Roulette betting score ratio display system

By classifying and displaying the betting values ​​in the roulette game by level, the problem of difficulty in interpretation caused by the unsuitable scale of betting values ​​on the virtual roulette is solved, and fast and accurate betting value display is achieved.

WO2026000317A1PCT designated stage Publication Date: 2026-01-02JUMBO TECH CO LTD
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Patent Information

Application Number
PCT/CN2024/102139
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-06-27
Publication Date
2026-01-02

AI Technical Summary

Technical Problem

In existing technologies, when displaying the actual bets of multiple game results on a virtual roulette wheel in a graphical representation in roulette games, it is often difficult to judge quickly due to unsuitable scales, resulting in lengths that are too small or too large, affecting the player's interpretation.

Method used

The system uses a roulette betting score ratio display system. It classifies the actual bets into numerical ranges and assigns them to multiple range groups. The length of the bar on the roulette image indicates the range group to which the bet belongs. The different lengths and colors of the range groups help players quickly determine the bet value.

Benefits of technology

It enables quick and accurate display of bet values ​​in roulette games, avoiding the difficulty in interpretation caused by excessively short or long bets, and enhancing players' judgment ability.

✦ Generated by Eureka AI based on patent content.

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    Figure CN2024102139_02012026_PF_FP_ABST
Patent Text Reader

Abstract

The present invention relates to a roulette betting score ratio display system. In order to calculate, by means of a game processing unit, an actual bet corresponding to each of multiple game outcomes, and to perform numerical range classification on the values of the actual bets of the multiple game outcomes, the actual bets are arranged in an ascending order of the values and respectively belong to multiple range groups Pi, wherein i=1-N, and N is greater than or equal to 3; the game processing unit displays a roulette image on a game state display screen, and the roulette image displays the multiple game outcomes arranged in a ring-shaped pattern; and multiple bar graphs are displayed on the roulette image at positions adjacent to the multiple game outcomes, and the multiple bar graphs correspondingly represent the actual bets of the multiple game outcomes adjacent thereto, so that betting scores corresponding to the actual bets are proportionally displayed, and the lengths of the multiple bar graphs correspondingly represent the range groups Pi to which the actual bets belong, wherein i=1-N.
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Description

Roulette betting score ratio display system Technical Field

[0001] This invention relates to a game system, and more particularly to a roulette betting score ratio display system. Background Technology

[0002] Roulette is a popular game due to its high odds, ease of learning, and difficulty in cheating. It mainly involves a roulette wheel and a colored ball. The roulette wheel is usually divided into 37 sections, labeled with numbers 0 to 36. The colored ball is dropped into the roulette wheel as it spins and rolls along with it. After the roulette wheel stops, the ball continues to roll due to inertia until it stops on one of the 37 sections, thus producing one of the 37 possible game outcomes.

[0003] Roulette games provide a betting interface for players to place bets. This interface has multiple betting sections corresponding to 37 possible game outcomes. Each betting section corresponds to at least one of those outcomes, and the payout odds vary depending on the probability of that outcome occurring. When the roulette game results in the outcome corresponding to the player's bet in that section, the player is paid out according to the payout odds and their bet.

[0004] Common betting zones include single numbers (0-36), rows of numbers (first row to third row), groups of numbers (first group to third group), odd (even) numbers, black (red) numbers, and number groups ("1 to 18", "19 to 36"), etc. When a player bets on multiple betting zones, the game results corresponding to multiple betting zones will be repeated, so it is not easy for the player to grasp how many points they can get when the roulette game produces a specific game result.

[0005] Therefore, existing technology converts a player's bets on multiple betting zones into actual bets on each of the multiple game outcomes, and displays them graphically on a virtual roulette wheel so that the player can understand the actual bets on each of the multiple game outcomes.

[0006] However, when displaying the individual bets on a virtual roulette wheel as images, especially when representing bet values ​​by display length, it often becomes difficult to quickly determine the value due to unsuitable scaling. For example, if the virtual roulette wheel uses display length to represent bet values, if the individual bets on multiple game results are small, the displayed length will also be small, making it difficult to read. Conversely, if the individual bets on multiple game results are too large, the length will be excessive, and the individual bets on multiple game results will only be displayed at the same length, making it impossible to determine the value.

