A gaming system for mentally challenged people and its method thereof
The RFID-based gaming system addresses engagement challenges for mentally challenged children by facilitating cognitive and social development through interactive object identification and data processing.
Patent Information
- Application Number
- PCT/IB2024/062829
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- Priority Date
- 2024-07-19
- Filing Date
- 2024-12-18
- Publication Date
- 2026-01-22
AI Technical Summary
Children with mental disabilities face challenges in engaging with conventional educational and recreational activities, hindering their cognitive development and social integration.
A gaming system utilizing RFID technology with tagged objects, a reading device, and user devices to enhance interaction and learning experiences by identifying and processing data from these objects.
Facilitates cognitive development and social interaction for mentally challenged individuals through enhanced engagement with the gaming system.
Smart Images

Figure IB2024062829_22012026_PF_FP_ABST
Abstract
Description
A GAMING SYSTEM FOR MENTALLY CHALLENGED PEOPLE AND ITS METHOD THEREOFTECHNICAL FIELD
[0001] . The present disclosure relates to electronic engineering. More particularly, the present disclosure relates to a system and method for a gaming system for mentally challenged people.BACKGROUND
[0002] . Children with mental disabilities often face challenges in engaging with conventional educational and recreational activities. These challenges can hinder their cognitive development and social integration. Therefore, there is a significant need for specialized gaming systems that cater to their unique needs, fostering cognitive skills, sensory development, and social interaction in a supportive and engaging manner.
[0003] . In the proposed gaming system described herein utilizes radio frequency identification RFID technology to enhance interaction and learning experiences for mentally disabled children. Each object within the gaming system is equipped with RFID tags 102, allowing the system to identify and interact with these objects based on their unique identifiers.
[0004] . In view of the above, there is a need for a system and method that overcomes the aforementioned drawbacks associated with isolation of the individuals, underrepresentation, and discarding the need for individuals.SUMMARY
[0005] . In one aspect of the present disclosure, a gaming system for mentally challenged people is provided.
[0006] . The gaming system for mentally challenged people includes a plurality of objects with radio frequency identification RFID tags attached to them.
[0007] . In some aspects of the present disclosure, the gaming system for mentally challenged people further includes a reading device. In some aspects of the present disclosure, the reading device further includes a radio frequency identification RFID reader that is positioned inside the reading device facilitates reading the plurality of objects with radio frequency identification RFID tags attached to them. In some aspects of the present disclosure, the reading device further includes a storage unit that is communicatively coupled with the radio frequency identification RFID reader and facilitates storing the data read by the radio frequency identification RFID reader. In some aspects of the present disclosure, the reading device further includes a microcontroller that is communicatively coupled with the storage unit and facilitates processing the data that are stored in the storage unit and the microcontroller and further facilitates in identifying the plurality of objects with radio frequency identification RFID tags attached to them. In some aspects of the present disclosure, the reading device further includes a transmitter that is that is communicatively coupled with the storage unit and facilitates transmitting the processed data of the identified plurality of objects with radio frequency identification RFID tags attached to them.
[0008] . In some aspects of the present disclosure, the gaming system for mentally challenged people further includes a user device. In some aspects of the present disclosure, the user device includes a transceiver that is communicatively coupled with the transmitter and facilitates receiving the data that are transmitted from the transmitter. In some aspects of the present disclosure, the user device further includes a storage device that is communicatively coupled with the transceiver and facilitates store the identified data that are received from the transmitter. In some aspects of the present disclosure, the user device further includes a microprocessor is communicatively coupled with the storage device and facilitates processing the identified data that are stored in the storage device. In some aspects of the present disclosure, the user device further includes a display device is communicatively coupled with the storage device and is adapted to display the identified plurality of the objects attached with radio frequency identification tags. In some aspects of the present disclosure, the user device further includes an audio output device is communicatively coupled with the storage device and is adapted to emit audio of the data from the storage device. In some aspects of the present disclosure, the user device further includes an audio input device is communicatively coupled with the storage device and is adapted to capture voices spoken to the user device and stores the data in the storage device.
[0009] . In some aspects of the present disclosure, the gaming system for mentally challenged people further includes power source that are electronically coupled with the microcontroller and facilitates providing power the system.
[0010] . In some aspects of the present disclosure, the gaming system for mentally challenged people further includes a buck converter that is electronically coupled with the power source and the microcontroller and is adapted to convert higher voltage of the power source to lower voltage and provides it to the microcontroller.
[0011] . In second aspect of the present disclosure, a method for a gaming system for mentally challenged people is provided.
