Prop control method and device, electronic equipment and storage medium
By acquiring controls and displaying virtual props in the game, and using the collision properties of props and scene objects to guide the movement of characters or objects, the problem of poor interactivity caused by the single control method of scene props is solved, and richer game interaction is achieved.
CN116672712BActive Publication Date: 2026-06-26SUZHOU HUANTA NETWORK TECH CO LTD
Patent Information
- Application Number
- CN202310728332.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2020-12-29
- Publication Date
- 2026-06-26
- Estimated Expiration
- 2040-12-29
AI Technical Summary
Technical Problem
The current technology has a single control method for scene props, resulting in poor interactivity with the scene and making it unsuitable for the entire open game world.
Method used
By acquiring the target's actions, the screen of the target virtual character launching virtual props is displayed, and when the prop collides with objects in the scene, the character or object is moved according to the object's attributes, thus realizing the interaction between the prop and the scene.
Benefits of technology
It improves the interactivity between scene props and scenes, enhancing the flexibility and realism of interaction in the open game world.
✦ Generated by Eureka AI based on patent content.
Smart Images

Figure CN116672712B_ABST
Abstract
The application provides a prop control method and device, electronic equipment and a storage medium. The method comprises the following steps: obtaining a target operation performed on a target client, wherein the target operation is used to trigger a target virtual character in a target game scene to launch a target virtual prop, and one end of the target virtual prop is bound to the target virtual character; in response to the target operation, displaying a picture of the target virtual character launching a target end of the target virtual prop through the target client, wherein the target end is not bound to the target virtual character; in the case that the target end collides with a first scene object, according to an object attribute of the first scene object, moving at least one of the target virtual character and the first scene object through the target virtual prop. Through the application, the problem of poor interaction with the scene caused by the single control mode of the scene prop in the related art is solved.
Need to check novelty before this filing date? Find Prior Art
Citation Information
Patent Citations
Virtual prop using method and device, equipment and medium
CN112044073A