Safe electronic boot for casino

By designing a security electronic boot for casinos, which utilizes a hammer to push cards and a movable cover structure, the problems of card detail confidentiality and interruption during loading are solved, ensuring the security and smoothness of card games and improving the operational efficiency of casinos.

CN121513436APending Publication Date: 2026-02-13ANGEL GRP CO LTD
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Patent Information

Application Number
CN202511777098.6
Authority / Receiving Office
CN · China
Patent Type
Applications(China)
Current Assignee / Owner
Priority Date
2023-05-26
Filing Date
2023-07-05
Publication Date
2026-02-13

AI Technical Summary

Technical Problem

In casinos, the process of loading game cards needs to ensure security and smoothness to prevent card details from being known to players or dealers, while also avoiding a decrease in casino revenue due to excessive game interruptions.

Method used

A safety electronic boot for casinos is designed, comprising a storage section, an opening, a pull-out guide section, and a hammer. The hammer pushes the last card to ensure smooth card extraction. Side covers and an upper cover are movable to cover the card and prevent card details from being exposed. The pull-out guide section and a limiting rod prevent multiple cards from being extracted simultaneously. Sensors detect the card status to control the loading and extraction process.

Benefits of technology

It ensures the confidentiality of card details and the smoothness of the loading process, reduces game interruption time, and improves the operating efficiency of the casino.

✦ Generated by Eureka AI based on patent content.

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Abstract

A casino security electronic boot (100) for storing a plurality of game cards that are pulled out one by one for a game is provided with: a storage part (10) for storing a plurality of stacked game cards; and an opening part (20) for exposing the most front game card among the plurality of game cards stored in the storage part (10). An extraction guide part (30) for guiding the game card at the most front end to be extracted from the opening part (20); and a hammer body (40) for pushing the game card at the most tail end of the plurality of game cards to the opening part (20). The bottom surface (11) of the storage part (10) is inclined downwards towards the opening part (20), and the hammer body (40) can move towards the opening part (20) along the bottom surface (11) of the storage part (10) in a state that the game card at the tail end is pushed and pressed towards the opening part (20) in response to the game card at the tail end moving towards the opening part (20) along with the game card at the tail end being pulled out in sequence. The storage part (10) is provided with a structure of which the upper surface and at least one side surface are open, and a plurality of game cards can be loaded into the storage part (10) through the open part.
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Description

[0001] Divisional application This application is a divisional application of the patent application with the application number 202310822479.6 and the application date of July 5, 2023, and the invention name of Safe Electronic Shoe for Casino. TECHNICAL FIELD

[0002] The present application relates to a safe electronic shoe for casino for housing a plurality of game cards drawn one by one for a game. BACKGROUND

[0003] In a casino, a game using game cards is played on a game table. Game cards for the game are housed in a shoe on the game table. The shoe can house, for example, 8 decks of game cards. A dealer can play the game by drawing the game cards one by one from the shoe.

[0004] If the game cards housed in the shoe are used up as the game progresses, the dealer loads new game cards into the shoe. Specifically, the dealer inserts a terminator at a position slightly ahead of the end of the game cards already loaded into the shoe when loading the game cards into the shoe. If the terminator is drawn as the game progresses, the dealer leaves the remaining game cards in the shoe and directly interrupts the following game, and then removes the remaining game cards from the shoe and loads new game cards.

[0005] The game cards loaded into the shoe are packaged in a state of being mixed in advance. When loading new game cards into the shoe, it is necessary to open the card package, and then take out a plurality of (for example, 8 decks) of mixed game cards and house them in the shoe. SUMMARY

[0006] Since the game cards housed in the shoe are used for a game in a casino, the details of the game cards housed in the shoe cannot be known by anyone. That is, a shoe for a casino requires high security. In particular, when a plurality of game cards are taken out after opening the card package and loaded into the shoe, it is necessary to make the details of the game cards unknown to the players or the dealer.

