Display device
The display device addresses the challenge of identifying low battery levels in multiple connected game devices by using a wireless communication interface to identify and display the device name, ensuring easy recognition of the affected device during gameplay.
Patent Information
- Application Number
- DE112022006745
- Authority / Receiving Office
- DE · DE
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2022-03-29
- Publication Date
- 2025-01-09
AI Technical Summary
When multiple game manipulation devices of the same brand or model are connected to a display device, users face difficulty in identifying which device has a low battery level, as existing systems do not provide clear notifications or easy recognition of the low battery status.
A display device equipped with a wireless communication interface and a controller that can identify and display the device name of a game manipulation device with a low battery level, providing a low battery notification on the screen when multiple devices are connected, allowing easy identification of the affected device.
Enables users to intuitively recognize which game manipulation device is low on battery during gameplay, even when multiple devices of the same brand or model are connected, by displaying the device name alongside the low battery notification.
Smart Images

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Abstract
Description
Technical area
[0001] The present disclosure relates to a display device and a display device for transmitting information about a low battery level of an external device connected to the display device. State of the art
[0002] Digital television services using wired or wireless communication networks are becoming increasingly common. Digital television services can offer a wide range of services that were not available on existing analog broadcasting services.
[0003] For example, Internet Protocol Television (IPTV) and Smart TV services, which are digital television services, offer interactivity that allows users to actively select the type of program they want to watch, the broadcast time, etc. Based on this interactivity, IPTV and Smart TV services can also provide various additional services, such as internet search, home shopping, and online gaming.
[0004] Recently, there has been an increase in situations where a majority of human interface devices (HID) are connected directly to televisions without the need to connect game consoles for gaming via cloud servers.
[0005] In particular, in multiplayer games for two or more players, game manipulation devices of the same brand and product are connected to the television.
[0006] However, when multiple game controllers are connected to a TV, a problem arises that when the battery level is low, no low battery or battery replacement notification is issued, and even if the low battery notification is responded to, it is difficult for the user to know which of the multiple game controllers has a low battery level.
[0007] Furthermore, even if the game-fixing device itself indicates a low battery level, it is difficult for the user to detect that the game-fixing device's battery level is low because the user is staring at the screen while holding the game-fixing device in their hand. RevelationTechnical Problem
[0008] An object of the present disclosure is to provide a display device capable of notifying the user of a low battery level or the replacement status of a game manipulation device via a screen when a plurality of game manipulation devices are connected to the display device.
[0009] An object of the present invention is to provide a display device that can easily detect the low battery status of a game manipulation device when a plurality of game manipulation devices of the same type are connected to the display device. Technical solution
[0010] A display device according to an embodiment of the present disclosure may include a memory, a display, a wireless communication interface for performing wireless communication with a plurality of game manipulation devices having the same brand name or model name, and a controller for receiving battery information indicating a low battery level from one of the game manipulation devices in a state where the plurality of game manipulation devices are connected to the display device, and for displaying a low battery notification including the device name on the display when the device name of the game manipulation device is stored in the memory.
[0011] According to an embodiment of the present disclosure, a method for operating a display device may include receiving battery information indicating a low battery level from one of a plurality of game manipulation devices having the same brand name or model name in a state where the plurality of game manipulation devices are connected to the display device, and displaying a low battery level notification including the device name of the game manipulation device if the device name is stored in the memory. Beneficial effect
[0012] According to an embodiment of the present disclosure, even if a plurality of game manipulation devices of the same brand or model are connected, a user can easily identify which game manipulation device has a low battery level based on a low battery notification during a game.
[0013] According to an embodiment of the present disclosure, even when a plurality of game manipulation devices of the same brand or model are connected, the user can intuitively recognize which game manipulation device has a low battery level based on a low battery notification including a device name edited by the user during the game. Description of the drawings Fig. 1 is a block diagram illustrating a configuration of a display device according to an embodiment of the present disclosure. Fig. 2 is a block diagram showing a remote control device according to an embodiment of the present disclosure. Fig. 3 is a view showing an actual configuration of a remote control device according to an embodiment of the present disclosure. Fig. 4 is a view showing an example of use of a remote control device according to an embodiment of the present disclosure. Fig. 5 shows an example of performing a cloud game by connecting a plurality of game manipulation devices to a display device. Fig. 6 is a flowchart for explaining a method of operating a display device according to an embodiment of the present disclosure. Fig. 7 to Fig. 9 are views for explaining a method of distinguishing game manipulation devices according to an embodiment of the present disclosure when the same type of game manipulation devices is connected to a display device. Fig. 10 is a view for explaining an example of displaying a low battery notification including the name of a game manipulation device when a low battery occurs in one of a plurality of game manipulation devices according to an embodiment of the present disclosure. Fig. 11 is a view for explaining an example of displaying a low battery notification including the brand name of the game manipulation device when a low battery occurs in one of a plurality of game manipulation devices according to an embodiment of the present disclosure. Best mode
[0014] Embodiments related to the present disclosure will be described in detail below with reference to the accompanying drawings. The suffixes "module" and "unit" used for components in the following description are assigned or interchanged for convenience when writing the specification and do not have different meanings or roles in and of themselves.
