Game controller with improved interaction performance

By adopting a slidingly connected handle and cover structure and multiple motion states in the game controller, the problem that traditional game controllers cannot provide a diverse tactile experience is solved, and the interactive performance and operation experience of the game controller are improved.

CN119524388APending Publication Date: 2025-02-28GUANGZHOU FEIMANSI DIGITAL TECH CO LTD
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Patent Information

Application Number
CN202411984747.5
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-12-31
Publication Date
2025-02-28

AI Technical Summary

Technical Problem

Traditional game controllers have a single structure and functions, and cannot provide diversified tactile experiences based on scene changes and needs, which affects players' accurate grasp of game operations and reduces the effectiveness of game controllers in improving game experience.

Method used

A game controller with improved interactive performance is designed, using a slidably connected handle and cover structure, combined with components such as potentiometer, conductive shaft, transmission gear, trigger switch, pull spring and electromagnet, to achieve a variety of motion states of the handle and a diverse tactile experience.

Benefits of technology

Through diversified tactile experience, players' interactions with the game are enhanced, the interactive performance and operation experience of the game controller are improved, and players' needs for high-quality game interactions are met.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention provides a game controller with improved interaction performance, and belongs to the technical field of game controllers, the game controller comprises a main body shell and a cover plate, a main body shaft is arranged in the main body shell, a handle is arranged above the cover plate, and one end of the handle penetrates through the cover plate to be connected with the main body shaft; a potentiometer and a conduction shaft are arranged in the main body shell, a transmission gear is arranged on the potentiometer, a main body gear is arranged on the main body shaft, a conduction gear is arranged on the conduction shaft, and the conduction gear is respectively meshed with the main body gear and the transmission gear; the main body shell and the main body shaft are respectively provided with a trigger switch and a trigger piece, and a tension spring is arranged in the main body shell; a metal plate is arranged on the handle, and an electromagnet is installed on the main body shell. According to the device, the handle is connected with the main body shaft on the main body shell and is in sliding connection with the cover plate, the potentiometer, the electromagnet and the trigger switch are arranged on the main body shell, and the handle has three states by being matched with other components, so that diversified touch experience is achieved, and the interaction feeling between players and games is improved.
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Description

Technical Field

[0001] The present invention belongs to the technical field of game controllers, and more specifically, particularly relates to a game controller with improved interactive performance. Background Art

[0002] During the game, the game controller is an important interactive medium between the player and the game. The player uses the game controller to control the actions of the characters in the game. Whether it is the use of moves in battle or the movement of scenes, it all depends on the instructions transmitted by the game controller. However, the structure and functions of traditional game controllers are relatively simple, and usually only provide simple button operations and basic analog joystick controls. It is unable to provide diverse tactile experiences according to game scenes and operational requirements. For example, in simulation driving games, it is impossible to simulate the gear shifting feel of a real car, the steering force changes of the steering wheel, and the delicate feedback during various operations, which affects the player's precise grasp of the game operation, reduces the effectiveness of the game controller in improving the gaming experience, and cannot meet the player's growing demand for high-quality game interaction. Summary of the invention

[0003] In order to solve the above technical problems, the present invention provides a game controller with improved interactive performance to solve the technical problem in the prior art that traditional game controllers have a single structure and function and are unable to provide a diverse tactile experience according to scene changes and needs, which affects the grasp of the game and reduces the effectiveness in improving the gaming experience.

[0004] The purpose and effect of the game controller with improved interactive performance of the present invention are achieved by the following specific technical means:

[0005] A game controller with improved interactive performance comprises a main body shell and a cover plate covered thereon, wherein a main body shaft is rotatably arranged in the main body shell, a handle is arranged above the cover plate, and one end of the handle passes through the cover plate and is connected to the main body shaft; a potentiometer and a conduction shaft are arranged in the main body shell, a transmission gear is arranged at one end of the potentiometer, a main body gear is arranged at one end of the main body shaft, and a conduction gear is arranged at one end of the conduction shaft, and the conduction gear is respectively meshed with the main body gear and the transmission gear; a trigger switch is arranged on one side of the main body shell, a trigger member is arranged at the other end of the main body shaft, a tension spring is arranged in the main body shell, and two ends of the tension spring are respectively connected to the handle and the main body shell; a metal plate is arranged on the handle, and an electromagnet is installed on the main body shell.