[0007] Furthermore, during the loading of new game cards into the shoe, the game must be interrupted. If the time of this interruption is long, the game participants feel bored, and the turnover of the casino also decreases. Therefore, it is desirable that the loading of game cards into the shoe be smoothly performed.

[0008] An object of the present application is to provide a safe electronic shoe for casino that can ensure security and smoothly load game cards.

[0009] The entertainment casino security electronic shoe of one embodiment of the present application is an entertainment casino security electronic shoe for storing a plurality of game cards drawn one by one for a game, and includes a storage portion that stores the plurality of game cards stacked, an opening portion that exposes a frontmost game card among the plurality of game cards stored in the storage portion, a draw guide portion that guides the frontmost game card to be drawn from the opening portion, and a hammer that pushes the rearmost game card among the plurality of game cards toward the opening portion. The bottom surface of the storage portion is inclined downward toward the opening portion. The hammer is configured to move along the bottom surface of the storage portion toward the opening portion in a state in which the rearmost game card is pushed toward the opening portion in response to the rearmost game card moving toward the opening portion as the frontmost game card is sequentially drawn. The storage portion has a structure in which an upper surface and at least one side surface are open, and the plurality of game cards can be loaded into the storage portion through the open portion.

[0010] In the above-described entertainment casino security electronic shoe, the storage portion can include a stopper at a position corresponding to a lower portion of the open side surface of the plurality of game cards, the stopper limiting lateral movement of the plurality of game cards.

[0011] In the above-described entertainment casino security electronic shoe, the plurality of game cards can be stored in the storage portion with the back surfaces facing the opening portion, and the hammer can abut against the front surface of the rearmost game card so that the front surface of the rearmost game card is not visible.

[0012] The above-described entertainment casino security electronic shoe can further include a side cover that is movable between a covered position in which the side cover covers the open side surface of the storage portion and an open position in which the side cover exposes the open side surface of the storage portion.

[0013] In the above-described entertainment casino security electronic shoe, the side cover can be rotatably movable between the covered position and the open position.

[0014] In the above-described entertainment casino security electronic shoe, the side cover can be parallelly movable between the covered position and the open position.

[0015] The above-described entertainment casino security electronic shoe can further include a side cover that is movable between a covered position in which the side cover covers the open side surface of the storage portion and an open position in which the side cover exposes the open side surface of the storage portion. When the side cover is positioned at the covered position, a surface of the side cover that is opposite to the side surface can be positioned further outward than a surface of the stopper that is opposite to the side surface.

[0016] In the aforementioned security electronic boot for casinos, the side can be the side located on the right side when facing the direction of withdrawal.

[0017] In the aforementioned safety electronic boot for casinos, the extraction guide can be detachable.

[0018] In the aforementioned casino safety electronic boot, the extraction guide may include a metal component that holds down the game card to be extracted, preventing the simultaneous extraction of two game cards.

[0019] In the aforementioned security electronic boot for casinos, the storage section may include an upper surface cover that is movable between a covered position that covers the upper surface of the plurality of game cards and an open position that exposes the upper surface of the plurality of game cards.

[0020] In the aforementioned safety electronic boot for casinos, the storage section may include a retaining mechanism that holds the hammer at the rear of the storage section so as to store the plurality of game cards into the storage section.

[0021] The aforementioned safety electronic boot for casinos may also include an upper surface cover that can be fixed at a covering position that covers the upper surface of the storage part, and the retaining mechanism can release the retaining of the hammer body in response to the upper surface cover moving to the covering position.

[0022] The aforementioned safety electronic boot for casinos may also include a side cover that is movable between a covered position covering the open side of the storage section and an open position opening the open side of the storage section. By positioning the side cover in the covered position of the side cover, the upper cover can be fixed in the covered position of the upper cover. Attached Figure Description

