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38 results about "Social media network" patented technology

Social networking is the use of Internet-based social media sites to stay connected with friends, family, colleagues, customers, or clients. Social networking can have a social purpose, a business purpose, or both, through sites such as Facebook, Twitter, LinkedIn, and Instagram, among others.

Method and electronic equipment for providing social media network account operation management service

PendingCN119941261AMarket data gatheringComputer networkSocial media network
The embodiment of the invention discloses a method for providing social media network account operation management service and electronic equipment, and the method comprises the steps: constructing a social media network SNS account matrix system of a target subject, the account matrix system comprises a main account registered by the target subject in an SNS network, the plurality of country / region accounts are registered for a plurality of different countries / regions respectively, the at least one sub-account is associated with each country / region account, and the sub-accounts have respective account portrait positioning in the aspect of specific subdivided crowds, industries and / or commodity categories; performing automatic content generation and release through an artificial intelligence AI large model according to a content release strategy corresponding to an account in the account matrix system; wherein the content publishing strategy corresponding to the sub-account is related to account portrait positioning of the account. According to the embodiment of the invention, the account operation effect in a cross-border scene can be improved, and the operation cost is reduced.
Owner:HANGZHOU ALIBABA INT INTERNET IND CO LTD +1

Social media marketplace

Methods and systems are provided for facilitating shopping for products that have been liked to a social media network. A product can be seen on a merchant's website, for example. The product can be liked by user to the social media website. When the same or a different user subsequently sees the liked product on the social media website, the same or different user can purchase the product from the social media website. Thus, the user is not required to visit the merchant's website to perform the purchase transaction. Upon completion of the purchase, the user can be allowed to leave feedback to rate the item according to a predefined scale, which can be visible to all those who view the item, as exhibited by a vendor on the social media platform.
Owner:PAYPAL INC

Method for carrying out interactive exchange on social media network

PendingCN120898220ACommerceSocial media networkEngineering
The present application discloses a method for performing an interactive exchange over a social media network, the method comprising a sequence of steps (i., ii., iii., iv., v.) performed in sequence, comprising receiving an interaction request (i.), verifying the interaction request (ii.), providing only a link (iii., iv.) of content for performing an interactive behavior to the verified user, and checking whether the interactive behavior (v.) has been performed. In a preferred aspect, the method implements a reward mechanism, ensuring a balance between all users who initiate the request and provide interaction, thereby promoting transparency and fairness between all user identities when performing the interactive behavior.
Owner:蒂亚戈·米格尔·巴尔萨·萨拉伊瓦

Social media web dialog proxy

Examples are provided that relate to implementing actions on social media network content based on natural language input. One aspect includes a computing system configured to implement a social media network, the computing system including one or more processors and a storage device, the storage device including instructions executable to receive user input from a dialog agent, the user input including a natural language description of a request for an action of a content item, the dialogue agent is configured to participate in a dialogue using at least a language model and generate cues to the language model based on at least a user input. The instructions are further executable to input the cue word to the language model to generate an output describing an operation for implementing the action, invoke a backend service of the social media network to execute the command to implement the operation, and output a result of executing the command.
Owner:FACE CUTE CO LTD

Methods to improve experience in sharing link posts

Methods and systems are disclosed herein for sharing content through links via social media networks. A system accesses a link post on a social networking service with a link to access shared content via a network. The system determines that a device associated with a user account has limited access to the shared content. Based at least in part on determining that the device associated with the user account has limited access to the shared content, the system identifies alternative content and provides the alternative content for consumption via the device associated with the user account.
Owner:ADEIA GUIDES INC

Systems and methods for automatic generation of social media networks and interactions

A method, computer program product, and computer system for identifying, by a computing device, content of a first social media post from a first user of a simulated social network. Content of a second social media post from a second user of the simulated social network may be identified. It may be determined that the first social media post is a candidate for an engagement event by the second user. The engagement event may be executed by the second user.
Owner:IDS TECHNOLOGY LLC

Systems, methods, and media for a cloud based social media network

System and methods for providing private social networks, which are cloud-based in some instances, are provided herein. A method includes receiving a selection of the digital data on a private user secure data storage device from a first user, receiving a selection of one or more individuals to be given access to the digital data, applying access rights for the digital data, creating a URL that points to a location within the private user secure data storage device where the digital data resides, posting the URL to a plurality of social networks using a shared message, receiving a request from a second user for the digital data when the second user clicks the URL in the shared message, and serving the digital data to the second user directly from the private user secure data storage device without storing the digital data on any of the plurality of social networks.
Owner:ZIEBELL WILLIAM J

Educational case study media content creation based on crowdsource information collections