[0015] A display device according to an embodiment of the present disclosure is a smart display device that adds, for example, a computer-based function to a broadcast reception function and, while remaining faithful to the broadcast reception function, adds an Internet function or the like, and may have a more convenient interface such as a manual input device, a touchscreen, or a spatial remote control. Furthermore, with the support of wired or wireless Internet functions, it is possible to connect to the Internet and a computer and perform functions such as email, web browsing, banking, or gaming. A standardized general-purpose operating system can be used for these various functions.
[0016] Accordingly, the display device described in the present disclosure can perform various user-friendly functions, for example, because various applications can be freely added to or deleted from a general-purpose operating system kernel. More specifically, the display device can be, for example, a network TV, an HBBTV, a smart TV, an LED TV, an OLED TV, or the like, and in some cases, can also be applied to a smartphone.
[0017] Fig. 1 is a block diagram illustrating a configuration of a display device according to an embodiment of the present disclosure.
[0018] With reference to Fig. 1, a display device 100 may include a broadcast receiver 130, an external device interface 135, a memory 140, a user input interface 150, a controller 170, a wireless communication interface 173, a display 180, a speaker 185, and a power supply circuit 190.
[0019] The broadcast receiving part 130 may include a tuner 131, a demodulator 132 and a network interface 133.
[0020] The tuner 131 can select a specific broadcast channel according to a channel selection command. The tuner 131 can receive broadcast signals for the selected specific broadcast channel.
[0021] The demodulator 132 can split the received broadcast signals into image signals, audio signals, and data signals associated with the broadcast program, and restore the split image signals, audio signals, and data signals into a form available for output.
[0022] The external device interface 135 may receive an application or application list in a neighboring external device and transmit the application or application list to the controller 170 or the memory 140.
[0023] The external device interface 135 may provide a connection path between the display device 100 and an external device. The external device interface 135 may receive at least one image or audio output from an external device wirelessly or wired to the display device 100 and transmit the received image or audio to the controller. The external device interface 135 may include a plurality of external input ports. The plurality of external input ports may include an RGB port, at least one high-definition multimedia interface (HDMI) port, and a component port.
[0024] An image signal from an external device input via the external device interface 135 can be output via the display 180. An audio signal from an external device input via the external device interface 135 can be output via the speaker 185.
[0025] An external device connectable to the external device interface 135 may be a side-by-side device, a Blu-ray player, a DVD player, a game console, a soundbar, a smartphone, a PC, a USB storage device, or a home theater system, but this is only an example.
[0026] The network interface 133 may provide an interface for connecting the display device 100 to a wired / wireless network, including an Internet network. The network interface 133 may send or receive data to or from another user or another electronic device via a accessed network or another network connected to the accessed network.
[0027] In addition, some content data stored in the display device 100 may be sent to a user or electronic device selected from other users or other electronic devices pre-registered in the display device 100.
[0028] The network interface 133 can access a predetermined web page via a called network or another network connected to the called network. In other words, the network interface 133 can send data to or receive data from a corresponding server by accessing a predetermined web page via the network.
[0029] The network interface 133 can receive content or data provided by a content provider or a network operator. In other words, the network interface 133 can receive content such as movies, advertisements, games, VODs, and broadcast signals provided by the content provider or the network operator, as well as related information, over the network.
[0030] In addition, the network interface 133 can receive firmware update information and update files provided by the network operator and can send data to the Internet or content provider or the network operator.
[0031] In addition, the network interface 133 can select and receive a desired application from applications made available over the network.
[0032] The memory 140 can store signal-processed image, voice, or data signals that are stored in sequence by a program for respective signal processing and control in the controller 170.
[0033] In addition, the memory 140 can perform a function of temporarily storing image, voice, or data signals output from the external device interface 135 or the network interface 133, and can store information about a predetermined image through a channel memory function.
[0034] The memory 140 may store an application or an application list input from the external device interface 135 or the network interface 133.
[0035] The display device 100 can play back content files (e.g., video files, still image files, music files, document files, application files, etc.) stored in the memory 140 and provide the content files to a user.