[0023] Figure 1 This is a perspective view of the electronic shoe according to the first embodiment of the present invention; Figure 2 This is a side view of the electronic boot according to the first embodiment of the present invention; Figure 3 This is a top view of the electronic boot according to the first embodiment of the present invention; Figure 4 This is a front view of the electronic boot according to the first embodiment of the present invention; Figure 5 This diagram illustrates the case where multiple game cards are inserted into the electronic boot of the first embodiment of the present invention; Figure 6 This is a diagram showing the structure of the hammer body according to the first embodiment of the present invention; Figure 7This is a perspective view of the electronic shoe according to the first embodiment of the present invention; Figure 8 This is a side view of the electronic boot according to the first embodiment of the present invention; Figure 9 This is a top view of the electronic boot according to the first embodiment of the present invention; Figure 10 It is along Figure 9 A cross-sectional view along line AA; Figure 11 This is a diagram showing details of the extraction guide portion according to the first embodiment of the present invention; Figure 12 This is a diagram illustrating an example of a game card according to the first embodiment of the present invention; Figure 13 This is a diagram illustrating the function of the limiting rod according to the first embodiment of the present invention; Figure 14 This is a perspective view of the electronic shoe according to the second embodiment of the present invention; Figure 15 This is a top view of the electronic shoe according to the second embodiment of the present invention; Figure 16 This is a perspective view of the electronic shoe according to the second embodiment of the present invention; Figure 17 This is a perspective view of the upper surface cover according to the second embodiment of the present invention; Figure 18 This is a perspective view showing the relationship between the upper surface cover and the hammer body in the second embodiment of the present invention; Figure 19 This is a perspective view of the electronic shoe according to the second embodiment of the present invention; Figure 20A This is a diagram used to explain the function of the pressing protrusion in the second embodiment of the present invention; Figure 20B This is a diagram used to explain the function of the pressing protrusion in the second embodiment of the present invention; Figure 21 This is a perspective view of the electronic shoe according to the second embodiment of the present invention; Figure 22 This is a perspective view showing an enlarged view of the front portion of the electronic shoe according to the second embodiment of the present invention; Figure 23A This is a diagram used to explain the function of the reverse stop member in the second embodiment of the present invention; Figure 23B This is a diagram used to explain the function of the reverse stop member in the second embodiment of the present invention; Figure 24A This diagram is used to illustrate reverse movement in an existing electronic shoe; Figure 24BThis diagram is used to illustrate reverse movement in an existing electronic shoe; Figure 25 This is a perspective view of the electronic shoe according to the third embodiment of the present invention; Figure 26 This is a top view of the electronic shoe according to the third embodiment of the present invention; Figure 27 This is a right-side view of the electronic boot according to the third embodiment of the present invention; Figure 28 This is a left-side view of the electronic boot according to the third embodiment of the present invention; Figure 29 This is a front view of the electronic boot according to the third embodiment of the present invention; Figure 30 This is a bottom view of the electronic boot according to the third embodiment of the present invention; Figure 31 This is a rear view of the electronic shoe according to the third embodiment of the present invention; Figure 32 This is a perspective view of the electronic shoe with the upper surface cover of the third embodiment of the present invention removed; Figure 33 This is a diagram illustrating a display example of the result display of the third embodiment of the present invention; Figure 34 This is a perspective view showing details of the extraction guide portion according to the third embodiment of the present invention; Figure 35 This is a perspective view of the limiting part according to the third embodiment of the present invention; Figure 36 This is a perspective view of the upper surface cover according to the third embodiment of the present invention; Figure 37 This is a perspective view of the electronic shoe according to the third embodiment of the present invention. Detailed Implementation

[0024] The following describes an embodiment of the electronic shoe of the present invention. In this embodiment, a casino safety electronic shoe (hereinafter referred to as "electronic shoe") for storing multiple game cards drawn one by one by the dealer for playing a game will be described on a casino gaming table. This electronic shoe is used on a casino gaming table. The game may be, for example, a card game; in this embodiment, the electronic shoe used for that card game will be described.

[0025] (First Implementation) Figure 1 This is a perspective view of the electronic shoe according to the first embodiment of the present invention. Figure 2 This is a side view of the electronic boot according to the first embodiment of the present invention. Figure 3 This is a top view of the electronic boot according to the first embodiment of the present invention. Figure 4This is a front view of the electronic boot according to the first embodiment of the present invention. The electronic boot 100 has a rectangular parallelepiped shape. The electronic boot 100 holds multiple game cards with its short side parallel to the long side of the game cards. The game cards are drawn out one by one from the front end of the electronic boot 100 to the outside of the electronic boot 100 by the dealer's drawing operation.

