Game controller with improved interaction performance

By introducing innovative designs such as main axis, potentiometer, conduction axis, transmission gear and electromagnet into the game controller, the problem of the monotonous tactile experience of traditional game controllers has been solved, realizing diversified tactile feedback and operational stability, and improving the immersion and precision of the game experience.

CN223887394UActive Publication Date: 2026-02-10GUANGZHOU FEIMANSI DIGITAL TECH CO LTD
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Patent Information

Application Number
CN202423301817.0
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-12-31
Publication Date
2026-02-10
Estimated Expiration
2034-12-31

AI Technical Summary

Technical Problem

Traditional game controllers have a limited structure and function, making it impossible to provide diverse tactile experiences based on game scenarios and operational needs, which affects players' accurate control and gaming experience.

Method used

A game controller with improved interactive performance was designed. By setting up a main shaft, potentiometer, conduction shaft, transmission gear and electromagnet in the main body shell, the controller can realize the diverse movement states of the handle and tactile feedback. The electromagnet provides different resistance and attraction in different working states. Combined with the design of sliding connection and limit roller, the stability and realism of operation are enhanced.

Benefits of technology

It enables diverse haptic experiences for game controllers, improves the player's interaction with the game and the accuracy of operation, and enhances the immersion and realism of the game experience.

✦ Generated by Eureka AI based on patent content.

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  • Figure CN223887394U_ABST
    Figure CN223887394U_ABST
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Abstract

The utility model provides a game controller with improved interaction performance, which belongs to the technical field of game controllers and comprises a main body shell and a cover plate, a main body shaft is arranged in the main body shell, a handle is arranged above the cover plate, and one end of the handle penetrates through the cover plate to be connected with the main body shaft. A potentiometer and a conduction shaft are arranged in the main body shell, a transmission gear is arranged on the potentiometer, a main body gear is arranged on the main body shaft, a conduction gear is arranged on the conduction shaft, and the conduction gear is respectively meshed with the main body gear and the transmission gear; the main body shell and the main body shaft are respectively provided with a trigger switch and a trigger piece, and a tension spring is arranged in the main body shell; a metal plate is arranged on the handle, and an electromagnet is installed on the main body shell. According to the device, the handle is connected with the main body shaft on the main body shell and is in sliding connection with the cover plate, the potentiometer, the electromagnet and the trigger switch are arranged on the main body shell, and the handle has three states by being matched with other components, so that diversified touch experience is achieved, and the interaction feeling between players and games is improved.
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Description

Technical Field

[0001] This utility model belongs to the field of game controller technology, and more specifically, it relates to a game controller with improved interactive performance. Background Technology

[0002] During gameplay, the game controller serves as a crucial interactive medium between the player and the game. Players use the controller to control the actions of their in-game characters, whether it's executing combat moves or navigating the environment, all relying on the commands transmitted by the controller. However, traditional game controllers have relatively simple structures and functions, typically offering only basic button operations and analog joystick controls. They cannot provide diverse tactile experiences tailored to different game scenarios and operational needs. For example, in driving simulation games, they cannot simulate the feel of shifting gears, changes in steering wheel force, and subtle feedback during various operations, thus affecting the player's precise control over game operations. This reduces the effectiveness of game controllers in enhancing the gaming experience and fails to meet players' growing demand for high-quality game interactions. Utility Model Content

[0003] To address the aforementioned technical problems, this utility model provides a game controller with improved interactive performance. This addresses the issue that traditional game controllers in the prior art have limited structure and functionality, failing to provide diverse tactile experiences based on scene changes and needs, thus affecting the player's grasp of the game and reducing their effectiveness in enhancing the gaming experience.

[0004] The purpose and effect of this utility model of an improved interactive game controller are achieved by the following specific technical means:

[0005] A game controller with improved interactive performance includes a main body shell and a cover plate covering it. A main shaft is rotatably mounted inside the main body shell. A handle is located above the cover plate, with one end of the handle passing through the cover plate and connected to the main shaft. A potentiometer and a transmission shaft are located inside the main body shell. A transmission gear is located at one end of the potentiometer, a main gear at one end of the main shaft, and a transmission gear at one end of the transmission shaft. The transmission gear meshes with the main gear and the transmission gear, respectively. A trigger switch is located on one side of the main body shell, and a trigger element is located at the other end of the main shaft. A tension spring is located inside the main body shell, with both ends of the tension spring connected to the handle and the main body shell, respectively. A metal plate is mounted on the handle, and an electromagnet is installed on the main body shell.