[0007] Invention disclosure

[0008] The main objective of this invention is to disclose a roulette betting score ratio display system that can display the actual bets of players in each game of roulette at the most suitable scale.

[0009] To achieve the above objectives, this invention discloses a roulette betting score ratio display system, comprising a game processing unit, a game result generation unit, a betting interface, and a game status display screen. The game processing unit controls the operation of a roulette game for a player to play. The game result generation unit is connected to the game processing unit and has multiple game results. After each round of betting time in the roulette game, the game result generation unit generates one of the multiple game results according to a preset rule and transmits it to the game processing unit. The betting interface is connected to the game processing unit. The betting interface has multiple betting zones corresponding to multiple game results. Each betting zone corresponds to at least one game result. The betting interface allows the player to bet on the multiple betting zones within the betting time to generate betting data. The betting data records the betting amount of each of the multiple betting zones. The betting interface transmits the betting data to the game processing unit. After obtaining the betting data, the game processing unit calculates the actual betting amount of each of the multiple game results based on the betting amount of the multiple betting zones. The game processing unit then performs a numerical interval classification on the actual betting values ​​of the multiple game results, so that the actual betting values ​​of the multiple game results are arranged in ascending order and belong to multiple interval groups Pi, i = 1 to N, where N is greater than or equal to 3. The game status display screen is connected to the game processing unit. The game processing unit displays a roulette image on the game status display screen. The roulette image displays multiple game results arranged in a ring. The roulette image also displays multiple bar charts adjacent to the multiple game results. These bar charts correspond to the actual bets of the adjacent multiple game results. The bets of the actual bets are displayed proportionally, and the length of each bar chart corresponds to which level group Pi, i = 1 to N, belongs to the actual bet.

[0010] Accordingly, this invention first groups the game results, arranging the actual bets in ascending order of value and assigning them to multiple interval groups Pi. Then, the length of the multiple bar charts displayed on the roulette wheel corresponds to which interval group Pi the actual bets of the multiple game results belong to. Therefore, there is no problem of the multiple bar charts being too short to be easily interpreted due to an unsuitable scale, or too long to be judged.

[0011] Brief description of the attached figures

[0012] Figure 1 is a block diagram of the system of the present invention.

[0013] Figure 2 is a schematic diagram of a touch screen according to an embodiment of the present invention.

[0014] Figure 3 is a schematic diagram of a game status display screen according to an embodiment of the present invention.

[0015] Figure 4 is a schematic diagram of a game status display screen according to another embodiment of the present invention.

[0016] Figure 5 is a schematic diagram of a game status display screen according to another embodiment of the present invention.

[0017] Best way to implement the present invention

[0018] The detailed description and technical content of this invention are now explained in conjunction with the accompanying drawings:

[0019] Referring to Figures 1 and 2, this invention discloses a roulette betting score ratio display system, which includes a game processing unit 10, a game result generation unit 20, a betting interface 30, and a game status display screen 40. The game processing unit 10 controls the operation of a roulette game for a player to play. In one embodiment, the betting interface 30 and the game status display screen 40 are implemented on a touch screen 1.

[0020] The game result generation unit 20 is connected to the game processing unit 10. The game result generation unit 20 has multiple game results 21 (numbers 0-36). After each round of the roulette game, once a betting period ends, the game result generation unit 20 generates one of the multiple game results 21 according to a preset rule and transmits it to the game processing unit 10. The game result generation unit 20 can be a physical roulette wheel or a random generator. The random generator is a program code that can be set to randomly generate one of the numbers 0-36.

[0021] The betting interface 30 is connected to the game processing unit 10. The betting interface 30 has multiple betting areas 31 corresponding to the multiple game results 21. Each betting area 31 corresponds to at least one game result 21. More specifically, if the multiple game results 21 are numbers 0 to 36, the multiple betting areas 31 can be distinguished as single numbers 31A (0 to 36), rows of numbers 31B (first row to third row), groups of numbers 31C (first group to third group), even (odd) numbers 31D, red (black) numbers 31E (in Figure 2, lighter grayscale numbers represent "red numbers", and darker grayscale numbers represent "black numbers"), number groups 31F ("1 to 18", "19 to 36"), etc. For example, when the game result 21 is "30", the corresponding betting section 31 is the single number 31A (30), the row number 31B (first row), the group number 31C (third group), the even number 31D, the red number 31E, and the number group 31F ("19 to 36").