[0012] . A method for the gaming system for mentally challenged people includes attaching plurality of radio frequency identification tags onto the objects. A method for the gaming system for mentally challenged people further includes placing plurality of objects with radio frequency identification RFID tags attached to them close to a reading device. A method for the gaming system for mentally challenged people further includes reading data from a plurality of objects equipped with radio frequency identification RFID tags using the reading device. A method for the gaming system for mentally challenged people further includes storing the data read by the RFID reader in the storage unit. A method for the gaming system for mentally challenged people further includes processing the stored data read by RFID reader by the microcontroller. A method for the gaming system for mentally challenged people further includes transmitting the processed data from the storage unit using the transmitter. A method for the gaming system for mentally challenged people further includes receiving the processed data from the transmitter using the transceiver positioned inside the user device. A method for the gaming system for mentally challenged people further includes storing the data received by the transceiver in the storage device. A method for the gaming system for mentallychallenged people further includes processing the stored data using the microprocessor. A method for the gaming system for mentally challenged people further includes displaying the identified plurality of objects attached with radio frequency identification tags on a display device. A method for the gaming system for mentally challenged people further includes emitting audio corresponding to the data stored in the storage device using an audio output device. A method for the gaming system for mentally challenged people further includes capturing voices spoken to the user device using an audio input device. A method for the gaming system for mentally challenged people further includes providing power to the system from a plurality of power sources. A method for the gaming system for mentally challenged people further includes managing 228 the voltage flow in the microcontroller 110 from the power sources 128 using a buck converter.BRIEF DESCRIPTION OF DRAWINGS
[0013] . The above and still further features and advantages of aspects of the present disclosure become apparent upon consideration of the following detailed description of aspects thereof, especially when taken in conjunction with the accompanying drawings, and wherein:
[0014] . Figure 1A & Figure IB illustrates a gaming system for mentally challenged people, in accordance with an aspect of the present disclosure; and
[0015] . Figure 2 illustrates a flowchart that depicts a method for the gaming system for mentally challenged people by way of the system of the figure 1 , in accordance with an aspect of the present disclosure.DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0016] . Various embodiments of the disclosure are discussed in detail below. While specific implementations are discussed, it should be understood that this is done for illustration purposes only. A person skilled in the relevant art will recognize that other components and configurations may be used without parting from the spirit and scope of the disclosure. Thus, the following description and drawings are illustrative and are not to be construed as limiting. Numerous specific details are described to provide a thorough understanding of the disclosure. However, in certain instances, known details are not described in order to avoid obscuring the description.
[0017] . References to one or an embodiment in the present disclosure can be references to the same embodiment or any embodiment; and such references mean at least one of the embodiments.
[0018] . Reference to "one embodiment", "an embodiment", “one aspect”, “some aspects”, “an aspect” means that a particular feature, structure, or characteristic described in connection with the embodiment is included in at least one embodiment of the disclosure. The appearances of the phrase "in one embodiment" in various places in the specification are not necessarily all referring to the same embodiment, nor are separate or alternative embodiments mutually exclusive of other embodiments. Moreover, various features are described which may be exhibited by some embodiments and not by others.
[0019] . The terms used in this specification generally have their ordinary meanings in the art, within the context of the disclosure, and in the specific context where each term is used. Alternative language and synonyms may be used for any one or more of the terms discussed herein, and no special significance should be placed upon whether or not a term is elaborated or discussed herein. In some cases, synonyms for certain terms are provided.
[0020] . A recital of one or more synonyms does not exclude the use of other synonyms.
[0021] . The use of examples anywhere in this specification including examples of any terms discussed herein is illustrative only and is not intended to further limit the scope and meaning of the disclosure or of any example term. Likewise, the disclosure is not limited to various embodiments given in this specification. Without intent to limit the scope of the disclosure, examples of instruments, apparatus, methods, and their related results according to the embodiments of the present disclosure are given below. Note that titles or subtitles may be used in the examples for convenience of a reader, which in no way should limit the scope of the disclosure. Unless otherwise defined, technical and scientific terms used herein have the meaning as commonly understood by one of ordinary skill in the art to which this disclosure pertains. In the case of conflict, the present document, including definitions will control.
[0022] . Additional features and advantages of the disclosure will be set forth in the description which follows, and in part will be obvious from the description, or can be learned by practice of the herein disclosed principles. The features andadvantages of the disclosure can be realized and obtained by means of the instruments and combinations particularly pointed out in the appended claims. These and other features of the disclosure will become more fully apparent from the following description and appended claims or can be learned by the practice of the principles set forth herein.
[0023] . Figure 1A illustrates a gaming system for mentally challenged people, in accordance with an aspect of the present disclosure.