[0036] The user input interface 150 can send signals input by a user to the controller 170 or send signals from the controller 170 to a user. For example, the user input interface 150 can receive or process control signals such as power on / off, channel selection, and screen settings from the remote control device 200, or send control signals from the controller 170 to the remote control device 200 according to various communication methods, such as Bluetooth, ultra-wideband (WB), ZigBee, radio frequency (RF), and IR communication methods.
[0037] In addition, the user input interface 150 can send control signals input from local buttons (not shown), such as a power button, a channel button, a volume button, and a settings button, to the controller 170.
[0038] Image signals processed by the controller 170 can be input to the display 180 and displayed as images corresponding to the image signals. Furthermore, image signals processed by the controller 170 can be input to an external output device via the external device interface 135.
[0039] Speech signals processed by the controller 170 can be output to the speaker 185. Furthermore, speech signals processed by the controller 170 can be input to the external output device via the external device interface 135.
[0040] In addition, the controller 170 may control an overall operation of the display device 100.
[0041] In addition, the controller 170 can control the display device 100 by a user command or an internal program input via the user input interface 150 and access the network to download a desired application or application list to the display device 100.
[0042] The controller 170 can output channel information selected by a user along with the processed video or voice signals via the display 180 or the speaker 185.
[0043] In addition, the controller 170 may output image signals or voice signals of an external device, such as a camera or camcorder, input via the external device interface 135 through the display 180 or the speaker 185 in accordance with an external device image playback command received via the user input interface 150.
[0044] Furthermore, the controller 170 can control the display 180 to display images, and can control the display 180 to display broadcast images input via the tuner 131, external input images input via the external device interface 135, images input via the network interface, or images stored in the memory 140. In this case, an image displayed on the display 180 can be a still image or a video, and also a 2D image or a 3D image.
[0045] In addition, the controller 170 can reproduce contents stored in the display device 100, received broadcast contents, and external input contents, and the contents can be in various formats such as broadcast images, externally input images, audio files, still images, accessed web pages, and document files.
[0046] Furthermore, the wireless communication interface 173 can perform wired or wireless communication with an external device. The wireless communication interface 173 can perform short-range communication with an external device. To this end, the wireless communication interface 173 can support short-range communication using at least one of Bluetooth, Bluetooth Low Energy (BLE), radio frequency identification (RFID), infrared data association (IrDA), ultra-wideband (UWB), ZigBee, near-field communication (NFC), wireless fidelity (Wi-Fi), Wi-Fi Direct, and wireless universal serial bus (USB).The wireless communication interface 173 may support wireless communication between the display device 100 and a wireless communication system, between the display device 100 and another display device 100, or between networks including the display device 100 and another display device 100 (or an external server) via wireless networks. The wireless networks may be wireless personal networks.
[0047] Here, the other display device 100 may be a mobile terminal such as a wearable device, for example, a smartwatch, smart glasses, and a head-mounted display (HMD), or a smartphone capable of exchanging data with (or interacting with) the display device 100. The wireless communication interface 173 may detect a wearable device capable of communicating around the display device 100.
[0048] Furthermore, if the detected portable device is a device authenticated to communicate with the display device 100, the controller 170 may send at least a portion of the data processed in the display device 100 to the portable device via the wireless communication interface 173. Therefore, a user of the portable device may use the data processed by the display device 100 via the portable device.
[0049] The display 180 may convert image signals, data signals, or on-screen display (OSD) signals processed in the controller 170, or image signals or data signals received in the external device interface 135, into R, G, and B signals to generate drive signals.
[0050] In addition, the Fig. 1 is only one embodiment of the present disclosure, and therefore some of the illustrated components may be integrated, added, or omitted according to the specification of the actually implemented display device 100.
[0051] In other words, two or more components may be integrated into one component if necessary, or one component may be split into two or more components. Furthermore, a function performed by each block is to describe an embodiment of the present disclosure, and its specific operation or device does not limit the scope of the present disclosure.
[0052] According to another embodiment of the present disclosure, the display device 100 may, in contrast to Fig. 1 Receive images via the network interface 133 or the external device interface 135 and play them back without involving the tuner 131 and the demodulator 132.
[0053] For example, the display device 100 may be divided into an image processing device, such as a set-top box, for receiving broadcast signals or contents according to various network services and a content playback device for playing contents input from the image processing device.
[0054] In this case, an operation method of a display device according to an embodiment of the present disclosure described below may be performed by one of the methods described with reference to Fig. 1, an image processing device such as the separate add-on device, and a content playback device including the display 180 and the speaker 185.
[0055] A remote control device according to an embodiment of the present disclosure will be described with reference to the Fig. 2 and Fig. 3 described.
[0056] Fig. 2 is a block diagram showing a remote control device according to an embodiment of the present disclosure, and Fig. 3 is a view showing an actual configuration of a remote control device according to an embodiment of the present disclosure.
