Information generation method and device, information processing method and device, equipment, computer storage medium and computer program product

By controlling the vehicle's vibration and sound information through motors, the problem of lack of perceptual feedback in game interaction is solved, multi-faceted game interaction is achieved, and the user's interactive experience is enhanced.

CN120697878APending Publication Date: 2025-09-26BEIJING ZERO INNOVATION TECH CO LTD
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Patent Information

Application Number
CN202510764553.2
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Filing Date
2025-06-09
Publication Date
2025-09-26

AI Technical Summary

Technical Problem

In existing technologies, game interactions lack perceptual feedback, resulting in poor interactive capabilities.

Method used

Different types of perception information, such as vibration and sound information, are generated through the vehicle's motor control. The motor's operating parameters are adjusted according to the sensor data and game scene information to achieve multi-faceted game interaction.

Benefits of technology

It improves the interactive capabilities of game interactions, allowing users to participate in the game more realistically and enhance the gaming experience.

✦ Generated by Eureka AI based on patent content.

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Patent Text Reader

Abstract

The embodiment of the invention discloses an information generation method, and the method comprises the steps: responding to a mode switching operation, and controlling a working mode of a vehicle to be a game mode; when the vehicle is in the game mode, target information, corresponding to a currently running game, of the vehicle is determined, and working parameters of a motor of the vehicle are determined based on the target information; wherein the motor is used for generating kinetic energy when the vehicle is in a running mode; and based on the working parameters, controlling the vehicle to generate different types of sensing information corresponding to the currently running game through the motor. The embodiment of the invention further discloses an information processing method and device, equipment, a computer readable storage medium and a computer program product.
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Description

Technical Field

[0001] The present application relates to control technology in the field of intelligent control, and in particular to information generation, information processing methods, devices, equipment, computer storage media and computer program products. Background Art

[0002] As two-wheeled electric vehicles become increasingly youthful, high-end, and intelligent, users are increasingly valuing the emotional value they can provide. Interactive gaming is a particularly promising approach. Currently, existing technologies allow for interactive gaming through handlebars and instrument displays, or with speed feedback. However, these technologies only address a specific aspect of interactive gaming, lacking sensory feedback, resulting in limited interactive capabilities. Summary of the Invention

[0003] In order to solve the above technical problems, the embodiments of the present application hope to provide an information generation and information processing method, device, equipment, computer storage medium and computer program product, which solves the problem of lack of interactive perceptual feedback in the game interaction solutions in the related technology and improves the interactive ability of game interaction.

[0004] The technical solution of this application is achieved as follows:

[0005] A method for generating information, comprising:

[0006] In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode;

[0007] When the vehicle is in the game mode, determining target information of the vehicle corresponding to a currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0008] Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0009] In the above solution, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of the motor of the vehicle based on the target information, includes:

[0010] Collecting sensor data at the front of the vehicle; wherein the target information includes the sensor data;

[0011] determining a current yaw angle of the vehicle based on the sensor data;

[0012] If the yaw angle meets the target angle threshold, the rotational speed of the motor is determined to be the target rotational speed.

[0013] In the above solution, if the yaw angle satisfies the target angle threshold, determining the speed of the motor to be the target speed includes:

[0014] determining a current pitch angle and a roll angle of the vehicle based on the sensor data;

[0015] If the yaw angle, the pitch angle, and the roll angle all meet the target angle threshold, it is determined that the rotational speed of the motor is the target rotational speed.

[0016] In the above solution, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of the motor of the vehicle based on the target information, includes:

[0017] Determining a status identifier of the vehicle for a road condition in a game scene of the currently running game; wherein the target information includes the status identifier;

[0018] Based on the state identifier, a first current signal, a first voltage signal, and a first control parameter of the motor are determined.

[0019] In the above solution, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of the motor of the vehicle based on the target information, includes:

[0020] Determining game scenario information of the vehicle for the currently running game; wherein the target information includes the game scenario information;

[0021] Based on the game scenario information, a second current signal, a second voltage signal and a second control parameter of the motor are determined.

[0022] In the above solution, based on the operating parameters, controlling the vehicle through the motor to generate different types of perception information corresponding to the currently running game includes:

[0023] The motor is controlled to rotate at the target speed, so as to control the vehicle to decelerate through the motor.

[0024] In the above solution, based on the operating parameters, controlling the vehicle through the motor to generate different types of perception information corresponding to the currently running game includes:

[0025] The motor is controlled to operate based on the first current signal, the first voltage signal, and the first control parameter, so as to generate vibration information corresponding to the state identifier through the motor.

[0026] In the above solution, based on the operating parameters, controlling the vehicle through the motor to generate different types of perception information corresponding to the currently running game includes:

[0027] The motor is controlled to operate based on the second current signal, the second voltage signal, and the second control parameter, so as to generate sound information corresponding to the game scenario information through the motor.

[0028] In the above solution, if the state information indicates that the road condition is a flat road, the frequency of the first current signal is a first frequency, the amplitude of the first voltage signal is a first amplitude, and the response speed indicated by the first control parameter is a first speed; and / or,

[0029] If the state information indicates that the road condition is a bumpy road, the frequency of the first current signal is a second frequency, the amplitude of the first voltage signal is a second amplitude, the response speed indicated by the first control parameter is a second speed; the second frequency is greater than the first frequency; the second amplitude is greater than the first amplitude; and / or,

[0030] If the state information indicates that the road condition is a road surface with stones of a first size, the frequency of the first current signal is a third frequency, the amplitude of the first voltage signal is a third amplitude, and the response speed indicated by the first control parameter is a third speed; the third frequency is greater than the second frequency; and / or,

[0031] If the state information indicates that the road condition is muddy or sandy, the frequency of the first current signal is a fourth frequency, the amplitude of the first voltage signal is a fourth amplitude, the response speed represented by the first control parameter is a second speed; the second frequency is greater than the fourth frequency; the fourth amplitude is greater than the second amplitude; and / or,

[0032] If the state information indicates that the road condition is a road with an obstacle, the frequency of the first current signal is the fifth frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed represented by the first control parameter is the fourth speed; the fifth frequency is greater than the third frequency; and / or,

[0033] If the state information indicates that the road condition is a sloped road, the frequency of the first current signal is a sixth frequency, the amplitude of the first voltage signal is a fourth amplitude, and the response speed indicated by the first control parameter is a first speed; the sixth frequency is greater than the fourth frequency and less than the second frequency; and / or,

[0034] If the state information indicates that the road condition is a curved road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed indicated by the first control parameter is the fifth speed; and / or,

[0035] If the state information indicates that the road condition is a slippery road, the frequency of the first current signal is the seventh frequency, the amplitude of the first voltage signal is the first amplitude, the first control parameter is the target control parameter; the seventh frequency is less than the fourth frequency; and / or,

[0036] If the state information indicates that the road condition is a road surface with stones of the second size, the frequency of the first current signal is the third frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed indicated by the first control parameter is the sixth speed; wherein the first size is larger than the second size; and / or,

[0037] If the state information indicates that the road condition is a collision event, the frequency of the first current signal is the eighth frequency, the amplitude of the first voltage signal is the sixth amplitude, and the response speed indicated by the first control parameter is the seventh speed; and / or,

[0038] If the state information indicates that the road condition is a braking event, the frequency of the first current signal is the ninth frequency, the amplitude of the first voltage signal is the seventh amplitude, and the response speed indicated by the first control parameter is the seventh speed.

[0039] In the above solution, if the game scenario information represents the generation of the first music, the frequency of the second current signal is the eighth frequency, the amplitude of the second voltage signal is the eighth amplitude, and the response speed represented by the second control parameter is the eighth speed; and / or,

[0040] If the game scenario information indicates the generation of the second music, the frequency of the second current signal is a ninth frequency, the amplitude of the second voltage signal is a ninth amplitude, and the position tracking speed indicated by the second control parameter is a ninth speed; and / or,

[0041] If the game scenario information indicates that an engine sound is generated, the frequency of the second current signal is the tenth frequency, the amplitude of the second voltage signal is the tenth amplitude, and the response speed indicated by the second control parameter is the tenth speed; and / or,

[0042] If the game scenario information represents the generation of an alarm sound, the frequency of the second current signal is the eleventh frequency, the amplitude of the second voltage signal is the eleventh amplitude, and the response speed represented by the second control parameter is the eleventh speed.

[0043] In the above solution, the method further includes:

[0044] Determine a game status of the currently running game, and control a working status of the vehicle's lights based on the game status.

[0045] In the above solution, the method further includes:

[0046] Determining a game scene of the currently running game;

[0047] The target wheel of the vehicle is controlled to move away from the plane on which the vehicle is placed by the support component of the vehicle, and the target wheel of the vehicle is controlled to rotate based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0048] In the above solution, the method further includes:

[0049] If an abnormal event occurs to the game vehicle in the currently running game, controlling the motor to generate an operation corresponding to the abnormal event;

[0050] Generate and display a prompt message for prompting that the game vehicle is abnormal.

[0051] In the above solution, the game modes include a single-machine game mode and a multi-machine linkage game mode.

[0052] In the above solution, the method further includes:

[0053] In the multi-machine linkage game mode, if a connection abnormality occurs between the vehicle and other connected vehicles, abnormality information and abnormality repair information are displayed; wherein, the abnormality information is used to characterize the abnormal condition of the vehicle.