[0026] The electronic shoe 100 includes a storage section 10, an opening 20, a pull-out guide section 30, a hammer 40, and a main body 50. The lower half and rear portion of the electronic shoe 100 form the main body 50. The storage section 10 extends continuously forward from the rear end of the main body 50. The storage section 10 stores a stack of multiple game cards. As described above, the stacked game cards are stored horizontally in the storage section 10. The long sides of the game cards are supported on the bottom surface of the storage section 10. Furthermore, the game cards are stored in the storage section 10 with their backs facing forward.

[0027] The bottom surface 11 of the storage section 10 slopes downward toward the opening 20. The storage section 10 has an open structure on its upper surface and left side (i.e., the right side when the game card is drawn). That is, the right side of the storage section 10 has a side wall 12 with a height corresponding to the height of the stored game card (the length of the short side of the game card). A lower side wall 14 is also provided on the left side, rising from the bottom surface 11. Furthermore, the side wall 14 is formed at a height corresponding to the height of the stored game card at the portion near the opening 20.

[0028] The lower portion of the side wall 14 is the side opening on the left side, and an upper surface opening is formed that is continuous with the side opening and opens the storage section 10 upwards. Multiple game cards can be stored in the storage section 10 through the side opening and the upper surface opening.

[0029] Figure 5 This diagram illustrates the insertion of multiple game cards into the electronic boot 100 according to the first embodiment of the present invention. The multiple game cards are pre-shuffled and stored in a card pouch P. The card pouch P is sealed and is opened by the dealer when the electronic boot 100 is inserted. Figure 5 The card pack P shown has had the top half, which contains multiple game cards, removed, leaving only the bottom half to hold multiple game cards.

[0030] like Figure 5As shown, the dealer inserts multiple game cards, stored in a half-full card pack P, into the storage compartment 10 through the side opening and the top opening. At this time, after placing and securing the card pack P containing the game cards in the side opening at once, the dealer pulls out the card pack P and neatly stores the multiple game cards in the storage compartment 10 by pressing against the inner side wall 12 of the storage compartment 10.

[0031] A lower sidewall 14 is formed at the lower portion of the multiple game cards relative to the side opening, serving as a stop to restrict the lateral movement of the stored game cards. Therefore, even with the side cover 13 open, the game cards are neatly stored in the storage section 10, preventing them from moving left, right, up, or down, and preventing them from flying out of the storage section 10. Furthermore, as described later, the hammer 40 pushes the last game card towards the opening 20, causing the game cards to move sequentially in the front-back direction as they are drawn out from the front, thus preventing them from flying out of the storage section 10.

[0032] The storage section 10 is provided with a side cover 13, which has an axis on the outer side of the lower sidewall 14. The side cover 13 rotates about this axis, thereby moving between a covered position and an open position. In the covered position, the side cover 13 is in an upright position, closing the side opening and covering the stored game cards. In the open position, the side cover 13 is in a position that is rotated further than the horizontal position, opening the side opening.

[0033] The opening 20 exposes the foremost game card among the multiple game cards stored in the storage section 10. The opening 20 is arched, exposing the center of the back of the game card. The dealer presses the exposed portion downwards while sliding it, thereby pulling the foremost game card onto the game table with its back facing up.

[0034] The opening 20 has a curtain 21 to cover the back of the game card exposed at the foremost point of the opening 20. The curtain 21 is composed of multiple flexible, thin, thread-like components that are separated to the left and right at the center. The thread-like components are arranged to be inclined in the drawing direction from the left and right towards the center and from the base towards the front. The dealer can apply force to the game card near the left and right separation of these thread-like components to draw the game card.

