operation Guide: Clicking "View Tutorial" plays a 15-second animation demonstrating the main aspects of weeding, while also indicating the location of the corresponding tools in the smart toolbox.
[0030] Virtual and physical linkage execution: (A) Self-operation: Users unlock the smart toolbox by scanning the code with the APP, take out weeding tools to manually weed or use herbicides, and return the tools on the APP user terminal after completion, submit "weeding confirmation", and the system will provide feedback on "weed removal" status after 24 hours. (B) Delegated operation: After users select the weeding method and delegate the service, they pay the fee online, the system distributes the task to the farmer, and after the farmer completes the weeding, uploads "before and after weeding comparison photos", the APP generates a "weed removal successful" game pop-up window, and rewards "farmer points".
[0031] Gamified feedback: After users complete weeding, the app calculates the "weed removal rate" through smart camera image recognition. Users with a removal rate of ≥90% can receive corresponding points and a "Weeding Expert" badge.
[0032] Gamification incentives and social interaction modules
[0033] Growth System: Based on the "Farmer Points" earned by users through completing tasks, "Farmer Levels" are set, which are divided into Trainee Farmer, Skilled Farmer, Gold Medal Farmer, Agricultural Expert, Agricultural Master, etc. Users can earn Farmer Points by completing recommended tasks, remotely controlling hardware, inviting friends to rent farmland, and initiating activity topics. Upgrading levels unlocks privileges such as "Custom Farmland Identification" and "Priority Selection of Crop Varieties".
[0034] Social Leaderboard: A regional leaderboard is generated monthly based on "task completion rate", "farmland yield forecast" and "points earned". The top 10 users can receive additional rewards.
[0035] Virtual achievement badges: Various badges such as "Weeding Expert", "Crop Nutritionist", and "Crop Hydration Expert" are set up. Once users meet the requirements, they will be automatically awarded badges on the APP badge wall and can be shared to other social media platforms.
[0036] Other module optimizations Farmland remote monitoring module: Through the monitoring function of smart cameras, when users view real-time high-definition video in the APP, clicking on crops can display "growth days", "estimated harvest time", "issues to note", etc., and clicking on irrigation, fertilization, and weeding can view "historical operation records".
[0037] Agricultural product delivery module: When crops are about to be harvested, the APP will push harvest reminders and harvest appointment task reminders to users. Users can go to harvest themselves, or the farm owner can harvest and mail them on their behalf. Attached Figure Description
[0039] Figure 1: Overall System Layered Architecture Diagram
[0040] Figure 2 Data flow diagram of core modules
[0041] Beneficial effects
[0042] Breakthrough in virtual-real interaction: By remotely controlling smart valves and providing real-time data feedback, a closed loop of "mobile operation - farmland response" is achieved, solving the pain point of only being able to see but not control.
[0043] Gamification experience upgrade: Task design combines animation, badges, and leaderboards to transform farming activities into a fun experience that is "operable, responsive, and social."
[0044] Service transparency: Clearly indicate the prices, tools, and operation methods of different services to shorten users' decision-making time and reduce the dispute rate.
[0045] Hardware and software collaboration: Deep integration between smart hardware and apps provides real-world support for gamified tasks, while the accumulated data and operational information can optimize the accuracy of subsequent task pushes.
Claims
1. A shared farmland management system based on intelligent hardware linkage, virtual-real closed loop and gamification incentive, characterized in that, The system comprises: An intelligent hardware kit deployed in a farmland unit, the kit comprising a soil monitoring terminal, an intelligent irrigation valve, an intelligent camera, and an intelligent toolbox; A user-side virtual application module, an application program (APP) running on a mobile terminal, for providing a user with an interactive interface for farm tasks; A control server, in communication connection with the intelligent hardware kit and the user-side virtual application module, for collecting farmland environment data, generating and pushing gamified farm tasks, receiving user operation instructions, controlling the hardware to perform actions, and feeding back task execution results; The system realizes remote farm management, personalized service selection, and user engagement improvement through the construction of a virtual-real interactive closed loop of "virtual end task guidance-real end hardware response-data real-time feedback" and the combination of a gamified incentive mechanism.
