Method and device for realizing interactive animation in three-dimensional scene, equipment and storage medium

By calling and loading the compressed target scene element model in the model database, setting animations and interaction events, and exporting compressed files, the problems of high technical threshold and high maintenance costs of traditional Web3D scene development are solved, and complex interactive animation development with zero code configuration is realized, improving efficiency and convenience.

CN119576305AInactive Publication Date: 2025-03-07SCI CITY (GUANGZHOU) INFORMATION TECH GRP CO LTD

Patent Information

Application Number
CN202410936936.9
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2024-07-12
Publication Date
2025-03-07
Estimated Expiration
Not applicable · inactive patent

AI Technical Summary

Technical Problem

There are problems such as high technical threshold, low development efficiency, cumbersome debugging and high maintenance costs in the development of traditional Web3D scenarios.

Method used

By calling the compressed target scene element model in the model database, loading it into the scene editor, setting model animations and interaction events, exporting the three-dimensional model scene as a compressed file, and realizing complex interactive animations with zero code configuration.

Benefits of technology

It lowers the technical threshold, allowing non-professional developers to create complex interactive animations, improves development efficiency and maintenance convenience, and reduces maintenance costs and risks.

✦ Generated by Eureka AI based on patent content.

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Abstract

The invention provides an implementation method and device for interactive animation in a three-dimensional scene, equipment and a storage medium. The implementation method comprises the following steps: calling a compressed target scene element model in a model database; loading the target scene element model into a scene editor; setting a model animation and an interaction event of the target scene element model to obtain a three-dimensional model scene; and exporting the three-dimensional model scene to obtain a compressed file corresponding to the three-dimensional model scene. According to the invention, the process of developing the complex interactive animation in the Web3D scene is greatly simplified, and the efficiency of the whole development process is improved. Through zero code configuration, non-professional developers can also easily create and edit the complex interactive animation in the Web3D scene, complex codes do not need to be written, and the technical threshold is lowered. Moreover, through zero code configuration, the modification and maintenance of the interactive animation become simpler, the code logic of the bottom layer does not need to be modified, and the maintenance cost and risk are reduced.
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Citation Information

Patent Citations

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  • Editing method and system of digital twin virtual three-dimensional scene and storage medium

    CN115049811A

  • Three-dimensional model loading method for multi-level cache of webpage side

    CN116627580A

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    CN117893648A

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