[0054] An information processing method, the method comprising:

[0055] Determining target information of the vehicle corresponding to the currently running game;

[0056] Based on the target information, controlling the vehicle through a motor of the vehicle to generate different types of perception information corresponding to the game;

[0057] determining a game interface of the game corresponding to the perception information and displaying the game interface on an instrument display screen of the vehicle;

[0058] The perception information may be generated by the above-mentioned information generation method.

[0059] In the above solution, the method further includes:

[0060] Receiving a start operation sent by a first terminal corresponding to the vehicle; wherein the start operation is input by a user on an operation interface of a target application of the first terminal;

[0061] In response to the starting operation, the game is started and run on the vehicle.

[0062] In the above solution, determining the target information of the vehicle corresponding to the currently running game includes:

[0063] Receiving a mode switching operation sent by a first terminal corresponding to the vehicle; wherein the mode switching operation is input by a user on an operation interface of a target application of the first terminal;

[0064] In response to the mode switching operation, switching the operating mode of the vehicle to a gaming mode;

[0065] When the vehicle is in a game mode, target information of the vehicle corresponding to the game is determined.

[0066] In the above solution, the method further includes:

[0067] controlling, by means of a support component of the vehicle, a target wheel of the vehicle to move away from a plane for placing the vehicle;

[0068] When the vehicle is not in contact with the plane, the shaking of the vehicle and the rotation of the target wheel are controlled based on the game scene of the game; wherein the rotation speed of the target wheel is less than the target speed.

[0069] In the above solution, the method further includes:

[0070] Receiving a game connection request sent by at least one second terminal; wherein the game connection request is input on an operation interface of a target application of the at least one second terminal;

[0071] In response to the game connection request, switching the working mode of the vehicle to a multi-machine linkage game mode;

[0072] When the vehicle is in a multi-machine linkage game mode, a game interface of a game corresponding to each second terminal and a game interface of a game corresponding to the first terminal are determined and displayed on the instrument display screen.

[0073] An information generating device, comprising:

[0074] a control unit, configured to control the vehicle to operate in a gaming mode in response to a mode switching operation;

[0075] a first determining unit configured to determine target information corresponding to a currently running game of the vehicle when the vehicle is in a game mode, and determine operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor for generating kinetic energy when the vehicle is in a driving mode;

[0076] The first processing unit is configured to control the vehicle through the motor based on the operating parameters to generate different types of perception information corresponding to the currently running game.

[0077] An information processing device, comprising:

[0078] a second determining unit, configured to determine target information of the vehicle corresponding to the currently running game;

[0079] The second determining unit is further configured to control the vehicle to generate different types of perception information corresponding to the game through a motor of the vehicle based on the target information;

[0080] a second processing unit, configured to determine a game interface of the game corresponding to the perception information and display the game interface on an instrument display screen of the vehicle;

[0081] The perception information may be generated by the above-mentioned information generation method.

[0082] An information generating device, comprising: a first processor, a first memory, and a first communication bus;

[0083] The first communication bus is used to realize the communication connection between the first processor and the first memory;

[0084] The first processor is used to execute the information generation program in the first memory to implement the steps of the above-mentioned information generation method.

[0085] An information processing device, the device comprising: a second processor, a second memory, and a second communication bus;

[0086] The second communication bus is used to realize the communication connection between the second processor and the second memory;

[0087] The second processor is used to execute the information processing program in the second memory to implement the steps of the above-mentioned information processing method.

[0088] A computer-readable storage medium stores one or more programs, and the one or more programs can be executed by one or more processors to implement the steps of the above-mentioned information generation method or information processing method.

[0089] A computer program product comprises a computer program, wherein the computer program implements the above method when executed by a processor.

[0090] The information generation and processing methods, devices, equipment, computer storage media and computer program products provided by the embodiments of the present application can control the vehicle's working mode to game mode in response to a mode switching operation, determine the vehicle's target information corresponding to the currently running game when the vehicle is in game mode, and determine the vehicle's working parameters of the motor used to generate kinetic energy when the vehicle is in driving mode based on the target information, and then control the vehicle through the motor based on the working parameters to generate different types of perception information corresponding to the currently running game. In this way, when the vehicle is in game mode, the motor's working parameters can be determined according to the vehicle's target information corresponding to the currently running game, and different types of perception information can be controlled through the motor based on the working parameters, and the perception information corresponds to the currently running game, so that game interaction can be carried out in multiple aspects (i.e., different types of perception information), solving the problem of lack of interaction with perception feedback in the game interaction solutions in the related art, and improving the interactive capability of game interaction. BRIEF DESCRIPTION OF THE DRAWINGS

[0091] Figure 1 A flowchart of an information generation method provided in an embodiment of the present application;

[0092] Figure 2 A schematic diagram of a target wheel of a vehicle being supported by a supporting component in an information generating method provided in an embodiment of the present application;

[0093] Figure 3 A flowchart of an information processing method provided in an embodiment of the present application;

[0094] Figure 4 A schematic diagram of a game screen displayed on a vehicle's instrument display screen in an information processing method provided by an embodiment of the present application;

[0095] Figure 5 A schematic diagram of the interaction between a vehicle and a terminal in an information processing method provided in an embodiment of the present application;

[0096] Figure 6 A schematic structural diagram of an information generating device provided in an embodiment of the present application;

[0097] Figure 7 A schematic structural diagram of an information processing device provided in an embodiment of the present application;

[0098] Figure 8 A schematic structural diagram of an information generating device provided in an embodiment of the present application;

[0099] Figure 9 A schematic structural diagram of an information processing device provided in an embodiment of the present application. DETAILED DESCRIPTION

[0100] The technical solutions in the embodiments of the present application will be described clearly and completely below in conjunction with the drawings in the embodiments of the present application.

[0101] It should be understood that the “embodiments of the present application” or “the aforementioned embodiments” mentioned throughout the specification mean that the specific features, structures or characteristics related to the embodiments are included in at least one embodiment of the present application. Therefore, “in the embodiments of the present application” or “in the aforementioned embodiments” appearing throughout the specification do not necessarily refer to the same embodiment. In addition, these specific features, structures or characteristics can be combined in one or more embodiments in any suitable manner. In the various embodiments of the present application, the size of the serial numbers of the above-mentioned processes does not mean the order of execution. The execution order of each process should be determined by its function and internal logic, and should not constitute any limitation on the implementation process of the embodiments of the present application. The above-mentioned serial numbers of the embodiments of the present application are for description only and do not represent the advantages and disadvantages of the embodiments.

[0102] Unless otherwise specified, when an electronic device performs any step in the embodiments of the present application, the processor of the electronic device may perform the step. It is also worth noting that the embodiments of the present application do not limit the order in which the electronic device performs the following steps. In addition, the methods used to process data in different embodiments may be the same method or different methods. It should also be noted that any step in the embodiments of the present application can be independently executed by the electronic device, that is, when the electronic device performs any step in the following embodiments, it can be independent of the execution of other steps.

[0103] It should be understood that the specific embodiments described herein are only used to explain the present application and are not intended to limit the present application.

[0104] The present invention provides an information generation method, which can be applied to an information generation device. Figure 1 As shown, the method includes the following steps:

[0105] Step 101: In response to a mode switching operation, control the vehicle's operating mode to be a game mode.

[0106] The mode switching operation may be generated by a user operating on the operation interface of a target application in a terminal corresponding to the vehicle; the target application may be an application (Application, App) corresponding to a game currently running on the vehicle. Of course, the user may also launch the game by operating on the target application.

[0107] It should be noted that the game mode refers to a mode in which the vehicle is not in an ordinary driving mode, but is capable of running games on the vehicle and the user can play the currently running game on the vehicle.

[0108] Step 102: When the vehicle is in game mode, determine target information of the vehicle corresponding to the currently running game, and determine operating parameters of the motor of the vehicle based on the target information.

[0109] Among them, the motor is a motor used to generate kinetic energy when the vehicle is in driving mode.

[0110] In the embodiments of the present application, the target information may refer to information about the vehicle related to the game currently running on the vehicle; and the target information may represent various different scenarios of the currently running game. It should be noted that the vehicle may refer to a two-wheeled vehicle, and in particular, may refer to a two-wheeled electric vehicle.

[0111] Specifically, the target information can be analyzed and the working parameters of the motor that match the target information can be determined based on the analysis results; the working parameters of the motor can refer to parameters that can control the working state of the motor, and specifically can include the voltage signal, current signal and control parameters of the motor.

[0112] Step 103: Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0113] Specifically, the operating parameters can be applied to the motors, and the motors can be used to control the vehicle to generate various types of sensory information that match the currently running game. Sensory information can refer to information that the user can feel. In one feasible implementation, sensory information can include sound information, operation information, vibration information, etc.

[0114] Based on the above embodiment, in other embodiments of the present application, the above step 102 can be implemented in the following manner:

[0115] A1. Collect sensor data from the front of the vehicle.

[0116] The target information includes sensor data.

[0117] Specifically, the front of the vehicle may refer to the handlebars of the two-wheeled electric vehicle; the sensing data may be collected by a sensor disposed at the front position of the vehicle, specifically by a gyroscope or an inertial measurement unit (IMU) at the front position of the vehicle.

[0118] A2. Determine the vehicle's current yaw angle based on sensor data.

[0119] Specifically, the collected sensor data can be analyzed to determine the current yaw angle of the vehicle. It should be noted that the motor controller can analyze the sensor data to obtain the current yaw angle of the vehicle.

[0120] A3. If the yaw angle meets the target angle threshold, the motor speed is determined to be the target speed.