[0057] First, with reference to Fig. 2, a remote control device 200 includes a fingerprint recognition device 210, a wireless communication interface 220, a user input interface 230, a sensor 240, an output interface 250, a power supply circuit 260, a memory 270, a controller 280, and a microphone 290.
[0058] With reference to Fig. 2, the wireless communication interface 220 sends / receives signals to / from any display device according to the above-mentioned embodiments of the present disclosure.
[0059] The remote control device 200 may include a radio frequency (RF) circuit 221 that can send or receive signals to or from the display device 100 according to an RF communication standard, and an IR circuit 223 that can send or receive signals to or from the display device 100 according to an IR communication standard. Furthermore, the remote control device 200 may include a Bluetooth circuit 225 that can send or receive signals to or from the display device 100 according to a Bluetooth communication standard. Furthermore, the remote control device 200 may include an NFC circuit 227 that can send or receive signals to or from the display device 100 according to an NFC communication standard, and a wireless LAN (WLAN) circuit 229 that can send or receive signals to or from the display device 100 according to a WLAN communication standard.
[0060] Furthermore, the remote control device 200 can send signals containing information about the movement of the remote control device 200 to the display device 100 via the wireless communication interface 220.
[0061] In addition, the remote control device 200 can receive signals sent from the display device 100 via the RF circuit 221 and, if necessary, can send a command for powering on / off, changing channels, and changing the volume to the display device 100 via the IR circuit 223.
[0062] The user input interface 230 may be configured with a keypad, a button, a touchpad, or a touchscreen. A user may operate the user input interface 230 to input a command related to the display device 100 into the remote control device 200. If the user input interface 230 includes a hard key, a user may input a command related to the display device 100 into the remote control device 200 by pressing the hard key. This will be described with reference to Fig. 3 described.
[0063] With reference to Fig. 3, the remote control device 200 may include a plurality of buttons. The plurality of buttons may include a fingerprint recognition button 212, a power button 231, a home screen button 232, a live button 233, an external input button 234, a volume control button 235, a voice recognition button 236, a channel change button 237, an OK button 238, and a back button 239.
[0064] The fingerprint recognition button 212 may be a button for recognizing a user's fingerprint. According to one embodiment of the present disclosure, the fingerprint recognition button 212 may perform a push operation and receive a push operation and a fingerprint recognition operation.
[0065] The power button 231 may be a button for turning the display device 100 on / off.
[0066] The main screen button 232 may be a button for switching to the main screen of the display device 100.
[0067] The Live button 233 may be a button for displaying live broadcasts.
[0068] The external input button 234 may be a button for receiving an external input connected to the display device 100.
[0069] The volume control 235 may be a knob for controlling a volume output from the display device 100.
[0070] The voice recognition button 236 may be a button for receiving the user's voice and recognizing the received voice.
[0071] The channel change button 237 may be a button for receiving broadcast signals of a specific broadcast channel.
[0072] The OK button 238 may be a button for selecting a particular function and the Back button 239 may be a button for returning to a previous screen.
[0073] Fig. 2 is described again.
[0074] If the user input interface 230 includes a touchscreen, a user can touch a softkey of the touchscreen to input a command related to the display device 100 into the remote control device 200. Furthermore, the user input interface 230 can include various types of input interfaces that can be operated by a user, such as a scroll key and a rotary knob key, and this embodiment does not limit the scope of the present disclosure.
[0075] The sensor 240 may include a gyro sensor 241 or an acceleration sensor 243. The gyro sensor 241 may detect information about the movement of the remote control device 200.
[0076] For example, the gyro sensor 241 may detect information about an operation of the remote control device 200 based on the x-, y-, and z-axes, and the acceleration sensor 243 may detect information about a movement speed of the remote control device 200. Furthermore, the remote control device 200 may further include a distance measurement sensor that detects a distance relative to the display 180 of the display device 100.
[0077] The output interface 250 may output image or voice signals in response to the operation of the user input interface 230 or output image or voice signals corresponding to the signals sent from the display device 100.
[0078] A user can recognize whether the user input interface 230 is being operated or the display device 100 is being controlled via the output interface 250.
[0079] For example, the output interface 250 may include an LED 251 for blinking, a vibrator 253 for generating vibrations, a speaker 255 for outputting sound, or a display 257 for outputting an image when the user input interface 230 is manipulated or signals are sent / received to / from the display device 100 via the wireless communication interface 220.
[0080] In addition, the power supply circuit 260 supplies power to the remote control device 200 and cuts off the power supply when the remote control device 200 does not move for a predetermined time, so that power waste can be reduced.