In an approach for creating educational case study content based on crowdsourced media content, a processor receives a request for a video to be used with a case study and determines one or more requirements for the video. Based on the one or more requirements, the processor retrieves a plurality of crowdsourced videos from a social media network and determines at least one set of the plurality of crowdsourced videos that can form a closed loop contour. The processor further, based on the at least one set of the plurality of crowdsourced videos, creates the video to be used with the case study.
Owner:INTERNATIONAL BUSINESS MACHINE CORPORATION

Automated security testing system and method

PendingUS20260254840A1AttackCommand and control
Systems and methods for network security testing of target computer networks using AI neural networks. A command and control server controls a number of geographically separated processors running a number of neural networks. A central data hive is accessible to all the processors. The processors are organizable into logical hemisphere groupings for specific tasks and / or projects. For security testing, hemisphere groupings are created for the project. Based on data for the target system on the data hive, attacks are formulated by a hemisphere grouping and these potential attacks are tested against known characteristics of the target network. Validated potential attacks and, in some cases, random attacks, are executed and data generated by the executed attacks are stored in the data hive for use in formulating and executing other further attacks. Potential attacks may involve mining social media networks for data on users of the target system.
Owner:EZOTECH INC

Method and system for online user profiling

ActiveUS12602440B2Other databases indexingTransmissionSocial media networkUser profile
The present teaching relates to online user profiling. In one example, content associated with a first user of a social media network is obtained. From the content associated with the first user, a first link to a first piece of content is identified. A second user of the social media network associated with the first user is determined in the context of the social media network. From content associated with the second user of the social media network, a second link to a second piece of content is identified. The first and second pieces of content are retrieved based on the first and second links, respectively. User profile of the first user is generated based, at least in part, on the first and second pieces of content.
Owner:YAHOO ASSETS LLC

Social Media Queue

Examples provided herein are directed to social-media playback queues. In one example, a computing system may be configured to (i) receive an identifier of a media playback system, (ii) link the identifier with a social-media account, (iii) based at least on linking the identifier with the social-media account, generate a social-media playback queue that is fillable with one or more media items playable by the media playback system, (iv) establish access permissions to the social-media playback queue, where the access permissions indicate at least one additional social media account that (a) is within a social-media network of the social-media account, and (b) has access to the social-media playback queue, (v) receive, from a computing device affiliated with the at least one additional social-media account, an indication of a media item to be added to the social-media playback queue, and (vi) add the media item to the social-media playback queue.
Owner:SONOS INC

Social network-based metaverse integrations

PendingUS20260253046A1Multiple contextComputer network
Techniques are described with respect to a system, method, and computer product for sharing social media-based virtual environment collaboration. An associated method includes analyzing a virtual environment; determining a plurality of contextual information and a secure social-media zoning associated with the virtual environment based on the analysis; and presenting the virtual environment to a social media network associated with a user based on the secure social-media zoning; wherein the secure social-media zoning comprises an audience comprising a derivative of the social media network.
Owner:INTERNATIONAL BUSINESS MACHINE CORPORATION

Systems and methods for generating metadata for a live media stream

ActiveUS12348792B2Natural language translationSemantic analysisSocial media networkMediaFLO
Systems and methods are described to dynamically generate metadata for a live media stream. The system determines that a first user on a social media network has started a live media stream. In response, the system identifies a topic of the live media stream based on a frame of the live media stream and identifies another person featured in the frame of the live media stream based on social connections of the first user in the social media network. The system then generates a title for the live media stream based on the identified topic and the identified person, and transmits a notification to a second user that the first user is streaming live, where the notification includes the generated title.
Owner:ADEIA GUIDES INC

Automated media analysis for sponsor valuation

InactiveUS20250258866A1Image enhancementImage analysisVisual technologySocial media network
Systems and methods are provided for analyzing images or video using computer vision. Media items, including images or videos, are retrieved from one or more media channels, such as social media network services, streaming media networks, or broadcast networks. Based in part on application of computer vision techniques, a media item is identified that depicts an object associated with a sponsor. A media cost equivalent and associated sponsor valuation is then determined that is associated with the media item as distributed by the media channels.
Owner:GUMGUM INC

Automated security testing system and method

Systems and methods for network security testing of target computer networks using AI neural networks. A command and control server controls a number of geographically separated processors running a number of neural networks. A central data hive is accessible to all the processors. The processors are organizable into logical hemisphere groupings for specific tasks and / or projects. For security testing, hemisphere groupings are created for the project. Based on data for the target system on the data hive, attacks are formulated by a hemisphere grouping and these potential attacks are tested against known characteristics of the target network. Validated potential attacks and, in some cases, random attacks, are executed and data generated by the executed attacks are stored in the data hive for use in formulating and executing other further attacks. Potential attacks may involve mining social media networks for data on users of the target system.
Owner:EZOTECH INC

Methods for implementing social media networks, computing systems, computer-readable media, and computer programs.