[0006] According to a preferred embodiment, the handle is provided with multiple groups of connecting plates, the cover plate is provided with connecting grooves corresponding to the connecting plates, the connecting plates are inserted into the connecting grooves, and the handle and the cover plate are slidably connected; an arc-shaped plate is provided at the bottom of the connecting plate, and connecting clamps are provided on two opposite inner sides of multiple groups of connecting plates, connecting holes are provided on the connecting clamps, and the connecting clamps are sleeved on the main body shaft through the connecting holes.

[0007] According to a preferred embodiment, the top of the cover plate is configured to be arc-shaped, the arc-shaped plate has the same arc as the top of the cover plate, and the arc-shaped plate is in contact with the top of the cover plate.

[0008] According to a preferred embodiment, a connecting piece is provided between the two groups of connecting card plates, and the connecting piece is respectively connected to the two groups of connecting card plates by screws, and the connecting piece is provided with the connecting hole, and the connecting piece is sleeved on the main shaft through the connecting hole; a connecting frame is provided on one side of the connecting piece, and the metal plate is installed on the connecting frame, and a connecting rod is provided in the connecting piece, and the connecting rod is connected to the connecting piece and the two groups of connecting card plates by the screws, and one end of the tension spring is sleeved on the connecting rod.

[0009] According to a preferred embodiment, two groups of limiting rollers are arranged in the main body shell, the two groups of limiting rollers are symmetrically distributed, and the connecting clamping plate is located between the two groups of limiting rollers and contacts with one group of limiting rollers.

[0010] According to a preferred embodiment, a guide wheel is detachably provided on one side of the main shell, the transmission gear is located on one side of the main gear, the guide wheel is located on the other side of the main gear and contacts the main gear, and the main gear is parallel to the guide wheel and one side of the transmission gear.

[0011] According to a preferred embodiment, a mounting block is provided below the main shell, the mounting block is clamped in the main shell and connected to the main shell via connecting screws; the electromagnet is located above the mounting block and is detachably connected to the mounting block via the connecting screws.

[0012] According to a preferred embodiment, a mounting plate is provided in the main shell, the mounting plate is connected to the main shell, the potentiometer is installed on the mounting plate, and the transmission shaft is provided at the shaft end of the potentiometer passing through the main shell; the trigger switch, the potentiometer and the electromagnet are all electrically connected to the central control.

[0013] Compared with the prior art, the present invention has the following beneficial effects:

[0014] 1. The device is provided with a main shaft in the main shell, and one end of the handle passes through the cover plate and is connected to the main shaft, so that the handle can rotate around the axis and drive the main shaft to rotate together, thereby realizing sliding on the cover plate; a main gear is provided at one end of the main shaft, and the main gear drives the transmission gear, and the transmission gear drives the transmission gear on the potentiometer to rotate, so that the potentiometer can receive the signal generated by the rotation of the handle, thereby realizing the collection and feedback of operation information; at the same time, a trigger switch is provided on one side of the main shell, and a trigger member is provided at one end of the main shaft. When the main shaft is rotated to a certain position, the trigger member contacts the trigger switch, thereby realizing the connection and disconnection of the trigger switch; the electromagnet is controlled by the potentiometer and the trigger switch, and a tension spring is also provided between the handle and the main shell, and a metal plate is provided on the handle, and an electromagnet is provided on the main shell. Through the cooperation of multiple components, three movement states of the handle are realized. The first electromagnet is not working. The first is that the electromagnet works, and only the tension spring provides resistance, and the handle cannot hover; the second is that the electromagnet works, the metal plate has not reached the fitting position, and the handle has a differentiated resistance from that when only the tension spring works; the third is that the electromagnet works, and the metal plate reaches the fitting position, and the handle hovers; by setting the three motion states of the handle, a variety of tactile experiences of the controller are achieved. The first is that when the electromagnet is not working, the tension spring provides a pulling feel under resistance; the second is that when the electromagnetic magnet is working, the electromagnet provides attraction and the tension spring provides resistance to the pulling feel; the third is that when the electromagnet is working, the user pulls the handle to make the metal plate close to the electromagnet, but there is a slow suspension feel when there is resistance; the fourth is that the electromagnet continues to work, the handle is already hovering, and the user pushes the handle for a slow suspension feel; the fifth is that the handle is already hovering, and when the electromagnet stops working synchronously when the user pushes the handle, the detachment feel increases the interaction between the player and the game.

