Gaming machine

The gaming machine enhances state management and player engagement by introducing multiple game states with controlled transitions and varied performances, addressing suboptimal management in conventional machines.

JP2026121495APending Publication Date: 2026-07-24KYORAKU IND CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
KYORAKU IND CO LTD
Filing Date
2026-05-15
Publication Date
2026-07-24

AI Technical Summary

Technical Problem

Conventional gaming machines lack effective management of gaming states, particularly in time-saving modes where winning is easier, leading to suboptimal player experience and game control.

Method used

The gaming machine introduces multiple game states, including a first normal state, a second normal state, an auxiliary game advantageous state, a special game state, and a specific special game state, with a main control means to manage transitions and game performances, enhancing player engagement and winning opportunities.

Benefits of technology

Improved management of gaming states through controlled transitions and varied game performances, making the gaming experience more engaging and rewarding for players.

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a gaming machine that improves the management of the game state. [Solution] The gaming machine of the present invention has a first normal state, a second normal state, and an auxiliary game advantageous state with a high degree of advantage regarding auxiliary games as game states, advantageous auxiliary games are more likely to be executed when in the auxiliary game advantageous state, the first normal state is maintained when a special losing symbol stops in the first normal state, the first normal state is maintained when a special losing symbol stops in the second normal state, it is possible to transition to the first normal state or the auxiliary game advantageous state, and when predetermined termination conditions are met in the auxiliary game advantageous state, it is possible to transition to the second normal state, information during consecutive jackpots can be set when in the auxiliary game advantageous state, the first type jackpot state and the second type jackpot state, and the game performance means can execute a game performance in the first type jackpot state that is different from the specific game mode performance in the auxiliary game advantageous state.
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