[0022] The betting interface 30 allows the player to bet on multiple betting zones 31 within a specified betting time, generating betting data. This betting data records the betting amount for each of the multiple betting zones 31. The betting interface 30 transmits this betting data to the game processing unit 10. After receiving the betting data, the game processing unit 10 calculates the actual betting amount for each of the multiple game results 21 based on the betting amounts for the multiple betting zones 31. More specifically, the betting amounts for betting zones 31 that are not single numbers 31A, such as number 31B, group numbers 31C, even (odd) numbers 31D, red (black) numbers 31E, number groups 31F, etc., are converted into the corresponding actual betting amounts for the multiple game results 21. For example, if the betting amount for group number 31C, which is the third group, is "1200", then after conversion, the actual betting amounts for numbers 25-36 in the multiple game results 21 are each "100".

[0023] The game processing unit 10 then performs a numerical interval classification on the actual bet values ​​of the multiple game results 21, so that the actual bet values ​​of the multiple game results 21 are arranged in ascending order and belong to multiple interval groups Pi, i = 1 to N, where N is greater than or equal to 3.

[0024] In one embodiment, the plurality of interval groups Pi, i = 1 to N have equal intervals D, the maximum value of the actual bet is M, the interval D of the plurality of interval groups Pi, i = 1 to N is M / N, and the value of the actual bet of the plurality of interval groups Pi, i = 1 to N is greater than D*(i-1) and less than or equal to D*i.

[0025] For example, if the actual bets for the multiple game results 21 are "100", "100", "80", and "60" respectively, then the maximum value M = "100". If N = 4, then the group interval D = 100 / 4 = 25. Therefore, the actual bet for interval group P1 is greater than "0" and less than or equal to "25", the actual bet for interval group P2 is greater than "25" and less than or equal to "50", the actual bet for interval group P3 is greater than "50" and less than or equal to "75", and the actual bet for interval group P4 is greater than "75" and less than or equal to "100". Therefore, the actual bets "100" and "80" belong to interval group P4, and the actual bet "60" belongs to interval group P3.

[0026] In another embodiment, the class intervals D of the plurality of interval groups Pi, i = 1 to N are each determined manually. More specifically, the class interval D of each interval group Pi, i = 1 to N is determined manually, so the class interval D of each interval group Pi, i = 1 to N can be set according to the preferences of players in different regions. For example, the class interval D of the interval group PN can be made to be the largest. Alternatively, the class interval D of the interval group P1 to the interval group PN can be made to gradually increase.

[0027] Please also refer to Figure 3. The game status display screen 40 is connected to the game processing unit 10. The game processing unit 10 displays a roulette image 50 on the game status display screen 40. The roulette image 50 displays the multiple game results 21 arranged in a ring. The roulette image 50 also displays a colored ball image 52, which indicates which game result 21 was generated.

[0028] In one embodiment, the roulette image 50 displays multiple bar charts 51 (shown only in Figure 3) adjacent to the plurality of game results 21. As shown in Figure 3, these bar charts 51 are located inside the plurality of game results 21. Alternatively, in another embodiment, the bar charts 51 may be located outside the plurality of game results 21. These bar charts 51 correspond to the actual bets of adjacent game results 21, displaying the bet scores proportionally, and the length of each bar chart 51 corresponds to which interval group Pi the actual bet belongs to, i = 1 to N. More specifically, the values ​​of the actual bets of the plurality of game results 21 are first grouped into one of the plurality of interval groups Pi, and different interval groups Pi have bar charts 51 of different lengths. Therefore, the length of each bar chart 51 quickly indicates which interval group Pi the actual bet belongs to.

[0029] In practical display, preferably as shown in Figure 3, each of the multiple bar charts 51 has an arrow symbol 511, which points to the corresponding game result 21. Furthermore, each of the multiple bar charts 51 can be composed of multiple patterns 512, and the number of patterns 512 in each bar chart 51 corresponds to the number of interval groupings Pi, i = 1 to N. In implementation, the multiple patterns 512 are groups selected from boxes, coin symbols, and copper coins, and can be freely configured according to the preferences of players in different regions.

[0030] In one embodiment, the multiple bar charts 51 corresponding to the actual bets belonging to the same level group are represented by the intensity of the color to indicate the value of the actual bet, so as to help players further understand the size of the actual bet.