[0015] 2. The handle and the cover plate are connected in a sliding manner. The handle is inserted into the connecting groove of the cover plate through the connecting plate, and the arc plate is consistent with the top of the cover plate and contacts, so that players can operate the handle more smoothly and naturally, and their hand movements are more comfortable. At the same time, the two sets of connecting cards are connected by connecting parts and are sleeved on the main body shaft through connecting holes, which ensures the stability and flexibility of the handle rotation. Whether it is fast steering or fine adjustment operations, it can be easily achieved, enhancing the player's operating experience in the game. The two sets of limiting rollers set in the main body shell allow the connecting card to be located between them and contact them, effectively limiting the rotation range of the handle, avoiding operational errors caused by excessive rotation, and also providing a certain resistance feedback for the handle, further enriching the tactile experience, allowing players to feel more reasonable operational damping during operation. BRIEF DESCRIPTION OF THE DRAWINGS

[0016] Figure 1 It is a schematic diagram of the structure of the present invention after assembly;

[0017] Figure 2 It is a schematic diagram of the structure after the present invention is split;

[0018] Figure 3 It is a schematic diagram of the structure after the mounting block and the electromagnet are separated;

[0019] Figure 4 It is a schematic diagram of the structure of the trigger switch and the trigger member;

[0020] Figure 5 It is a schematic diagram of the structure after the handle and the connecting parts are separated.

[0021] In the figure, the corresponding relationship between the component names and the figure numbers is as follows:

[0022] 11. Main body shell; 12. Main body shaft; 13. Main body gear; 14. Limit roller; 15. Mounting block; 16. Mounting plate; 21. Cover plate; 22. Connecting slide groove; 31. Handle; 32. Metal plate; 33. Connecting plate; 34. Arc plate; 35. Connecting card plate; 36. Connecting piece; 37. Connecting frame; 41. Potentiometer; 42. Transmission shaft; 43. Transmission gear; 44. Transmission gear; 45. Connecting rod; 46. Guide wheel; 51. Trigger switch; 52. Trigger piece; 53. Tension spring; 54. Electromagnet. DETAILED DESCRIPTION

[0023] The following is a further detailed description of the embodiments of the present invention in conjunction with the accompanying drawings and examples. The following examples are used to illustrate the technical solutions of the present invention, but cannot be used to limit the protection scope of the present invention.

[0024] Example:

[0025] like Figures 1 to 5As shown, the present invention provides a game controller with improved interactive performance, including a main shell 11 and a cover plate 21 covering the main shell 11. The main shell 11 provides stable protection and support for internal components, and the cover plate 21 fits the main shell 11 to ensure the integrity of the overall structure. A main shaft 12 is rotatably arranged inside the main shell 11, and a handle 31 is arranged above the cover plate 21. One end of the handle 31 passes through the cover plate 21 and is firmly connected to the main shaft 12. The player operates by holding the handle 31. The handle 31 is ergonomic and allows the player to operate for a long time without fatigue. A potentiometer 41 and a transmission shaft 42 are also arranged in the main shell 11. The potentiometer 41 is used to accurately collect operation information. The transmission gear 43 at one end of the potentiometer 41 is meshed with the main gear 13 at one end of the main shaft 12 and the transmission gear 44 at one end of the transmission shaft 42 to form a transmission chain. When the player turns the handle 31, the main body gear 13 drives the transmission gear 44, and the transmission gear 44 drives the transmission gear 43, so that the potentiometer 41 can capture the rotation of the handle 31, thereby accurately transmitting the operation information to the game system. A trigger switch 51 is arranged on one side of the main body shell 11, and the trigger member 52 at the other end of the main body shaft 12 can contact the trigger switch 51 when the main body shaft 12 rotates to a specific position, so as to realize the connection and disconnection of the trigger switch 51, and provide a convenient operation method for triggering various functions in the game. At the same time, the two ends of the tension spring 53 in the main body shell 11 are respectively connected to the handle 31 and the main body shell 11. The tension spring 53 provides a certain resistance and elastic restoring force for the handle 31, and works together with other components to affect the movement state of the handle 31. The metal plate 32 arranged on the handle 31 cooperates with the electromagnet 54 installed on the main body shell 11, and brings a variety of tactile experiences to the players under different working conditions, further improving the interactive performance of the game controller.

[0026] like Figure 2 , Figure 5 As shown, the handle 31 is provided with multiple groups of connecting plates 33, which play a key role in the connection between the handle 31 and the cover plate 21 and the realization of the overall function. The cover plate 21 is provided with a connecting slot 22 corresponding to the connecting plate 33, and the connecting plate 33 can be inserted into the connecting slot 22, so as to realize the slidable connection between the handle 31 and the cover plate 21. When the player operates the handle 31, he can slide smoothly on the cover plate 21, which brings greater flexibility and convenience to the game operation. The bottom of the connecting plate 33 is provided with an arc plate 34, and the top of the cover plate 21 is set to an arc shape consistent with the arc. When the handle 31 is in the initial position or during operation, the arc plate 34 contacts the top of the cover plate 21. It not only ensures the stability of the handle 31 during the sliding process, reduces shaking and deviation, but also makes the player feel more comfortable and natural during operation, as if the handle 31 and the cover plate 21 are integrated, improving the accuracy and fluency of the operation.

[0027] The two opposite inner sides of the multiple groups of connecting plates 33 are both provided with connecting clamps 35, and the connecting clamps 35 are provided with connecting holes, and the connecting clamps 35 are stably sleeved on the main shaft 12 through these connecting holes. A connecting piece 36 is provided between the two groups of connecting clamps 35, and the connecting piece 36 is firmly connected to the two groups of connecting clamps 35 through screws, and the connecting piece 36 itself is also provided with connecting holes, so that it can be sleeved on the main shaft 12 through the connecting holes. The stability and reliability of the connection between the handle 31 and the main shaft 12 are further enhanced, ensuring that under various operating forces and angles, the handle 31 can stably rotate around the main shaft 12 without loosening or disengagement.

[0028] A connecting frame 37 is provided on one side of the connecting member 36, and the metal plate 32 is stably mounted on the connecting frame 37. A connecting rod 45 is provided inside the connecting member 36, and the connecting rod 45 is tightly connected to the connecting member 36 and the two sets of connecting card plates 35 by screws, and one end of the tension spring 53 is sleeved on the connecting rod 45. The tension spring 53 can form an organic whole with the connecting member 36, the connecting card plates 35 and the handle 31 through the connecting rod 45. During the operation of the game controller, the tension spring 53 cooperates with other components to jointly affect the movement state of the handle 31, providing players with diverse tactile feedback, and further improving the interactive performance and operation experience of the game controller.