[0035] The draw guide 30 guides the foremost game card to be drawn from the opening 20. Specifically, the draw guide 30 includes: a tilting part 32 that tilts from the opening 20 to the upper surface of the game table; and a limiting part 31 that guides the game card in the drawing direction by limiting its upward and sideways movement. The game card is drawn while being guided by the draw guide 30, with its face value and suit printed on it facing down onto the game table. The tilting part 32 has a fine embossed finish, which allows the face of the game card to slide easily.

[0036] Figure 6 This diagram illustrates the structure of the hammer body according to a first embodiment of the present invention. The hammer body 40 is used to push the last game card of a plurality of game cards toward the opening 20. The hammer body 40 has a roller 41 with a transverse axis. The lower end of the roller 41 protrudes slightly from the bottom surface of the hammer body 40. Thus, by rotating the roller 41, the hammer body 40 can move in the front-back direction.

[0037] The lateral width of the hammer body 40 corresponds to the lateral width of the storage portion 10. Furthermore, the hammer body 40 has an inclined surface 42 at its front. As described above, the game cards are stored in the storage portion 10 with their backs facing the opening 20; therefore, the front of the last game card abuts against the inclined surface 42 of the hammer body 40.

[0038] The hammer 40 can move back and forth along the bottom surface 11 of the storage section 10. As described above, the storage section 10 is inclined toward the opening 20, therefore, the hammer 40 moves toward the opening 20 due to its own weight. When multiple game cards are stored in the storage section 10, the inclined surface 42 of the hammer 40 pushes the last game card toward the opening 20. Thus, through the action of the hammer 40, the foremost game card is always pushed from the rear to the opening 20, thereby protruding from the opening 20.

[0039] The hammer body 40 can be fixed to the rear of the storage section 10 by a magnet or a locking mechanism. For example... Figure 5As shown, when game cards are inserted into the storage compartment 10, the hammer 40 is fixed in this fixed position, forming a space in the storage compartment 10 capable of holding multiple new game cards. Furthermore, a sensor detects that multiple game cards are stored in the storage compartment 10. Based on this sensor detection, the magnet or locking mechanism can automatically release the hammer 40 from its fixation. If the fixation is released, the hammer 40, due to its own weight, moves along the bottom surface 11 of the storage compartment 10 towards the opening 20, abutting against the last game card and pushing the inserted multiple game cards from the last end towards the opening 20. It should be noted that, for example, the storage compartment 10 can be detected by detecting that the side cover 13 has closed the side opening or the top surface cover 15 (described later) has closed the top surface opening.

[0040] It should be noted that the roller 41 of the hammer 40 can be configured to rotate only in the direction that moves the hammer 40 forward (to the side with the inclined surface 42), and not in the direction that moves the hammer 40 backward. Therefore, when the game cards are drawn out one by one from the front, even if a force is applied to the hammer 40 in the backward direction, the hammer 40 will not move backward.

[0041] The upper surface of the main body 50 is provided with a plurality of result display lights 52. In addition, a result display button 53, a result display light 54, and a result display 55 are provided on the left side of the main body 50.

[0042] The side opening, side cover 13, and result display button 53 are all located on the side of the electronic shoe 100 facing the dealer when it is placed on the game table. That is, since the electronic shoe 100 is placed on the dealer's left side, the side opening and result display button 53 are located on the left side facing the dealer. As a result, the dealer can easily operate the result display button 53 of the electronic shoe 100 placed on the game table, and can easily put new game cards into the storage section 10 through the side opening.

[0043] Furthermore, the results display 55 is also located on the left side facing the dealer. This allows the game results to be displayed to the dealer without being seen by the players.

[0044] Figure 7 This is a perspective view of the electronic shoe according to the first embodiment of the present invention. Figure 8 This is a side view of the electronic boot according to the first embodiment of the present invention. Figure 9 This is a top view of the electronic shoe according to the first embodiment of the present invention. Figures 7 to 9 In the electronic boot, the side cover 13 closes the side opening, and the upper surface cover 15 is installed on the storage part 10 and closes the upper surface opening.