[0121] Among them, the target angle threshold can be an angle value pre-set according to actual needs and actual application scenarios; in a feasible implementation method, the target angle threshold can be 0 degrees, and the yaw angle meeting the target angle threshold can refer to the yaw angle being greater than 0; that is, as long as a yaw angle is generated, it is considered that the yaw angle meets the target angle threshold.

[0122] Specifically, if the vehicle's current yaw angle meets the target angle threshold, it is determined that the vehicle has turned while in gaming mode, and the motor speed can be set to the target speed. It should be noted that the target speed can be within a pre-set smaller speed range; furthermore, the target speed can be lower than the normal motor speed when the vehicle is in gaming mode.

[0123] In other embodiments of the present application, if the yaw angle satisfies the target angle threshold, determining that the motor speed is the target speed includes:

[0124] Determine the vehicle's current pitch and roll angles based on sensor data.

[0125] Specifically, the collected sensor data may be analyzed to determine the current pitch angle and roll angle of the vehicle. It should be noted that the motor controller may analyze the sensor data to obtain the current pitch angle and roll angle of the vehicle.

[0126] If the yaw angle, the pitch angle, and the roll angle all meet the target angle threshold, the speed of the motor is determined to be the target speed.

[0127] Among them, the target angle threshold corresponding to the yaw angle, the target angle threshold corresponding to the pitch angle, and the target angle threshold corresponding to the roll angle can be different or the same; specifically, if the target angle threshold corresponding to the yaw angle, the target angle threshold corresponding to the pitch angle, and the target angle threshold corresponding to the roll angle are the same and are all 0, the yaw angle, the pitch angle, and the roll angle all satisfy the target angle threshold, which may mean that the yaw angle, the pitch angle, and the roll angle are all greater than 0; that is, as long as the yaw angle, the pitch angle, and the roll angle are generated at the same time, it is considered that the yaw angle, the pitch angle, and the roll angle all satisfy the target angle threshold.

[0128] Specifically, if the vehicle's current yaw, pitch, and roll angles all meet the target angle thresholds, the vehicle is determined to have turned while in gaming mode, and the motor speed can be set to the target speed. It should be noted that determining the motor speed using the yaw, pitch, and roll angles together ensures a more accurate determination, making the perception information generated based on the motor's target speed more consistent with the currently running game. This results in a more realistic perception for the user and enhanced interaction with the game.

[0129] In other embodiments of the present application, the step 102 of "determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of the motor of the vehicle based on the target information" can be implemented in the following manner:

[0130] A4. Determine a status identifier of the vehicle for a road condition in a game scene of the currently running game.

[0131] The target information includes a status identifier.

[0132] Specifically, the status indicator may be displayed on an instrument display screen of a vehicle; and the status indicator may be used to identify current road condition information in a game scene.

[0133] A5. Based on the state identifier, determine a first current signal, a first voltage signal, and a first control parameter of the motor.

[0134] Specifically, the first current signal, first voltage signal and first control parameter that match the state identifier can be determined based on the road condition information indicated by the state identifier. It should be noted that different state identifiers correspond to different first current signals, different first voltage signals and different first control parameters; specifically, different first current signals have different frequencies, different first voltage signals have different amplitudes, and different first control parameters represent different response speeds. It should be noted that the first current signal, first voltage signal and first control parameter can be working parameters that can cause the motor to vibrate.

[0135] In other embodiments of the present application, if the state information indicates that the road condition is a flat road, the frequency of the first current signal is a first frequency, the amplitude of the first voltage signal is a first amplitude, and the response speed represented by the first control parameter is a first speed.

[0136] The first frequency may refer to a relatively stable frequency, the first amplitude may refer to a low amplitude, and the first speed may refer to a slow response speed.

[0137] In other embodiments of the present application, if the status information indicates that the road condition is a bumpy road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed represented by the first control parameter is the second speed; the second amplitude is greater than the first amplitude.

[0138] Among them, the second frequency may refer to a medium frequency (ie, the frequency is neither high nor low), the second amplitude may refer to a medium amplitude (ie, the amplitude is neither high nor low), and the second speed may refer to an enhanced response speed.

[0139] In other embodiments of the present application, if the state information characterizes the road condition as a road surface with stones of a first size, the frequency of the first current signal is a third frequency, the amplitude of the first voltage signal is a third amplitude, and the response speed characterized by the first control parameter is a third speed; the third frequency is greater than the second frequency.

[0140] The third frequency may refer to a high frequency, the third amplitude may refer to an amplitude with relatively dense pulses, and the third speed may refer to a high-frequency response speed. It should be noted that the road surface with stones of the first size may refer to a cobblestone road surface, etc.

[0141] In other embodiments of the present application, if the status information indicates that the road condition is a muddy road or sandy road, the frequency of the first current signal is the fourth frequency, the amplitude of the first voltage signal is the fourth amplitude, and the response speed represented by the first control parameter is the second speed; the second frequency is greater than the fourth frequency; and the fourth amplitude is greater than the second amplitude.

[0142] The fourth frequency may refer to an ultra-low frequency, and the fourth amplitude may refer to a high amplitude.

[0143] In other embodiments of the present application, if the status information represents that the road condition is a road with obstacles, the frequency of the first current signal is the fifth frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed represented by the first control parameter is the fourth speed; the fifth frequency is greater than the third frequency.

[0144] The fifth frequency may refer to an instantaneous ultra-high frequency, the fifth amplitude may refer to a short-term saturated amplitude, and the fourth speed may refer to a response speed that is an instantaneous enhanced response. It should be noted that the road surface with obstacles may refer to a speed bump or the like.

[0145] In other embodiments of the present application, if the status information characterizes the road condition as a sloped road surface, the frequency of the first current signal is the sixth frequency, the amplitude of the first voltage signal is the fourth amplitude, and the response speed characterized by the first control parameter is the first speed; the sixth frequency is greater than the fourth frequency, and the sixth frequency is less than the second frequency.

[0146] The sixth frequency may refer to a low frequency. It should be noted that the road surface with a slope may refer to a climbing road surface or the like.

[0147] In other embodiments of the present application, if the state information represents a road condition with curves, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed represented by the first control parameter is the fifth speed.

[0148] The fifth speed may refer to a response speed that is relatively slow. It should be noted that the road surface with curves may refer to a curved road surface, and in particular, may refer to a sharp curved road surface.

[0149] In other embodiments of the present application, if the status information characterizes the road condition as a slippery road surface, the frequency of the first current signal is the seventh frequency, the amplitude of the first voltage signal is the first amplitude, and the first control parameter is the target control parameter; the seventh frequency is less than the fourth frequency.

[0150] The seventh frequency may refer to an extremely low frequency (i.e., a frequency lower than an ultra-low frequency), and the target control parameter may refer to a control parameter corresponding to when both the anti-lock braking system and the traction control system (TCS) are activated. It should be noted that the slippery road surface may refer to a rainy road surface, a snowy road surface, an icy road surface, etc.

[0151] In other embodiments of the present application, if the status information characterizes the road condition as a road surface with stones of the second size, the frequency of the first current signal is the third frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed characterized by the first control parameter is the sixth speed; wherein the first size is larger than the second size.

[0152] The sixth speed may refer to an instantaneous response speed. It should be noted that the road surface with stones of the second size may refer to a crushed stone road surface or the like.

[0153] In other embodiments of the present application, if the state information indicates that the road condition is a collision event, the frequency of the first current signal is the eighth frequency, the amplitude of the first voltage signal is the sixth amplitude, and the response speed represented by the first control parameter is the seventh speed.

[0154] The eighth frequency may refer to the frequency of the first current signal dropping to zero and oscillating, the sixth amplitude may refer to the amplitude of the first voltage signal being low, medium, mixed, and oscillating and ultimately dropping to zero, and the seventh speed may refer to being fast. It should be noted that the collision event may refer to a collision with an obstacle.

[0155] In other embodiments of the present application, if the status information represents the road condition as a braking event, the frequency of the first current signal is the ninth frequency, the amplitude of the first voltage signal is the seventh amplitude, and the response speed represented by the first control parameter is the seventh speed.

[0156] The ninth frequency may refer to a decreasing frequency of the first current signal, and the seventh amplitude may refer to a decreasing amplitude of the first voltage signal. It should be noted that the braking event may refer to an emergency brake.

[0157] In other embodiments of the present application, the step 102 of "determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of the motor of the vehicle based on the target information" can be implemented in the following manner:

[0158] A6. Determine game scenario information of the vehicle for the currently running game.

[0159] The target information includes game scenario information.

[0160] It should be noted that the game scenario information may refer to different game scenarios in the game; specifically, the game scenario information may include scenarios in which rewards are obtained in the game, and the like.

[0161] A7. Based on the game scenario information, determine the second current signal, the second voltage signal, and the second control parameter of the motor.

[0162] Among them, the second current signal, second voltage signal and second control parameter that match the specific game scenario information can be determined. Different game scenario information can correspond to different second current signals, different second voltage signals and different second control parameters. Specifically, different second current signals have different frequencies, different second voltage signals have different amplitudes, and different second control parameters represent different response speeds. It should be noted that if the game scenario information is a scenario in which a reward is obtained in the game, then by applying the second current signal, second voltage signal and second control parameter parameters to the motor, the motor can produce different music.

[0163] In other embodiments of the present application, if the game scenario information represents the generation of the first music, the frequency of the second current signal is the eighth frequency, the amplitude of the second voltage signal is the eighth amplitude, and the response speed represented by the second control parameter is the eighth speed.

[0164] Among them, the eighth frequency may refer to the medium frequency (i.e., the frequency is neither too large nor too small), the eighth amplitude may refer to the linear gradient of the amplitude of the second voltage signal, and the eighth speed may refer to the fast response speed; it should be noted that the first music may refer to a birthday song.

