Gamepad slide switch mechanism and gamepad
By designing a sliding switch mechanism for the game controller, the problems of fixed button functions and complex switch structures in existing technologies are solved, achieving the effects of simplified operation, improved user experience, and expanded functionality.
Patent Information
- Application Number
- CN202423045622.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-09
- Publication Date
- 2025-11-21
- Estimated Expiration
- 2034-12-09
AI Technical Summary
Existing game controllers have fixed button layouts and function settings, making it difficult to adapt to complex and diverse game scenarios. Users cannot freely adjust button function modes, resulting in complex and inefficient operation. Traditional switch structures are also highly complex, making it difficult to balance compact design with functional expansion.
A sliding switch mechanism for a game controller has been designed, including a sliding switch component and a sliding component. The sliding handle can drive the slider to move to achieve switch control. The function switching is simplified by sliding operation. The sliding bracket and guide groove ensure sliding stability. The multi-position sliding switch element provides a variety of circuit states. The left and right symmetrical layout improves the user experience.
It achieves easy and sensitive function switching, simplifies the internal structure of the game controller, improves the user experience and control reliability, meets multi-functional needs, and enhances the flexibility and experience of game control.
Smart Images

Figure CN223570005U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to handheld control terminal technical field, concretely relates to a gamepad sliding switch mechanism and gamepad. BACKGROUND
[0002] With the rapid development of electronic game industry, gamepad as the key equipment of user interaction has become an important part of improving game experience. The traditional gamepad mainly adopts fixed key layout and function mode, although it can meet the basic operation demand, but in the face of complex and varied game scene, it is single function, and it is difficult to adapt to the demand of individualization and multifunction.
[0003] The key layout and function setting of the gamepad in the prior art are usually fixed in the production stage, and the user cannot freely adjust the function mode of the key according to the actual game demand. This fixed function configuration is limited for players of various game types, and it is difficult to provide flexible operation experience. Although part of the handle realizes the switching of the function mode through the combination of the key or the software setting, the operation is complex and the efficiency is low. Especially in fast-paced games, players cannot quickly complete mode switching, thereby affecting the game experience.
[0004] Most of the gamepads on the current market realize limited function switching through press type or rotary type switch, which has high structural complexity and high requirements for the layout of the handle internal space, and it is difficult to balance the compact design and function expansion. Therefore, it is necessary to study and improve the structure of the gamepad sliding switch mechanism. In order to solve the above problems, the concept of the present application is proposed. CONTENT OF THE UTILITY MODEL
[0005] The utility model aims at providing a gamepad sliding switch mechanism to solve at least one of the above-mentioned defects in the prior art.
[0006] In order to achieve the above-mentioned purpose, the utility model provides the following technical scheme: a gamepad sliding switch mechanism, comprising: a sliding switch assembly, including a sliding switch element and a PCB board electrically connected with the sliding switch element; a sliding assembly, including a sliding bracket and a sliding handle slidingly assembled with the sliding bracket, the sliding handle can slide relative to the sliding bracket; the sliding handle and the slider of the sliding switch element are matched and assembled, so that the movement of the sliding handle can drive the slider to move, so as to realize the switch control function of the sliding switch element.
[0007] Further improvement of the utility model, the sliding switch element is contacted with the fixed contact on the PCB board through the moving contact on the slider, so as to realize the switch control of the circuit.
[0008] The moving contact of the sliding switch element is integrated in the bottom of the sliding block.
[0009] The sliding switch element is a multi-gear sliding switch element.
[0010] The sliding support comprises: a guide groove which is slidingly assembled with the sliding handle; and a hollow groove which is cooperatively assembled with the sliding block of the sliding switch element, so as to limit the moving range of the sliding block and ensure that the sliding block slides along a predetermined direction during the sliding process.
[0011] The guide groove of the sliding support is in the shape of a curved notch.
[0012] The number of the guide grooves is at least two, and the guide grooves are arranged at intervals and used for providing bilateral guiding support for the sliding handle.
[0013] The sliding handle comprises: a body which is the main structure of the sliding handle; a sliding cap which is fixedly arranged on the top of the body; a sliding part which is located on the bottom of the body and slidingly cooperates with the guide groove of the sliding support, and used for guiding the sliding handle to move stably along a predetermined track; and a hollow part which is arranged on one side of the sliding cap and used for fixedly connecting with the sliding block of the sliding switch element.
[0014] The sliding switch assembly and the sliding assembly each have two groups, and the two groups are arranged opposite to each other.
