Game chessboard

By using carbon film button board and lamp board on the smart game board, the problems of large area and poor lighting effects of the traditional board PCB board are solved, and the effect of reducing production costs and improving gaming experience is achieved.

CN222900156UActive Publication Date: 2025-05-27深圳市星翊科技有限公司
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Patent Information

Application Number
CN202421377948.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-17
Publication Date
2025-05-27
Estimated Expiration
2034-06-17

AI Technical Summary

Technical Problem

The existing smart game board has a high production cost due to the large area of ​​PCB board and many physical buttons. At the same time, the LED lamp beads are installed on the inner wall of the chess position, which has poor lighting effects.

Method used

Use a carbon film key board to replace the physical buttons, use a lamp board instead of the PCB board where the LED light is installed, and open a light-transmitting hole on the carbon film key to enhance the lighting effect.

Benefits of technology

Significantly reduces production costs, enhances lighting effects, and provides press feedback through vibrating motors, enhancing the gaming experience.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN222900156U_ABST
    Figure CN222900156U_ABST
Patent Text Reader

Abstract

A game chessboard comprises a chessboard body, a game area is arranged on the chessboard body, a printed circuit board (PCB) is arranged in the chessboard body, a control module is arranged on the PCB, and the game chessboard is characterized in that a carbon film key board is installed in the game area, a plurality of carbon film keys arranged in a matrix mode are arranged on the carbon film key board, and the control module is arranged on the carbon film key board. A plurality of carbon film keys are arranged on the disc body, light holes are formed in the carbon film keys in a penetrating mode, through holes are formed in the disc body in a game area corresponding to the bottom of each carbon film key in a penetrating mode, a lamp panel is arranged in the disc body, a plurality of LED lamps arranged in a matrix mode are arranged on the lamp panel, and one LED lamp is correspondingly arranged at the bottom of each through hole; the carbon film key board is used for replacing entity keys, the lamp board is used for replacing a PCB provided with LED lamps, the production cost is greatly reduced, the light holes are formed in the carbon film keys, light can directly penetrate through the carbon film keys to reach the outside of the disc body, and the light effect is enhanced.
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Description

Technical Field

[0001] The utility model relates to the technical field of game devices, in particular to a game board. Background Art

[0002] At present, for most intelligent game boards on the market, the LED lights used to represent chess pieces or prompt the positions of piece placement are all arranged on the PCB board. This will result in a relatively large area of the PCB board, and physical buttons are installed in each chess position on the board corresponding to each LED light, which will make the overall production cost of the board too high. Moreover, in order to prevent the buttons in the chess positions from blocking the lights in some existing intelligent game boards, the LED lamp beads are correspondingly installed on the side walls in the chess positions, resulting in a less-than-satisfactory lighting effect. If the physical buttons are replaced with transparent silicone buttons, the production cost will be further increased. Summary of the Utility Model

[0003] The utility model provides a game board, which solves the problem of too high cost caused by a relatively large PCB board and a large number of physical buttons in traditional intelligent game boards.

[0004] A game board includes a board body. A game area is arranged on the board body. A PCB board is arranged inside the board body. A control module is arranged on the PCB board. It is characterized in that a carbon film button board is installed in the game area. A plurality of carbon film buttons arranged in a matrix are arranged on the carbon film button board. Light-transmitting holes are formed through the carbon film buttons. Through holes are formed through the board body in the game area corresponding to the bottom of each carbon film button. A lamp board is arranged inside the board body. A plurality of LED lights arranged in a matrix are arranged on the lamp board. One LED light is correspondingly arranged at the bottom of each through hole.

[0005] Further, the carbon film button board includes a substrate. A conductive circuit and button contacts are printed on the substrate. The carbon film buttons are correspondingly arranged on the button contacts.

[0006] Further, the light-transmitting holes are arranged in the middle of the carbon film button board.

[0007] Further, a vibration motor is arranged inside the board body. The vibration motor is connected to the control module.

[0008] Further, function buttons are also arranged on the PCB board. The function buttons penetrate through the board body and are exposed outside. A display screen is also arranged on the PCB board. The display screen penetrates through the board body and is exposed outside. The control module is connected to the function buttons and the display screen.

[0009] Further, a timing module is also arranged on the PCB board. The timing module is connected to the control module.

[0010] Further, a sound - producing device is also arranged inside the disc body, and the sound - producing device is connected to the control module.

[0011] Further, a power - supply device is also arranged inside the disc body.

[0012] Further, the lamp board is made of a composite substrate.

[0013] Further, the lamp board and the PCB board are integrally arranged and are both made of a composite substrate.

[0014] The beneficial technical effects of the present utility model are as follows:

[0015] 1. By replacing the physical buttons with a carbon - film button board and replacing the PCB board for installing LED lights with a lamp board, the production cost is greatly reduced.

[0016] 2. By opening light - transmitting holes in the carbon - film buttons, light can directly pass through the carbon - film buttons to the outside of the disc body, enhancing the lighting effect.

[0017] 3. A vibration motor is arranged inside the disc body, which can provide feedback on the behavior of pressing the carbon - film buttons, enhancing the gaming experience.