[0165] In other embodiments of the present application, if the game scenario information represents the generation of second music, the frequency of the second current signal is the ninth frequency, the amplitude of the second voltage signal is the ninth amplitude, and the position tracking speed represented by the second control parameter is the ninth speed.

[0166] Among them, the ninth frequency may refer to the frequency of the second current signal being the superposition of the intermediate frequency and the high frequency, the ninth amplitude may refer to the amplitude of the dense pulses, and the ninth speed may refer to the high frequency response; it should be noted that the second music may refer to various electronic music.

[0167] In other embodiments of the present application, if the game scenario information represents the generation of engine sound, the frequency of the second current signal is the tenth frequency, the amplitude of the second voltage signal is the tenth amplitude, and the response speed represented by the second control parameter is the tenth speed.

[0168] Among them, the tenth frequency may refer to the frequency of the second current signal linearly gradient from low frequency to medium frequency, the tenth amplitude may refer to the amplitude of the second voltage signal increasing exponentially, and the tenth speed may refer to the smooth transition of the response speed; it should be noted that the engine sound may refer to the engine sound.

[0169] In other embodiments of the present application, if the game scenario information represents the generation of an alarm sound, the frequency of the second current signal is the eleventh frequency, the amplitude of the second voltage signal is the eleventh amplitude, and the response speed represented by the second control parameter is the eleventh speed.

[0170] Among them, the eleventh frequency may refer to the frequency of the second current signal being alternating square waves, the eleventh amplitude may refer to the amplitude of the second voltage signal being short-term saturated, and the eleventh speed may refer to the response speed being fast start and stop; it should be noted that the alarm sound may refer to an alarm sound.

[0171] In other embodiments of the present application, when step 102 is implemented through A1-A3, the above step 103 can be implemented in the following manner:

[0172] B1. Control the motor to rotate at the target speed to control the vehicle to decelerate.

[0173] Specifically, the motor controller controls the motor to rotate at a target transfer, so that the motor can control the vehicle to decelerate; at this time, the perception information is a deceleration operation.

[0174] In other embodiments of the present application, when step 102 is implemented by A4-A5, the above step 103 can also be implemented by the following methods:

[0175] B2. Control the motor to operate based on the first current signal, the first voltage signal, and the first control parameter, so as to generate vibration information corresponding to the state identifier through the motor.

[0176] Specifically, the motor controller controls the motor to operate with a first current signal, a first voltage signal, and a first control parameter, so that the motor can oscillate back and forth at different positions, thereby generating vibration information that matches the state identifier. In this case, the sensed information is vibration information.

[0177] In a feasible implementation, when a vehicle collides in the game, the motor can provide a vibration experience of the collision.

[0178] In other embodiments of the present application, when step 102 is implemented by A6-A7, the above step 103 can also be implemented by the following method:

[0179] B3. Control the motor to operate based on the second current signal, the second voltage signal, and the second control parameter, so as to generate sound information corresponding to the game scenario information through the motor.

[0180] Specifically, the motor controller controls the motor to operate with a second current signal, a second voltage signal, and a second control parameter, so that the motor can emit different sound information that matches the current game scenario information. In this case, the perceived information is sound information. Specifically, the sound information can include different music, alarm sounds, engine sounds, etc.

[0181] In a feasible implementation, if the vehicle in the game is currently on a rainy road, it can make a sound similar to water passing through; if the vehicle in the game is currently in the acceleration starting stage, it can make a feedback sound similar to the acceleration sound.

[0182] In other embodiments of the present application, the method may further include:

[0183] The game state of the currently running game is determined, and the working state of the vehicle's lights is controlled based on the game state.

[0184] Among them, the game state can refer to the various different states of the game running on the vehicle; the vehicle's lights can refer to the vehicle's brake lights, turn lights, etc.; specifically, in different game states, the different vehicle lights can be controlled to be turned on and off; thereby, the realism and experience of the game can be increased, and the fun of the game can be enhanced.

[0185] In other embodiments of the present application, the method may further include:

[0186] Determine the game scene of the currently running game;

[0187] The target wheel of the vehicle is controlled to move away from the plane on which the vehicle is placed by the support component of the vehicle, and the target wheel of the vehicle is controlled to rotate based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0188] The support component may refer to the center support of the vehicle; the target wheel may refer to the driving wheel of the vehicle, such as Figure 2 The target wheel shown may refer to the rear wheel B of the vehicle. Figure 2 As shown, when the vehicle's center support A is open (i.e., used to support the vehicle), the vehicle's rear wheels B will leave the ground. The rear wheels can then rotate at a target rotation speed based on the game scenario. Of course, the rear wheels can also remain stationary, depending on the game scenario. It should be noted that the target speed is a pre-set, relatively small speed range.

[0189] In other embodiments of the present application, the method may further include:

[0190] If an abnormal event occurs to the game vehicle in the currently running game, the motor is controlled to perform an operation corresponding to the abnormal event;

[0191] Generate and display a prompt message to indicate abnormalities in the game vehicle.

[0192] Among them, abnormal events can refer to abnormal situations such as collisions, falls, or power failures of virtual vehicles in the game (i.e., game vehicles). The motor can be controlled to perform operations matching the abnormal events, and corresponding prompt information can be displayed on the instrument display screen. It should be noted that when the virtual vehicle collides or falls, the motor can be stopped, decelerated, or anti-fall actions can be taken (simulating real anti-fall scenarios).

[0193] In other embodiments of the present application, the game mode includes a single-machine game mode and a multi-machine linkage game mode.

[0194] In other embodiments of the present application, the method may further include:

[0195] In the multi-machine linkage game mode, if a connection abnormality occurs between the vehicle and other connected vehicles, abnormality information and abnormality repair information will be displayed; among which, the abnormality information is used to characterize the abnormal condition of the vehicle.

[0196] The multi-machine linkage game mode refers to a vehicle that can connect to other vehicles to play games. It should be noted that other vehicles can connect directly to the vehicle itself or through corresponding terminals. Furthermore, the multi-machine linkage game mode can expand the game's application scenarios, making the game more enjoyable. Different vehicles can be connected to each other for game competitions, enhancing the interactive entertainment of the game.

[0197] Specifically, abnormal information may refer to a fault condition; abnormal repair information may refer to measures for repairing the fault; if a vehicle has an online failure with other vehicles, the fault condition may be displayed on the instrument display screen, and fault repair measures may be prompted; furthermore, the user may quickly repair the game and resume the game quickly based on the information.

[0198] The information generation method provided by the embodiments of the present application can determine the working parameters of the motor according to the target information of the vehicle corresponding to the currently running game when the vehicle is in game mode, and control the vehicle through the motor based on the working parameters to generate different types of perception information, and the perception information corresponds to the currently running game, so that game interaction can be carried out in multiple aspects (i.e., different types of perception information), which solves the problem of lack of interaction of perception feedback in the game interaction solutions in related technologies and improves the interactive capability of game interaction.

[0199] Based on the above embodiments, the embodiments of the present application provide an information processing method, which can be applied to an information processing device. Figure 3 As shown, the method may include the following steps:

[0200] Step 201: Determine the target information of the vehicle corresponding to the currently running game.

[0201] Step 202: Based on the target information, the vehicle is controlled by its motor to generate different types of perception information corresponding to the game.

[0202] Step 203: Determine a game interface corresponding to the perception information and display it on the instrument display screen of the vehicle.

[0203] Specifically, the game interface may refer to the game screen of the game currently running on the vehicle that matches the perception information. Figure 4 As shown, the game screen can be displayed on the vehicle's instrument display screen, so that the user can feel various types of perceptual information, and at the same time can intuitively watch the game screen on the instrument display screen, enhancing the visual effect, making the game more realistic, and the user can play the game more immersively.

[0204] The perception information may be generated by the following method.

[0205] In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode;

[0206] When the vehicle is in the game mode, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0207] Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0208] In other embodiments of the present application, the method may further include:

[0209] Receiving a start operation sent by a first terminal corresponding to the vehicle; wherein the start operation is input by a user on an operation interface of a target application of the first terminal;

[0210] In response to the start-up operation, the game is started and run on the vehicle.

[0211] Specifically, the first terminal can be a terminal connected to a processor in the vehicle, that is, the corresponding game can be started and run on the vehicle through the target application installed on the first terminal. In other words, the user can start the game through the APP on the first terminal.

[0212] In other embodiments of the present application, the above step 201 can be implemented in the following ways:

[0213] Receiving a mode switching operation sent by a first terminal corresponding to the vehicle; wherein the mode switching operation is input by a user on an operation interface of a target application of the first terminal;

[0214] In response to the mode switching operation, switching the operating mode of the vehicle to the game mode;

[0215] When the vehicle is in the game mode, target information of the vehicle corresponding to the game is determined.

[0216] Specifically, the user can switch the working mode of the vehicle to the game mode through the target application installed on the first terminal. That is, the user can set the working mode of the vehicle to the game mode through the APP on the first terminal. In a feasible implementation, as shown in Figure 5, the user can operate on the working mode switching interface of the APP in the first terminal, and switch the working mode of the vehicle by selecting riding mode or game mode on the mode switching interface; for example, Figure 5 As shown, the game mode can be selected on the mode switching interface of the first terminal, thereby switching the vehicle's working mode to the game mode.