[0015] The game handle comprises the sliding switch mechanism and a handle body which is used for accommodating the components of the sliding switch mechanism and providing the frame structure of the game handle.
[0016] Compared with the prior art, the utility model has at least the following beneficial effects:
[0017] The sliding switch mechanism of the game handle comprises a sliding switch assembly, a sliding assembly and a PCB board electrically connected with the sliding switch element; the sliding assembly comprises a sliding support and a sliding handle slidingly assembled with the sliding support, and the sliding handle can slide relative to the sliding support; the sliding handle is matched and assembled with the slider of the sliding switch element, so that the movement of the sliding handle can drive the slider to move, thereby realizing the switch control function of the sliding switch element; through the above design, the user can easily and sensitively operate when switching functions, the overall use experience is improved, the user can complete the switch control through a simple sliding action, the tedious operation caused by multiple pressing or rotating is avoided, thereby replacing the traditional pressing or rotating switch, simplifying the internal structure of the game handle, and further having the characteristics of simple and reasonable structure and convenient use, and can meet the needs of the user.
[0018] The utility model will be further described below in combination with the drawings and specific embodiments. DRAWINGS
[0019] Figure 1 It is the game handle overall structure schematic diagram of the utility model;
[0020] Figure 2 It is the game handle explosion structure schematic diagram of the utility model;
[0021] Figure 3 It is the sliding switch mechanism three-dimensional structure schematic diagram of the utility model;
[0022] Figure 4 It is the sliding switch mechanism explosion structure schematic diagram of the utility model;
[0023] Figure 5 It is the sliding switch assembly overall structure schematic diagram of the utility model;
[0024] Figure 6 It is the sliding support three-dimensional structure schematic diagram of the utility model;
[0025] Figure 7 It is the sliding handle three-dimensional structure schematic diagram of the utility model.
[0026] Fig. 1, sliding switch mechanism;11, sliding switch assembly;111, sliding switch element;112, PCB board;12, sliding assembly;121, sliding support;1211, guide slot;1212, hollow slot;122, sliding handle;1221, body;1222, sliding cap;1223, sliding part;1224, hollow part;2, game handle;21, handle main body;22, upper cover;23, opening. DETAILED DESCRIPTION
[0027] In the utility model, unless another definite provision and limitation, the terms "mount", "link", "connect", "fix" and so on terms should do broad sense understanding, for example, can be fixed connection, also can be detachable connection, or be integrated;Can be mechanical connection, also can be electrical connection;Can be direct connection, also can indirectly connect through intermediate medium, can be two element internal communication or two element mutual action relationship. Among them, the detachable mounting mode has many, for example, can pass through the way of buckling cooperation of plug-in, again for example, pass through the way of bolt connection and so on.
[0028] The application will be described in more detail below with reference to specific embodiments, but the embodiments of the application are not limited thereto, and the embodiments are exemplary and are intended to explain the application, and cannot be understood as limiting the application. For process parameters or conditions not specifically mentioned, conventional techniques can be referred to.
[0029] Please refer to Figures 1-7 The technical scheme adopted in the embodiment is: a gamepad 2 sliding switch mechanism 1, comprising: a sliding switch assembly 11, comprising a sliding switch element 111 and a PCB 112 electrically connected with the sliding switch element 111; a sliding assembly 12, comprising a sliding bracket 121 and a sliding handle 122 slidingly assembled with the sliding bracket 121, the sliding handle 122 being slidable relative to the sliding bracket 121; the sliding handle 122 is matched and assembled with the slider of the sliding switch element 111, so that the movement of the sliding handle 122 can drive the slider to move, thereby realizing the on-off control function of the sliding switch element 111; wherein the PCB 112 is fixed in the gamepad 2; however, through the cooperation of the sliding switch assembly 11 and the sliding assembly 12, precise sliding operation can be realized, and the slider of the sliding switch element 111 can be driven synchronously when the sliding handle 122 moves, thereby completing the on-off control function of the circuit. The operation process is simplified, and the reliability of control and the fluency of operation are improved.
[0030] The sliding switch element 111 is in contact with the fixed contact on the PCB 112 through the moving contact on the slider, so as to realize the on-off control of the circuit; the slider of the sliding switch element 111 is in contact with the fixed contact on the PCB 112 through the moving contact, realizing the closing or opening of the circuit. It has simple structure, high reliability, and can effectively avoid the problem of poor contact caused by complex circuit design, thereby improving the service life and performance stability of the product.