[0029] like Figure 2 As shown, two groups of limiting rollers 14 are arranged inside the main shell 11, and the two groups of limiting rollers 14 are symmetrically distributed. The connecting card plate 35 is located between the two groups of limiting rollers 14 and keeps contact with one of the groups of limiting rollers 14. During the game operation, when the player turns the handle 31, the connecting card plate 35 moves with the movement of the handle 31. At this time, the limiting roller 14 can effectively limit the movement range of the connecting card plate 35, thereby preventing the handle 31 from rotating excessively and avoiding mistakes caused by excessive operation. At the same time, the contact between the connecting card plate 35 and the limiting roller 14 will also produce a certain resistance feedback. This resistance cooperates with the force provided by other components such as the tension spring 53 and the electromagnet 54, creating a more realistic and delicate operation feel for the players, further enhancing the game control experience.

[0030] A guide wheel 46 is detachably provided on one side of the main housing 11, the transmission gear 44 is located on one side of the main gear 13, and the guide wheel 46 is located on the other side of the main gear 13, and the three maintain a contact relationship, and the main gear 13 and the guide wheel 46 and the transmission gear 44 remain parallel on one side. The guide wheel 46 plays an auxiliary guiding role in the entire transmission system. It can optimize the process of power transmission and ensure that the main gear 13 rotates more steadily and smoothly, thereby improving the transmission efficiency and the accuracy of the operation. When the player operates the handle 31 to drive the main gear 13 to rotate, the guide wheel 46 can effectively reduce the friction and wear between the gears, extend the service life of the components, and at the same time ensure the stability of power transmission, so that the player can control the actions of the game character or equipment in the game.

[0031] like Figure 2 , Figure 3 As shown, a mounting block 15 is provided below the main housing 11, and the mounting block 15 is installed in the main housing 11 by a clamping method, and is firmly connected to the main housing 11 by connecting screws. This not only ensures the stability of the mounting block 15 in the main housing 11, but also facilitates installation and disassembly operations. The electromagnet 54 is located above the mounting block 15, and is detachably connected to the mounting block 15 by connecting screws. This detachable connection method provides great convenience for the maintenance and replacement of the electromagnet 54. During the use of the game controller, if the electromagnet 54 fails or its performance needs to be adjusted according to different game requirements, the player or maintenance personnel can disassemble it for maintenance or replace the appropriate electromagnet 54 without the need to perform complicated disassembly operations on the entire game controller, thereby reducing the maintenance cost and difficulty and improving the maintainability and adaptability of the game controller.

[0032] A mounting plate 16 is also provided in the main housing 11, and the mounting plate 16 is connected to the main housing 11 to form a stable support platform. The potentiometer 41 is mounted on the mounting plate 16, and a transmission shaft is provided at the shaft end thereof through the main housing 11. The mounting plate 16 provides a reliable mounting position for the potentiometer 41, ensuring that the potentiometer 41 can stably collect and transmit signals during operation. The trigger switch 51, the potentiometer 41 and the electromagnet 54 are all electrically connected to the central control, and this electrical connection method enables the various components of the game controller to efficiently interact with the central control system. When the player operates the game controller, the state change of the trigger switch 51, the operation information collected by the potentiometer 41, etc. can be transmitted to the central control system in a timely manner. The central control system processes this information according to the preset program and algorithm, and sends corresponding control instructions to the electromagnet 54 and other components, thereby realizing the control of various functions of the game controller and diversified interactive effects. For example, when the player turns the handle 31 to make the trigger member 52 trigger the trigger switch 51, and the potentiometer 41 detects a specific operation signal, the central control system can determine whether it is necessary to start the electromagnet 54 and control its working state based on this information, thereby realizing the switching of different motion states of the handle 31, providing players with a rich and diverse tactile experience, and enhancing the interactivity and immersion between players and the game.

[0033] Through the coordination of the components, three states of the handle 31 are realized. In the first state, the electromagnet 54 does not work, and only the tension spring 53 provides resistance for the handle 31. The two ends of the tension spring 53 are connected to the handle 31 and the main body shell 11 respectively. When the player operates the handle 31, the tension spring 53 will be deformed, thereby generating an elastic force on the handle 31 that hinders its movement. Due to the absence of the additional effect of the electromagnet 54, the handle 31 cannot be hovered, and the player will continue to feel this elastic resistance during the operation. This feel is very suitable for simulating some actions that require continuous operation and no sense of pause. For example, when simulating the continuous steering operation of an aircraft in some flight games, the player needs to constantly turn the handle 31 to adjust the flight direction of the aircraft. At this time, only the resistance provided by the tension spring 53 can make the player feel the continuity and smoothness of the operation, as if in a real flight driving environment, controlling the steering of the aircraft according to the flight requirements, without the situation where the operation is affected by pauses or unsmooth feel.