[0045] By covering the sides with side covers 13 and the top surface cover 15 with the top surface cover, the game cards stored in the storage section 10 are completely invisible, ensuring security. As described above, the side covers 13 rotate about a rotation axis located at the bottom, thereby enabling... Figure 1 The open location shown is... Figure 7 The side cover 13 is pivoted between the indicated coverage positions. If the side cover 13 is rotated and positioned in the coverage position, both the side wall 12 on the right side and the side cover 13 are upright, and their upper ends become the slide rails of the upper surface cover 15.

[0046] In this way, since the upper end of the side cover 13 becomes the slide rail of the upper cover 15 when the side cover 13 is in the covered position, in order for the upper cover 15 to be in the covered position, the side cover 13 must first be made upright and in the covered position of the covered side. In other words, it is constructed such that the upper cover 15 cannot be closed if the side cover 13 is not closed.

[0047] The upper surface cover 15 moves to the rearward position by sliding along a slide rail. Figure 7 The coverage position is shown. Thus, by installing the upper surface cover 15, the side cover 13 is also fixed in the coverage position.

[0048] The electronic boot 100 may also be equipped with sensors (not shown) for detecting whether the side cover 13 and the top cover 15 are in the covered position. These sensors may be magnetic or optical sensors. If the sensors do not detect that the side cover 13 and the top cover 15 are in the covered position, the control device of the electronic boot 100 outputs an error signal.

[0049] If the side cover 13 and the top cover 15 are not in the covered position when the sensor detects that they are not in the covered position, the electronic shoe 100 activates the extraction restriction pin 38 (described later) to prevent the extraction of the game card.

[0050] Figure 10 It is along Figure 9 A cross-sectional view along line AA. (e.g.) Figure 10 As shown, the bottom surface of the storage section 10 supports the long side of the game card C, and the side wall 14 acts as a stop, abutting against the short side of the game card C and restricting the lateral movement of the game card C. The side cover 13 is continuous with the lower side wall 14 and is located above the side wall 14, but the inner surface of the side cover 13 in the covered position is located slightly outward compared to the inner surface of the side wall 14. That is, a gap g is formed between the inner surface of the side wall 14 and the inner surface of the side cover 13 in the covered position.

[0051] With this structure, multiple game cards that move toward the opening 20 within the storage section 10 as they are sequentially drawn out from the frontmost game card are not restricted from moving by the side cover 13 protruding from the side wall 14, and are thus able to move toward the opening 20.

[0052] Figure 11 This is a diagram showing details of the extraction guide portion according to the first embodiment of the present invention. Figure 11 The text indicates the internal structure of the restriction section 31 with a portion of the restriction section 31 removed. The restriction section 31 includes: a code reading sensor 33 and a code reading sensor 34 for reading codes representing at least a numerical value (face value) of a shuffled game card; and a card detection sensor 35 and a card detection sensor 36 for detecting that game card C has been drawn.

[0053] It should be noted that the limiting part 31 of the extraction guide 30 can be detached, and the extraction guide 30 can also be detached from the opening 20. This allows for various maintenance procedures.

[0054] Figure 12 This diagram illustrates an example of a game card according to a first embodiment of the present invention. The game card has markings M1 and M2 indicating code information printed at positions corresponding to the code reading sensors 33 and 34. Both markings M1 and M2 are printed with UV ink that is not visually apparent under natural light.

[0055] Code reading sensors 33 and 34 each include a lamp for irradiating ultraviolet light and a sensor for reading the markings. Markers M1 and M2, representing code information, are formed as two segments at the end of the short side of the card. Multiple columns of markings M1 and M2 are printed in two rows to form code information. The code information is represented by the combination of the presence and absence of markings M1 and M2.

[0056] Code reading sensor 33 reads marker M1, and code reading sensor 34 reads marker M2. The electronic shoe 100 reads code information based on the combination of the read markers M1 and M2. Code reading sensors 33 and 34 acquire code information by sequentially reading markers M1 and M2 of the drawn game card in the drawing direction. The code information represents the face value of the game card C. Therefore, the electronic shoe 100 can determine the face value of the drawn game card C.