[0031] The moving contact of the sliding switch element 111 is integrated at the bottom of the slider, thereby simplifying the overall design of the slider, reducing the mechanical connection points between elements, making the movement of the slider more stable, and at the same time enhancing the positioning accuracy of the contact, further improving the reliability of the sliding switch.
[0032] The sliding switch element 111 is a multi-position sliding switch element 111 capable of providing multiple different circuit switching states during sliding; that is, different positions correspond to different key function modes, allowing users to switch the function configuration of the keys through sliding operation, that is, freely switch the function mode of the keys, meeting the multi-function demand in different game scenarios and greatly improving the applicability and user experience of the gamepad 2.
[0033] The sliding support 121 includes a guide groove 1211 slidingly assembled with the sliding handle 122, and a hollow groove 1212 assembled with the sliding block of the sliding switch element 111 to limit the movement range of the sliding block and ensure smooth sliding of the sliding block in a predetermined direction during sliding. However, the hollow groove 1212 and the guide groove 1211 of the sliding support 121 are designed to effectively limit the movement range of the sliding block and the sliding handle 122, ensuring smooth movement in a predetermined direction during sliding, avoiding misoperation caused by deviation of the sliding path, and improving the accuracy of the entire sliding switch mechanism 1.
[0034] The guide groove 1211 of the sliding support 121 is a curved notch. It can be understood that the curved notch is a U-shaped notch, that is, the cross section of the guide groove 1211 is a U-shaped structure, to ensure that the sliding handle 122 can smoothly and stably slide along the predetermined trajectory during sliding, and to avoid unnecessary friction or jamming caused by irregular or too narrow notches, making the sliding operation more smooth. At the same time, it can reduce the wear of the sliding part 1223 and prolong the service life of the mechanism.
[0035] The number of guide grooves 1211 is at least two, and they are arranged at intervals, and the guide grooves 1211 are used to provide bilateral guide support for the sliding handle 122. To ensure that the sliding handle 122 maintains a stable straight line motion trajectory during sliding, and effectively prevents tilting, shaking or jamming during sliding, thereby improving the reliability of the sliding assembly 12. In addition, the number of sliding parts 1223 is at least two, and the interval distance of the two guide grooves 1211 is matched with the width of the two sliding parts 1223. To form a matching sliding fit relationship, further improve the movement stability and sliding accuracy of the sliding handle 122.
[0036] The sliding handle 122 comprises: a body 1221 as the main structure of the sliding handle 122; a sliding cap 1222 fixedly arranged at the top of the body 1221; a sliding cap 1222 for user touch operation to realize sliding control; a sliding part 1223 located at the bottom of the body 1221, which is in sliding cooperation with the guide groove 1211 of the sliding support 121, and is used to guide the smooth movement of the sliding handle 122 along the predetermined track; a hollow part 1224 is opened on one side of the sliding cap 1222, which is used for fixed connection with the sliding block of the sliding switch element 111; so as to ensure that the movement of the sliding handle 122 can accurately drive the sliding block to operate correspondingly.
[0037] The sliding switch assembly 11 and the sliding assembly 12 are respectively provided with two groups, and are arranged opposite to each other; it can be understood that the sliding switch assembly 11 and the sliding assembly 12 are arranged on the left and right sides of the handle, and are symmetrical in position; that is, the components on the left and right sides are mirror images of each other and are opposite to each other in structure; the balance of the functional layout and the optimization of ergonomics are realized. The design of left-right symmetry meets the habit of two-hand operation, and further improves the user experience of the game handle 2. Specifically, the sliding switch assembly 11 and the sliding assembly 12 are arranged at the middle position of the top of the game handle 2.
[0038] A game handle 2, comprising: a game handle 2 sliding switch mechanism 1, a handle main body 21 for accommodating the components of the sliding switch mechanism 1 and providing the frame structure of the game handle 2; that is, the frame structure as the overall support structure of the game handle 2, for carrying the sliding switch mechanism 1 and other internal components; an upper cover 22 is arranged on the top of the handle main body 21, and the upper cover 22 has an opening 23 for accommodating the sliding cap 1222 of the sliding handle 122; wherein the sliding cap 1222 is partially exposed outside the upper cover 22 through the opening 23, so that the user can control the sliding switch mechanism 1 through touch and sliding operation, which is convenient for user operation, and at the same time ensures that the internal components are not damaged by external damage.