[0006] According to a preferred embodiment, the handle is provided with multiple sets of connecting plates, and the cover plate is provided with connecting grooves corresponding to the connecting plates. The connecting plates pass through the connecting grooves, and the handle and the cover plate are slidably connected. The bottom of the connecting plate is provided with an arc-shaped plate, and the inner sides of the multiple sets of connecting plates on both opposite sides are provided with connecting plates. The connecting plates are provided with connecting holes, and the connecting plates are sleeved on the main body shaft through the connecting holes.

[0007] According to a preferred embodiment, the top of the cover plate is configured to be arc-shaped, the arc-shaped plate has the same curvature as the top of the cover plate, and the arc-shaped plate is in contact with the top of the cover plate.

[0008] According to a preferred embodiment, a connector is provided between the two sets of connecting plates. The connector is connected to the two sets of connecting plates by screws. The connector has a connecting hole and is sleeved on the main shaft through the connecting hole. A connecting frame is provided on one side of the connector, and the metal plate is installed on the connecting frame. A connecting rod is provided inside the connector. The connecting rod is connected to the connector and the two sets of connecting plates by screws. One end of the tension spring is sleeved on the connecting rod.

[0009] According to a preferred embodiment, two sets of limiting rollers are provided inside the main body shell. The two sets of limiting rollers are symmetrically distributed, and the connecting plate is located between the two sets of limiting rollers and is in contact with one of the sets of limiting rollers.

[0010] According to a preferred embodiment, a guide wheel is detachably provided on one side of the main body housing, the transmission gear is located on one side of the main body gear, the guide wheel is located on the other side of the main body gear and contacts the main body gear, and the main body gear is parallel to the guide wheel and the transmission gear on one side.

[0011] According to a preferred embodiment, a mounting block is provided below the main body shell, the mounting block is snapped into the main body shell and connected to the main body shell by connecting screws; the electromagnet is located above the mounting block and is detachably connected to the mounting block by the connecting screws.

[0012] According to a preferred embodiment, a mounting plate is provided inside the main body shell, the mounting plate is connected to the main body shell, the potentiometer is mounted on the mounting plate, and a drive shaft is provided through the shaft end of the potentiometer through the main body shell; the trigger switch, the potentiometer, and the electromagnet are all electrically connected to the central control unit.

[0013] Compared with the prior art, the present invention has the following beneficial effects:

[0014] 1. This device has a main shaft inside the main housing. One end of the handle passes through a cover plate and connects to the main shaft, allowing the handle to rotate around the axis and drive the main shaft to rotate, thus achieving sliding on the cover plate. A main gear is located at one end of the main shaft. The main gear drives a transmission gear, which in turn drives a transmission gear on the potentiometer, allowing the potentiometer to receive the signal generated by the handle's rotation, realizing the acquisition and feedback of operation information. Simultaneously, a trigger switch is located on one side of the main housing, and a trigger element is located at one end of the main shaft. When the main shaft rotates to a certain position, the trigger element contacts the trigger switch, thus turning the trigger switch on and off. The potentiometer and trigger switch control the electromagnet. A tension spring is also installed between the handle and the main housing, and a metal plate is installed on the handle. The electromagnet is located on the main housing. Through the cooperation of multiple components, three movement states of the handle are achieved. In the first state, the electromagnet is not in operation... The controller offers three distinct tactile experiences: First, when the electromagnet is not in operation, the handle provides resistance through the spring, resulting in a pulling feel. Second, when the electromagnet is active, the metal plate is not in contact with the magnet, providing a different resistance. Third, when the electromagnet is active and the metal plate is in contact with the magnet, the handle is suspended. These three states create a variety of tactile sensations. The first is the pulling feel under resistance provided by the spring when the electromagnet is not in operation. The second is the pulling feel under the attraction provided by the electromagnet and resistance provided by the spring when the electromagnet is active. The third is the soft, suspended feel when the user pulls the handle to bring the metal plate close to the electromagnet, creating a contact point. The fourth is the soft, suspended feel when the user pushes the handle while it is suspended, with the electromagnet stopping simultaneously when the handle is suspended. This enhances the player's interaction with the game.

[0015] 2. Increased the player's sense of interaction with the game.

