Levowheel type game pistol and bolt amusement equipment
By designing a revolver game pistol, combined with a laser emitter and a hit mechanism, the problem of low fun in existing amusement equipment game guns is solved, achieving higher gaming experience and fun.
Patent Information
- Application Number
- CN202510097789.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-21
- Publication Date
- 2025-03-07
AI Technical Summary
The existing bolt amusement equipment game guns have simple application effects and are less fun and cannot meet the needs of players.
A revolver game pistol is designed, including a laser emitter, trigger, hammer and strike mechanism. The player starts the laser emitter by pulling the trigger and pushes the hammer to rotate through the strike mechanism, imitating the hammer action of the real revolver.
It improves the game experience of players when operating the game pistol, increases the fun, and improves the overall game experience by simulating the hammer movement and vibration recoil of the real pistol.
Smart Images

Figure CN119565119A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field of amusement equipment, and in particular to a revolver-type game pistol and a gun-type amusement equipment. Background Art
[0002] As people's living standards continue to improve, their requirements for some entertainment items are also increasing accordingly. They are not only required to have beautiful appearance and artistic sense, but also to have a certain degree of fun and safety. As a result, various amusement equipment are popular among people, especially gun-type amusement equipment.
[0003] In the related art, gun-type amusement equipment is provided with a game gun, and players can operate the game gun to shoot any target object in the game interface to obtain the score value corresponding to the target object. However, the existing game guns have a simple application effect and low interest, and gradually cannot meet the needs of players. Summary of the invention
[0004] The present invention aims to solve at least one of the technical problems existing in the prior art. To this end, the present invention provides a revolver game pistol and a gun amusement device, which can improve the game experience of the player when operating the game pistol.
[0005] The embodiment of the present application provides a revolver game pistol, comprising:
[0006] The housing comprises a gun body and a handle, wherein the handle is connected to the gun body;
[0007] A laser emitter, disposed at the head of the gun body, for emitting laser light toward a target object in the display area;
[0008] A trigger, rotatably disposed at the rear of the gun body, the trigger being operable to activate the laser emitter;
[0009] A hammer, rotatably disposed at the rear end of the gun body;
[0010] The striking mechanism is arranged on the inner side of the gun body and is used for driving the hammer to rotate.
[0011] According to some embodiments of the present invention, the striking mechanism comprises:
[0012] A striking member is slidably disposed on the gun body along the length direction of the gun body and is disposed toward the hammer;
[0013] A driving member, disposed on the inner side of the gun body, wherein the driving portion of the driving member is used to contact the striking member to provide the striking member with a force acting toward the hammer;
[0014] An elastic member, disposed on the gun body, for providing an elastic restoring force to move the striking member away from the hammer;
[0015] Wherein, the driving member is used to push the striking member to move toward the hammer to push the hammer to rotate.
[0016] According to some embodiments of the present invention, the driving member comprises:
[0017] A sleeve is fixedly arranged on the inner side of the gun body along the length direction of the gun body;
[0018] A piston rod is slidably arranged in the sleeve and extends from one end of the sleeve to interfere with the striking member; a ventilation pipe is arranged in the gun body and the inner side of the gun body, one end of the ventilation pipe is connected to the sleeve, and the other end extends from the tail of the handle to be connected to an external air source.
[0019] According to some embodiments of the present invention, the piston rod is provided with an exhaust channel connected to the inner side of the sleeve along its axial direction, the side of the piston rod is provided with a first exhaust hole connected to the exhaust channel, and the side of the gun body is provided with a second exhaust hole corresponding to the first exhaust hole.
[0020] According to some embodiments of the present invention, the driving member is also used to drive the striking member to act on the gun body.
[0021] According to some embodiments of the present invention, the revolver game pistol also includes a baffle fixedly mounted on the inner side of the gun body, the baffle being located on a side of the hammer close to the striking member, the baffle being provided with a clearance hole, and the striking member being able to act on the hammer and on the baffle through the clearance hole.