[0024] . The system 100 includes plurality of objects with radio frequency identification RFID tags 102 A-N, a reading device 104, a radio frequency identification RFID reader 106, a storage unit 108, a microcontroller 110, a transmitter 112, a user device 114, a transceiver 116, a storage device 118, a microprocessor 120, a display device 122, an audio output device 124, an audio input device 126, power sourcel28, a buck converter 130.
[0025] . The system 100 includes plurality of objects with radio frequency identification RFID tags 102 A-N attached to them.
[0026] . The reading device 104 of the system 100 includes the radio frequency identification RFID reader 106 that is positioned inside the reading device 104 and is adapted to read the plurality of objects with radio frequency identification RFID tags 102 A-N attached to them.
[0027] . In some aspects of the present disclosure, the reading device 104 further includes storage unit 108 that is communicatively coupled with the radio frequency identification RFID reader 106 and is adapted to store the data read by the radio frequency identification RFID reader 106.
[0028] . In some aspects of the present disclosure, the reading device 104 further includes a microcontroller 110 that is communicatively coupled with the storage unit 108 and is adapted to process the data that are stored in the storage unit 108 and the microcontroller 110 and further facilitates in identifying the plurality of objects with radio frequency identification RFID tags 102 A-N attached to them.
[0029] . In some aspects of the present disclosure, the reading device 104 further includes a transmitter 112 that is communicatively coupled with the storage unit 108 and is adapted to transmit the processed data of the identified plurality of objects with radio frequency identification RFID tags 102 A-N attached to them.
[0030] . The system 100 further include a user device 114. In some aspects of the present disclosure, the user device may include but are not limited to mobile phones, laptops, tablets, computer systems, wearable like watches, ankle monitors and the like.
[0031] . The user device 114 includes a transceiver 116 that is communicatively coupled with the transmitter 112 and is adapted to receive the data that are transmitted from the transmitter 112.
[0032] . In some aspects of the present disclosure, the user device 114 further includes a storage device 118 that is communicatively coupled with the transceiver 116 and is adapted to store the identified data that are received from the transmitter112.
[0033] . In some aspects of the present disclosure, the user device 114 further includes a microprocessor 120 is communicatively coupled with the storage device 118 and is adapted to process the identified data that are stored in the storage device 118.
[0034] . In some aspects of the present disclosure, the user device 114 further includes a display device 122 is communicatively coupled with the storage device 118 and is adapted to display the identified plurality of the objects attached with radio frequency identification tags 102 A-N. In some aspects of the present disclosure, the user device 114 further includes an audio output device 124 is communicatively coupled with the storage device 118 and is adapted to emit audio of the data from the storage device 118. In some aspects of the present disclosure, the user device 114 further includes an audio input device 126 is communicatively coupled with the storage device 118 and is adapted to capture voices spoken to the user device 114 and stores the data in the storage device 118.
[0035] . The power sourcel28 that is electronically coupled with the microcontroller 110 and is adapted to provide power the system 100. In some aspects of the present disclosure, the power sources may include but are not limited to batteries, power banks, solar charges, fuel cells, portable generators, and the like.
[0036] . The buck converter 130 that is electronically coupled with the power source 128 and the microcontroller 110 and is adapted to convert higher voltage of the power source 128 to lower voltage and provides it to the microcontroller 110.
[0037] . Figure 2 illustrates a flowchart that depicts a method 200 for the gaming system for mentally challenged people by way of the system of figure 1, in accordance with an aspect of the present disclosure. The method 200 includes the following steps:
[0038] . At step 202, the method 200 includes attaching plurality of radio frequency identification tags 102 A-N onto the objects.
[0039] . At step 204, the method 200 includes placing plurality of objects with radio frequency identification RFID tags 102 A-N attached to them close to a reading device 104.
[0040] . At step 206, the method 200 includes reading data from a plurality of objects equipped with radio frequency identification RFID tags 102 A-N using the reading device 104.
[0041] . At step 208, the method 200 includes storing the data read by the RFID reader 106 in the storage unit 108.
[0042] . At step 210, the method 200 includes processing the stored data read by RFID reader 106 by the microcontroller 110.
[0043] . At step 212, the method 200 includes transmitting the processed data from the storage unit 108 using the transmitter 112.
[0044] . At step 214, the method 200 includes receiving the processed data from the transmitter 112 using the transceiver 116 positioned inside the user device 114.
[0045] . At step 216, the method 200 includes storing the data received by the transceiver 116 in the storage device 118.
[0046] . At step 218, the method 200 includes processing the stored data using the microprocessor 120.
[0047] . At step 220, the method 200 includes displaying 220 the identified plurality of objects attached with radio frequency identification tags 102 on a display device 122.
[0048] . At step 222, the method 200 includes emitting audio corresponding to the data stored in the storage device 118 using an audio output device 124.