[0034] When entering the second state, the electromagnet 54 starts to work, but the metal plate 32 has not yet reached the position of being in contact with the electromagnet 54. At this time, the metal plate 32 on the handle 31 is affected by the magnetic force generated by the electromagnet 54, but because it has not yet completely fitted, the influence of the magnetic force is limited. At the same time, the tension spring 53 still exerts resistance on the handle 31. Therefore, the resistance exerted on the handle 31 is the combined effect of the resistance of the tension spring 53 and the magnetic force generated by the electromagnet 54, which forms a significantly differentiated resistance compared to when only the tension spring 53 acts. This state is very suitable for simulating the semi-clutch stage in the process of car shifting. In actual driving, the semi-clutch stage of car shifting requires the driver to control the position of the clutch pedal to achieve smooth shifting. In the game controller, when the player operates the handle 31 related to gear shifting, he can clearly feel the change in operating force and feel the change in resistance from the simple resistance of the tension spring 53 to the joint action of the tension spring 53 and the electromagnet 54, just like the change in friction between the clutch plate and the flywheel when shifting gears in a real car. This increases the realism of the operation and allows the player to be more involved in the driving scene simulated in the game.

[0035] The third state is that the electromagnet 54 is working and the metal plate 32 successfully reaches the position in contact with the electromagnet 54, and the handle 31 is suspended at this time. The metal plate 32 is installed on the connector 36 through the connecting frame 37 on one side of the connector 36, and the connector 36 is connected to the main shaft 12 through the connecting card 35. When the electromagnet 54 attracts the metal plate 32, the entire connection structure enables the handle 31 to be stabilized in a specific position. For example, in the operation scenario of simulating the locking of the vehicle gear or opening of certain equipment, after the player operates the handle 31 to the corresponding position, the electromagnet 54 attracts the metal plate 32, and the handle 31 stops moving and suspends. Players can experience the process of the handle 31 from being movable to being stably suspended. In this process, players can feel the changes in the feel at different stages after the magnet is attracted. When the player tries to pull out the handle 31, if the magnetic force of the electromagnet 54 has not disappeared, he will feel a large resistance, simulating the feeling of forced operation when the device is locked; and when the magnetic force disappears, the feeling of pulling out the handle 31 will change again and become relatively easy. This change in feel at different stages enriches the tactile feedback of the controller in different game scenarios, enhances the interactive immersion between the player and the game, and makes the player feel as if he is really operating an actual vehicle or device.

[0036] The specific usage and function of this embodiment are as follows:

[0037] When in use, the player holds the handle 31 and operates according to the game requirements. When the handle 31 is turned, the main shaft 12 will rotate accordingly. Through the meshing transmission of the main gear 13, the transmission gear 44 and the transmission gear 43, the potentiometer 41 can collect the rotation information of the handle 31 in real time, such as the rotation angle, speed, etc., and transmit this information to the central control system of the game device. During operation, if a specific game function needs to be triggered, the main shaft 12 can be rotated to a specific position so that the trigger member 52 contacts the trigger switch 51 to realize the connection or disconnection of the trigger switch 51, thereby sending a corresponding trigger signal to the central control system to activate a specific function in the game.

[0038] The basic principles and main features of the present invention and the advantages of the present invention are shown and described above. It is obvious to those skilled in the art that the present invention is not limited to the details of the above exemplary embodiments.