[0217] In other embodiments of the present application, the method may further include:

[0218] controlling a target wheel of the vehicle to move away from a plane used to place the vehicle by a support component of the vehicle;

[0219] When the vehicle is not in contact with the plane, the shaking of the vehicle and the rotation of the target wheel are controlled based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0220] It should be noted that when the vehicle's center support is open (i.e., supporting the vehicle off the ground), the vehicle's pitch can be controlled according to the game scenario. Furthermore, the vehicle can also be shaken by controlling the center support to sway left and right. Of course, the vehicle can also be kept from shaking, depending on the game scenario. The rotation of the target wheel can refer to whether the drive wheel rotates or not, depending on the game scenario; this allows users to experience the game from multiple perspectives.

[0221] In other embodiments of the present application, the method may further include:

[0222] Receiving a game connection request sent by at least one second terminal; wherein the game connection request is input on an operation interface of a target application of the at least one second terminal;

[0223] In response to a game connection request, the vehicle's operating mode is switched to a multi-machine linkage game mode;

[0224] When the vehicle is in a multi-machine linkage game mode, the game interface of the game corresponding to each second terminal and the game interface of the game corresponding to the first terminal are determined and displayed on the instrument display screen.

[0225] Specifically, the user can switch the vehicle's operating mode to multi-machine linkage game mode through the target application installed on the first terminal. In other words, the user can set the vehicle's operating mode to multi-machine linkage game mode through the app on the first terminal. In this case, the second terminal can refer to the terminal corresponding to other vehicles connected to the vehicle itself, that is, other vehicles can also play online games with the vehicle itself through their respective corresponding second terminals; at the same time, all game screens played online can be displayed on the instrument display screen of the vehicle itself (i.e., the vehicle corresponding to the first terminal), further improving the playability and interactivity of the game.

[0226] It should be noted that, for the explanation of the same or corresponding information in this embodiment and other embodiments, reference can be made to the description in other embodiments and will not be repeated here.

[0227] The information processing method provided in the embodiments of the present application can control the vehicle through a motor to generate different types of perception information corresponding to the game according to the target information of the vehicle corresponding to the currently running game, and at the same time, the game interface corresponding to the perception information can be displayed on the vehicle's instrument display screen. In this way, game interaction can be carried out in multiple aspects (i.e., different types of perception information), and the user can visually feel the interaction of the game, which solves the problem of the lack of interaction with perceptual feedback in the game interaction solutions in related technologies and improves the interactive ability of the game interaction; at the same time, it makes the user's game interaction more real.

[0228] Based on the above embodiments, the embodiments of the present application provide an information generating device, which can be applied to Figure 1 In the information generation method provided in the corresponding embodiment, refer to Figure 6 As shown, the information generating device 3 may include: a control unit 31, a first determining unit 32 and a first processing unit 33, wherein:

[0229] a control unit 31 for controlling the vehicle to operate in a gaming mode in response to a mode switching operation;

[0230] a first determining unit 32 configured to determine target information corresponding to a currently running game of the vehicle when the vehicle is in the game mode, and determine operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0231] The first processing unit 33 is configured to control the vehicle through the motor based on the operating parameters to generate different types of perception information corresponding to the currently running game.

[0232] In other embodiments of the present application, the first determining unit 32 is further configured to perform the following steps:

[0233] Collecting sensor data at the front of the vehicle; wherein the target information includes the sensor data;

[0234] Determine the current yaw angle of the vehicle based on sensor data;

[0235] If the yaw angle meets the target angle threshold, the motor speed is determined to be the target speed.

[0236] In other embodiments of the present application, the first determining unit 32 is further configured to perform the following steps:

[0237] Determine the vehicle's current pitch and roll angles based on sensor data;

[0238] If the yaw angle, the pitch angle, and the roll angle all meet the target angle threshold, the speed of the motor is determined to be the target speed.

[0239] In other embodiments of the present application, the first determining unit 32 is further configured to perform the following steps:

[0240] Determining a status identifier of a vehicle for a road condition in a game scene of a currently running game; wherein the target information includes the status identifier;

[0241] Based on the state identifier, a first current signal, a first voltage signal, and a first control parameter of the motor are determined.

[0242] In other embodiments of the present application, the first determining unit 32 is further configured to perform the following steps:

[0243] Determining game scenario information of the vehicle for a currently running game; wherein the target information includes the game scenario information;

[0244] Based on the game scenario information, a second current signal, a second voltage signal, and a second control parameter of the motor are determined.

[0245] In other embodiments of the present application, the first processing unit 33 is further configured to control the motor to rotate at a target speed, so as to control the vehicle to decelerate through the motor.

[0246] In other embodiments of the present application, the first processing unit 33 is further used to control the motor to operate based on the first current signal, the first voltage signal and the first control parameter, so as to generate vibration information corresponding to the state identifier through the motor.

[0247] In other embodiments of the present application, the first processing unit 33 is further used to control the motor to operate based on the second current signal, the second voltage signal and the second control parameter, so as to generate sound information corresponding to the game scenario information through the motor.

[0248] In other embodiments of the present application, if the state information indicates that the road condition is a flat road, the frequency of the first current signal is a first frequency, the amplitude of the first voltage signal is a first amplitude, and the response speed indicated by the first control parameter is a first speed; and / or,

[0249] If the state information indicates that the road condition is a bumpy road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, the response speed indicated by the first control parameter is the second speed; the second frequency is greater than the first frequency; the second amplitude is greater than the first amplitude; and / or,

[0250] If the state information indicates that the road condition is a road surface with stones of a first size, the frequency of the first current signal is a third frequency, the amplitude of the first voltage signal is a third amplitude, and the response speed indicated by the first control parameter is a third speed; and the third frequency is greater than the second frequency; and / or,

[0251] If the state information indicates that the road condition is muddy or sandy, the frequency of the first current signal is the fourth frequency, the amplitude of the first voltage signal is the fourth amplitude, the response speed indicated by the first control parameter is the second speed; the second frequency is greater than the fourth frequency; the fourth amplitude is greater than the second amplitude; and / or,

[0252] If the state information indicates that the road condition is a road with obstacles, the frequency of the first current signal is the fifth frequency, the amplitude of the first voltage signal is the fifth amplitude, the response speed indicated by the first control parameter is the fourth speed; the fifth frequency is greater than the third frequency; and / or,

[0253] If the state information indicates that the road condition is a sloped road, the frequency of the first current signal is the sixth frequency, the amplitude of the first voltage signal is the fourth amplitude, and the response speed indicated by the first control parameter is the first speed; the sixth frequency is greater than the fourth frequency and less than the second frequency; and / or,

[0254] If the state information indicates that the road condition is a curved road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed indicated by the first control parameter is the fifth speed; and / or,

[0255] If the state information indicates that the road condition is a slippery road, the frequency of the first current signal is the seventh frequency, the amplitude of the first voltage signal is the first amplitude, the first control parameter is the target control parameter; the seventh frequency is less than the fourth frequency; and / or,

[0256] If the state information indicates that the road condition is a road surface with stones of the second size, the frequency of the first current signal is the third frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed indicated by the first control parameter is the sixth speed; wherein the first size is greater than the second size; and / or,

[0257] If the state information indicates that the road condition is a collision event, the frequency of the first current signal is the eighth frequency, the amplitude of the first voltage signal is the sixth amplitude, and the response speed indicated by the first control parameter is the seventh speed; and / or,

[0258] If the state information indicates that the road condition is a braking event, the frequency of the first current signal is the ninth frequency, the amplitude of the first voltage signal is the seventh amplitude, and the response speed indicated by the first control parameter is the seventh speed.

[0259] In other embodiments of the present application, if the game scenario information represents the generation of the first music, the frequency of the second current signal is the eighth frequency, the amplitude of the second voltage signal is the eighth amplitude, and the response speed represented by the second control parameter is the eighth speed; and / or,

[0260] If the game scenario information indicates the generation of second music, the frequency of the second current signal is the ninth frequency, the amplitude of the second voltage signal is the ninth amplitude, and the position tracking speed indicated by the second control parameter is the ninth speed; and / or,

[0261] If the game scenario information indicates that an engine sound is generated, the frequency of the second current signal is the tenth frequency, the amplitude of the second voltage signal is the tenth amplitude, and the response speed indicated by the second control parameter is the tenth speed; and / or,

[0262] If the game scenario information represents the generation of an alarm sound, the frequency of the second current signal is the eleventh frequency, the amplitude of the second voltage signal is the eleventh amplitude, and the response speed represented by the second control parameter is the eleventh speed.

[0263] In other embodiments of the present application, the first processing unit 33 is further used to determine the game status of the currently running game and control the working status of the vehicle's lights based on the game status.

[0264] In other embodiments of the present application, the first processing unit 33 is further configured to perform the following steps:

[0265] Determine the game scene of the currently running game;

[0266] The target wheel of the vehicle is controlled to move away from the plane on which the vehicle is placed by the support component of the vehicle, and the target wheel of the vehicle is controlled to rotate based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0267] In other embodiments of the present application, the first processing unit 33 is further configured to perform the following steps:

[0268] If an abnormal event occurs to the game vehicle in the currently running game, the motor is controlled to perform an operation corresponding to the abnormal event;

[0269] Generate and display a prompt message to indicate abnormalities in the game vehicle.

[0270] In other embodiments of the present application, the game mode includes a single-machine game mode and a multi-machine linkage game mode.

[0271] In other embodiments of the present application, the first processing unit 33 is also used to display abnormal information and abnormal repair information when a connection abnormality occurs between the vehicle and other connected vehicles in a multi-machine linkage game mode; wherein the abnormal information is used to characterize the abnormal condition of the vehicle.