[0057] The electronic shoe 100 determines the game outcome based on the face value of the cards being judged. The game outcome is one of the following: player wins, banker wins, or a tie. If the game outcome display button 53 is pressed, the corresponding light in the outcome display light 52 is lit according to the judged game outcome.

[0058] The six result display lights 52 correspond to the game results of Player Win, Banker Win, Tie, Player Pair, Banker Pair, and Banker 6, respectively. If the game result display button 53 is pressed again while the result display light 52 is lit, the result display light 52 will turn off, and the game will prepare for the next game.

[0059] Card detection sensors 35 and 36 are fiber optic sensors used to detect the presence or absence of game card C. Card detection sensors 35 and 36 are located before and after the card being drawn. When a card is drawn, firstly, only card detection sensor 35 is activated; then, both card detection sensors 35 and 36 are activated; then, only card detection sensor 36 is activated; and finally, both card detection sensors 35 and 36 are deactivated.

[0060] If card detection sensors 35 and 36 are not turned on or off in this order, it can be assumed that the game card C has been drawn in reverse. In this case, the electronic shoe 100 determines that a card drawing error has occurred and illuminates the corresponding error indicator light 51.

[0061] The draw guide 30 is also provided with a limiting lever 37, which is used to prevent two game cards from being drawn at the same time. The limiting lever 37 is made of metal. The limiting lever 37 is located on both sides of the draw guide 30.

[0062] Figure 13 This diagram illustrates the function of the limiting rod according to the first embodiment of the present invention. A gap, allowing only one game card to pass through, is provided between the limiting rod 37 and the inclined portion 32. The limiting rod 37 functions such that the game card C is pulled out while being pressed from above and slid along the inclined portion 32.

[0063] exist Figure 13 Even if the first game card C1 is drawn out and the second game card C2 is pulled forward, the first game card C1 passes between the limiting rod 37 and the tilting part 32, thus pressing the first game card C1 against the tilting part 32, preventing the second game card C2 from moving forward, thereby preventing the drawing of two cards.

[0064] The draw guide 30 is also provided with a draw restriction pin 38. When the game card C can be drawn, the draw restriction pin 38 is embedded under the inclined part 32, and when the game card C cannot be drawn, it protrudes from the inclined part 32 and restricts the drawing of the game card C.

[0065] In a card game, the outcome is determined by the face value of the cards drawn in sequence. The face value of the first four cards drawn determines whether a fifth and sixth card should be drawn. Therefore, the electronic shoe 100 can determine the end of the game based on the face value of the game card C drawn in sequence.

[0066] If the game ends, the dealer presses the result display button 53 to light up the result display light 52, and then presses the result display button 53 again to turn off the result display light 52, and then starts the next game. After the game ends (the game result is determined), pressing the result display button 53 twice prevents the drawing of game cards before the start of the next game.

[0067] The draw restriction pin 38 protrudes under these prohibited draw conditions, preventing the draw of the prohibited game card. It should be noted that the draw restriction pin 38 can be configured to be embedded within the inclined portion 32 under prohibited draw conditions, and can protrude in response to the upstream card detection sensor 35 detecting a card, thereby preventing the draw of the game card. Furthermore, the draw restriction pin 38 can operate even in situations such as excessive draws of game cards, reverse return of game cards, or game cards remaining in the opening 20.

[0068] Therefore, it is not necessary to make the pull-out limit pin 38 protrude every time the game ends and retract every time the game starts. This can prevent the dealer or players from being annoyed by the mechanical noise caused by the up and down movement of the pull-out limit pin 38, and can also reduce the possibility of malfunction caused by multiple actions.

[0069] In the above-described embodiment, the side cover 13 is configured to rotate between a covered position and an open position. However, instead, the side cover 13 may also be configured to move between the covered position and the open position by parallel movement. Furthermore, the side cover 13 may be configured to be able to be installed in the covered position and also to be detached from the covered position.