Claims

1. A game controller with improved interactive performance, comprising a main housing (11) and a cover plate (21) covering the main housing, characterized in that: A main shaft (12) is rotatably arranged in the main housing (11); a handle (31) is arranged above the cover plate (21); one end of the handle (31) passes through the cover plate (21) and is connected to the main shaft (12); a potentiometer (41) and a transmission shaft (42) are arranged in the main housing (11); a transmission gear (43) is arranged at one end of the potentiometer (41); a main gear (13) is arranged at one end of the main shaft (12); a transmission gear (44) is arranged at one end of the transmission shaft (42); The transmission gear (44) is meshed with the main body gear (13) and the transmission gear (43) respectively; a trigger switch (51) is arranged on one side of the main body shell (11); a trigger member (52) is arranged on the other end of the main body shaft (12); a tension spring (53) is arranged inside the main body shell (11); two ends of the tension spring (53) are respectively connected to the handle (31) and the main body shell (11); a metal plate (32) is arranged on the handle (31); and an electromagnet (54) is installed on the main body shell (11).

2. A game controller with improved interactive performance according to claim 1, characterized in that: The handle (31) is provided with a plurality of connecting plates (33); the cover plate (21) is provided with a connecting slide groove (22) corresponding to the connecting plate (33); the connecting plate (33) is inserted into the connecting slide groove (22); the handle (31) and the cover plate (21) are slidably connected; an arc-shaped plate (34) is provided at the bottom of the connecting plate (33); two opposite inner sides of the plurality of connecting plates (33) are provided with connecting clamps (35); the connecting clamps (35) are provided with connecting holes; the connecting clamps (35) are sleeved on the main body shaft (12) through the connecting holes.

3. A game controller with improved interactive performance according to claim 2, characterized in that: The top of the cover plate (21) is arranged to be arc-shaped, the arc-shaped plate (34) has the same arc as the top of the cover plate (21), and the arc-shaped plate (34) is in contact with the top of the cover plate (21).

4. A game controller with improved interactive performance according to claim 3, characterized in that: A connecting piece (36) is arranged between the two groups of connecting card plates (35), and the connecting piece (36) is connected to the two groups of connecting card plates (35) respectively by screws. The connecting piece (36) is provided with the connecting hole, and the connecting piece (36) is sleeved on the main shaft (12) through the connecting hole; a connecting frame (37) is arranged on one side of the connecting piece (36), and the metal plate (32) is installed on the connecting frame (37); a connecting rod (45) is arranged inside the connecting piece (36), and the connecting rod (45) is connected to the connecting piece (36) and the two groups of connecting card plates (35) by screws, and one end of the tension spring (53) is sleeved on the connecting rod (45).

5. A game controller with improved interactive performance according to claim 4, characterized in that: Two groups of limiting rollers (14) are arranged in the main body shell (11), and the two groups of limiting rollers (14) are symmetrically distributed. The connecting clamping plate (35) is located between the two groups of limiting rollers (14) and is in contact with one group of limiting rollers (14).

6. The game controller with improved interactive performance according to claim 1, characterized in that: A guide wheel (46) is detachably provided on one side of the main housing (11); the transmission gear (44) is located on one side of the main gear (13); the guide wheel (46) is located on the other side of the main gear (13) and is in contact with the main gear (13); the main gear (13) is parallel to the guide wheel (46) and one side of the transmission gear (44).

7. A game controller with improved interactive performance according to claim 6, characterized in that: A mounting block (15) is provided below the main housing (11); the mounting block (15) is clamped inside the main housing (11) and connected to the main housing (11) via connecting screws; the electromagnet (54) is located above the mounting block (15) and is detachably connected to the mounting block (15) via the connecting screws.

8. A game controller with improved interactive performance according to claim 7, characterized in that: A mounting plate (16) is arranged inside the main housing (11), the mounting plate (16) is connected to the main housing (11), the potentiometer (41) is mounted on the mounting plate (16), and the shaft end of the potentiometer (41) passes through the main housing (11) and is provided with the transmission shaft; the trigger switch (51), the potentiometer (41) and the electromagnet (54) are all electrically connected to the central control.