PendingJP2026521877ALinguistic modelUser input
Examples relating to implementing actions on social media network content based on natural language input are provided. One embodiment includes a computing system configured to implement a social media network, the computing system comprising one or more processors and a storage device containing instructions, the instructions being executable to receive user input from a conversational agent configured to engage in interaction using at least a language model, the user input containing a natural language description of a request for an action on a content item, and generating a prompt for the language model based at least the user input. The instructions are further executable to input the prompt into the language model to generate an output describing an operation for implementing the action, to implement the operation by calling a backend service of the social media network to execute the command, and to output the result of executing the command.
Owner:LEMON CO LTD

Decentralized social-media platform with self-empowered communities

Methods, systems, and apparatus including computer programs encoded on computer storage media for implementing a decentralized social-media network. The system platform servers of a social-media platform and a stand-alone client, instances of which are downloadable to and executable on devices of end users to interface with the platform servers. The servers have computer-executable instructions to compute a measure of reputation based on engagements within a community, including moderation work of community content, and based on highly idiosyncratic community-specific rules. The stand-alone client has computer-executable instructions to generate and store a public-private key pair, which is accomplished to the exclusion of the servers. The key pair enables recording of the measure of reputation and related changes on decentralized computing resources in a way that is verifiable. The system can port the measure of reputation off-platform in a way that ensures data coherency and data fidelity amongst data stores of the system.
Owner:REDDIT INC

Method and system for automatic detection and interpretation of semantic changes in social media network language

The application discloses a kind of social media network slang semantic change automatic detection and interpretation method and system, two stages of entire scheme, through two stages automatic detection and understanding social media comment in network slang semantic change phenomenon, in the first stage, by the distance of the corresponding vector representation of word in different corpus, can find the word that occurs changes in semantics (i.e. Network slang);Second stage, use multi-modal information can generate network slang explanation text, so as to accurately translate the real meaning of network slang.
Owner:UNIV OF SCI & TECH OF CHINA

Targeted marketing based on social media interaction

ActiveUS12307488B2MarketingSocial media networkUnique identifier
A system and method for providing targeted marketing to a user based on the user's social media interaction. The system includes one or more computing platforms providing computer-automated functionality performing method steps for accepting a digital media and digital media related data from a publisher, generating associated information unique identifiers, monitoring social media networks for member-user rankings of the digital media after it is posted, and communicating to a member-user targeted marketing information based on the user rankings A data storage device persists the digital media, digital media related data, and information unique identifier, which may include a linking hash character, a unique identifier, an account identifier, and / or social media network system-defined elements. The publisher selects digital media and information representing digital media elements, and posts the digital media on the social media network website. Edits, if applied to the selected digital media, are persisted in the data storage.
Owner:REWARDSTYLE

Method and system for creating a social media content collection

Exemplary aspects include techniques for implementing a social media content collection. These techniques may include generating a social media content collection (SMCC) within a social media network and assigning to an account administrative rights for the SMCC that grant one or more access rights to the account. Further, the techniques may include generating a collection representation via a graphical user interface (GUI) wizard and setting the collection representation as a collection thumbnail representation of the SMCC. Further, the techniques may include adding one or more video content items to the SMCC based on the one or more access rights, in response to a selection of a GUI control in a presentation mode of the one or more content items, and reproducing the one or more video content items in a continuous playback mode in response to a selection of the SMCC.
Owner:LEMON CO LTD

Malicious account detection method and device based on automatic evaluation of heterogeneous graph paths

ActiveCN115238773BNeural learning methodsTheoretical computer scienceSocial media network
The present invention belongs to the field of graph neural network technology, and specifically relates to a malicious account detection method and device that automatically evaluates heterogeneous graph meta-paths. The method includes obtaining information from social media networks to construct a heterogeneous graph of social network relationships; projecting different types of entity features of accounts, posts, and communities at each layer of the heterogeneous graph neural network; performing intra-type aggregation of different types of entity nodes of accounts, posts, and communities at each layer of the heterogeneous graph neural network; and performing inter-type aggregation of different types of entity nodes of accounts, posts, and communities at each layer of the heterogeneous graph neural network. The optimal meta-path is found by calculating the scores of the meta-paths of the heterogeneous graph neural network, thereby performing malicious account detection. The present invention can realize the automatic search and mining of meta-paths in the heterogeneous graph of social network relationships, solving the problem that meta-paths in malicious account detection methods of heterogeneous graphs require manual design.
Owner:Chinese People's Liberation Army Cyberspace Force Information Engineering University

system

PendingJP2025053114AData processing applicationsSocial media networkEngineering
To prevent a crime by making AI learn profiles of past criminals in cooperation with the police agency to predict activities having a possibility of the crime by using an SNS, a web browsing history, a phone call history and the like.SOLUTION: Provided is a system for preventing a crime by making AI learn profiles of past criminals in cooperation with the police agent to predict activities having a possibility of the crime by using an SNS, a web browsing history, a phone call history and the like.SELECTED DRAWING: Figure 1
Owner:SOFTBANK GROUP CORP

