Wargame deduction operation table with modularized table top
Through the modular desktop war chess deduction operation table, combined with laser spray logos and graphic QR codes, flexible interaction between the pieces and the operating system is achieved, the problem of cumbersome operation methods is solved, and the efficiency and flexibility of war chess deduction is improved.
Patent Information
- Application Number
- CN202421202330.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-05-29
- Publication Date
- 2025-04-25
- Estimated Expiration
- 2034-05-29
AI Technical Summary
The traditional digital wargame deduction operation method is cumbersome, with many operations and instructions issuance processes, and it is not convenient to quickly switch different scenarios, units, and parameters.
A modular desktop war chess refining operation table is designed, using laser spray painting or sticker logo surfaces and graphic QR codes, combined with infrared light capture principle to achieve flexible interaction between the chess pieces and the operating system.
Through modular design and new human-computer interaction mode, the operation process is simplified, the efficiency and flexibility of wargame deduction are improved, and the workload of operators and equipment replacement costs are reduced.
Smart Images

Figure CN222801283U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of operating tables, in particular to a modular desktop war game simulation operating table. Background Art
[0002] Wargaming is an activity that uses war games (a board game that simulates military actions) to deduce or simulate war or military confrontation situations. It is a means of military education and training, and an important tool for military tactics and strategy research.
[0003] Digital technology can improve the flexibility of war game simulations, making it easier to conduct war game simulations with richer types and more sophisticated parameters on the same device.
[0004] Since traditional digital war games are mostly operated by mouse or touch screen, the number of operations and the process of issuing instructions are large and cumbersome; for this reason, we provide a modular desktop war game console to solve the above problems. Utility Model Content
[0005] The purpose of the utility model is to make up for the deficiencies of the prior art and to provide a modular desktop war game simulation operating table, which can be widely used in digital war game simulation operating tables that utilize the infrared light capture principle.
[0006] To achieve the above-mentioned purpose, the utility model provides the following technical solutions: a modular desktop war game simulation operating table, including an upper cover, a lower cover, a counterweight block, and a chess piece body. The surface of the upper cover is a laser-sprayed or sticker-marked identification surface for users to easily identify and select chess pieces. The lower cover is a laser-sprayed or sticker-marked graphic QR code for easy interaction with the system. The upper cover and the lower cover can directly fasten the upper and lower openings of the chess piece body, and the counterweight block can be directly embedded in the groove part of the central control of the chess piece body.
[0007] Furthermore, the upper surface of the upper cover is prefabricated with icons by laser spraying, and during use, stickers can be selected to cover and replace the original icons according to the wear and tear. The upper cover itself can also be used as a consumable and can be replaced according to the wear and tear.
[0008] Furthermore, the lower surface of the lower cover is prefabricated with a graphic QR code by laser spraying, and during use, a sticker can be selected to cover and replace the original graphic QR code according to the wear condition. The lower cover itself can also be used as a consumable and can be replaced according to the wear condition.
[0009] Furthermore, the counterweight block is fixed in a groove of the chess piece body, and in subsequent maintenance, counterweight blocks of different thicknesses can be replaced according to customer needs to change the weight of the chess piece and thus adjust the feel of the chess piece when in use.
[0010] Furthermore, the chess piece body has openings on the upper and lower parts thereof that can match the upper cover and the lower cover, and a groove matching the size of the counterweight is reserved inside.
[0011] Compared with the prior art, the modular desktop war game operation table has the following beneficial effects:
[0012] 1. The utility model can make the interaction between chess pieces and the operating system more flexible through the cooperation between chess pieces and the camera of the digital war chess simulation console. Since the war chess simulation system usually needs to switch operations of different scenes, units, and parameters, by moving and rotating chess pieces on the screen of the digital war chess simulation console, the operator can use the device to perform war chess simulation more conveniently and quickly. Moreover, since there are many types of parameters in the war chess simulation work, different types of parameters can be quickly adjusted by placing different chess pieces, which can improve the efficiency and flexibility of the simulation process.
[0013] 2. The utility model iteratively updates the use and display methods of digital war game simulation through a new set of human-computer interaction operation modes. By defining different types of content and parameters represented by different chess pieces, the cumbersome operation process and complex parameter adjustments of the original digital war game simulation can be simplified, so that the staff can perform more efficient and convenient war game simulation work through the device. BRIEF DESCRIPTION OF THE DRAWINGS
[0014] Figure 1 A schematic diagram showing the relationship between the utility model and a digital war game simulation operation platform;
[0015] Figure 2 This is a schematic diagram of the split structure of the utility model;
[0016] Figure 3 This is a schematic diagram of the graphics recognition hardware used in the utility model;
[0017] Figure 4 This is a schematic diagram of the relationship between the utility model and the graphic recognition hardware.