[0272] It should be noted that the specific implementation process of the steps performed by each unit in the embodiment of the present application can be referred to Figure 1 The implementation process of the information generation method provided in the corresponding embodiment will not be repeated here.

[0273] The information generating device provided by the embodiments of the present application can determine the working parameters of the motor according to the target information of the vehicle corresponding to the currently running game when the vehicle is in game mode, and control the vehicle through the motor based on the working parameters to generate different types of perception information, and the perception information corresponds to the currently running game, so that game interaction can be carried out in multiple aspects (i.e., different types of perception information), which solves the problem of lack of interaction of perception feedback in the game interaction solutions in related technologies and improves the interactive capability of game interaction.

[0274] Based on the above embodiments, the embodiments of the present application provide an information processing device, which can be applied to Figure 3 In the information processing method provided in the corresponding embodiment, refer to Figure 7 As shown, the information processing device 4 may include: a second determining unit 41 and a second processing unit 42, wherein:

[0275] A second determining unit 41 is configured to determine target information of the vehicle corresponding to the currently running game;

[0276] The second determining unit 41 is further configured to control the vehicle to generate different types of perception information corresponding to the game through the vehicle's motor based on the target information;

[0277] The second processing unit 42 is used to determine a game interface corresponding to the perception information and display it on the instrument display screen of the vehicle;

[0278] The perception information may be generated by the following methods:

[0279] In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode;

[0280] When the vehicle is in the game mode, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0281] Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0282] In other embodiments of the present application, the second processing unit 42 is further configured to perform the following steps:

[0283] Receiving a start operation sent by a first terminal corresponding to the vehicle; wherein the start operation is input by a user on an operation interface of a target application of the first terminal;

[0284] In response to the start-up operation, the game is started and run on the vehicle.

[0285] In other embodiments of the present application, the second determining unit 41 is further configured to perform the following steps:

[0286] Receiving a mode switching operation sent by a first terminal corresponding to the vehicle; wherein the mode switching operation is input by a user on an operation interface of a target application of the first terminal;

[0287] In response to the mode switching operation, switching the operating mode of the vehicle to the game mode;

[0288] When the vehicle is in the game mode, target information of the vehicle corresponding to the game is determined.

[0289] In other embodiments of the present application, the second processing unit 42 is further configured to perform the following steps:

[0290] controlling a target wheel of the vehicle to move away from a plane used to place the vehicle by a support component of the vehicle;

[0291] When the vehicle is not in contact with the plane, the shaking of the vehicle and the rotation of the target wheel are controlled based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0292] In other embodiments of the present application, the second processing unit 42 is further configured to perform the following steps:

[0293] Receiving a game connection request sent by at least one second terminal; wherein the game connection request is input on an operation interface of a target application of the at least one second terminal;

[0294] In response to a game connection request, the vehicle's operating mode is switched to a multi-machine linkage game mode;

[0295] When the vehicle is in a multi-machine linkage game mode, the game interface of the game corresponding to each second terminal and the game interface of the game corresponding to the first terminal are determined and displayed on the instrument display screen.

[0296] It should be noted that the specific implementation process of the steps performed by each unit in the embodiment of the present application can be referred to Figure 3 The implementation process of the information processing method provided in the corresponding embodiment will not be repeated here.

[0297] The information processing device provided in the embodiments of the present application can control the vehicle through a motor to generate different types of perception information corresponding to the game according to the target information of the vehicle corresponding to the currently running game, and at the same time can display the game interface corresponding to the perception information on the vehicle's instrument display screen. In this way, game interaction can be carried out in multiple aspects (i.e., different types of perception information), and the user can visually feel the interaction of the game, which solves the problem of the lack of interaction with perceptual feedback in the game interaction solutions in related technologies and improves the interactive ability of the game interaction; at the same time, it makes the user's game interaction more real.

[0298] Based on the above embodiments, the embodiments of the present application provide an information generating device, which can be applied to Figure 1 In the information generation method provided in the corresponding embodiment, refer to Figure 8 As shown, the device 5 may include: a first processor 51, a first memory 52 and a first communication bus 53;

[0299] The first communication bus 53 is used to realize the communication connection between the first processor 51 and the first memory 52;

[0300] The first processor 51 is configured to execute the information generation program in the first memory 52 to implement the following steps:

[0301] In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode;

[0302] When the vehicle is in the game mode, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0303] Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0304] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 to determine target information of the vehicle corresponding to the currently running game, and determine operating parameters of the motor of the vehicle based on the target information, so as to implement the following steps:

[0305] Collecting sensor data at the front of the vehicle; wherein the target information includes the sensor data;

[0306] Determine the current yaw angle of the vehicle based on sensor data;

[0307] If the yaw angle meets the target angle threshold, the motor speed is determined to be the target speed.

[0308] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 to determine that the motor speed is the target speed if the yaw angle satisfies the target angle threshold, so as to implement the following steps:

[0309] Determine the vehicle's current pitch and roll angles based on sensor data;

[0310] If the yaw angle, the pitch angle, and the roll angle all meet the target angle threshold, the speed of the motor is determined to be the target speed.

[0311] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 to determine that the motor speed is the target speed if the yaw angle satisfies the target angle threshold, so as to implement the following steps:

[0312] Determining a status identifier of a vehicle for a road condition in a game scene of a currently running game; wherein the target information includes the status identifier;

[0313] Based on the state identifier, a first current signal, a first voltage signal, and a first control parameter of the motor are determined.

[0314] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 to determine that the motor speed is the target speed if the yaw angle satisfies the target angle threshold, so as to implement the following steps:

[0315] Determining game scenario information of the vehicle for a currently running game; wherein the target information includes the game scenario information;

[0316] Based on the game scenario information, a second current signal, a second voltage signal, and a second control parameter of the motor are determined.

[0317] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 based on the operating parameters, and to control the vehicle through the motor to generate different types of perception information corresponding to the currently running game, so as to implement the following steps:

[0318] The motor is controlled to rotate at a target speed so as to decelerate the vehicle through the motor.

[0319] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 based on the operating parameters, and to control the vehicle through the motor to generate different types of perception information corresponding to the currently running game, so as to implement the following steps:

[0320] The motor is controlled to operate based on the first current signal, the first voltage signal and the first control parameter, so as to generate vibration information corresponding to the state identifier through the motor.

[0321] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 based on the operating parameters, and to control the vehicle through the motor to generate different types of perception information corresponding to the currently running game, so as to implement the following steps:

[0322] The motor is controlled to operate based on the second current signal, the second voltage signal and the second control parameter, so as to generate sound information corresponding to the game scenario information through the motor.

[0323] In other embodiments of the present application, if the state information indicates that the road condition is a flat road, the frequency of the first current signal is a first frequency, the amplitude of the first voltage signal is a first amplitude, and the response speed indicated by the first control parameter is a first speed; and / or,

[0324] If the state information indicates that the road condition is a bumpy road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, the response speed indicated by the first control parameter is the second speed; the second frequency is greater than the first frequency; the second amplitude is greater than the first amplitude; and / or,

[0325] If the state information indicates that the road condition is a road surface with stones of a first size, the frequency of the first current signal is a third frequency, the amplitude of the first voltage signal is a third amplitude, and the response speed indicated by the first control parameter is a third speed; and the third frequency is greater than the second frequency; and / or,

[0326] If the state information indicates that the road condition is muddy or sandy, the frequency of the first current signal is the fourth frequency, the amplitude of the first voltage signal is the fourth amplitude, the response speed indicated by the first control parameter is the second speed; the second frequency is greater than the fourth frequency; the fourth amplitude is greater than the second amplitude; and / or,

[0327] If the state information indicates that the road condition is a road with obstacles, the frequency of the first current signal is the fifth frequency, the amplitude of the first voltage signal is the fifth amplitude, the response speed indicated by the first control parameter is the fourth speed; the fifth frequency is greater than the third frequency; and / or,

[0328] If the state information indicates that the road condition is a sloped road, the frequency of the first current signal is the sixth frequency, the amplitude of the first voltage signal is the fourth amplitude, and the response speed indicated by the first control parameter is the first speed; the sixth frequency is greater than the fourth frequency and less than the second frequency; and / or,

[0329] If the state information indicates that the road condition is a curved road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed indicated by the first control parameter is the fifth speed; and / or,

[0330] If the state information indicates that the road condition is a slippery road, the frequency of the first current signal is the seventh frequency, the amplitude of the first voltage signal is the first amplitude, the first control parameter is the target control parameter; the seventh frequency is less than the fourth frequency; and / or,

[0331] If the state information indicates that the road condition is a road surface with stones of the second size, the frequency of the first current signal is the third frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed indicated by the first control parameter is the sixth speed; wherein the first size is greater than the second size; and / or,

[0332] If the state information indicates that the road condition is a collision event, the frequency of the first current signal is the eighth frequency, the amplitude of the first voltage signal is the sixth amplitude, and the response speed indicated by the first control parameter is the seventh speed; and / or,

[0333] If the state information indicates that the road condition is a braking event, the frequency of the first current signal is the ninth frequency, the amplitude of the first voltage signal is the seventh amplitude, and the response speed indicated by the first control parameter is the seventh speed.