[0081] The power supply circuit 260 can resume power supply when a predetermined button provided on the remote control device 200 is pressed.
[0082] The memory 270 can store various types of programs and application data required to control or operate the remote control device 200.
[0083] When the remote control device 200 transmits / receives signals wirelessly via the display device 100 and the RF circuit 221, the remote control device 200 and the display device 100 transmit / receive signals over a predetermined frequency band.
[0084] The controller 280 of the remote control device 200 may store and reference in the memory 270 information about a frequency band for transmitting / receiving signals to / from the display device 100 paired with the remote control device 200.
[0085] The controller 280 controls general matters related to the control of the remote control device 200. The controller 280 may send a signal corresponding to a predetermined key press of the user input interface 230 or a signal corresponding to the movement of the remote control device 200 detected by the sensor 240 to the display device 100 via the wireless communication interface 220.
[0086] In addition, the microphone 290 of the remote control device 200 can detect speech.
[0087] A plurality of microphones 290 may be provided.
[0088] Next, Fig. 4 described.
[0089] Fig. 4 is a view showing an example of use of a remote control device according to an embodiment of the present disclosure.
[0090] Fig. 4(a) illustrates that a pointer 205 corresponding to the remote control device 200 is displayed on the display 180.
[0091] A user can move or rotate the remote control device 200 vertically or horizontally. The pointer 205 displayed on the display 180 of the display device 100 corresponds to a movement of the remote control device 200. Since the corresponding pointer 205 is moved and displayed according to a movement in a 3D space, as shown in the drawing, the remote control device 200 can be referred to as a spatial remote control device.
[0092] Fig. 4(b) illustrates that when a user moves the remote control device 200, the pointer 205 displayed on the display 180 of the display device 100 is moved to the left in accordance with the movement of the remote control device 200.
[0093] Information about a movement of the remote control device 200, detected by a sensor of the remote control device 200, is sent to the display device 100. The display device 100 can calculate the coordinates of the pointer 205 from the information about the movement of the remote control device 200. The display device 100 can display the pointer 205 so that it corresponds to the calculated coordinates.
[0094] Fig. 4(c) illustrates that a user moves the remote control device 200 away from the display 180 while pressing a specific button on the remote control device 200. Thus, a selected area in the display 180 corresponding to the pointer 205 can be zoomed in and displayed enlarged.
[0095] On the other hand, when a user moves the remote control device 200 close to the display 180, a selection area in the display 180 corresponding to the pointer 205 can be zoomed out and displayed in a reduced size.
[0096] On the other hand, if the remote control device 200 is moved away from the display 180, a selection area can be zoomed out, and if the remote control device 200 is moved closer to the display 180, a selection area can be zoomed in.
[0097] Furthermore, when a specific button on the remote control device 200 is pressed, detection of vertical or horizontal movement can be excluded. In other words, when the remote control device 200 is moved away from or closer to the display 180, the upward, downward, left, or right movement cannot be detected, and only the forward and backward movement can be detected. While a specific button on the remote control device 200 is not pressed, only the pointer 205 is moved according to the upward, downward, left, or right movement of the remote control device 200.
[0098] Furthermore, the moving speed or moving direction of the pointer 205 may correspond to the moving speed or moving direction of the remote control device 200.
[0099] Furthermore, in this specification, a pointer refers to an object displayed on the display 180 in response to an operation of the remote control device 200. Therefore, in addition to the arrow shape displayed as the pointer 205 in the drawing, various object shapes are possible. For example, the above concept includes a dot, a cursor, a prompt, and a bold outline. Then, the pointer 205 can be displayed in accordance with a point of a horizontal axis and a vertical axis on the display 180, and can also be displayed in accordance with a plurality of points such as a line and a surface.
[0100] Fig. 5 shows an example of performing a cloud game by connecting multiple game manipulation devices to a display device.
[0101] In other words, Fig. 5 shows an example of performing a cloud game via a plurality of game manipulation devices 501, 503 and 505 without connecting a separate game console to the display device 100.
[0102] With reference to Fig. 5, the display device 100 may receive an image signal corresponding to a game image from a cloud server 50 and display a game image 500 on the display 180 based on the received image signal.
[0103] The network interface 133 of the display device 100 can communicate with the cloud server 50 via IP communication.
[0104] In addition, a plurality of game manipulation devices 501, 503 and 505 are connected to each other by wired or wireless communication in the display device 100.
[0105] When connecting via wireless communication, the communication standard may be Bluetooth, but this is just an example.
[0106] When connected via cable, the Universal Serial Bus (USB) communication standard can be used, but this is just an example.
[0107] The majority of game manipulation devices 501, 503 and 505 may be of the same brand or manufactured by the same manufacturer.