[0022] According to some embodiments of the present invention, the striking mechanism further comprises a first set made of elastic material, wherein the first set is fixedly mounted on the outer side of the striking member and is used to act on the baffle.
[0023] According to some embodiments of the present invention, the revolver game pistol further comprises a mounting seat, the mounting seat is fixedly arranged on the inner side of the gun body, the mounting seat is provided with a first limiting boss, the striking member is passed through the first limiting boss, and the first set is located between the first limiting boss and the baffle;
[0024] The elastic member is sleeved on the striking member, one end of the elastic member abuts against a side of the first limiting boss away from the first set, and the other end abuts against the striking member.
[0025] According to some embodiments of the present invention, the mounting seat is provided with a second limiting boss, the second limiting boss is spaced apart and located on a side of the first limiting boss away from the first set, and the striking member is sequentially passed through the first limiting boss and the second limiting boss;
[0026] The striking mechanism further comprises a second set, which is fixedly mounted on the striking member and located between the first limiting boss and the second limiting boss. One end of the elastic member away from the first limiting boss abuts against the second set.
[0027] In a second aspect, an embodiment of the present application provides a gun-type amusement device, including:
[0028] frame;
[0029] A game display screen, arranged on the frame, for displaying a target object;
[0030] The above-mentioned revolver game pistol is used to emit laser light toward the target object through the laser emitter.
[0031] It can be seen from the above technical solutions that the embodiment of the present application has the following advantages: the player can hold the handle and operate the trigger to rotate, the trigger triggers the laser emitter to start, and the laser emitter emits laser light to the target object in the display area, thereby obtaining the points corresponding to the target object. At the same time, when the trigger is pulled, the striking mechanism is activated, and the striking mechanism drives the hammer to rotate, and the hammer imitates the action of the hammer of a real revolver, thereby improving the fun of the revolver game pistol, and further improving the game experience of the player in operating the revolver game pistol. BRIEF DESCRIPTION OF THE DRAWINGS
[0032] Figure 1 It is a schematic diagram of the overall structure of a revolver-type game pistol according to an embodiment of the present invention;
[0033] Figure 2 A schematic diagram of the explosion structure of a revolver-type game pistol according to an embodiment of the present invention;
[0034] Figure 3 A schematic diagram of the structure of the striking mechanism and the hammer according to an embodiment of the present invention;
[0035] Figure 4 is a schematic structural diagram of a driving member according to an embodiment of the present invention;
[0036] Figure 5 It is a schematic diagram of the assembly structure of the striking member according to an embodiment of the present invention.
[0037] The meanings of the reference numerals are as follows:
[0038] 100, outer shell; 110, shell body; 120, gun body; 121, second exhaust hole; 130, handle; 140, baffle; 141, give way hole; 200, laser emitter; 300, trigger; 310, sensor; 400, hammer; 500, striking mechanism; 510, striking member; 511, striking head; 520, driving member; 521, sleeve; 522, piston rod; 5221, exhaust channel; 5222, first exhaust hole; 423, ventilation duct; 530, elastic member; 540, first kit; 550, second kit; 600, mounting seat; 610, first limiting boss; 620, second limiting boss; 700, light source. DETAILED DESCRIPTION
[0039] Embodiments of the present invention are described in detail below, examples of which are shown in the accompanying drawings, wherein the same or similar reference numerals throughout represent the same or similar elements or elements having the same or similar functions. The embodiments described below with reference to the accompanying drawings are exemplary and are only used to explain the present invention, and cannot be understood as limiting the present invention.
[0040] In the description of the present invention, it is necessary to understand that the descriptions involving orientations, such as up, down, front, back, upper, lower, etc., and the orientations or positional relationships indicated are based on the orientations or positional relationships shown in the drawings, and are only for the convenience of describing the present invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation on the present invention.