2. The system of claim 1, wherein, The soil monitoring terminal integrates a soil condition sensor and a fertility sensor, is configured to collect soil humidity and nitrogen, phosphorus, and potassium content data every 30 minutes, and synchronizes the data to the control server as a basis for triggering farm tasks. The intelligent irrigation valve is a wireless remotely controllable valve with a flow meter, supports remote opening and closing and irrigation water adjustment through the user-side APP, and feeds back the amount of water irrigated to the APP in real time during irrigation and automatically closes after irrigation is completed. The intelligent camera has functions of crop growth state analysis, intelligent identification and early warning of plant diseases and insect pests, weed coverage statistics, high-definition video transmission, and abnormal behavior monitoring, and its image recognition results are used to trigger weeding tasks or generate farm operation verification materials. The intelligent toolbox is provided with an electronic lock control device, and the user unlocks the toolbox through APP code scanning to take out the farm tools, and the system records the tool taking and returning time as an operation voucher for the user to complete the farm tasks independently.
3. The system of claim 1, wherein, The user-side virtual application module is provided with a gamified farm task module, including at least one of irrigation tasks, fertilization tasks, and weeding tasks, each type of task including four stages of task triggering, virtual end operation guidance, virtual-real linkage execution, and gamified feedback.
4. The system of claim 3, wherein, The irrigation task is automatically generated and pushed to the APP when the soil humidity is lower than 40% RH, the task interface displays the current soil humidity state in a visual "water droplet energy bar", and a crop leaf wilting animation is added to prompt water shortage; The user can set the irrigation amount through the APP and remotely start the intelligent irrigation valve for irrigation, and the system generates an irrigation effect report after irrigation is completed and displays the state change through a plant growth animation. The fertilization task is triggered when the soil nitrogen content is lower than 80 ppm, the task interface highlights the nitrogen deficiency with a "nutrient value dashboard" and displays the crop yellow leaf state; the user can select the fertilizer type, view the 3D fertilizer model and operation tutorial, and complete the task through independent operation or delegated operation. The weeding task is triggered after the intelligent camera identifies that the weed coverage rate exceeds 20% and the farm owner confirms it, the task interface displays the current weed area with a "weeding progress bar"; the user can choose manual weeding or herbicide, and complete the task through self-operation or by delegating the farm owner, and the system calculates the weed removal rate through image recognition after the task is completed.
5. The system of claim 1, wherein, The system further comprises a gamified incentive and social interaction module, which comprises: Growth system: multiple farmer levels are set according to the "farmer points" obtained by the user completing tasks, and level promotion can unlock exclusive privileges; Social ranking list: generate a regional ranking list based on task completion rate, farm yield estimation, and point acquisition amount; Virtual achievement badge system: set badges such as "crop waterer", "weeding expert", "crop nutritionist", etc., and automatically issue them when the conditions are met and support social sharing.
6. The system of claim 1, wherein, The user-side virtual application module is also provided with a farmland remote monitoring sub-module, which allows users to view real-time high-definition video of the intelligent camera, and obtain growth days, estimated harvest time, and information on matters needing attention by clicking on the crops, or view historical farm operation records.
7. The system of claim 1, wherein, It also includes a farm product delivery module. When the crops are approaching the harvest period, the APP pushes a harvest reminder task to the user, who can choose to go to harvest by himself or entrust the farm owner to collect and mail the farm products.
8. A method for sharing farmland management based on the system according to any one of claims 1 to 7, characterized in that, The steps include: S1. Continuously collect farmland environment data through soil monitoring terminals and intelligent cameras; S2. The control server determines whether the task triggering condition is met according to the preset threshold; S3. If it is met, generate corresponding gamified farm tasks and push them to the user through the APP; S4. The user selects the operation mode (self-execution or entrustment service) in the APP and performs the corresponding operation; S5. The system responds to the user's instructions or dispatches the farm owner to complete the real task through intelligent hardware; S6. Collect environment data or image information after task execution to verify task completion effect; S7. Feedback the task result to the user, issue farmer points, badges or level rewards, and form a positive incentive closed loop.
9. The method of claim 8, wherein, When the user selects self-execution in step S4, the smart toolbox needs to be unlocked by scanning the code through the APP to complete the farm operation, and the operation confirmation needs to be submitted in the APP, and the system records the tool usage log as the behavior certificate.
10. The method of claim 8, wherein, In step S6, for the entrusted task, the farm owner uploads the operation process video or before and after comparison photos as the task completion proof, which is fed back to the user APP by the system.