Structure for compatible use of new game console and old game console
By designing a compatibility structure, the limitations of research and development and manufacturing caused by the upgrading of game consoles and the inconvenience to consumers were solved. This enabled the compatible use of new and old game consoles, reduced production costs, and improved the consumer experience.
Patent Information
- Application Number
- CN202423099019.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-12-16
- Publication Date
- 2025-12-05
- Estimated Expiration
- 2034-12-16
AI Technical Summary
The frequent updates and replacements of game consoles result in significant limitations in research and development and manufacturing, inconvenience for consumers, and poor compatibility.
Design a structure that is compatible with both new and old game consoles, including common components, setting up limiting structures, slides and slots, and achieving compatibility between new and old game consoles through sliding connections and snap-fits.
It improved the compatibility between new and old game consoles, reduced production costs, enhanced consumer convenience and satisfaction, and promoted product diversification.
Smart Images

Figure CN223628069U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to game peripheral product technical field, and specifically point to a kind of structure of new and old game console compatible use. BACKGROUND
[0002] With the vigorous development of game industry, game console as core equipment, its replacement speed is increasing. New and old game console there are significant differences in appearance, size and function layout, which brings many challenges to users and manufacturers.
[0003] 1, game console replacement frequency: with the continuous upgrading of game products, the appearance of game console is constantly updated, and there are significant differences in size between new and old models.
[0004] 2, great limitations in research and development and manufacturing: due to the different sizes of new and old game consoles, the research and development and manufacturing of related accessories face great limitations, increasing production costs.
[0005] 3, consumer inconvenience: new and old game consoles need to use different accessories, which brings inconvenience to consumers and limits their choices.
[0006] 4, poor compatibility: especially for popular game consoles such as Switch, the side key positions of new and old models are different, so that existing accessories cannot be compatible with new and old models.
[0007] Therefore, in view of the above, the existing structure is improved, and a structure of new and old game console compatible use is proposed. INVENTION CONTENTS
[0008] The utility model solves the technical problem that game console replacement frequency, research and development and manufacturing limitations, consumer inconvenience, poor compatibility.
[0009] To solve the above technical problems, the technical scheme adopted by the utility model is: a structure of new and old game console compatible use, including common parts, the common parts are provided with a limiting structure on one side, the common parts are provided with two oppositely arranged keys, the limiting structure is provided with a sliding slot, and the limiting structure is provided with two oppositely arranged clamping positions.
[0010] As a further scheme of the utility model: the common parts are connected with the old Switch through the sliding slot of the limiting structure, and the clamping position is matched with the old Switch.
[0011] As a further scheme of the utility model: the old Switch is installed with the common parts, and then installed with the handle.
[0012] Compared with the prior art, the utility model has the beneficial effects of
[0013] 1. Improve compatibility: through the design of a simple structure, the common part is connected firmly, realizes the compatible use of new and old game consoles, solves the problem of incompatible accessories caused by the difference of the appearance size.
[0014] 2. Reduce cost: the design of the common part avoids the need to develop and manufacture different accessories for new and old game consoles, thereby reducing the production cost.
[0015] 3. Improve consumer experience: consumers do not need to buy different accessories for new and old game consoles, only one common part can meet the use demand, improve the use convenience and satisfaction of consumers.
[0016] 4. Promote product diversification: the design of the common part makes the same accessory applicable to multiple new and old game consoles, promotes the diversified development of products, and increases market competitiveness. BRIEF DESCRIPTION OF DRAWINGS
[0017] The accompanying drawings are used to provide a further understanding of the utility model, and constitute a part of the specification, and are used to explain the utility model together with embodiments of the utility model, and do not constitute the limitation to the utility model. In the drawings:
[0018] Figure 1 It is a common part structure diagram of the utility model of a kind of new and old game console compatible use structure Figure 1 .
[0019] Figure 2 It is a common part structure diagram of the utility model of a kind of new and old game console compatible use structure Figure 2 .
[0020] Figure 3 It is a common part structure diagram of the utility model of a kind of new and old game console compatible use structure
[0021] Figure 4 It is a common part structure diagram of the utility model of a kind of new and old game console compatible use structure
[0022] Figure 5 It is a common part structure diagram of the utility model of a kind of new and old game console compatible use structure
[0023] In the drawings:
[0024] 1, common part;2, limit structure;3, button;4, sliding slot;5, clamping position. DETAILED DESCRIPTION
[0025] The technical solutions in the embodiments of the utility model will be clearly and completely described below with reference to the drawings in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, rather than all the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by those skilled in the art without creative labor fall within the scope of protection of the utility model.
[0026] Please refer to Figures 1-4 A structure compatible with new and old game consoles, comprising a common part 1, a limiting structure 2 is arranged on one side of the common part 1, two keys 3 are arranged on the common part 1, a sliding groove 4 is arranged on the limiting structure 2, two clamping sites 5 are arranged on the limiting structure 2, the common part 1 is slidably connected with the old Switch through the sliding groove 4 of the limiting structure 2, and the clamping sites 5 are clamped with the old Switch, and the old Switch is installed with the common part 1 and then installed with a handle.
[0027] Please refer to Figure 5 When using the new Switch, it can be directly installed on the handle and played directly.
[0028] Please refer to Figure 4 When using the old Switch, the common part needs to be installed on the old Switch, and then installed on the handle and played.
[0029] Working principle of the utility model:
[0030] The common part 1 is designed in combination with the limiting structure 2, the keys 3, the sliding groove 4 and the clamping sites 5. First, the limiting structure 2 is part of the common part 1, and the sliding groove 4 on the limiting structure 2 allows the common part to be slidably connected with the old game console (such as the old Switch). This sliding connection method not only facilitates installation, but also ensures firm connection and is not easy to fall off. At the same time, the two clamping sites 5 arranged on the limiting structure 2 are clamped with the specific parts of the old Switch, further enhancing the stability and reliability of the connection.
[0031] When the old Switch is installed with the common part 1, the overall size and layout are adjusted, so that the originally incompatible handle and other accessories can be smoothly installed and used. Specifically, the keys 3 on the common part 1 match the key layout of the old Switch, ensuring that the player can maintain the original hand feeling and experience when operating.
[0032] As for the new game console (such as the new Switch), since its size and layout are already compatible with the handle and other accessories, it does not need to be installed with the common part and can be used directly.
[0033] In summary, the working principle of the utility model is that through designing an innovative common part, using the structure of sliding groove and clamping position, the compatible use of new and old game consoles is realized.
[0034] The utility model and its implementation mode are described above, and the description is not restrictive, and the embodiment shown in the drawings is only one of the embodiments of the utility model, and the actual structure is not limited thereto. In summary, if a person skilled in the art is inspired thereby, without departing from the creative purpose of the utility model, similar structural modes and embodiments are not creatively designed, which should belong to the protection scope of the utility model.
Claims
1. A structure for the compatible use of new and old game consoles, characterized by: The utility model provides a kind of switch, including common parts (1), the common parts (1) one side is provided with limiting structure (2), the common parts (1) is provided with two opposite arrangement button (3), the limiting structure (2) is provided with sliding slot (4), the limiting structure (2) is provided with two opposite arrangement clamping (5).
2. The structure for compatible use of a new and old game console according to claim 1, characterized in that: The common parts (1) are connected with the old switch by the sliding slot (4) of the limiting structure (2), and the clamping (5) is matched with the old switch.
3. The structure for compatible use of a new and old game console according to claim 2, characterized in that: The old switch is installed with the common parts (1), and then installed with the handle.