[0041] In the description of the present invention, "several" means more than one, "many" means more than two, "greater than", "less than", "exceed", etc. are understood to exclude the number itself, and "above", "below", "within", etc. are understood to include the number itself. If there is a description of "first" or "second", it is only used for the purpose of distinguishing the technical features, and cannot be understood as indicating or implying the relative importance or implicitly indicating the number of the indicated technical features or implicitly indicating the order of the indicated technical features.
[0042] In the description of the present invention, unless otherwise clearly defined, terms such as setting, installing, connecting, etc. should be understood in a broad sense, and technicians in the relevant technical field can reasonably determine the specific meanings of the above terms in the present invention based on the specific content of the technical solution.
[0043] In the description of the present invention, the description with reference to the terms "one embodiment", "some embodiments", "illustrative embodiments", "examples", "specific examples", or "some examples" means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the present invention. In this specification, the schematic representation of the above terms does not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described may be combined in any one or more embodiments or examples in a suitable manner.
[0044] The present invention will be further described in detail below in conjunction with the accompanying drawings.
[0045] See also Figures 1 to 3 , a revolver game pistol provided by an embodiment of the present invention, comprises a housing 100, a laser emitter 200, a trigger 300, a hammer 400 and a striking mechanism 500. The housing 100 is formed by buckling two left and right housings 110, and the laser emitter 200, the trigger 300, the hammer 400 and the striking mechanism 500 are arranged in the space between the two housings 110. Specifically, the housing 100 comprises a gun body 120 and a handle 130, and the handle 130 is connected to the tail of the gun body 120 for the player to hold. The laser emitter 200 is arranged at the head of the gun body 120, and is used to emit laser light to the target object in the display area. The trigger 300 is rotatably arranged at a position of the gun body 120 close to the handle 130, and the trigger 300 can be operated to start the laser emitter 200. The hammer 400 is rotatably arranged at the inner side of the tail of the gun body 120, and is partially located outside the gun body 120. The striking mechanism 500 is disposed inside the gun body 120 and is used to drive the hammer 400 to rotate.
[0046] In specific applications, the player can hold the handle 130 and pull the trigger 300 to rotate, the trigger 300 triggers the laser emitter 200 to start, and the laser emitter 200 emits laser light to the target object in the display area, thereby obtaining points corresponding to the target object. At the same time, when the player pulls the trigger 300, the striking mechanism 500 is activated, and the striking mechanism 500 pushes the hammer 400 to swing backward, and the hammer 400 imitates the action of the hammer 400 of a real revolver, thereby improving the fun of the revolver game pistol, and further improving the game experience of the player in operating the revolver game pistol.
[0047] In a specific embodiment, referring to Figures 1 to 3The amusement equipment used for the revolver game pistol includes a receiving device, such as a game display screen, and when the player pulls the trigger 300, a low-power laser beam is emitted. The laser beam is a highly focused beam with good directivity. The receiving device can sense the irradiation of the laser and convert the optical signal into an electrical signal. When the receiving device receives the laser signal, it transmits the signal to the scoring system of the amusement equipment through the internal circuit system.
[0048] In some embodiments, reference Figures 1 to 3 The revolver game pistol also includes a controller and a sensor 310, wherein the sensor 310 is arranged on the inner side of the tail of the gun body 120 and is located on one side of the inner protrusion of the trigger 300. The controller is connected to the sensor 310 and the striking mechanism 500, and the controller is used to start the striking mechanism 500. Specifically, when the staff pulls the trigger 300, the inner protrusion of the trigger 300 acts on the sensor 310, and the sensor 310 transmits the information to the controller, and the controller sends a start command to the striking mechanism 500, and the striking mechanism 500 drives the hammer 400 to rotate. Among them, each time the trigger 300 is pulled, the trigger 300 triggers the sensor 310 once, and accordingly, the striking mechanism 500 drives the hammer 400 to rotate once. If the player pulls the trigger 300 continuously, accordingly, the striking mechanism 500 continuously drives the hammer 400 to rotate.