[0108] Fig. 5 shows an example in which three game manipulation devices 501, 503 and 505 are connected to a display device 100 via Bluetooth and a game is played, but two or four or more game manipulation devices may be connected and the game is played.
[0109] The game manipulation device sends a manipulation command to the display device 100, the display device 100 sends the received manipulation command to the cloud server 50, and the cloud server 50 can send a response signal corresponding to the server command (50) to the display device 100.
[0110] Each of the plurality of game manipulation devices 501, 503 and 505 may include a plurality of LEDs 501a, 503a, 505a, respectively.
[0111] Each LED can be a notification light to indicate a change in the status of the match-fixing device.
[0112] In particular, the LED may flash or emit a specific color when the battery is low or disconnected from the display device 100.
[0113] Fig. 6 is a flowchart for explaining a method of operating a display device according to an embodiment of the present disclosure.
[0114] The following describes the embodiment of Fig. 6 based on the embodiment of Fig. 5 described.
[0115] With reference to Fig. 6, a plurality of game manipulation devices are connected to the display device 100 (S601).
[0116] In one embodiment, the plurality of game manipulation devices may be devices from the same manufacturer or brand.
[0117] A plurality of game manipulation devices can be connected to the display device 100 via Bluetooth communication. For this purpose, each of the plurality of game manipulation devices and the display device 100 can be equipped with a Bluetooth communication circuit.
[0118] The wireless communication interface 173 of the display device 100 may include a Bluetooth communication circuit.
[0119] Meanwhile, the display device 100, as shown in Fig. 5, is connected to a cloud server 50 via a network and displays game images 500 received from the cloud server 50 on the display 180.
[0120] When establishing a Bluetooth connection with a plurality of game manipulation devices, the display device 100 can obtain the Bluetooth address of each game manipulation device. The Bluetooth address can contain information for identifying the game manipulation device.
[0121] The display device 100 can store the Bluetooth address of each game manipulation device and identify each game manipulation device via the Bluetooth address.
[0122] The controller 170 of the display device 100 determines whether there is a device among the plurality of game manipulation devices whose battery level is lower than the reference level (S603).
[0123] The game manipulation device may send battery information indicating a low battery level to the display device 100 when the battery charge level is lower than the reference charge level.
[0124] The controller 170 may detect the presence of a game manipulation device with a battery level below the reference battery level based on the received battery information and the Bluetooth address of the device that sent the battery information.
[0125] In one embodiment, the reference charge amount may be a charge amount corresponding to 30%, but this is only an example.
[0126] The controller 170 of the display device 100 determines whether the device name of a game manipulation device with a battery charge amount lower than the reference charge amount is stored in the memory 140 (S605).
[0127] In one embodiment, the controller 170 may determine whether the device name of the game manipulation device experiencing a battery shortage is stored in the memory 140.
[0128] The memory 140 may match and then store the device name of the game manipulation device and the identification information of the game manipulation device.
[0129] The device name of the match-fixing device can be an edited name based on user input.
[0130] The identification information of the game manipulation device can be either the Bluetooth address or the brand name or manufacturer name of the game manipulation device.
[0131] Fig. 7 to 9 are views for explaining a method of discriminating game manipulation devices when the same type of game manipulation devices is connected to a display device according to an embodiment of the present disclosure.
[0132] With reference to Fig. 7, the controller 170 of the display device 100 may display a dialog window 700 for entering a device name on the display 180 when a plurality of game manipulation devices 501, 503, and 505 of the same brand, model, or type are connected to the display device 100.
[0133] A dialog window 700 may include text 701 informing that a plurality of game manipulation devices (501, 503 and 505) of the same make or model are connected to the display device 100 and that editing of the device name is possible, as well as an OK button 703 and a Cancel button 705.
[0134] The controller 170 may display a dialog window 700 when a plurality of game manipulation devices of the same make or model are connected.
[0135] When a command to select the OK button 703 of the dialog window 700 is received, the controller 170 may display a virtual keyboard window 800 for entering the device name of the game manipulation device on the display 180, as shown in Fig. 8 shown.
[0136] The controller 170 may receive a command from a remote control device 200 to select the OK button 703.
[0137] The controller 170 may receive the device name of each game manipulation device via the virtual keyboard window 800.
[0138] The controller 170 may sequentially disconnect each of the plurality of game manipulation devices 501, 503, and 505.
[0139] For example, the controller 170 may disconnect the first game manipulation device 501. The first game manipulation device 501 may flash the first LED 501a when the connection to the first game manipulation device 501 is disconnected.
[0140] The controller 170 may display a message on the display 180 requesting the device name of the game manipulation device whose LED is flashing.