[0334] In other embodiments of the present application, if the game scenario information represents the generation of the first music, the frequency of the second current signal is the eighth frequency, the amplitude of the second voltage signal is the eighth amplitude, and the response speed represented by the second control parameter is the eighth speed; and / or,

[0335] If the game scenario information indicates the generation of second music, the frequency of the second current signal is the ninth frequency, the amplitude of the second voltage signal is the ninth amplitude, and the position tracking speed indicated by the second control parameter is the ninth speed; and / or,

[0336] If the game scenario information indicates that an engine sound is generated, the frequency of the second current signal is the tenth frequency, the amplitude of the second voltage signal is the tenth amplitude, and the response speed indicated by the second control parameter is the tenth speed; and / or,

[0337] If the game scenario information represents the generation of an alarm sound, the frequency of the second current signal is the eleventh frequency, the amplitude of the second voltage signal is the eleventh amplitude, and the response speed represented by the second control parameter is the eleventh speed.

[0338] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 and may further implement the following steps:

[0339] The game state of the currently running game is determined, and the working state of the vehicle's lights is controlled based on the game state.

[0340] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 and may further implement the following steps:

[0341] Determine the game scene of the currently running game;

[0342] The target wheel of the vehicle is controlled to move away from the plane on which the vehicle is placed by the support component of the vehicle, and the target wheel of the vehicle is controlled to rotate based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0343] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 and may further implement the following steps:

[0344] If an abnormal event occurs to the game vehicle in the currently running game, the motor is controlled to perform an operation corresponding to the abnormal event;

[0345] Generate and display a prompt message to indicate abnormalities in the game vehicle.

[0346] In other embodiments of the present application, the game mode includes a single-machine game mode and a multi-machine linkage game mode.

[0347] In other embodiments of the present application, the first processor 51 is configured to execute the information generation program in the first memory 52 and may further implement the following steps:

[0348] In the multi-machine linkage game mode, if a connection abnormality occurs between the vehicle and other connected vehicles, abnormality information and abnormality repair information will be displayed; among which, the abnormality information is used to characterize the abnormal condition of the vehicle.

[0349] It should be noted that the specific implementation process of the steps executed by the processor in this embodiment can be referred to Figure 1 The implementation process of the information generation method provided in the corresponding embodiment will not be repeated here.

[0350] The information generating device provided by the embodiments of the present application can determine the working parameters of the motor according to the target information of the vehicle corresponding to the currently running game when the vehicle is in game mode, and control the vehicle through the motor based on the working parameters to generate different types of perception information, and the perception information corresponds to the currently running game, so that game interaction can be carried out in multiple aspects (i.e., different types of perception information), which solves the problem of lack of interaction of perception feedback in the game interaction solutions in related technologies and improves the interactive capability of game interaction.

[0351] Based on the above embodiments, the embodiments of the present application provide an information processing device, which can be applied to Figure 3 In the information processing method provided in the corresponding embodiment, refer to Figure 9 As shown, the device 6 may include: a second processor 61, a second memory 62 and a second communication bus 63;

[0352] The second communication bus 63 is used to realize the communication connection between the second processor 61 and the second memory 62;

[0353] The second processor 61 is configured to execute the information processing program in the second memory 62 to implement the following steps:

[0354] Determining target information of the vehicle corresponding to the currently running game;

[0355] Based on the target information, the vehicle is controlled by its motor to generate different types of perception information corresponding to the game;

[0356] Determining a game interface corresponding to the perceived information and displaying it on an instrument display screen of the vehicle;

[0357] The perception information may be generated by the following methods:

[0358] In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode;

[0359] When the vehicle is in the game mode, determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode;

[0360] Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

[0361] In other embodiments of the present application, the second processor 61 is configured to execute the information processing program in the second memory 62 and may further implement the following steps:

[0362] Receiving a start operation sent by a first terminal corresponding to the vehicle; wherein the start operation is input by a user on an operation interface of a target application of the first terminal;

[0363] In response to the start-up operation, the game is started and run on the vehicle.

[0364] In other embodiments of the present application, the second processor 61 is configured to execute the information processing program in the second memory 62 to determine the target information of the vehicle corresponding to the currently running game, so as to implement the following steps:

[0365] Receiving a mode switching operation sent by a first terminal corresponding to the vehicle; wherein the mode switching operation is input by a user on an operation interface of a target application of the first terminal;

[0366] In response to the mode switching operation, switching the operating mode of the vehicle to the game mode;

[0367] When the vehicle is in the game mode, target information of the vehicle corresponding to the game is determined.

[0368] In other embodiments of the present application, the second processor 61 is configured to execute the information processing program in the second memory 62 and may further implement the following steps:

[0369] controlling a target wheel of the vehicle to move away from a plane used to place the vehicle by a support component of the vehicle;

[0370] When the vehicle is not in contact with the plane, the shaking of the vehicle and the rotation of the target wheel are controlled based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

[0371] In other embodiments of the present application, the second processor 61 is configured to execute the information processing program in the second memory 62 and may further implement the following steps:

[0372] Receiving a game connection request sent by at least one second terminal; wherein the game connection request is input on an operation interface of a target application of the at least one second terminal;

[0373] In response to a game connection request, the vehicle's operating mode is switched to a multi-machine linkage game mode;

[0374] When the vehicle is in a multi-machine linkage game mode, the game interface of the game corresponding to each second terminal and the game interface of the game corresponding to the first terminal are determined and displayed on the instrument display screen.

[0375] It should be noted that the specific implementation process of the steps executed by the processor in this embodiment can be referred to Figure 3 The implementation process of the information processing method provided in the corresponding embodiment will not be repeated here.

[0376] The information processing device provided in the embodiments of the present application can control the vehicle through a motor to generate different types of perception information corresponding to the game according to the target information of the vehicle corresponding to the currently running game, and at the same time, the game interface corresponding to the perception information can be displayed on the vehicle's instrument display screen. In this way, game interaction can be carried out in multiple aspects (i.e., different types of perception information), and the user can visually feel the interaction of the game, which solves the problem of the lack of interaction with perceptual feedback in the game interaction solutions in related technologies and improves the interactive ability of the game interaction; at the same time, it makes the user's game interaction more real.

[0377] Based on the above embodiments, the embodiments of the present application provide a computer-readable storage medium, which stores one or more programs, and the one or more programs can be executed by one or more processors to implement Figure 1 The information generation method provided by the corresponding embodiment, and Figure 3 The corresponding embodiments provide steps of the information processing method.

[0378] Based on the above embodiments, the embodiments of the present application provide a computer program product, including a computer program, which can be executed by the first processor 51 and the second processor 61 to complete Figure 1 The information generation method provided by the corresponding embodiment, and Figure 3 The corresponding embodiments provide steps of the information processing method.

[0379] Those skilled in the art will appreciate that the embodiments of the present application may be provided as methods, systems, or computer program products. Therefore, the present application may adopt the form of hardware embodiments, software embodiments, or embodiments combining software and hardware. Furthermore, the present application may adopt the form of a computer program product implemented on one or more computer-usable storage media (including but not limited to magnetic disk storage and optical storage, etc.) containing computer-usable program code.

[0380] The present application is described with reference to the flowcharts and / or block diagrams of the methods, devices (systems), and computer program products according to the embodiments of the present application. It should be understood that each process and / or box in the flowchart and / or block diagram, as well as the combination of the processes and / or boxes in the flowchart and / or block diagram, can be implemented by computer program instructions. These computer program instructions can be provided to a processor of a general-purpose computer, a special-purpose computer, an embedded processor, or other programmable data processing device to produce a machine, so that the instructions executed by the processor of the computer or other programmable data processing device generate instructions for implementing the steps in the process. Figure 1 a process or multiple processes and / or boxes Figure 1 A device that provides the functions specified in a block or multiple blocks.

[0381] These computer program instructions may also be stored in a computer readable memory that can direct a computer or other programmable data processing device to work in a specific manner, so that the instructions stored in the computer readable memory produce an article of manufacture comprising an instruction device, which implements the process Figure 1 a process or multiple processes and / or boxes Figure 1 The function specified in one or more boxes.

[0382] These computer program instructions can also be loaded onto a computer or other programmable data processing device so that a series of operating steps are executed on the computer or other programmable device to produce a computer-implemented process, thereby providing the instructions executed on the computer or other programmable device for implementing the process. Figure 1 a process or multiple processes and / or boxes Figure 1 A step that specifies a function in one or more boxes.

[0383] The above description is merely a preferred embodiment of the present application and is not intended to limit the scope of protection of the present application.

Claims

1. A method for generating information, characterized in that: The method comprises: In response to the mode switching operation, controlling the operating mode of the vehicle to be a game mode; When the vehicle is in the game mode, determining target information of the vehicle corresponding to a currently running game, and determining operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor used to generate kinetic energy when the vehicle is in the driving mode; Based on the operating parameters, the vehicle is controlled by the motor to generate different types of perception information corresponding to the currently running game.

2. The method according to claim 1, characterized in that The determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information, includes: Collecting sensor data at the front of the vehicle; wherein the target information includes the sensor data; determining a current yaw angle of the vehicle based on the sensor data; If the yaw angle meets the target angle threshold, the rotational speed of the motor is determined to be the target rotational speed.

3. The method according to claim 2, characterized in that If the yaw angle satisfies the target angle threshold, determining that the speed of the motor is a target speed includes: determining a current pitch angle and a roll angle of the vehicle based on the sensor data; If the yaw angle, the pitch angle, and the roll angle all meet the target angle threshold, it is determined that the rotational speed of the motor is the target rotational speed.

4. The method according to claim 1, wherein The determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information, includes: Determining a status identifier of the vehicle for a road condition in a game scene of the currently running game; wherein the target information includes the status identifier; Based on the state identifier, a first current signal, a first voltage signal, and a first control parameter of the motor are determined.