[0049] In some embodiments, reference Figures 1 to 3 A torsion spring (not shown in the figure) is provided between the trigger 300 and the gun body 120. After the trigger 300 is pulled, the trigger 300 can be restored to the starting position under the action of the torsion spring to prepare for the next pull of the trigger 300. Similarly, a torsion spring (not shown in the figure) is provided between the hammer 400 and the gun body 120. After the hammer 400 swings backward under the action of the striking mechanism 500, the hammer 400 can be restored to the starting position under the action of the torsion spring to prepare for the next strike.
[0050] In some embodiments, reference Figures 1 to 3The striking mechanism 500 includes a striking member 510, a driving member 520 and an elastic member 530, wherein the striking member 510 is generally rod-shaped and is slidably disposed on the inner side of the gun body 120 along the length direction of the gun body 120, and the front end of the striking member 510 is disposed toward the hammer 400 to push the hammer 400. The driving member 520 is disposed on the inner side of the gun body 120 and located at the front side of the striking member 510, and the driving part of the driving member 520 is disposed toward the front end of the striking member 510 to conflict with the front end of the striking member 510. The driving member 520 is used to provide a force acting toward the hammer 400 to the striking member 510, thereby the driving member 520 is used to push the striking member 510 to move toward the hammer 400 to push the hammer 400 to swing backward. The elastic member 530 is disposed on the gun body 120 , and is used to provide an elastic restoring force to move the striking member 510 away from the hammer 400 .
[0051] Specifically, when the trigger 300 is pulled, the driving member 520 is activated, and the driving portion of the driving member 520 acts on the front end of the striking member 510 to push the striking member 510 to move backward toward the hammer 400, and the rear end of the striking member 510 acts on the hammer 400 to push the hammer 400 to rotate backward, thereby simulating the action of the hammer 400 of a real revolver. When the driving portion of the driving member 520 retracts, the striking member 510 returns to the starting position under the action of the elastic member 530 to prepare for the next striking of the hammer 400.
[0052] It is understandable that the driving part of the driving member 520 is not axially fixedly connected to the striking member 510, and the striking member 510 can produce a vibration effect during the action of the driving member 520 or the elastic member 530, so that the housing 100 can produce a vibration effect, such as when the driving part of the driving member 520 collides with the striking member 510 or when the striking member 510 returns to the starting position under the action of the elastic member 530, the revolver game pistol can produce an obvious vibration effect. It can be seen that the revolver game pistol can simulate the vibration recoil effect of a real revolver pistol when used, thereby further enhancing the game experience of the player when using the revolver game pistol.
[0053] In other possible embodiments, the driving member 520 may also directly act on the hammer 400 to push the hammer 400 to swing backward.
[0054] In some specific embodiments, Figure 3 and Figure 4 The driving member 520 includes a sleeve 521, a piston rod 522 and a ventilation pipe 423, wherein the sleeve 521 is located on the side of the striking member 510 away from the hammer 400 and is fixedly arranged on the inner side of the gun body 120 along the length direction of the gun body 120 (refer to Figure 1 and Figure 2 ,). The piston rod 522 is slidably disposed in the sleeve 521 and extends from the rear end of the sleeve 521 to collide with the front end of the striking member 510. The ventilation pipe 423 is extended along the length direction of the gun body 120 and along the length direction of the handle 130. One end of the ventilation pipe 423 is connected to the rear end of the sleeve 521 and communicates with the inner side of the sleeve 521. The other end of the ventilation pipe 423 extends from the tail of the handle 130 to connect to an external air source. Among them, the power wire of the revolver game pistol can extend from the tail of the handle 130 along with the ventilation pipe 423 to connect to the host of the device.
[0055] In a specific application, an external air source inflates the inner side of the sleeve 521 through the ventilation pipe 423, and the air pressure in the sleeve 521 increases to drive the piston rod 522 to move toward the striking member 510, thereby pushing the striking member 510 to move toward the hammer 400. When the airflow in the sleeve 521 is discharged, the piston rod 522 contracts toward the inner side of the sleeve 521 accordingly, and the striking member 510 returns to its initial position under the action of the elastic member 530, so as to prepare for the next striking by the piston rod 522.