[0039] In addition, the slide switch element 111 comprises a plurality of preset gears, each of which corresponds to an independent macro-defined signal parameter; each macro-defined signal parameter is used to represent a specific function key configuration relationship, and the signal parameter is mapped and associated with the key function of the gamepad 2 through software logic; the slide switch element 111 can switch between gears through sliding, and the system adjusts the function mode of the gamepad 2 key in real time by detecting the macro-defined signal parameter corresponding to the current gear; compared with the traditional key function mode, the slide switch mechanism 1 can provide a variety of key function mode switching through physical sliding and dynamic mapping of signal parameters, and significantly improve the flexibility and experience of game control. Specifically, the macro-defined signal parameter can be understood as a kind of pre-defined digital signal or code, which is used to identify the key mapping relationship of the gamepad 2 in different function modes. In technical implementation, the slide switch of each gear is set as an independent logic signal (such as numerical value, bit encoding, etc.), and when the slide switch switches to different gears, the system matches the corresponding function key configuration by reading the signal parameter of the current gear, thereby realizing dynamic adjustment of the function key of the gamepad 2.
[0040] In summary, the gamepad slide switch mechanism and the gamepad have the characteristics of simple and reasonable structure and convenient use, and can meet the needs of users.
[0041] The above description of the embodiments and the drawings clearly, completely describes the concept, specific structure and generated technical effects of the utility model, so as to fully understand the purpose, characteristics and effects of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all embodiments. Based on the embodiments of the utility model, other embodiments obtained by those skilled in the art without creative labor are within the scope of protection of the utility model. In addition, all the connection / connection relationships mentioned in the text do not mean that the components are directly connected, but that a better connection structure can be composed by adding or reducing connection auxiliary components according to the specific implementation situation.
[0042] The above embodiments are only used to further illustrate the utility model, and cannot be understood as limiting the protection scope of the utility model. The technical engineers in the art can make some non-essential improvements and adjustments to the utility model according to the content of the above utility model, which falls within the protection scope of the utility model.
Claims
1. A gamepad slide switch mechanism, characterized by, The utility model relates to a sliding switch mechanism of gamepad, which comprises a sliding switch assembly and a sliding assembly. The sliding switch assembly comprises a sliding switch element and a PCB board electrically connected with the sliding switch element. The sliding assembly comprises a sliding bracket and a sliding handle slidingly assembled with the sliding bracket.
2. A gamepad slide switch mechanism according to claim 1, wherein: The sliding handle is matched with the slider of the sliding switch element, so that the movement of the sliding handle can drive the slider to move, thereby realizing the switch control function of the sliding switch element.
3. A gamepad slide switch mechanism according to claim 2, wherein: The moving contact of the sliding switch element is integrated at the bottom of the slider.
4. A gamepad slide switch mechanism according to claim 3, wherein: The sliding switch element is a multi-position sliding switch element.
5. A gamepad slide switch mechanism according to claim 1, wherein: The sliding bracket comprises a guide groove and a hollow groove. The guide groove is slidingly assembled with the sliding handle. The hollow groove is matched with the slider of the sliding switch element, so as to limit the movement range of the slider and ensure that the slider slides along the predetermined direction during the sliding process.
6. A gamepad slide switch mechanism according to claim 5, wherein: The guide groove of the sliding bracket is a curved notch.
7. A gamepad slide switch mechanism according to claim 6, wherein: The number of the guide grooves is at least two, which are arranged at intervals and provide bilateral guide support for the sliding handle.
8. A gamepad slide switch mechanism according to claim 5, wherein: The sliding handle comprises a body, a sliding cap and a sliding part. The body is the main structure of the sliding handle. The sliding cap is fixedly arranged at the top of the body. The sliding part is located at the bottom of the body and is slidingly matched with the guide groove of the sliding bracket, so as to guide the sliding handle to move smoothly along the predetermined track. The hollow part is arranged at one side of the sliding cap and is used for fixedly connecting with the slider of the sliding switch element.
9. A gamepad slide switch mechanism according to claim 1, wherein: The sliding switch assembly and the sliding assembly each have two groups, which are arranged left and right.
10. A gamepad, characterized in that, The utility model relates to a sliding switch mechanism of gamepad. The utility model also relates to a gamepad. The gamepad comprises a handle body, an upper cover and a sliding switch mechanism. The handle body is used for accommodating the components of the sliding switch mechanism and providing the frame structure of the gamepad. The upper cover is arranged at the top of the handle body and has an opening for accommodating the sliding cap of the sliding handle. The sliding cap is exposed outside the upper cover through the opening, so that the user can control the sliding switch mechanism by touching and sliding operation.