[0016] 3. The handle and cover plate are connected by a sliding mechanism. The handle passes through the connecting groove of the cover plate via a connecting plate, and the curved plate matches the top curvature of the cover plate, making the player's operation of the handle smoother, more natural, and more comfortable. Simultaneously, the two sets of connecting plates are connected by connectors and fitted onto the main body shaft through connecting holes, ensuring the stability and flexibility of the handle's rotation. Whether it's rapid turning or fine adjustments, it can be easily achieved, enhancing the player's operating experience in the game. Two sets of limiting rollers are set inside the main body shell, placing the connecting plates between them and effectively limiting the handle's rotation range, preventing operational errors caused by excessive rotation. They also provide a certain amount of resistance feedback to the handle, further enriching the tactile experience and allowing the player to feel more reasonable operating damping during operation. Attached Figure Description

[0017] Figure 1 This is a schematic diagram of the assembled structure of this utility model;

[0018] Figure 2 This is a schematic diagram of the disassembled structure of this utility model;

[0019] Figure 3 This is a schematic diagram of the structure after the mounting block and electromagnet are separated;

[0020] Figure 4 This is a schematic diagram of the trigger switch and trigger element;

[0021] Figure 5 This is a structural diagram showing the handle and connector after they have been separated.

[0022] In the diagram, the correspondence between component names and their corresponding reference numerals is as follows:

[0023] 11. Main body shell; 12. Main body shaft; 13. Main body gear; 14. Limiting roller; 15. Mounting block; 16. Mounting plate; 21. Cover plate; 22. Connecting slide; 31. Handle; 32. Metal plate; 33. Connecting plate; 34. Arc plate; 35. Connecting clamp plate; 36. Connecting piece; 37. Connecting frame; 41. Potentiometer; 42. Conducting shaft; 43. Transmission gear; 44. Conducting gear; 45. Connecting rod; 46. Guide wheel; 51. Trigger switch; 52. Trigger; 53. Tension spring; 54. Electromagnet. Detailed Implementation

[0024] The embodiments of this utility model will be described in further detail below with reference to the accompanying drawings and examples. The following examples are used to illustrate the technical solution of this utility model, but should not be used to limit the scope of protection of this utility model.

[0025] Example:

[0026] like Figures 1 to 5As shown, this utility model provides a game controller with improved interactive performance, including a main shell 11 and a cover plate 21 that fits onto the main shell 11. The main shell 11 provides stable protection and support for the internal components, and the cover plate 21 fits snugly to the main shell 11 to ensure the integrity of the overall structure. A main shaft 12 is rotatably mounted inside the main shell 11. A handle 31 is mounted on top of the cover plate 21, with one end of the handle 31 passing through the cover plate 21 and securely connected to the main shaft 12. Players operate the controller by gripping the handle 31. The ergonomic design of the handle 31 allows for extended operation without fatigue. A potentiometer 41 and a transmission shaft 42 are also installed inside the main shell 11. The potentiometer 41 is used to accurately collect operation information, and its transmission gear 43 meshes with a main gear 13 at one end of the main shaft 12 and a transmission gear 44 at one end of the transmission shaft 42 to form a transmission chain. When the player rotates handle 31, the main gear 13 drives the transmission gear 44, which in turn drives the transmission gear 43, enabling the potentiometer 41 to detect the rotation of handle 31 and accurately transmit the operation information to the game system. A trigger switch 51 is located on one side of the main housing 11. When the main shaft 12 rotates to a specific position, the trigger element 52 contacts the trigger switch 51, turning it on and off, providing a convenient way to trigger various functions in the game. Simultaneously, the tension spring 53 inside the main housing 11 is connected to both handle 31 and the main housing 11 at both ends. The tension spring 53 provides resistance and elastic restoring force to handle 31, working in conjunction with other components to influence the movement of handle 31. The metal plate 32 on handle 31 and the electromagnet 54 mounted on the main housing 11 work together to provide players with diverse tactile experiences under different operating conditions, further enhancing the interactive performance of the game controller.

[0027] like Figure 2 , Figure 5 As shown, the handle 31 is equipped with multiple sets of connecting plates 33. These connecting plates 33 play a crucial role in the connection between the handle 31 and the cover plate 21 and in the overall functional implementation. The cover plate 21 has connecting grooves 22 corresponding to the connecting plates 33, allowing the connecting plates 33 to slide within these grooves, thus achieving a slidable connection between the handle 31 and the cover plate 21. This allows players to smoothly slide the handle 31 on the cover plate 21, bringing greater flexibility and convenience to game operation. The bottom of the connecting plate 33 is equipped with an arc-shaped plate 34, and the top of the cover plate 21 is also arc-shaped with the same curvature. When the handle 31 is in its initial position or during operation, the arc-shaped plate 34 contacts the top of the cover plate 21. This not only ensures the stability of the handle 31 during sliding, reducing wobbling and deviation, but also makes the player's feel more comfortable and natural during operation, as if the handle 31 and the cover plate 21 are integrated, improving the accuracy and smoothness of operation.