[0056] It can be understood that the driving member 520 adopts the above-mentioned structural form, and the overall structure of the driving member 520 is relatively simple, which can be more conveniently applied to the limited space inside the gun body 120; at the same time, the driving member 520 adopts the inflation and deflation method to control the extension and retraction of the piston rod 522, so as to act on the hammer 400 through the striking member 510. With this arrangement, the driving member 520 is not easily damaged during use, thereby ensuring that the revolver game pistol has a longer service life.
[0057] In other possible embodiments, the driving member 520 may adopt a motor crank structure to push the striking member 510 to move toward the hammer 400 .
[0058] Furthermore, the piston rod 522 is provided with an exhaust channel 5221 along its axial direction, and the exhaust channel 5221 passes through the end of the piston rod 522 away from the striking member 510 to communicate with the inner side of the sleeve 521. The left and right sides of the piston rod 522 are both provided with a first exhaust hole 5222, and the first exhaust hole 5222 is connected to the exhaust channel 5221. Correspondingly, the left and right shells 110 of the gun body 120 are respectively provided with a second exhaust hole 121 (refer to Figure 1 and Figure 2 ), the second exhaust hole 121 is arranged corresponding to the first exhaust hole 5222, it can be seen that the air flow can flow to the second exhaust hole 121 through the first exhaust hole 5222, and flow from the second exhaust hole 121 to the outside of the housing 100.
[0059] In specific applications, when the piston rod 522 completes the pushing of the striking member 510, the first exhaust holes 5222 on the left and right sides of the piston rod 522 just slide out from the inner side of the sleeve 521. At this time, the second exhaust hole 121 is just located directly outside the first exhaust hole 5222, and the airflow in the sleeve 521 flows from the first exhaust hole 5222 to the second exhaust hole 121, and the airflow flows from the second exhaust hole 121 to the outside of the shell 100, thereby simulating the exhaust effect of a real revolver when in use, thereby further enhancing the player's gaming experience when using a revolver game pistol.
[0060] When the airflow in the sleeve 521 is discharged through the first exhaust hole 5222, the piston rod 522 will not shrink toward the inside of the sleeve 521 under the action of the ambient air pressure. Therefore, the elastic member 530 acts backward on the piston rod 522 through the striking member 510, and the piston rod 522 shrinks toward the inside of the sleeve 521, thereby preparing the piston rod 522 to push the striking member 510 next time.
[0061] In some embodiments, reference Figure 1 and Figure 2 The driving member 520 is also used to drive the striking member 510 to act on the gun body 120. Specifically, during the sliding process, the striking member 510 not only acts on the hammer 400 to rotate the hammer 400, but also acts on the gun body 120 to make the gun body 120 have a larger vibration recoil force, thereby further enhancing the game experience of the player when using the revolver game pistol.
[0062] In a specific embodiment, referring to Figures 1 to 3 The revolver game pistol further includes a baffle 140, which is fixedly arranged inside the gun body 120 and located on the side of the hammer 400 close to the striking member 510. The baffle 140 is provided with a clearance hole 141, and the hammer 400 is at least partially located directly opposite to the clearance hole 141. The striking member 510 can pass through the clearance hole 141 to act on the hammer 400, thereby pushing the hammer 400 to rotate; wherein, when the striking member 510 acts on the hammer 400, the striking member 510 also acts on the side of the baffle 140 away from the hammer 400, thereby acting on the gun body 120, thereby making the gun body 120 have a larger vibration recoil force.
[0063] It is understandable that, through the setting of the baffle 140, the striking member 510 acts on the baffle 140 while acting on the hammer 400, thereby causing the gun body 120 to have a recoil force. It can be seen that when the hammer 400 swings backward, the revolver game pistol also generates a corresponding recoil force, and the two are consistent, thereby further enhancing the player's gaming experience when using the revolver game pistol.
