WebVR application methods based on industrial applications

CN114329274BActive Publication Date: 2024-12-31QINGDAO RES INST OF BEIHANG UNIV
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Patent Information

Application Number
CN202111643329.6
Authority / Receiving Office
CN · China
Patent Type
Patents(China)
Current Assignee / Owner
Filing Date
2021-12-29
Publication Date
2024-12-31
Estimated Expiration
2041-12-29

AI Technical Summary

Technical Problem

Current WebVR applications face issues with network delays and freezes due to complex models and redundant data, leading to poor performance and user experience, especially in network transmission, and are limited by browser plug-ins.

Method used

Optimize scene models by removing redundant data, using glTF and Draco compression for mesh data, LWRP rendering pipeline for improved rendering, and AssetBundle resource management, along with WebGL for GPU rendering and MVC architecture for data interaction, all deployed in a web server.

Benefits of technology

Enhances user experience with improved visual effects and rendering efficiency, reduces memory usage, and allows deployment across different browsers without plug-ins, facilitating dynamic content management and maintenance.

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Abstract

This application discloses a WebVR application method based on industrial applications, which belongs to the field of virtual reality technology. It aims at the problems of insufficient performance and poor experience of WebVR applications in the prior art due to data redundancy, scheduling strategies, etc. The mesh and texture files of the model are optimized, and the LWRP rendering pipeline is used to customize the rendering pipeline, which greatly saves the memory occupied by the model and improves the rendering efficiency by 30%; the lightweight WebGL engine and Three.JS are used for development, which overcomes the previous WebVR application's dependence on browser plug-ins, allowing the application to be freely deployed in different browsers, improving the accessibility and security of the application; the AssetBundle resource management method is used to package, dynamically load and unload resources, which improves the efficiency of later maintenance.
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