Lamp target control method of coin pushing machine
By adopting the lamp target control method in the coin push machine and using indicator lights and induction devices instead of the mechanical moving target, the problems of high failure rate and high cost of mechanical moving target are solved, and the effects of simple structure, low cost and low failure rate are achieved.
Patent Information
- Application Number
- CN202510089978.8
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-21
- Publication Date
- 2025-04-25
AI Technical Summary
The mechanical mobile targets in existing coin push machines have high failure rate, troublesome maintenance and high cost.
The lamp target control method is used to identify the target by lighting the indicator light, instead of moving the target by mechanically, the sensing device and detection components are used to determine whether the game currency is hit by the target.
The mechanical mechanism is reduced, the structure is simple, the cost is low, the failure rate is low and the maintenance is simple, which achieves the effect of moving targets.
Smart Images

Figure CN119888932A_ABST
Abstract
Description
Technical Field
[0001] The invention relates to the technical field of coin pushers, and in particular to a light target control method of a coin pusher. Background Art
[0002] Coin pushers are a type of electric mechanical game machines that can be seen in indoor children's playgrounds, such as gashapon machines and fishing doll machines. Coin pushers usually push game coins down, and if the game coins hit the target after falling, the game is considered a win, which is very interesting.
[0003] At present, targets are usually mechanical moving targets, which move back and forth under the drive of a power component. Game coins can only continue to fall into the sensing channel below the mechanical moving target after passing through the mechanical moving target. When passing through the mechanical moving target, the detection device on the mechanical moving target detects that the target has been hit. The power component is usually a translation mechanism or a belt translation mechanism composed of a motor, a flywheel connecting rod and a telescopic rod, etc. This type of mechanically driven mechanical moving target has a relatively high failure rate, is troublesome to repair, requires additional energy consumption, and has a relatively high cost. Summary of the invention
[0004] The purpose of the present invention is to overcome the shortcomings and deficiencies in the prior art and provide a light target control method for a coin pusher.
[0005] An embodiment of the present invention provides a light target control method of a coin pusher, comprising:
[0006] S1: Light up at least one indicator light to identify the target position;
[0007] S1: When the game coin passes through the sensing device corresponding to the currently lit indicator light, it is determined that the game coin hits the target.
[0008] In some optional embodiments, the step S1 includes: lighting up a plurality of adjacent indicator lights to identify the target site.
[0009] In some optional embodiments, step S1 includes: after each preset interval time, lighting the indicator light in front of the currently lit indicator light in the preset reciprocating direction, and simultaneously extinguishing the currently lit indicator light at the rear in the preset reciprocating direction.
[0010] In some optional embodiments, the preset reciprocating direction includes a first direction and a second direction, and the first direction and the second direction are opposite;
[0011] The step S1 comprises:
[0012] S11: after each preset interval, light up the indicator light in front of the currently lit indicator light in the first direction, and simultaneously turn off the last currently lit indicator light in the first direction;
[0013] S12: when the extinguished indicator light is the second to last of all the indicator lights in the first direction, switch to lighting up the indicator light in front of the currently lit indicator light in the second direction after a preset interval, and simultaneously extinguish the last currently lit indicator light in the second direction;
[0014] S13: When the indicator light that is extinguished is the second to last indicator light of all the indicator lights in the second direction, proceed to step S11.
[0015] In some optional implementations, the number of all the indicator lights that are lit at the same time does not exceed N.
[0016] In some optional embodiments, step S2 includes: recording the lighting time of the indicator light each time the indicator light is lit, and if the game coin passes through the sensing device corresponding to the currently lit indicator light within the preset lighting time, it is determined that the game coin has hit the target.
[0017] In some optional embodiments, the sensing device includes a sensing channel arranged on one side of the indicator light, and a detection component for sensing game coins is arranged in the sensing channel;
[0018] The step S2 includes: when the game coin passes through the sensing channel corresponding to the currently lit indicator light, the detection component is triggered, and the detection component generates a target signal.
[0019] In some optional embodiments, the detection component includes an infrared sensor or a photoelectric sensor disposed in the sensing channel.
[0020] Compared with the prior art, the light target control method of the coin pusher of the present invention adopts a light target to indicate the position of the target, instead of a mobile target, reduces the mechanical mechanism, has a simple structure, low manufacturing cost, low failure rate and simple maintenance, and can also achieve the effect of a mobile target by reciprocatingly turning on and off the indicator light.