[0141] The controller 170 may obtain the first device name of the first game manipulation device 501 via the virtual keyboard window 800, compare the first device name with the identification information of the first game manipulation device 501, and then store it in the memory 140.
[0142] The controller 170 may obtain the first device name by receiving an input from the remote control device 200 to select a particular key of the virtual keyboard window 800.
[0143] The identification information of the first game manipulation device 501 may be the first Bluetooth address.
[0144] The user can reconnect the first game manipulation device 501 and the display device 100 by entering the device name of the first game manipulation device 501 and then selecting any button of the first game manipulation device 501.
[0145] In the same way, the second game manipulation device 503 and the third game manipulation device 505 can be sequentially disconnected and the second device name and the third device name can be retrieved.
[0146] The memory 140 may match the second device name with the identification information of the second game manipulation device 503 and then store it therein, and may match the third device name with the identification information of the third game manipulation device 505 and then store it therein.
[0147] With reference to Fig. 9, a table 900 is shown in which a plurality of device names are matched and then stored for each of a plurality of game manipulation devices 501, 503, and 505.
[0148] For example, AA:BB:CC, the identification information of the first game manipulation device 501, matches the first device name (John), DD:EE:FF, the identification information of the second game manipulation device 503, matches the second device name (Sam), and GG:HH:KK, the identification information of the third game manipulation device 505, matches the third device name (Peter).
[0149] Each device name can later be used to notify users about which device had a low battery level.
[0150] Again, Fig. 6 explained.
[0151] When the device name of a game manipulation device whose battery level is lower than the reference level is stored in the memory 140, the controller 170 of the display device 100 outputs a low battery notification including the device name on the display 180 (S607).
[0152] The controller 170 may determine whether there is a device name that matches the identification information of a game manipulation device that has reported a low battery status among a plurality of game manipulation devices.
[0153] For example, when the controller 170 receives battery information indicating a low battery level from the third game manipulation device 505, the controller may determine whether a device name matching GG:HH:KK, which is the identification information of the third game manipulation device 505, is present from the memory 140.
[0154] The controller 170 may read the third device name (Peter) matching GG:HH:KK, which is the identification information of the third game manipulation device 505, from the memory 140.
[0155] The controller 170 may display a notification on the display 180 indicating a low battery status of the game manipulation device corresponding to the read third device name (Peter).
[0156] Fig. 10 is a view for explaining an example of displaying a low battery notification including the name of a game manipulation device when a low battery occurs in one of a plurality of game manipulation devices according to an embodiment of the present disclosure.
[0157] With reference to Fig. 10, a display device 100 displays a game image (500) in a state in which it is connected to a plurality of game manipulation devices (501, 503 and 505).
[0158] The display device 100 may receive battery information indicating a low battery status from the third game manipulation device 505 via Bluetooth.
[0159] In other words, when the battery level is lower than the reference level, the third game manipulation device 505 may send battery information indicating a low battery level to the display device 100.
[0160] The third game manipulation device 505 may send battery information indicating a low battery condition to the display device 100 only when the battery level is lower than the reference level, and may not send battery information to the display device 100 when the battery level is equal to or greater than the reference level.
[0161] The display device 100 may determine the low battery level of the third game manipulation device 505 based on the battery information received from the third game manipulation device 505.
[0162] The display device 100 may detect that it has received battery information from the third game manipulation device 505 via a Bluetooth address that it already knows through Bluetooth communication with the third game manipulation device 505.
[0163] The display device 100 may obtain the third device name (Peter) that matches the Bluetooth address (GG:HH:KK) representing the identification information of the third game manipulation device 505 from the memory 140.
[0164] The display device 100 may display a low battery notification 1000 including the received third device name (Peter) on the display 180.
[0165] In this way, according to an embodiment of the present disclosure, even if a plurality of game manipulation devices of the same brand or model are connected, the user can easily identify which game manipulation device has a low battery based on a low battery notification (1000) during the game.
[0166] Again, Fig. 6 explained.
[0167] The controller 170 of the display device 100 sends a disconnection command to the game manipulation device when the device name of the game manipulation device whose battery level is lower than the reference level is not stored in the memory 140 (S609). The control 170
[0168] The controller 170 may send a Bluetooth disconnect command to the game manipulation device to notify the game manipulation device of a low battery condition where the battery charge level is lower than the reference charge level.
[0169] The game manipulation device's LED may flash in response to a disconnect command.
[0170] The controller 170 of the display device 100 displays on the display 180 a low battery notification including the brand name (or manufacturer name) of the game manipulation device whose battery level is below the reference battery level (S611).
[0171] Although the controller 170 can detect which game manipulation device has a low battery level, because the device name of the device is not stored, the device name may not be output.
