Luminous circular charging seat structure for charging gamepad

By designing an illuminated circular charging dock, the problems of low efficiency and poor compatibility of game controller charging devices have been solved. This enables multiple controllers to be charged simultaneously, is compatible with both new and old controllers, and improves user experience and charging efficiency.

CN223928114UActive Publication Date: 2026-02-17SHENZHEN IPM BIOTECH CO LTD
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Patent Information

Application Number
CN202520433933.3
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2025-03-13
Publication Date
2026-02-17
Estimated Expiration
2035-03-13

AI Technical Summary

Technical Problem

Existing game controller charging devices are inefficient, lack innovation, and are incompatible with both new and old game controllers, increasing the cost of use for players.

Method used

Design a circular, luminous charging dock comprising a bottom shell, lower shell, middle shell, and upper shell. It features a double-sided LED light panel and a charging indicator PCB, supports simultaneous charging of multiple game controllers, and is compatible with both new and old game controllers through a clever slot design.

Benefits of technology

Improves charging efficiency, enhances user experience, boasts strong compatibility, saves costs, has a simple and easy-to-use structure, and enhances the gaming environment.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223928114U_ABST
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Abstract

The utility model relates to the technical field of game handle charging seats, in particular to a luminous circular charging seat structure for charging a game handle. Comprising a bottom shell, a lower shell, a middle shell and an upper shell, a power supply input port is formed in the bottom shell, a double-face light-emitting LED lamp panel is arranged in the lower shell, a charging indicator lamp PCB is arranged in the upper shell, four charging indicator lamp light guide columns and touch keys are arranged on the top of the upper shell, four clamping grooves for fixing a gamepad are formed in the peripheries of the lower shell, the middle shell and the upper shell, and four charging connecting ports are formed in the periphery of the middle shell. And the charging connection ports are arranged in the corresponding clamping grooves. The utility model provides the circular charging seat structure which has a one-to-many simultaneous charging function, improves the charging efficiency, combines the luminous atmosphere lamp with the charging function, and considers the compatibility requirements of new and old gamepads.
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Description

TECHNICAL FIELD

[0001] The utility model relates to gamepad charging stand technical field, specifically point to a kind of round charging stand structure for gamepad charging using luminous. BACKGROUND

[0002] At present, with the vigorous development of game industry, gamepad as important accessory of game console, its use frequency and endurance demand are also increasing. However, the traditional gamepad charging mode often has many inconveniences. For example, ordinary charging equipment can usually only charge single gamepad, when game console needs to be equipped with multiple handles for replacement, this charging mode is inefficient, cannot meet the quick charging demand of player.

[0003] In addition, the charging equipment on the market is mostly designed single, lacks innovation and practicality. Many charging equipment only have basic charging function, and cannot provide other additional values, such as lighting, decoration, etc. This is undoubtedly a regret for players who pursue individuality and high-quality game experience.

[0004] More importantly, with the continuous updating of game products, new and old gamepads may have differences in charging interface and charging mode. This requires that the charging equipment must have good compatibility, which can support the charging needs of new and old gamepads. However, the existing charging equipment often cannot do this, resulting in players needing to purchase different models of charging equipment when replacing gamepads, increasing unnecessary cost.

[0005] Therefore, in view of the above, the existing structure is studied and improved, and a round charging stand structure for gamepad charging using luminous is proposed. INVENTION CONTENTS

[0006] The technical problem to be solved by the utility model is the limitation of single charging equipment, the lack of innovation and practicality of charging equipment, and the compatibility of new and old gamepads.

[0007] To solve the above technical problems, the technical scheme adopted by the utility model is as follows: a round charging stand structure for gamepad charging using luminous, including bottom shell, lower shell, middle shell and upper shell which are sequentially spliced together from bottom to top, power input port is arranged on the bottom shell, double-sided luminous LED lamp plate is arranged in the lower shell, charging indicator light PCB is arranged in the upper shell, four charging indicator light light guide columns and touch buttons are arranged on the top of the upper shell, four clamping grooves for fixing gamepad are evenly arranged around the lower shell, middle shell and upper shell, four charging connection ports are evenly arranged around the middle shell, and the charging connection ports are arranged in the corresponding clamping grooves.