[0028] Each of the multiple sets of connecting plates 33 has a connecting plate 35 on its two opposite inner sides. The connecting plate 35 has connecting holes, through which it is securely fitted onto the main shaft 12. A connector 36 is provided between the two sets of connecting plates 35. The connector 36 is firmly connected to each of the two sets of connecting plates 35 by screws, and it also has connecting holes, allowing it to fit onto the main shaft 12. This further enhances the stability and reliability of the connection between the handle 31 and the main shaft 12, ensuring that the handle 31 can rotate stably around the main shaft 12 under various operating forces and angles without loosening or disengaging.

[0029] A connecting bracket 37 is provided on one side of the connector 36, and the metal plate 32 is securely mounted on the connecting bracket 37. A connecting rod 45 is provided inside the connector 36. The connecting rod 45 is tightly connected to the connector 36 and two sets of connecting plates 35 by screws. One end of the tension spring 53 is sleeved on the connecting rod 45. This allows the tension spring 53 to form an organic whole with the connector 36, connecting plates 35, and handle 31 through the connecting rod 45. During the operation of the game controller, the tension spring 53 works in conjunction with other components to jointly affect the movement state of the handle 31, providing players with diverse tactile feedback and further enhancing the interactive performance and operating experience of the game controller.

[0030] like Figure 2 As shown, the main body shell 11 has two sets of limiting rollers 14 inside, which are symmetrically distributed. The connecting plate 35 is located between the two sets of limiting rollers 14 and maintains contact with one of the limiting rollers 14. During game operation, when the player turns the handle 31, the connecting plate 35 moves with the movement of the handle 31. At this time, the limiting rollers 14 can effectively limit the range of movement of the connecting plate 35, thereby preventing the handle 31 from being turned excessively and avoiding errors caused by excessive operation. At the same time, the contact between the connecting plate 35 and the limiting rollers 14 will also generate a certain resistance feedback. This resistance works in conjunction with the forces provided by other components such as the tension spring 53 and the electromagnet 54 to create a more realistic and delicate operating feel for the player, further enhancing the game's control experience.

[0031] A guide wheel 46 is detachably mounted on one side of the main housing 11. A transmission gear 44 is located on one side of the main gear 13, while the guide wheel 46 is located on the other side, and all three maintain contact. The main gear 13, guide wheel 46, and transmission gear 44 remain parallel to each other on one side. The guide wheel 46 plays an auxiliary guiding role in the entire transmission system, optimizing the power transmission process and ensuring smoother and more stable rotation of the main gear 13, thereby improving transmission efficiency and operational precision. When the player operates the handle 31 to rotate the main gear 13, the guide wheel 46 effectively reduces friction and wear between gears, extending the service life of components while ensuring the stability of power transmission, allowing the player to control the actions of game characters or equipment during gameplay.

[0032] like Figure 2 , Figure 3 As shown, a mounting block 15 is provided below the main housing 11. The mounting block 15 is installed inside the main housing 11 by a snap-fit ​​method and is firmly connected to the main housing 11 using connecting screws. This ensures the stability of the mounting block 15 within the main housing 11 and facilitates installation and disassembly. The electromagnet 54 is located above the mounting block 15 and is detachably connected to the mounting block 15 using connecting screws. This detachable connection method greatly facilitates the maintenance and replacement of the electromagnet 54. During the use of the game controller, if the electromagnet 54 malfunctions or its performance needs to be adjusted according to different game requirements, the player or maintenance personnel can disassemble it for repair or replacement of a suitable electromagnet 54 without performing a complex disassembly of the entire game controller, reducing maintenance costs and difficulty, and improving the maintainability and adaptability of the game controller.