5. The method according to claim 1, wherein The determining target information of the vehicle corresponding to the currently running game, and determining operating parameters of a motor of the vehicle based on the target information, includes: Determining game scenario information of the vehicle for the currently running game; wherein the target information includes the game scenario information; Based on the game scenario information, a second current signal, a second voltage signal and a second control parameter of the motor are determined.

6. The method according to claim 2 or 3, characterized in that The step of controlling the vehicle to generate different types of sensory information corresponding to the currently running game through the motor based on the operating parameters includes: The motor is controlled to rotate at the target speed, so as to control the vehicle to decelerate through the motor.

7. The method according to claim 4, characterized in that The step of controlling the vehicle to generate different types of sensory information corresponding to the currently running game through the motor based on the operating parameters includes: The motor is controlled to operate based on the first current signal, the first voltage signal, and the first control parameter, so as to generate vibration information corresponding to the state identifier through the motor.

8. The method according to claim 5, characterized in that The step of controlling the vehicle to generate different types of sensory information corresponding to the currently running game through the motor based on the operating parameters includes: The motor is controlled to operate based on the second current signal, the second voltage signal, and the second control parameter, so as to generate sound information corresponding to the game scenario information through the motor.

9. The method according to claim 4, characterized in that If the state information indicates that the road condition is a flat road, the frequency of the first current signal is a first frequency, the amplitude of the first voltage signal is a first amplitude, and the response speed indicated by the first control parameter is a first speed; and / or, If the state information indicates that the road condition is a bumpy road, the frequency of the first current signal is a second frequency, the amplitude of the first voltage signal is a second amplitude, the response speed indicated by the first control parameter is a second speed; the second frequency is greater than the first frequency; and the second amplitude is greater than the first amplitude; and / or, If the state information indicates that the road condition is a road surface with stones of a first size, the frequency of the first current signal is a third frequency, the amplitude of the first voltage signal is a third amplitude, and the response speed indicated by the first control parameter is a third speed; the third frequency is greater than the second frequency; and / or, If the state information indicates that the road condition is muddy or sandy, the frequency of the first current signal is a fourth frequency, the amplitude of the first voltage signal is a fourth amplitude, the response speed indicated by the first control parameter is a second speed, the second frequency is greater than the fourth frequency, and the fourth amplitude is greater than the second amplitude; and / or, If the state information indicates that the road condition is a road with an obstacle, the frequency of the first current signal is the fifth frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed represented by the first control parameter is the fourth speed; the fifth frequency is greater than the third frequency; and / or, If the state information indicates that the road condition is a sloped road, the frequency of the first current signal is a sixth frequency, the amplitude of the first voltage signal is a fourth amplitude, and the response speed indicated by the first control parameter is a first speed; the sixth frequency is greater than the fourth frequency and less than the second frequency; and / or, If the state information indicates that the road condition is a curved road, the frequency of the first current signal is the second frequency, the amplitude of the first voltage signal is the second amplitude, and the response speed indicated by the first control parameter is the fifth speed; and / or, If the state information indicates that the road condition is a slippery road, the frequency of the first current signal is the seventh frequency, the amplitude of the first voltage signal is the first amplitude, the first control parameter is the target control parameter; the seventh frequency is less than the fourth frequency; and / or, If the state information indicates that the road condition is a road surface with stones of the second size, the frequency of the first current signal is the third frequency, the amplitude of the first voltage signal is the fifth amplitude, and the response speed indicated by the first control parameter is the sixth speed; wherein the first size is larger than the second size; and / or, If the state information indicates that the road condition is a collision event, the frequency of the first current signal is the eighth frequency, the amplitude of the first voltage signal is the sixth amplitude, and the response speed indicated by the first control parameter is the seventh speed; and / or, If the state information indicates that the road condition is a braking event, the frequency of the first current signal is the ninth frequency, the amplitude of the first voltage signal is the seventh amplitude, and the response speed indicated by the first control parameter is the seventh speed.

10. The method according to claim 5, characterized in that If the game scenario information represents the generation of the first music, the frequency of the second current signal is the eighth frequency, the amplitude of the second voltage signal is the eighth amplitude, and the response speed represented by the second control parameter is the eighth speed; and / or, If the game scenario information indicates the generation of the second music, the frequency of the second current signal is a ninth frequency, the amplitude of the second voltage signal is a ninth amplitude, and the position tracking speed indicated by the second control parameter is a ninth speed; and / or, If the game scenario information indicates that an engine sound is generated, the frequency of the second current signal is the tenth frequency, the amplitude of the second voltage signal is the tenth amplitude, and the response speed indicated by the second control parameter is the tenth speed; and / or, If the game scenario information represents the generation of an alarm sound, the frequency of the second current signal is the eleventh frequency, the amplitude of the second voltage signal is the eleventh amplitude, and the response speed represented by the second control parameter is the eleventh speed.

11. The method according to claim 1, wherein The method further comprises: Determine a game status of the currently running game, and control a working status of the vehicle's lights based on the game status.

12. The method according to claim 1, characterized in that The method further comprises: Determining a game scene of the currently running game; The target wheel of the vehicle is controlled to move away from the plane on which the vehicle is placed by the support component of the vehicle, and the target wheel of the vehicle is controlled to rotate based on the game scene; wherein the rotation speed of the target wheel is less than the target speed.

13. The method according to claim 1, wherein The method further comprises: If an abnormal event occurs to the game vehicle in the currently running game, controlling the motor to generate an operation corresponding to the abnormal event; Generate and display a prompt message for prompting that the game vehicle is abnormal.

14. The method according to claim 1, wherein The game modes include a single-machine game mode and a multi-machine linkage game mode.

15. The method according to claim 14, characterized in that The method further comprises: In the multi-machine linkage game mode, if a connection abnormality occurs between the vehicle and other connected vehicles, abnormality information and abnormality repair information are displayed; wherein, the abnormality information is used to characterize the abnormal condition of the vehicle.

16. An information processing method, characterized in that: The method comprises: Determining target information of the vehicle corresponding to the currently running game; Based on the target information, controlling the vehicle through a motor of the vehicle to generate different types of perception information corresponding to the game; determining a game interface of the game corresponding to the perception information and displaying the game interface on an instrument display screen of the vehicle; The perception information may be generated by the information generation method according to any one of claims 1 to 15.

17. The method according to claim 16, characterized in that The method further comprises: Receiving a start operation sent by a first terminal corresponding to the vehicle; wherein the start operation is input by a user on an operation interface of a target application of the first terminal; In response to the starting operation, the game is started and run on the vehicle.

18. The method according to claim 16, characterized in that The determining of target information of the vehicle corresponding to the currently running game includes: Receiving a mode switching operation sent by a first terminal corresponding to the vehicle; wherein the mode switching operation is input by a user on an operation interface of a target application of the first terminal; In response to the mode switching operation, switching the operating mode of the vehicle to a gaming mode; When the vehicle is in a game mode, target information of the vehicle corresponding to the game is determined.

19. The method according to claim 16, wherein The method further comprises: controlling, by means of a support component of the vehicle, a target wheel of the vehicle to move away from a plane for placing the vehicle; When the vehicle is not in contact with the plane, the shaking of the vehicle and the rotation of the target wheel are controlled based on the game scene of the game; wherein the rotation speed of the target wheel is less than the target speed.

20. The method according to claim 16, wherein The method further comprises: Receiving a game connection request sent by at least one second terminal; wherein the game connection request is input on an operation interface of a target application of the at least one second terminal; In response to the game connection request, switching the working mode of the vehicle to a multi-machine linkage game mode; When the vehicle is in a multi-machine linkage game mode, a game interface of a game corresponding to each second terminal and a game interface of a game corresponding to the first terminal are determined and displayed on the instrument display screen.

21. An information generating device, characterized in that: The device comprises: a control unit, configured to control the vehicle's operating mode to be a gaming mode in response to a mode switching operation; a first determining unit configured to determine target information corresponding to a currently running game of the vehicle when the vehicle is in a game mode, and determine operating parameters of a motor of the vehicle based on the target information; wherein the motor is a motor for generating kinetic energy when the vehicle is in a driving mode; The first processing unit is configured to control the vehicle through the motor based on the operating parameters to generate different types of perception information corresponding to the currently running game.

22. An information processing device, characterized in that The device comprises: a second determining unit, configured to determine target information of the vehicle corresponding to the currently running game; The second determining unit is further configured to control the vehicle to generate different types of perception information corresponding to the game through a motor of the vehicle based on the target information; a second processing unit, configured to determine a game interface of the game corresponding to the perception information and display the game interface on an instrument display screen of the vehicle; The perception information may be generated by the information generation method according to any one of claims 1 to 15.

23. An information generating device, characterized in that The device includes: a first processor, a first memory and a first communication bus; The first communication bus is used to realize the communication connection between the first processor and the first memory; The first processor is configured to execute the information generation program in the first memory to implement the steps of the information generation method according to any one of claims 1 to 15.

24. An information processing device, characterized in that The device includes: a second processor, a second memory, and a second communication bus; The second communication bus is used to realize the communication connection between the second processor and the second memory; The second processor is configured to execute the information processing program in the second memory to implement the steps of the information processing method according to any one of claims 16 to 20.

25. A computer-readable storage medium, characterized in that The computer-readable storage medium stores one or more programs, and the one or more programs can be executed by one or more processors to implement the information generation method according to any one of claims 1 to 15, or the steps of the information processing method according to any one of claims 16 to 20.

26. A computer program product, comprising a computer program, characterized in that When the computer program is executed by a processor, the computer program implements the method according to any one of claims 1 to 15 or claims 16 to 20.