[0031] In one embodiment, the multiple strip charts 51 corresponding to the multiple level groups Pi, i = 1 to N are of different shades of color, so that players can quickly make a judgment by color.

[0032] Please refer to Figures 1 and 4 together. The present invention further includes an image capturing unit 60, an image recognition unit 70, and an image compositing unit 80 connected to the game processing unit. The game result generation unit 20 is a physical roulette wheel. The image capturing unit 60 captures a real-time image of the game result generation unit 20 and transmits it to the game processing unit 10. The game processing unit 10 transmits the real-time image to the image recognition unit 70. The image recognition unit 70 identifies and analyzes the position of the real-time image to generate position information and transmits it to the game processing unit 10. The game processing unit 10 transmits the roulette wheel image 50 (as shown in Figure 3), the real-time image, and the position information to the image compositing unit 80. The image compositing unit 80 generates a composite image 81 based on the roulette wheel image 50, the real-time image, and the position information and transmits it to the game processing unit 10. The game processing unit 10 transmits the composite image 81 to the game status display screen 40, so that the game status display screen 40... Displaying the composite image 81.

[0033] In practice, during the betting period, when the betting data changes, the multiple bar charts 51 displayed on the roulette image 50 will be updated in real time, and the image compositing processing unit 80 will update the composite image 81 in real time. However, to avoid reducing system load, the image compositing processing unit 80 can generate the composite image only after the betting period ends.

[0034] Thus, the multiple strip images 51 in the roulette wheel image 50 will be displayed in the composite image 81, and the physical colored ball 82 of the physical roulette wheel will also be displayed in real time in the composite image 81. This allows players to grasp the betting data and the upcoming game result through the composite image 81.

[0035] Please refer to Figures 1, 2, and 5 together. Furthermore, this invention includes a random odds generation unit 90 connected to the game processing unit 10. After the betting time for each round of the roulette game ends, the random odds generation unit 90 generates a random odds 91 for each betting area 31 according to a probability, and transmits the random odds 91 to the game processing unit 10. When the game processing unit 10 receives the random odds 91, it displays the random odds 91 next to the plurality of game results 21 on the roulette image 50. In actual implementation, as shown in Figure 5, the random odds 91 is located outside the plurality of game results. Alternatively, the random odds 91 can also be located inside the plurality of game results 21.

[0036] Accordingly, the present invention has at least the following features compared to the prior art.

[0037] 1. First, the actual bet is grouped so that the actual bet is arranged in ascending order of value and belongs to multiple interval groups Pi. Therefore, there will be no problem of the actual bet being too small or too large, which would cause it to be unsuitable for the scale.

[0038] 2. The present invention makes the length of the multiple bar charts displayed on the roulette wheel correspond to which of the interval groups Pi the actual bets of the multiple game results belong. Players will not have the problem of difficulty in interpreting the multiple bar charts due to their small length, or the problem of being unable to judge due to their excessive length.

[0039] 3. The multiple bar charts vary in shade based on the actual bet amount, which can help players make judgments.

[0040] 4. The real-time positions of the multiple bar charts and the physical colored balls of the physical roulette wheel are simultaneously displayed in the composite image, allowing players to grasp the betting data and the upcoming game result through the composite image.

[0041] Of course, the present invention may have other various embodiments. Without departing from the spirit and essence of the present invention, those skilled in the art can make various corresponding changes and modifications according to the present invention, but these corresponding changes and modifications should all fall within the protection scope of the appended claims.

Claims

1. A roulette betting score ratio display system, characterized in that, Include: A game processing unit that controls the operation of a roulette game for a player to play the roulette game; A game result generation unit is connected to the game processing unit. The game result generation unit has multiple game results. After the betting time of each round of the roulette game ends, the game result generation unit generates one of the multiple game results according to a preset rule and transmits it to the game processing unit. A betting interface is connected to the game processing unit. The betting interface has multiple betting areas corresponding to multiple game results. Each betting area corresponds to at least one game result. The betting interface allows the player to bet on the multiple betting areas within the betting time to generate betting data. The betting data records the betting amount of each of the multiple betting areas. The betting interface transmits the betting data to the game processing unit. After obtaining the betting data, the game processing unit calculates the actual betting amount of each of the multiple game results based on the betting amount of the multiple betting areas. The game processing unit then performs a numerical interval classification on the actual betting values ​​of the multiple game results, so that the actual betting values ​​of the multiple game results are arranged in ascending order and belong to multiple interval groups Pi, i = 1 to N, where N is greater than or equal to 3. as well as A game status display screen is connected to the game processing unit. The game processing unit displays a roulette image on the game status display screen. The roulette image displays multiple game results arranged in a circular pattern. The roulette image also displays multiple bar charts at positions adjacent to the multiple game results. These multiple bar charts correspond to the actual bets of the adjacent multiple game results. The bets of the actual bets are displayed proportionally, and the length of each bar chart corresponds to which level group Pi, i = 1 to N, belongs to the actual bet.