[0008] As a further scheme of the utility model: through the wiring and layout structure of the circuit board of PCBA, realize the same connector module to L / R left and right direction and L / R reverse four direction charging and data transmission mode.

[0009] As a further scheme of the utility model: the bottom shell, lower shell, middle shell, upper shell combination forms a cylindrical type.

[0010] As a further scheme of the utility model: the lower shell, middle shell, upper shell are provided with the buckle groove for the buckle of the card groove.

[0011] As a further scheme of the utility model: the connecting line of the power input is passed through the through hole in the middle of the double-sided light emitting LED lamp plate and is connected with the charging connecting port.

[0012] As a further scheme of the utility model: the surface of the lower shell and the upper shell is provided with a light emitting atmosphere lamp.

[0013] Compared with the prior art, the utility model has the beneficial effects of:

[0014] 1, improve charging efficiency: a pair of four charging modes greatly improve the charging efficiency, and players do not need to wait for a single handle to be full one by one, and save valuable time.

[0015] 2, enhance user experience: the light emitting charging seat can not only be used as a small night light, increase the practicability of the product, also add a atmosphere for the game environment of the player, improve the overall user experience.

[0016] 3, strong compatibility: through the ingenious design, the charging seat of the utility model can be compatible with new and old game handles, avoid the annoyance of players to buy new charging equipment due to the replacement of handles, save the cost.

[0017] 4, simple structure, easy to operate: the charging seat structure of the utility model is simple and clear, and the user can easily realize the charging function without complex operation, greatly facilitating the daily use of the player. DRAWINGS

[0018] The drawings are used to provide further understanding of the utility model, and constitute a part of the specification, together with the embodiments of the utility model, to explain the utility model, and do not constitute the limitation to the utility model. In the drawings:

[0019] Figure 1 It is an explosion view of the utility model for the game handle charging using the light emitting circular charging seat structure.

[0020] Figure 2 It is the whole structure schematic of the utility model for the game handle charging using the light emitting circular charging seat structure Figure One.

[0021] Figure 3 The utility model discloses a kind of round charging seat structures that can emit light for charging game handle, comprising bottom shell 1, lower shell 2, middle shell 3 and upper shell 4 which are sequentially spliced together from bottom to top, and the bottom shell 1, lower shell 2, middle shell 3 and upper shell 4 are combined to form a cylindrical shape. Figure Two .

[0022] In the drawings:

[0023] 1, bottom shell; 2, lower shell; 3, middle shell; 4, upper shell; 5, power input; 6, double-sided light-emitting LED light board; 7, charging indicator light PCB; 8, charging indicator light guide column; 9, touch button; 10, clamping groove; 11, charging connection port; 12, through hole; 13, light-emitting atmosphere lamp. DETAILED DESCRIPTION

[0024] The technical solutions in the embodiments of the utility model will be clearly and completely described below with reference to the drawings in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, rather than all the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by those skilled in the art without creative labor fall within the scope of protection of the utility model.

[0025] Please refer to Figures 1-3 , a kind of round charging seat structures that can emit light for charging game handle, comprising bottom shell 1, lower shell 2, middle shell 3 and upper shell 4 which are sequentially spliced together from bottom to top, and the bottom shell 1, lower shell 2, middle shell 3 and upper shell 4 are combined to form a cylindrical shape.

[0026] The bottom shell 1 is provided with a power input 5, and the lower shell 2, middle shell 3 and upper shell 4 are evenly distributed with four clamping grooves 10 for fixing game handles. The lower shell 2, middle shell 3 and upper shell 4 are provided with clamping grooves for clamping the clamping grooves 10. The clamping grooves 10 are used to place game handles, and the size and shape of each clamping groove 10 are accurately designed to ensure that the new and old game handles can be tightly and stably fixed. The middle shell 3 is evenly distributed with four charging connection ports 11, and the charging connection ports 11 are arranged in the corresponding clamping grooves 10. The charging connection ports 11 are connected with the charging interfaces of the game handles to realize the charging function.