[0064] In some embodiments, the striking mechanism 500 further includes a first kit 540 , which is made of an elastic material. The first kit 540 is fixedly mounted on the outside of the striking member 510 and is located on a side of the baffle 140 away from the hammer 400 . The first kit 540 is used to act on the baffle 140 .
[0065] In specific applications, when the striking member 510 strikes the baffle 140, the striking member 510 acts on the baffle 140 through the first set 540, so that the revolver game pistol has obvious vibration recoil when in use. Because the first set 540 is made of elastic material, the first set 540 does not generate a large noise when colliding with the baffle 140, avoiding discomfort to the player.
[0066] Further, refer to Figure 5 The striking member 510 is provided with a striking head 511 at one end close to the hammer 400, and the first set 540 is sleeved on the striking head 511 or the outer side of the striking member 510. One end of the first set 540 abuts against the striking member 510, and the other end abuts against the boss in the circumferential direction of the striking head 511. It can be seen that the striking member 510 is conveniently sleeved and fixed on the outer side of the striking member 510 by the setting of the striking head 511, and the striking member 510 acts on the hammer 400 through the striking head 511.
[0067] In some embodiments, reference Figures 1 to 3 The revolver game pistol also includes a mounting seat 600, which is fixed to the inner side of the gun body 120 along the length direction of the gun body 120. The rear end of the mounting seat 600 is provided with a first limiting boss 610, and the front end of the mounting seat 600 is provided with a second limiting boss 620 (refer to Figure 5 ), the first limiting boss 610 and the second limiting boss 620 are spaced apart from each other, or in other words, the second limiting boss 620 is spaced apart and located on the side of the first limiting boss 610 away from the first set 540. The striking mechanism 500 further includes a second set 550, which is sleeved and fixed on the striking member 510 and located between the first limiting boss 610 and the second limiting boss 620. The elastic member 530 is sleeved on the striking member 510, one end of the elastic member 530 abuts against the side of the first limiting boss 610 away from the first set 540, and one end of the elastic member 530 away from the first limiting boss 610 abuts against the second set 550, thereby, the elastic member 530 provides an elastic force toward the driving member 520 to the striking member 510 through the second set 550.
[0068] It is understandable that the mounting seat 600 is provided with the first limiting boss 610 and the second limiting boss 620, and the striking member 510 is slidably arranged on the first limiting boss 610 and the second limiting boss 620, thereby guiding the striking member 510. In addition, because the first limiting boss 610 can be used to limit the backward movement position of the first set 540, and the second limiting boss 620 can be used to limit the backward movement position of the second set 550, the striking member 510 moves backward within a set range, so as to facilitate the control of the striking member 510.
[0069] In addition, during the backward resetting process of the striking member 510, the first kit 540 can act on the first limiting boss 610, and the second kit 550 can act on the second limiting boss 620, thereby acting on the gun body 120, further making the revolver game pistol have obvious vibration recoil force when used, and the player's experience of using the revolver game pistol is improved.
[0070] In some embodiments, reference Figure 1 and Figure 2 The revolver game pistol further includes a light source 700, which is arranged along the length direction of the gun body 120 and is used to emit a light beam to the target object. In a specific application, each time the player pulls the trigger 300, the light source 700 sends a beam of light to the target object, thereby simulating the effect of a bullet.
[0071] The present application also discloses a gun-type amusement device, referring to Figures 1 to 3 , including a frame, a game display screen and the above-mentioned revolver game pistol, wherein the game display screen is arranged on the frame for displaying a target object; the revolver game pistol is used to emit a laser to the target object through a laser emitter 200.
[0072] It is understandable that the gun-type amusement equipment adopts the above-mentioned revolver game pistol, and the player can hold the handle 130 and pull the trigger 300 to rotate, and the trigger 300 triggers the laser emitter 200 to start, and the laser emitter 200 emits a laser to the target object in the display area, thereby obtaining the points corresponding to the target object. At the same time, when the player pulls the trigger 300, the striking mechanism 500 is started, and the striking mechanism 500 pushes the hammer 400 to swing backward, and the hammer 400 imitates the action of the hammer 400 of a real revolver, thereby improving the fun of the revolver game pistol, and further can improve the game experience of the player in operating the revolver game pistol.
