Game machine
Patent Information
- Application Number
- JP2023211764
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-15
- Publication Date
- 2025-06-27
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025096670000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine that can be controlled between a normal state and a favorable state that is more advantageous for the player than the normal state, comprising means for executing effects, wherein the effect execution means can display a prevention-of-immersion display related to preventing immersion in the game in relation to the end of the favorable state, can display an error display for notifying that an error has occurred, and when an error occurs while the prevention-of-immersion display is being displayed, can display the error display so as not to overlap the prevention-of-immersion display, furthermore, is controllable to a favorable state, comprises game control means, effect control means, light-emitting means, light-emitting control means, and comprises a first effect mode and a second effect mode, there is luminance data for turning off the light-emitting means by the light-emitting control means, the effect control means can execute a specific effect using a luminance data table composed of a plurality of the luminance data, and a gaming machine in which the execution ratio of the specific effect in the first effect mode is different from the execution ratio of the specific effect in the second effect mode.
Citation Information
Patent Citations
Game machine
JP2018139689A
Optical communication system
JP2019169780A