[0049] . At step 224, the method 200 includes capturing 224 voices spoken to the user device 114 using an audio input device 126.
[0050] . At step 226, the method 200 includes providing power to the system 100 from a power source 128.
[0051] . At step 228, the method 200 includes managing 228 the voltage flow in the microcontroller 110 from the power sources 128 using a buck converter.
[0052] . The implementation set forth in the foregoing description does not represent all implementations consistent with the subject matter described herein. Instead, they are merely some examples consistent with aspects related to the described subject matter. Although a few variations have been described in detail above, other modifications or additions are possible. In particular, further features and / or variations can be provided in addition to those set forth herein. For example, the implementation described can be directed to various combinations and sub combinations of the disclosed features and / or combinations and sub combinations of the several further features disclosed above.In addition, the logic flows depicted in the accompanying figures and / or described herein do not necessarily require the particular order shown, or sequential order, to achieve desirable results. Other implementations may be within the scope of the following claims.
Claims
Claims:We claim:1) A gaming system (100) for mentally challenged people comprises: a) plurality of objects with radio frequency identification (RFID) tags (102 A-N) attached to them;1. a reading device (104) comprises; a radio frequency identification (RFID) reader (106) that is positioned inside the reading device (104) and is adapted to read the plurality of objects with radio frequency identification (RFID) tags (102 A-N) attached to them;2. a storage unit (108) that is communicatively coupled with the radio frequency identification (RFID) reader (106) and is adapted to store the data read by the radio frequency identification (RFID) reader (106);3. a microcontroller (110) that is communicatively coupled with the storage unit (108) and is adapted to process the data that are stored in the storage unit (108) and the microcontroller (110) and further facilitates in identifying the plurality of objects with radio frequency identification (RFID) tags (102 A-N) attached to them;4. a transmitter (112) that is communicatively coupled with the storage unit (108) and is adapted to transmit the processed data of the identified plurality of objects with radio frequency identification (RFID) tags (102A-N) attached to them;b) a user device (114) comprises;1. a transceiver (116) that is communicatively coupled with the transmitter (112) and is adapted to receive the data that are transmitted from the transmitter (112);2. a storage device (118) that is communicatively coupled with the transceiver (116) and is adapted to store the identified data that are received from the transmitter (112);3. a microprocessor (120) is communicatively coupled with the storage device (118) and is adapted to process the identified data that are stored in the storage device (118);4. a display device (122) is communicatively coupled with the storage device (118) and is adapted to display the identified plurality of the objects attached with radio frequency identification tags (102 A-N);5. an audio output device (124) is communicatively coupled with the storage device (118) and is adapted to emit audio of the data from the storage device (118); and6. an audio input device (126) is communicatively coupled with the storage device (118) and is adapted to capture voices spoken to the user device (114) and stores the data in the storage device (118).2) The system (100) as claimed in claim 1 further comprises, power source (128) that is electronically coupled with the microcontroller (110) and is adapted to provide power to the system (100).3) The system (100) as claimed in claim 1 further comprises, a buck converter (130) that is electronically coupled with the power source (128) and the microcontroller (110) and is adapted to manage the voltage flow in the microcontroller (110).4) A method (200) for gaming system for mentally challenged people comprises; a. attaching (202) plurality of radio frequency identification tags (102 A-N) onto the objects; b. placing (204) plurality of objects with radio frequency identification (RFID) tags (102 A-N) attached to them close to a reading device. c. reading (206) data from a plurality of objects equipped with radio frequency identification (RFID) tags (102 A-N) using the reading device (104); d. storing (208) the data read by the RFID reader (106) in the storage unit (108); e. processing (210) the stored data read by RFID reader (106) by the microcontroller (110); f. transmitting (212) the processed data from the storage unit (108) using the transmitter (112); g. receiving (214) the processed data from the transmitter (112) using the transceiver (116) positioned inside the user device (114); h. storing (216) the data received by the transceiver (116) in the storage device (118); i. processing (218) the stored data using the microprocessor (120);j. displaying (220) the identified plurality of objects attached with radio frequency identification tags (102 A-N) on a display device (122); k. emitting (222) audio corresponding to the data stored in the storage device (118) using an audio output device (124); l. capturing (224) voices spoken to the user device (114) using an audio input device (126); m. providing (226) power to the system (100) from a power source(128);and n. managing (228) the voltage flow in the microcontroller (110) from the power sources (128) using a buck converter.
Citation Information
Patent Citations
Voice help system using artificial intelligence
US11439917B2
Object recognition toys and games
US20040214642A1
An RFID-based, interactive and educational gaming ecosystem
WO2024144695A1