[0033] An installation plate 16 is also provided inside the main housing 11. The installation plate 16 is connected to the main housing 11 to form a stable support platform. The potentiometer 41 is mounted on the installation plate 16, and its shaft end passes through the main housing 11 and is equipped with a drive shaft. The installation plate 16 provides a reliable mounting position for the potentiometer 41, ensuring that the potentiometer 41 can stably collect and transmit signals during operation. The trigger switch 51, potentiometer 41, and electromagnet 54 are all electrically connected to the central control system. This electrical connection method enables the various components of the game controller to perform efficient data interaction with the central control system. When the player operates the game controller, the state change of the trigger switch 51 and the operation information collected by the potentiometer 41 can be transmitted to the central control system in a timely manner. The central control system processes this information according to the preset program and algorithm, and sends corresponding control commands to components such as the electromagnet 54, thereby realizing the control of various functions of the game controller and diverse interactive effects. For example, when the player turns the handle 31 to trigger the trigger switch 51, and the potentiometer 41 detects a specific operation signal, the central control system can determine whether to activate the electromagnet 54 and control its working state based on this information, thereby enabling the switching of different movement states of the handle 31, providing players with a rich and diverse tactile experience, and enhancing the interactivity and immersion between players and the game.

[0034] Through the cooperation of the components, the handle 31 can achieve three states. In the first state, the electromagnet 54 is not working, and only the tension spring 53 provides resistance to the handle 31. The two ends of the tension spring 53 are connected to the handle 31 and the main body shell 11, respectively. When the player operates the handle 31, the tension spring 53 will deform, thereby generating an elastic force that resists the movement of the handle 31. Since there is no additional effect from the electromagnet 54, the handle 31 cannot hover, and the player will continuously feel this elastic resistance during operation. This feel is very suitable for simulating some actions that require continuous operation without any pause. For example, when simulating continuous turning operations of an aircraft in some flight games, the player needs to continuously turn the handle 31 to adjust the flight direction of the aircraft. At this time, the resistance provided by the tension spring 53 alone allows the player to feel the continuity and smoothness of the operation, as if they are in a real flight piloting environment, controlling the aircraft to turn according to the flight requirements, without any situation where the operation is affected by pauses or an unsmooth feel.

[0035] When entering the second state, electromagnet 54 begins to operate; however, metal plate 32 has not yet reached the position where it contacts electromagnet 54. At this time, metal plate 32 on handle 31 is subjected to the magnetic force generated by electromagnet 54, but since it is not yet fully in contact, the influence of the magnetic force is limited. Simultaneously, tension spring 53 continues to exert resistance on handle 31. Therefore, the resistance experienced by handle 31 is the combined effect of the resistance of tension spring 53 and the magnetic force generated by electromagnet 54, creating a significantly different resistance compared to when only tension spring 53 is acting. This state is very applicable in simulating the semi-engaged phase of gear shifting in a car. In actual driving, the semi-engaged phase of gear shifting requires the driver to control the position of the clutch pedal to achieve smooth gear shifting. In the game controller, when the player operates the lever 31 related to shifting gears, they can clearly perceive the change in the force of the operation and feel the change in resistance from the simple resistance of the tension spring 53 to the resistance of the tension spring 53 and the electromagnet 54 working together. Just like the change in friction between the clutch plate and the flywheel when shifting gears in a real car, it increases the realism of the operation and allows the player to be more immersed in the simulated driving scenario of the game.

[0036] The third state is when the electromagnet 54 is working and the metal plate 32 successfully reaches the position where it is in contact with the electromagnet 54, at which point the handle 31 is suspended. The metal plate 32 is mounted on the connector 36 via a connecting bracket 37 on one side of the connector 36. The connector 36 is connected to the main shaft 12 via a connecting plate 35. When the electromagnet 54 attracts the metal plate 32, the entire connection structure allows the handle 31 to be stabilized in a specific position. For example, in a scenario simulating vehicle gear locking or activating certain devices, after the player moves the handle 31 to the corresponding position, the electromagnet 54 attracts the metal plate 32, and the handle 31 stops moving and is suspended. The player can experience the process of the handle 31 going from being movable to being stably suspended. During this process, the player can feel the changes in feel at different stages after the magnet attracts it. When the player attempts to pull off handle 31, if the magnetism of electromagnet 54 has not yet disappeared, they will feel significant resistance, simulating the feeling of forcibly operating the device while it is locked. When the magnetism disappears, the feeling of pulling off handle 31 changes and becomes relatively easier. This change in feel at different stages enriches the tactile feedback of the controller in different game scenarios, enhances the immersive interaction between the player and the game, and makes the player feel as if they are truly operating an actual vehicle or device.