[0018] 4. The product has a simple structure, which is convenient for detection and maintenance. Description of the Drawings

[0019] Figure 1 is a perspective view of the present utility model.

[0020] Figure 2 is an exploded view of the present utility model.

[0021] Figure 3 is an assembly schematic diagram of the carbon - film button board and the lamp board of the present utility model.

[0022] Figure 4 is an enlarged view of part A of the present utility model.

[0023] Figure 5 is an exploded view of the disc body of the present utility model.

[0024] Description of the reference numerals: 1. Disc body; 11. Front shell; 111. Gaming area; 1111. Through - hole; 112. Mounting position; 2. Carbon - film button board; 21. Carbon - film button; 211. Light - transmitting hole; 22. Substrate; 3. Lamp board; 31. LED lamp; 4. PCB board; 5. Vibration motor; 6. Function button; 7. Display screen; 8. Sound - producing device; 9. Power - supply device. Detailed implementation manners

[0025] The following further clearly and completely describes the technical solution of the present utility model through embodiments in conjunction with the accompanying drawings. The described embodiments are only a part of the embodiments of the present utility model. For those skilled in the art, other embodiments obtained without creative work all fall within the protection scope of the present utility model.

[0026] It should be noted that all directional indications (such as up, down, left, right, front, back...) in the embodiments of the present utility model are only used to explain the relative positional relationship and movement conditions between components in a certain specific posture (as shown in the accompanying drawings). If the specific posture changes, the directional indications will also change accordingly.

[0027] As Figures 1-4 shown, a game board includes a board body 1. A game area 111 is provided on the board body 1. A carbon film keypad 2 is installed in the game area 111. A number of carbon film keys 21 arranged in a matrix are provided on the carbon film keypad 2. A light-transmitting hole 211 is penetrated through each carbon film key 21. A through hole 1111 is penetrated through the board body 1 corresponding to the bottom of each carbon film key 21 in the game area 111. A lamp board 3 is provided in the board body 1. A number of LED lamps 31 arranged in a matrix are provided on the lamp board 3. An LED lamp 31 is correspondingly provided at the bottom of each through hole 1111. The light emitted by the LED lamp 31 sequentially passes through the through hole 1111 and the light-transmitting hole 211 and is emitted outside the board body 1. During the game, the placement state of the piece at this position can be displayed through the light, and different types of pieces are represented by emitting different colors of light. A PCB board 4 is provided in the board body 1. A control module is provided on the PCB board 4. The control module has functions such as processing information and outputting control instructions. The control module is connected to the carbon film keypad 2 and the lamp board 3.

[0028] The lamp board 3 is made of composite substrates such as CEM-1 and CEM-3 composite base copper clad laminates (a copper clad laminate made by using wood pulp fiber paper or cotton pulp fiber paper as the core material reinforcement and glass fiber cloth as the surface layer reinforcement, both of which are impregnated with flame-retardant epoxy resin is called CEM-1; a copper clad laminate made by using glass fiber paper as the core material reinforcement and glass fiber cloth as the surface layer reinforcement, both of which are impregnated with flame-retardant epoxy resin is called CEM-3). This type of board is cheaper than the commonly used FR4 type board for making circuit boards, and the production cost can be reduced.

[0029] In other embodiments, the lamp board 3 and the PCB board 4 can be integrally provided and are both made of composite substrates.

[0030] The carbon film keypad 2 is printed with a conductive circuit and key contacts. The carbon film keys 21 are correspondingly arranged on the key contacts. The control module can receive the signals sent by the carbon film keys 21 to judge the information of the chess pieces at the current position, and then the control module controls the LED lights 31 to emit corresponding lights. Since the production process of the carbon film keypad 2 is relatively simple and has good durability, the production cost is relatively low.

[0031] The carbon film keys 21 are arranged on the carbon film keypad 2 in the form of a 13*13 or 15*15 or 19*19 matrix. Each carbon film key 21 represents a chess piece, which is convenient for users to play games such as gobang or go. When the light at the position of the corresponding carbon film key 21 is lit, it means that a "chess position" has completed "putting a piece". Users can also set different numbers of carbon film keys 21 according to different game types and corresponding rules. The number of the carbon film keys 21 is the same as that of the LED lights 31 and the through holes 1111.

[0032] The light-transmitting holes 211 can be arranged through the carbon film keypad 2 in different directions, preferably in the middle of the carbon film keypad 2.

[0033] In this embodiment, the lamp board 3 can also be a light strip, a lamp bar, etc. The LED lights 31 are known components such as color-changing LED lights that can emit light of different colors. The LED lights 31 can emit more than two different colors of light. The colors of the light can be white, red, blue, green, etc. For example, when playing a go game, the two sides take turns to "put a piece". The red light can represent "white pieces" and the green light can represent "black pieces". At the beginning of the game, the black pieces move first. The user presses a carbon film key 21 somewhere to send a signal to the control module. The control module will control the LED light 31 at the corresponding position of the carbon film key 21 to emit green light. The LED light 31 at the corresponding position of the carbon film key 21 pressed by the other user will emit red light. The two sides take turns to complete the game. When a "chess piece" represented by a certain carbon film key 21 is surrounded, the control module will control the LED light 31 at the corresponding position of the carbon film key 21 to turn off the light. The top of the LED light 31 can be installed at the inner bottom of the through hole 1111 or can be suspended outside the bottom of the through hole 1111.

