Map viewing method and device in game, medium, equipment and program product

By automatically scaling down the map in response to trigger commands within the minimap to display the location of the target virtual object, the limited range of the minimap in existing technologies is solved, simplifying operation and improving the gaming experience.

CN122006243APending Publication Date: 2026-05-12GUANGZHOU BOGUAN TELECOMM TECH LTD
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Patent Information

Application Number
CN202610148544.5
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2026-02-02
Publication Date
2026-05-12

AI Technical Summary

Technical Problem

The minimap in the current game can only display a limited area of ​​the scene, causing players to frequently open the full map to view target virtual objects, which is cumbersome and affects the game experience.

Method used

By responding to trigger commands within the minimap, the map scale is automatically reduced, allowing the minimap to cover a larger scene area and display the location of target virtual objects, thus avoiding the need to open the full map.

Benefits of technology

It simplifies player controls, improves the gaming experience, avoids interruptions and fragmentation of the gaming experience, and enhances players' focus on the game.

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Abstract

The invention discloses a map viewing method in a game, a map viewing device in the game, a computer readable storage medium, electronic equipment and a computer program product. And in response to a first trigger instruction for displaying a target virtual object in the small map, reducing the map scale of the small map, and displaying the position of the target virtual object in the small map after the map scale is reduced, so that a player can play the target virtual object in the small map without opening a game map interface. The position of the target virtual object can be checked in the small map by triggering the instruction, the operation amount of watching the position of the target virtual object by a player is simplified to a certain extent, meanwhile, the situation that the game experience is split due to operation interruption caused by opening a game map interface can be avoided, and the user experience is improved. Therefore, players can focus on game operation, and game experience is improved.
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