[0021] In order to more clearly understand the present invention, the specific implementation of the present invention will be described below with reference to the accompanying drawings. BRIEF DESCRIPTION OF THE DRAWINGS
[0022] Figure 1 It is a flow chart of a method for controlling a light target of a coin pusher according to an embodiment of the present invention;
[0023] Figure 2This is a flow chart of step S1 of an embodiment of the present invention;
[0024] Figure 3 Schematic diagram of the process of turning on and off the indicator light in the first direction in step S11 of an embodiment of the present invention;
[0025] Figure 4 This is a schematic diagram of the process of turning on and off the indicator light in the second direction in step S12 of an embodiment of the present invention;
[0026] Figure 5 The figure is a schematic diagram of the positions of indicator lights and sensing channels according to an embodiment of the present invention. DETAILED DESCRIPTION
[0027] The following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the accompanying drawings in the embodiments of the present invention. Figure 1 An embodiment of the present invention provides a light target control method of a coin pusher, characterized in that it includes:
[0028] S1: Light up at least one indicator light to identify the target position;
[0029] S2: When the game coin passes through the sensing device corresponding to the currently lit indicator light, it is determined that the game coin hits the target.
[0030] The target position is identified by an indicator light, so there is no need to use a moving target to identify the target position, the mechanical mechanism is reduced, the structure is simple, the manufacturing cost is low, the failure rate is low and the maintenance is simple.
[0031] In some optional embodiments, the step S1 includes: lighting up a plurality of adjacent indicator lights to identify the target. By changing the number of indicator lights that are lit, the width of the target is adjusted, which facilitates the adjustment of the difficulty of the game. For example, compared with lighting up two indicator lights at the same time, when three indicator lights are lit at the same time, the target is wider, and the game coin is easier to hit the target.
[0032] In some optional embodiments, step S1 includes: after each preset interval, lighting the indicator light in front of the currently lit indicator light in the preset reciprocating direction, and simultaneously extinguishing the currently lit indicator light at the rear in the preset reciprocating direction, so that the target position corresponding to the currently lit indicator light can be reciprocated. The preset reciprocating direction refers to the reciprocating direction parallel to the arrangement direction of the indicator lights.
[0033] The preset interval time can be designed according to actual needs. For example, in this embodiment, the preset interval time can be 250 milliseconds, that is, the target position moves the distance of one indicator position every 250 milliseconds.
[0034] See also Figures 2 to 4In some optional embodiments, the preset reciprocating direction includes a first direction and a second direction, and the first direction and the second direction are opposite; the step S1 includes:
[0035] S11: after each preset interval, light up the indicator light in front of the currently lit indicator light in the first direction, and simultaneously turn off the last currently lit indicator light in the first direction; thereby the target position moves in the first direction.
[0036] S12: When the extinguished indicator light is the second to last of all the indicator lights in the first direction, the indicator light in front of the currently lit indicator light in the second direction is switched on after a preset interval, and the last currently lit indicator light in the second direction is extinguished at the same time; thereby the target position moves in the second direction.
[0037] S13: When the indicator light that is extinguished is the second to last indicator light of all the indicator lights in the second direction, step S11 is performed to achieve reciprocating movement of the target position.
[0038] In this embodiment, the preset interval time is 250 milliseconds and the total number of indicator lights is 6 as an example. At first, the first and second indicator lights in the first direction are lit, and then after 250 milliseconds, the first indicator light goes out and the third indicator light comes on. At this time, the second and third indicator lights in the first direction are lit, which is equivalent to the target position moving one indicator light position; after the fifth and sixth indicator lights in the first direction are lit, since there are only 6 indicator lights in total, it is necessary to switch the direction. In order to have the visual effect of switching the moving target direction, after 250 milliseconds, the fifth indicator light in the first direction goes out, and the sixth indicator light in the first direction is still lit. Then the lighting direction is switched. The sixth indicator light in the first direction is equivalent to the first indicator light in the second direction, that is, only the first indicator light in the second direction is lit at this time, and the width of the target position is equivalent to the position of one indicator light. After 250 milliseconds, the second indicator light in the second direction is lit. At this time, the width of the target position is equivalent to the position of two indicator lights. After 250 milliseconds, the third indicator light in the second direction lights up, and the first indicator light in the second direction goes out. This cycle continues until the fifth and sixth indicator lights in the second direction light up. Since there are only 6 indicator lights in total, it is necessary to switch directions. In order to have the visual effect of switching the direction of the moving target, after 250 milliseconds, the fifth indicator light in the second direction goes out, and the sixth indicator light in the second direction remains on. Then the lighting direction is switched. The sixth indicator light in the second direction is equivalent to the first indicator light in the first direction, that is, only the first indicator light in the first direction is on at this time. The width of the target position is equivalent to the position of one indicator light. After 250 milliseconds, the second indicator light in the first direction lights up. Then this cycle means that the target position corresponding to the width of 2 indicator lights moves back and forth.