[0018] In the figure: 1, camera; 2, projection module; 3, chess piece; 301, chess piece upper cover; 302, chess piece counterweight; 303, chess piece body; 304, chess piece bottom cover. DETAILED DESCRIPTION
[0019] The principles and features of the present invention are described below in conjunction with the accompanying drawings. The examples given are only used to explain the present invention and are not used to limit the scope of the present invention.
[0020] To this end, this embodiment provides a modular desktop war game simulation console, and the chess pieces can be prefabricated into scenes, units, parameters and other contents required in the war game system according to the requirements for content definition in the war game system.
[0021] See also Figures 1 to 4 This embodiment proposes a modular desktop war game simulation console, including an upper cover 301, a lower cover 304, a counterweight block 302, and a chess piece body 303. The surface of the upper cover is a laser-printed or sticker-shaped identification surface for users to easily identify and select chess pieces. The lower cover is a laser-printed or sticker-shaped graphic QR code for easy interaction with the system. The upper cover and the lower cover can directly fasten the upper and lower openings of the chess piece body, and the counterweight block can be directly embedded in the groove part of the central control of the chess piece body.
[0022] The upper surface of the upper cover 301 is prefabricated with icons by laser spraying, and stickers can be selected to cover and replace the original icons according to the wear and tear during use. The upper cover itself can also be used as a consumable material and replaced according to the wear and tear.
[0023] The lower surface of the lower cover 304 is prefabricated with a graphic two-dimensional code by laser spraying, and during use, a sticker can be selected to cover and replace the original graphic two-dimensional code according to the wear and tear. The lower cover itself can also be used as a consumable and can be replaced according to the wear and tear.
[0024] The counterweight block 302 is fixed in the groove of the chess piece body. In subsequent maintenance, counterweight blocks of different thicknesses can be replaced according to customer needs to change the weight of the chess piece and thus adjust the feel of the chess piece when in use.
[0025] The chess piece body 303 has openings on the top and bottom that can match the upper cover and the lower cover, and a groove matching the size of the counterweight is reserved inside.
[0026] Working principle: During the use of chess pieces, the upper cover is mainly used to facilitate users to customize the functions of chess pieces. Users select the chess pieces to be used according to different upper cover logos. The lower cover is mainly used for the interaction between chess pieces and the system. The interaction principle is mainly fixed image recognition, coordinate positioning and rotation angle recognition. Different graphic QR codes can represent different elements in the system. Through the large interaction between chess pieces and the system, another new type of human-computer interaction operation is realized in addition to the mouse and touch screen. Through this interactive operation mode, the interactive operation of the full digital war game simulation can be made more convenient and efficient. At the same time, the switching between different chess pieces can be used to change the scene, unit, command issuance, parameter modification and other operations in one step, which effectively compresses the process and time required for war game simulation, reduces the cost of frequent replacement of computing and demonstration equipment for each simulation, and is more practical.
Claims
1. A modular desktop war game simulation operation table, comprising an upper cover (301), a lower cover (304), a counterweight (302), and a chess piece body (303), characterized in that: The surface of the upper cover (301) is a laser-printed or sticker-shaped identification surface for users to easily identify and select chess pieces. The lower cover (304) is a laser-printed or sticker-shaped graphic QR code for users to easily interact with the system. The counterweight (302) adjusts the weight and feel of the chess piece itself to improve the comfort of users when using it. The chess piece body (303) serves to connect and fix the other three parts.
2. The modular desktop war game simulation operation table according to claim 1, characterized in that: The upper surface of the upper cover (301) is prefabricated with icons by laser spraying, and during use, stickers can be selected to cover and replace the original icons according to the wear and tear.
3. The modular desktop war game simulation operation table according to claim 1, characterized in that: The lower surface of the lower cover (304) is prefabricated with a graphic two-dimensional code by laser spraying, and during use, a sticker can be selected to cover and replace the original graphic two-dimensional code according to the wear and tear.
4. The modular desktop war game simulation operation table according to claim 1, characterized in that: The counterweight block (302) is fixed in the groove of the chess piece body (303). In subsequent maintenance, counterweight blocks of different thicknesses can be replaced according to customer needs to change the weight of the chess piece and thus adjust the feel of the chess piece when in use.
5. The modular desktop war game simulation operation table according to claim 1, characterized in that: The chess piece body (303) has openings on the upper and lower parts thereof that can match the upper cover (301) and the lower cover (304), and a groove matching the size of the counterweight block (302) is reserved inside.