[0037] The specific usage and function of this embodiment are as follows:

[0038] During use, the player holds the handle 31 and operates it according to the game requirements. When the handle 31 is rotated, the main shaft 12 rotates accordingly. Through the meshing of the main gear 13, the transmission gear 44, and the drive gear 43, the potentiometer 41 can collect the rotation information of the handle 31 in real time, such as the rotation angle and speed, and transmit this information to the central control system of the game device. During operation, if a specific game function needs to be triggered, the main shaft 12 can be rotated to a specific position, so that the trigger 52 contacts the trigger switch 51, realizing the connection or disconnection of the trigger switch 51, thereby sending a corresponding trigger signal to the central control system to activate the specific function in the game.

[0039] The foregoing has shown and described the basic principles, main features, and advantages of this utility model. It is obvious to those skilled in the art that this utility model is not limited to the details of the above exemplary embodiments.

Claims

1. A game controller with improved interactive performance, comprising a main body shell (11) and a cover plate (21) covering thereon, characterized in that: A main shaft (12) is rotatably disposed inside the main body shell (11). A handle (31) is disposed above the cover plate (21). One end of the handle (31) passes through the cover plate (21) and is connected to the main shaft (12). A potentiometer (41) and a transmission shaft (42) are disposed inside the main body shell (11). A transmission gear (43) is disposed at one end of the potentiometer (41). A main gear (13) is disposed at one end of the main shaft (12). A transmission gear (44) is disposed at one end of the transmission shaft (42). The transmission gear (44) meshes with the main body gear (13) and the transmission gear (43) respectively; a trigger switch (51) is provided on one side of the main body shell (11), a trigger element (52) is provided at the other end of the main body shaft (12), a tension spring (53) is provided inside the main body shell (11), and the two ends of the tension spring (53) are connected to the handle (31) and the main body shell (11) respectively; a metal plate (32) is provided on the handle (31), and an electromagnet (54) is installed on the main body shell (11).

2. The game controller with improved interactive performance according to claim 1, characterized in that: The handle (31) is provided with multiple sets of connecting plates (33), and the cover plate (21) is provided with a connecting groove (22) corresponding to the connecting plate (33). The connecting plate (33) passes through the connecting groove (22), and the handle (31) and the cover plate (21) are slidably connected. The bottom of the connecting plate (33) is provided with an arc plate (34), and the inner sides of the multiple sets of connecting plates (33) are provided with connecting plates (35). The connecting plates (35) are provided with connecting holes, and the connecting plates (35) are sleeved on the main shaft (12) through the connecting holes.

3. A game controller with improved interactive performance according to claim 2, characterized in that: The top of the cover plate (21) is set to be arc-shaped, and the arc plate (34) has the same arc as the top of the cover plate (21). The arc plate (34) is in contact with the top of the cover plate (21).

4. A game controller with improved interactive performance according to claim 3, characterized in that: A connector (36) is provided between the two sets of connecting plates (35). The connector (36) is connected to the two sets of connecting plates (35) by screws. The connector (36) has a connecting hole and is sleeved on the main shaft (12) through the connecting hole. A connecting frame (37) is provided on one side of the connector (36). The metal plate (32) is installed on the connecting frame (37). A connecting rod (45) is provided inside the connector (36). The connecting rod (45) is connected to the connector (36) and the two sets of connecting plates (35) by screws. One end of the tension spring (53) is sleeved on the connecting rod (45).

5. A game controller with improved interactive performance according to claim 4, characterized in that: The main body shell (11) is provided with two sets of limiting rollers (14), which are symmetrically distributed. The connecting plate (35) is located between the two sets of limiting rollers (14) and is in contact with one of the sets of limiting rollers (14).

6. A game controller with improved interactive performance according to claim 1, characterized in that: A guide wheel (46) is detachably provided on one side of the main body shell (11). The transmission gear (44) is located on one side of the main body gear (13). The guide wheel (46) is located on the other side of the main body gear (13) and is in contact with the main body gear (13). The main body gear (13) is parallel to one side of the guide wheel (46) and the transmission gear (44).

7. A game controller with improved interactive performance according to claim 6, characterized in that: A mounting block (15) is provided below the main body shell (11). The mounting block (15) is fitted inside the main body shell (11) and connected to the main body shell (11) by connecting screws. The electromagnet (54) is located above the mounting block (15) and is detachably connected to the mounting block (15) by connecting screws.

8. A game controller with improved interactive performance according to claim 7, characterized in that: An mounting plate (16) is provided inside the main body shell (11). The mounting plate (16) is connected to the main body shell (11). The potentiometer (41) is mounted on the mounting plate (16). The shaft end of the potentiometer (41) passes through the main body shell (11) and is provided with a transmission shaft. The trigger switch (51), the potentiometer (41), and the electromagnet (54) are all electrically connected to the central control.