[0039] In some optional implementations, the number of all the indicator lights that are lit at the same time does not exceed N. The total number of all indicator lights can be designed according to actual needs, and the total number of all indicator lights can be 6, 7 or 8, etc., without limitation, and N can also be 1, 2 or 3, etc.
[0040] In some optional embodiments, step S2 includes: recording the lighting time of the indicator light each time the indicator light is lit, and if the game coin passes through the sensing device corresponding to the currently lit indicator light within the preset lighting time, the game coin is determined to have hit the target. The preset lighting time may be greater than the time from the indicator light being lit to the indicator light being extinguished, because it takes a certain amount of time for the visual to receive the light signal of the indicator light and for the human body to react, so the preset lighting time may be the lighting time of the indicator light plus the delay time, for example, if the lighting time of the indicator light is 250 milliseconds, which is equal to the preset interval time, and the visual delay is 100 milliseconds, then the preset lighting time is 350 milliseconds, that is, within 350 milliseconds after the indicator light is lit, the game coin passing through the sensing device corresponding to the lit indicator light can be determined to have hit the target.
[0041] See also Figure 5 In some optional embodiments, the sensing device includes a sensing channel arranged on one side of the indicator light, and a detection component for sensing the game coin is arranged in the sensing channel; the step S2 includes: when the game coin passes through the sensing channel corresponding to the currently lit indicator light, the detection component is triggered, and the detection component generates a target signal. The sensing channel facilitates the passage of the game coin and improves the accuracy of the target judgment.
[0042] The detection component can be designed according to actual needs. For example, in some optional embodiments, the detection component includes an infrared sensor or a photoelectric sensor arranged in the sensing channel. Of course, the detection component can also use other suitable sensors, proximity switches, etc.
[0043] The above-mentioned method for controlling the target light of the coin pusher can be applied to the coin pusher, which may include a coin pusher mechanism, a game channel, multiple sensing devices and multiple indicator lights. The coin pusher mechanism is arranged on the top of the game channel light to push the game coin into the game channel, and the multiple sensing devices are arranged side by side at the bottom of the game channel. The indicator lights are arranged on one side of the sensing devices to indicate the target position. Multiple obstacles can be set in the game channel to increase the difficulty of the game coin hitting the target. By controlling the position of the target position corresponding to the indicator light, the user needs to push the game coin into the corresponding target position through the coin pusher mechanism, which is very interesting.
[0044] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.
Claims
1. A method for controlling a light target of a coin pusher, characterized in that: include: S1: Light up at least one indicator light to identify the target position; S2: When the game coin passes through the sensing device corresponding to the currently lit indicator light, it is determined that the game coin hits the target.
2. The method for controlling a light target of a coin pusher according to claim 1, characterized in that: The step S1 includes: lighting up a plurality of adjacent indicator lights to identify the target position.
3. The method for controlling a light target of a coin pusher according to claim 1, characterized in that: The step S1 comprises: after each preset interval time, lighting up the indicator light located in front of the currently lit indicator light in the preset reciprocating direction, and simultaneously extinguishing the currently lit indicator light at the rear in the preset reciprocating direction.
4. The method for controlling a light target of a coin pusher according to claim 3, characterized in that: The preset reciprocating direction includes a first direction and a second direction, and the first direction and the second direction are opposite; The step S1 comprises: S11: after each preset interval, light up the indicator light in front of the currently lit indicator light in the first direction, and simultaneously turn off the last currently lit indicator light in the first direction; S12: when the extinguished indicator light is the second to last of all the indicator lights in the first direction, switch to lighting up the indicator light in front of the currently lit indicator light in the second direction after a preset interval, and simultaneously extinguish the last currently lit indicator light in the second direction; S13: When the indicator light that is extinguished is the second to last indicator light of all the indicator lights in the second direction, proceed to step S11.
5. A method for controlling a light target of a coin pusher according to any one of claims 1 to 4, characterized in that: The number of all the indicator lights that are lit at the same time does not exceed N.
6. A method for controlling a light target of a coin pusher according to any one of claims 1 to 4, characterized in that: The step S2 includes: recording the lighting time of the indicator light each time the indicator light is lit, and if the game coin passes through the sensing device corresponding to the currently lit indicator light within the preset lighting time, it is determined that the game coin has hit the target.
7. The method for controlling a light target of a coin pusher according to claim 6, characterized in that: The sensing device comprises a sensing channel arranged on one side of the indicator light, wherein a detection component for sensing game coins is arranged in the sensing channel; The step S2 includes: when the game coin passes through the sensing channel corresponding to the currently lit indicator light, the detection component is triggered, and the detection component generates a target signal.
8. The method for controlling a light target of a coin pusher according to claim 7, characterized in that: The detection component includes an infrared sensor or a photoelectric sensor arranged in the sensing channel.
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