[0073] The technical means disclosed in the scheme of the present invention are not limited to the technical means disclosed in the above-mentioned implementation mode, but also include technical schemes composed of any combination of the above-mentioned technical features. It should be pointed out that for ordinary technicians in this technical field, several improvements and modifications can be made without departing from the principle of the present invention, and these improvements and modifications are also regarded as the protection scope of the present invention.
Claims
1. A revolver game pistol, characterized in that: include: The housing comprises a gun body and a handle, wherein the handle is connected to the gun body; A laser emitter, disposed at the head of the gun body, for emitting laser light toward a target object in the display area; A trigger, rotatably disposed on the gun body, the trigger being operable to activate the laser emitter; A hammer, rotatably disposed at the rear end of the gun body; The striking mechanism is arranged on the inner side of the gun body and is used for driving the hammer to rotate.
2. The revolver game pistol according to claim 1, characterized in that: The striking mechanism comprises: A striking member is slidably disposed on the gun body along the length direction of the gun body and is disposed toward the hammer; A driving member, disposed on the inner side of the gun body, wherein the driving portion of the driving member is used to contact the striking member to provide the striking member with a force acting toward the hammer; An elastic member, disposed on the gun body, for providing an elastic restoring force to move the striking member away from the hammer; Wherein, the driving member is used to push the striking member to move toward the hammer to push the hammer to rotate.
3. The revolver game pistol according to claim 2, characterized in that: The driving member comprises: A sleeve is fixedly arranged on the inner side of the gun body along the length direction of the gun body; A piston rod is slidably disposed in the sleeve and extends from one end of the sleeve to abut against the striking member; A ventilation pipe is arranged on the gun body and the inner side of the gun body. One end of the ventilation pipe is connected to the sleeve, and the other end extends from the tail of the handle to be connected to an external air source.
4. The revolver game pistol according to claim 3, characterized in that: The piston rod is provided with an exhaust passage connected to the inner side of the sleeve along its axial direction, the side of the piston rod is provided with a first exhaust hole connected to the exhaust passage, and the side of the gun body is provided with a second exhaust hole corresponding to the first exhaust hole.
5. The revolver game pistol according to claim 2, characterized in that: The driving member is also used to drive the striking member to act on the gun body.
6. The revolver game pistol according to claim 5, characterized in that: The revolver game pistol also includes a baffle fixedly arranged on the inner side of the gun body, the baffle is located on the side of the hammer close to the striking member, the baffle is provided with a clearance hole, and the striking member can act on the hammer and the baffle through the clearance hole.
7. The revolver game pistol according to claim 6, characterized in that: The striking mechanism further comprises a first set of components made of elastic material, wherein the first set of components is sleeved and fixed on the outer side of the striking member and is used to act on the baffle.
8. The revolver game pistol according to claim 7, characterized in that: The revolver game pistol also includes a mounting seat, the mounting seat is fixedly arranged on the inner side of the gun body, the mounting seat is provided with a first limiting boss, the striking member is passed through the first limiting boss, and the first set is located between the first limiting boss and the baffle; The elastic member is sleeved on the striking member, one end of the elastic member abuts against a side of the first limiting boss away from the first set, and the other end abuts against the striking member.
9. The revolver game pistol according to claim 8, characterized in that: The mounting seat is provided with a second limiting boss, the second limiting boss is spaced apart and located on a side of the first limiting boss away from the first set, and the striking member is sequentially passed through the first limiting boss and the second limiting boss; The striking mechanism further comprises a second set, which is fixedly mounted on the striking member and located between the first limiting boss and the second limiting boss. One end of the elastic member away from the first limiting boss abuts against the second set.
10. A gun amusement equipment, characterized in that: include: frame; A game display screen, arranged on the frame, for displaying a target object; The game revolver according to any one of claims 1 to 9, wherein the game revolver is used to emit laser light toward the target object through the laser emitter.