2. The roulette betting score ratio display system according to claim 1, characterized in that, Each of the multiple bar charts has an arrow symbol that points to the corresponding game result.

3. The roulette betting score ratio display system according to claim 2, characterized in that, Each of the multiple bar charts is composed of multiple patterns, and each of the multiple bar charts has a corresponding number of patterns according to the level grouping Pi, i = 1 to N.

4. The roulette betting score ratio display system according to claim 3, characterized in that, Multiple of these patterns are groups selected from squares, coin symbols, and copper coins.

5. The roulette betting score ratio display system according to claim 1, characterized in that, The multiple interval groups Pi, i = 1 to N have equal intervals D, the maximum value of the actual bet is M, the interval D of the multiple interval groups Pi, i = 1 to N is M / N, and the value of the actual bet of the multiple interval groups Pi, i = 1 to N is greater than D*(i-1) and less than or equal to D*i.

6. The roulette betting score ratio display system according to claim 1, characterized in that, The intervals D of the multiple interval groups Pi, i = 1 to N, are determined manually.

7. The roulette betting score ratio display system according to claim 6, characterized in that, The class interval D of this interval group PN is the largest.

8. The roulette betting score ratio display system according to claim 6, characterized in that, The class interval D from the interval group P1 to the interval group PN gradually increases.

9. The roulette betting score ratio display system according to claim 1, characterized in that, For the actual bets belonging to the same interval group, the corresponding multiple bar charts use the shades of color to represent the numerical value of the actual bet.

10. The roulette betting score ratio display system according to claim 1, characterized in that, The bar chart corresponding to the interval grouping Pi, i = 1 to N has different shades of color.

11. The roulette betting score ratio display system according to claim 1, characterized in that, The multiple bar charts are located inside the multiple game results.

12. The roulette betting score ratio display system according to claim 1, characterized in that, The multiple bar charts are located outside the multiple game results.

13. The roulette betting score ratio display system according to claim 1, characterized in that, It further includes an image capturing unit, an image recognition unit, and an image compositing unit connected to the game processing unit. The game result generation unit is a physical roulette wheel. The image capturing unit captures a real-time image of the game result generation unit and transmits it to the game processing unit. The game processing unit transmits the real-time image to the image recognition unit. The image recognition unit identifies and analyzes the position of the real-time image to generate position information and transmits it to the game processing unit. The game processing unit transmits the roulette wheel image, the real-time image, and the position information to the image compositing unit, so that the image compositing unit generates a composite image based on the roulette wheel image, the real-time image, and the position information and transmits it to the game processing unit. The game processing unit transmits the composite image to the game status display screen so that the game status display screen displays the composite image.

14. The roulette betting score ratio display system according to claim 13, characterized in that, During the betting period, when the betting data changes, the multiple bar charts displayed on the roulette wheel will be updated in real time, and the image compositing processing unit will update the composite image in real time.

15. The roulette betting score ratio display system according to claim 13, characterized in that, The image compositing unit generates the composite image only after the allotted time has ended.

16. The roulette betting score ratio display system according to claim 13, characterized in that, It further includes a random odds generation unit connected to the game processing unit. After the betting time of each round of the roulette game ends, the random odds generation unit generates a random odds for each betting area according to a probability, and transmits the random odds to the game processing unit. When the game processing unit receives the random odds, it displays the random odds next to the multiple game results on the roulette image.

17. The roulette betting score ratio display system according to claim 16, characterized in that, The random odds are located inside the multiple game outcomes.

18. The roulette betting score ratio display system according to claim 16, characterized in that, The random odds are located outside of the multiple game outcomes.

Citation Information

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