[0027] The lower shell 2 is provided with a double-sided light-emitting LED lamp plate 6, the upper shell 4 is provided with a charging indicator light PCB 7, the surfaces of the lower shell 2 and the upper shell 4 are provided with light atmosphere lamps 13, the upper shell 4 is provided with four charging indicator light guide columns 8 and touch buttons 9 at the top, and the connecting line of the power input port 5 passes through the through hole 12 in the middle of the double-sided light-emitting LED lamp plate 6 and is connected with the charging connection port 11. The touch button 9 is used for controlling the switch, brightness adjustment and possible charging mode switching (such as fast charging / slow charging) of the light atmosphere lamp 13. The touch button 9 is simple and beautiful in design, and avoids the looseness and wear problems that may be caused by traditional mechanical buttons. Each charging slot is corresponding to a charging indicator light guide column 8, and the charging state of each gamepad is intuitively displayed through different colored lights (such as red indicating charging and green indicating charging completion), so that the user can grasp the charging progress at any time.

[0028] The use process of the utility model:

[0029] 1, preparation stage: first, ensure that the charging base has been correctly connected to the power supply through the power input port 5. Then, check whether all the card slots 10 and the charging connection port 11 are clean and free of foreign matter to ensure good electrical contact.

[0030] 2, place the handle: place the gamepad that needs to be charged into the four card slots 10 of the charging base one by one according to its shape and size.

[0031] 3, start charging: once the handle is correctly placed, the charging base will automatically start the charging process without additional operation. At this time, the user can observe that the charging indicator light guide column 8 is lit, showing the current charging state.

[0032] 4, light effect adjustment: the user can easily adjust the brightness and color of the light atmosphere lamp 13 through the touch button 9, or preset the light effect mode according to personal preference, to add atmosphere to the game space.

[0033] 5, charging is completed: when all the handles are charged, the corresponding charging indicator light guide column 8 will change from red to green, prompting the user that the charging is completed. At this time, the user can safely take out the handle and prepare for the next game use.

[0034] 6, maintenance and cleaning: after long-term use, if the charging base needs to be cleaned, the user can easily disassemble the parts for cleaning according to the instructions, to ensure that the charging base always maintains the best working state.

[0035] The above has described the utility model and its implementation mode, which is not restrictive, and the drawings only show one of the implementation modes of the utility model, and the actual structure is not limited thereto. In summary, if a person skilled in the art is inspired thereby, without departing from the creative purpose of the utility model, similar structural modes and embodiments are not creatively designed, which should belong to the protection scope of the utility model.

Claims

1. A circular charging dock structure that can emit light for charging a game controller, characterized in that: The device comprises a bottom shell (1), a lower shell (2), a middle shell (3), and an upper shell (4) that are assembled from bottom to top. The bottom shell (1) is provided with a power input port (5). The lower shell (2) is provided with a double-sided LED light board (6). The upper shell (4) is provided with a charging indicator PCB (7). The top of the upper shell (4) is provided with four charging indicator light guide pillars (8) and a touch button (9). The lower shell (2), the middle shell (3), and the upper shell (4) are evenly distributed with four slots (10) for fixing game controllers. The middle shell (3) is evenly distributed with four charging connection ports (11), and the charging connection ports (11) are located in the corresponding slots (10).

2. The structure of a light-emitting circular charging dock for charging a game controller according to claim 1, characterized in that: The bottom shell (1), lower shell (2), middle shell (3), and upper shell (4) are combined to form a cylinder.

3. The structure of a light-emitting circular charging dock for charging a game controller according to claim 1, characterized in that: The lower shell (2), middle shell (3), and upper shell (4) are provided with snap-fit ​​grooves for the snap-fit ​​of the card slot (10).

4. The structure of a light-emitting circular charging dock for charging a game controller according to claim 1, characterized in that: The power input port (5) connection wire passes through the through hole (12) in the middle of the double-sided LED light board (6) and connects to the charging port (11).

5. The structure of a light-emitting circular charging dock for charging a game controller according to claim 1, characterized in that: Both the lower shell (2) and the upper shell (4) are provided with ambient light (13).