[0034] As Figure 2 As shown, a vibration motor 5 is arranged in the disk body 1. The vibration motor 5 is connected to the control module. When the user presses the carbon film key 21, the control module can receive the signal sent by the carbon film key 21, and the control module controls the vibration motor 5 to vibrate to prompt the user that the "putting a piece" is completed, and can also be used to prompt the user that the game is over, improving the user's game experience effect.

[0035] As Figures 1-2As shown, a function button 6 is further provided on the PCB board 4, and the function button 6 passes through the disk body 1 and is exposed outward; a display screen 7 is further provided on the PCB board 4, and the display screen 7 passes through the disk body 1 and is exposed outward, and the control module is connected to the function button 6 and the display screen 7.

[0036] A timing module is further provided on the PCB board 4, and the timing module is connected to the control module. When the user starts the game, the timing module starts timing and is displayed on the display screen 7 through the control module. By calculating the time of each game, the training effect is achieved.

[0037] As Figure 2 shown, a sound generating device 8 is further provided in the disk body 1. The sound generating device 8 can play various types of audio to create a game atmosphere, and can also be used as a prompt sound for successful "dropping a piece" and the end of the game. The sound generating device 8 can be an existing component such as a speaker that can generate sound, and the sound generating device 8 is connected to the control module.

[0038] The control module may further include a storage unit, and the storage unit has an information storage function and can store various game rules and "question banks" of different difficulties to realize "real person confrontation"

[0039] "human-machine confrontation", etc. The device can also be used for different board games such as "Gobang" and "Go".

[0040] As Figure 2 shown, a power supply device 9 is further provided in the disk body 1. The power supply device 9 is electrically connected to the carbon film keypad 2, the lamp board 3, the PCB board 4, the vibration motor 5, the function button 6, the display screen 7, and the sound generating device 8; the power supply device 9 can be a rechargeable battery or the like, or a battery pack equipped with dry batteries; in this embodiment, the game board can also be connected to an external power supply through a data cable for use.

[0041] As Figure 5 shown, the disk body 1 is composed of a front shell 11 and a back shell 12 that are fixedly connected to each other and enclose an installation cavity. The game area 111 is provided on the front shell 11, and an installation position 112 is provided on the front shell 11 beside the game area 111 for installing and fixing the function button 6 and the display screen 7.

[0042] The above are all the preferred embodiments of the present invention. The protection scope of the present invention is not limited thereto. Any equivalent changes made according to the structure, shape, and principle of the present invention shall be covered within the protection scope of the present invention.

Claims

1. A game chessboard, comprising a board body (1), wherein a game area (111) is arranged on the board body (1), a PCB board (4) is arranged inside the board body (1), and a control module is arranged on the PCB board (4), characterized in that: A carbon film keypad (2) is installed in the game area (111), and a plurality of carbon film keys (21) arranged in a matrix are arranged on the carbon film keypad (2), and a light-transmitting hole (211) is provided through the carbon film keys (21), and a through hole (1111) is provided through the disk body (1) in the game area (111) corresponding to the bottom of each carbon film key (21), and a light board (3) is arranged in the disk body (1), and a plurality of LED lights (31) arranged in a matrix are arranged on the light board (3), and an LED light (31) is provided correspondingly at the bottom of each through hole (1111).

2. A game board according to claim 1, characterized in that: The carbon film keypad (2) is printed with a conductive circuit and key contacts, and the carbon film keys (21) are correspondingly arranged on the key contacts.

3. A game board according to claim 1, characterized in that: The light-transmitting hole (211) is arranged in the middle of the carbon film keypad (2).

4. A game board according to any one of claims 1 to 3, characterized in that: A vibration motor (5) is arranged in the disk body (1), and the vibration motor (5) is connected to the control module.

5. A game board according to claim 1, characterized in that: The PCB board (4) is also provided with function keys (6), and the function keys (6) pass through the disk body (1) to be exposed outwards; the PCB board (4) is also provided with a display screen (7), and the display screen (7) passes through the disk body (1) to be exposed outwards, and the control module is connected to the function keys (6) and the display screen (7).

6. A game board according to claim 1, characterized in that: A timing module is also provided on the PCB board (4), and the timing module is connected to the control module.

7. A game board according to claim 1, characterized in that: A sound-generating device (8) is also provided in the disk body (1), and the sound-generating device (8) is connected to the control module.

8. A game board according to claim 1, characterized in that: A power supply device (9) is also provided in the disk body (1).

9. A game board according to claim 1, characterized in that: The lamp panel (3) is made of a composite substrate.

10. A game board according to claim 1, characterized in that: The light board (3) and the PCB board (4) are integrally arranged and are both made of a composite substrate.