[0172] The controller 170 may send a disconnect command to a game manipulation device in a low battery condition, causing the game manipulation device's LED to flash.
[0173] The controller 170 may display a low battery notification including the brand name or model name of the game manipulation device on the display 180.
[0174] Fig. 11 is a view for explaining an example of displaying a low battery notification including the brand name of the game manipulation device when a low battery occurs in one of a plurality of game manipulation devices according to an embodiment of the present disclosure.
[0175] With reference to Fig. 11, the display device 100 may receive battery information indicating a low battery level from a third game manipulation device 505 among a plurality of game manipulation devices 501, 503, and 505.
[0176] The display device 100 may send a Bluetooth disconnection command to the third game manipulation device 505 when the device name of the third game manipulation device 505 is not searched in the memory 140.
[0177] At the same time, the display device 100 may display a low battery notification 1100 including the brand name of the third game manipulation device 505 on the display 180.
[0178] Meanwhile, the third game manipulation device 505 may flash the LED 505a upon receiving a Bluetooth disconnection command.
[0179] The user can easily detect that the battery of the third game manipulation device 505 with the flashing LED 505a is low by checking the low battery notification 1100.
[0180] Again, Fig. 6 explained.
[0181] The controller 170 of the display device 100 determines whether a reconnection request is received from the game manipulation device (S613), and if a reconnection request is received, performs a reconnection process (S615).
[0182] The controller 170 may resume Bluetooth communication when it receives a Bluetooth reconnection request from a game manipulation device for which the device name is not stored.
[0183] The user can reconnect the display device 100 and the game manipulation device by charging or replacing the battery of the game manipulation device whose battery level is low.
[0184] The user can reconnect the display device 100 and the game manipulation device by inputting a key provided on the game manipulation device.
[0185] According to one embodiment of the present disclosure, the method described above may be implemented as processor-readable code on a program recording medium. Examples of media that the processor can read include ROM, RAM, CD-ROM, magnetic tape, floppy disk, and optical data storage devices.
[0186] The display device described above is not limited to the configuration and method of the above-described embodiments, and the embodiments can be configured by selectively combining all or part of each embodiment, so that various modifications can be made.
Claims
[1] Display device comprising: a memory; an advertisement; a wireless communication interface for performing wireless communication with a plurality of game manipulation devices having the same brand name or model name, and a controller for receiving battery information indicating a low battery level from one of the game manipulation devices in a state where the plurality of game manipulation devices are connected to the display device, and for displaying a low battery notification including the device name on the display when the device name of the game manipulation device is stored in the memory. [2] Display device according to claim 1, wherein the memory matches and then stores the identification information and device names of each of the plurality of game manipulation devices and wherein the controller receives the device name that matches the identification information of the game manipulation device to which the battery information is sent from the memory. [3] The display device according to claim 1, wherein the identification information of each game manipulation device is a Bluetooth address. [4] The display device according to claim 1, wherein the controller displays a low battery notification including the brand name or model name of the game manipulation device on the display when the device name of the game manipulation device is not stored in the memory. [5] The display device according to claim 4, wherein the controller sends a wireless disconnection command to the game manipulation device via the wireless communication interface. [6] The display device according to claim 1, wherein the controller sequentially disconnects the plurality of game manipulation devices and receives the name of each device when the plurality of game manipulation devices are connected to the display device. [7] The display device according to claim 6, wherein the controller displays a virtual keyboard window for inputting a device name on the display and obtains each device name by a key selection command inputted in the virtual keyboard window. [8] A method of operating a display device, comprising: Receiving battery information indicating a low battery level from one of a plurality of game manipulation devices having the same brand name or model name in a state where the plurality of game manipulation devices are connected to the display device; and Display a low battery notification including the device name of the match-fixing device if the device name is stored in memory. [9] A method of operating a display device according to claim 8, further comprising: Matching and then storing the identification information and device name of each of the plurality of game manipulation devices and Obtaining from memory the device name that matches the identification information of the game manipulation device to which the battery information is sent. [10] A method of operating a display device according to claim 8, wherein the identification information of each game manipulation device is a Bluetooth address. [11] A method of operating a display device according to claim 8, further comprising: Display a low battery notification including the brand name or model name of the game-fixing device if the device name of the game-fixing device is not stored in memory. [12] A method of operating a display device according to claim 11, further comprising: Sending a wireless disconnect command to the game manipulation device. [13] A method of operating a display device according to claim 8, further comprising: sequentially disconnecting the plurality of game manipulation devices and receiving the names of each of the game manipulation devices when the plurality of game manipulation devices are connected to the display device. [14] A method of operating a display device according to claim 13, further comprising: Display a virtual keyboard window for entering a device name and Obtain each device name by a key selection command entered in the virtual keyboard window.