Social media queue

Examples provided herein are directed to social-media playback queues. In one example, a computing system may be configured to (i) receive an identifier of a media playback system, (ii) link the identifier with a social-media account, (iii) based at least on linking the identifier with the social-media account, generate a social-media playback queue that is fillable with one or more media items playable by the media playback system, (iv) establish access permissions to the social-media playback queue, where the access permissions indicate at least one additional social media account that (a) is within a social-media network of the social-media account, and (b) has access to the social-media playback queue, (v) receive, from a computing device affiliated with the at least one additional social-media account, an indication of a media item to be added to the social-media playback queue, and (vi) add the media item to the social-media playback queue.
Owner:SONOS INC

Social client relationship management and person-based listening

Systems and methods provide social media management capable of identifying parties on social media networks and providing social media and business records related to those parties.
Owner:UNITED SERVICES AUTOMOBILE ASSOCIATION (USAA)

Systems and methods for generating metadata for a live media stream

PendingUS20250301186A1Natural language translationSemantic analysisSocial media networkMediaFLO
Systems and methods are described to dynamically generate metadata for a live media stream. The system determines that a first user on a social media network has started a live media stream. In response, the system identifies a topic of the live media stream based on a frame of the live media stream and identifies another person featured in the frame of the live media stream based on social connections of the first user in the social media network. The system then generates a title for the live media stream based on the identified topic and the identified person, and transmits a notification to a second user that the first user is streaming live, where the notification includes the generated title.
Owner:ADEIA GUIDES INC

Implicitly associating metadata using user behavior

Social media networking applications, web sites, and services creates implicit relationships between users based on their interest or participation in real-world and optionally virtual or online activities in addition to explicitly defined peer relationships. User profiles, activity entities, and expressions may be associated with metadata to assist in searching and navigation. Metadata is implicitly associated with user profiles, activity entities, expressions, or other data entities based on user behavior using metadata collector. A metadata collector is a poll, survey, list, questionnaire, census, test, game, or other type of presentation adapted to solicit user interaction. A metadata collector is associated with metadata elements. When users interact with a metadata collector, their user profiles and the data entities included in their interactions become associated with the metadata elements of the metadata collector. These metadata element associations may then be used for any purpose.
Owner:BYTEDANCE INC

Student-informed generative education platform

PendingUS20250349221A1Machine learningElectrical appliancesFeedback loopSocial media network
Certain aspects of the disclosure pertain to a student-informed generative education platform. Students' interaction with a social media network can be analyzed using natural language processing to build profiles capturing individual interests, perspectives, and sentiments. A generative machine learning model can be employed that is trained to generate an educational challenge based on a curriculum goal input by an instructor and a student profile. The educational challenges are tailored for each student based on the student's background. Feedback loops can be employed to continuously refine generated educational challenges from the generative machine learning model based on monitoring student engagement.
Owner:TOYOTA RESEARCH INSTITUTE INC +1

System for mitigating the problem of deepfake media content using watermarking

Watermarking media content, in combination with blockchain and distributed storage networks, prevents the proliferation of Deepfake content. Digital watermarks are embedded in the audio and video tracks of video clips of trusted content producers at the time the videos are captured or before they are distributed. The watermarks are detected at the social media network's portals, nodes, and back ends. The embedded watermark imparts a unique identifier to the video, that links it to a blockchain. The watermarks also allow video source tracking, integrity verification, and alteration localization. The watermark detectors can be standalone software applications, or they can be integrated with other applications. They are used to perform three main tasks: (1) they alert the Internet user when he watches an inauthentic news video, so that he may discard it, (2) they prevent a Deepfake content from propagating through the network (3) they perform forensic analysis to help track and remove Deepfake content postings.
Owner:DIGIMARC LLC

System for mitigating the problem of deepfake media content using watermarking

Watermarking media content, in combination with blockchain and distributed storage networks, prevents the proliferation of Deepfake content. Digital watermarks are embedded in the audio and video tracks of video clips of trusted content producers at the time the videos are captured or before they are distributed. The watermarks are detected at the social media network's portals, nodes, and back ends. The embedded watermark imparts a unique identifier to the video, that links it to a blockchain. The watermarks also allow video source tracking, integrity verification, and alteration localization. The watermark detectors can be standalone software applications, or they can be integrated with other applications. They are used to perform three main tasks: (1) they alert the Internet user when he watches an inauthentic news video, so that he may discard it, (2) they prevent a Deepfake content from propagating through the network (3) they perform forensic analysis to help track and remove Deepfake content postings.
Owner:DIGIMARC CORP