[0070] (Second Implementation) The electronic shoe according to the second embodiment of the present invention will be described below. In the electronic shoe of the second embodiment, the same reference numerals are used for structures that are the same as those in the electronic shoe of the first embodiment, and descriptions are omitted as appropriate. Figure 14 This is a perspective view of the electronic shoe according to the second embodiment of the present invention. Figure 14The electronic boot with the upper cover installed is shown. The basic structure of the electronic boot 101 in this embodiment is the same as that of the electronic boot 100 in the first embodiment. The electronic boot 101 includes a storage part 10, an opening part 20, an extraction guide part 30, a hammer body 40, and a main body 50.

[0071] Figure 15 This is a top view of the electronic shoe according to the second embodiment of the present invention. Figure 16 This is a perspective view of the electronic shoe according to the second embodiment of the present invention. Figure 15 and Figure 16 The electronic boot is shown with the upper cover removed. On the bottom surface 11 of the electronic boot 101, starting from the rear end of the storage section 10, a hammer stop 111 is provided at approximately one-quarter of the total length of the storage section 10. There is one hammer stop 111 on each side. The left and right hammer stops 111 are continuously formed from the side walls 12 and 14, respectively. The height of the hammer stop 111 is approximately 1 mm.

[0072] If the hammer 40 is placed at the rear end of the storage section 10 with the upper surface cover 15 removed, the front end of the inclined surface 42 abuts against the hammer stop 111, thus preventing the hammer 40 from sliding down the inclined surface of the bottom surface 11 and allowing it to remain at the rear end of the storage section 10 (upper part maintained position). In this state, i.e., when the hammer 40 is not pushing the game cards forward, the dealer can collect the remaining game cards and load new game cards.

[0073] Furthermore, the outer side of the upper end of the side cover 13 of the storage section 10 and the outer side of the upper end of the side wall 12 are respectively provided with locking protrusions 16 protruding outward. The locking protrusions 16 are located above the slide rail 17, and are engaged between the slide rail 17 and the locking protrusions 16 by the locking protrusions 154 of the upper surface cover 15 (described later), thereby installing and fixing the upper surface cover 15 to the storage section 10.

[0074] The distance from the hammer stop 111 to the rear end of the storage section 10 is designed such that, with the front end of the inclined surface 42 of the hammer 40 restricted from sliding down the inclined surface 11 by the hammer stop 111, a gap g2 sufficient to insert a finger is ensured between the rear end of the upper surface of the hammer 40 and the rear end of the storage section 10. By ensuring this gap g2, the dealer can pick up the hammer with their fingers and hold it in the upper position.

[0075] Figure 17This is a perspective view of the upper surface cover according to the second embodiment of the present invention. Multiple ribs 152 are formed along the length of the inner surface 151 of the upper surface cover 15. In addition to increasing the rigidity of the upper surface cover 15, the ribs 152 also serve to prevent the stored game cards from excessively standing upright due to the action of the hammer 40 when mounted on the electronic boot 101. That is, when the upper surface cover 15 is mounted on the electronic boot 101, the ribs 152 abut against the upper surface (long side of the upper part) of the game card stored in the storage section 10 and pushed forward by the hammer 40.

[0076] Furthermore, a pressing protrusion 153 is provided on the rear end side of the inner side 151. In this embodiment, the pressing protrusion 153 is provided on one side near the width direction, but the pressing protrusion 153 can be provided in the center of the width direction, multiple pressing protrusions 153 can be provided in the width direction, or they can be provided across the entire width direction.

[0077] Furthermore, longitudinal walls are formed on the long sides of both sides of the upper surface cover 15, and multiple locking protrusions 154 are provided at the lower ends of the longitudinal walls inward in the width direction. The upper surface cover 15 is positioned to completely cover the storage section 10 (i.e.,... Figure 14 When the upper surface cover 15 is in the position of the "covered position", these locking protrusions 154 are provided at the position where they engage with the locking protrusions 16 provided on the storage part 10.

[0078] Figure 18 This is a perspective view showing the relationship between the upper surface cover and the hammer body in the second embodiment of the present invention. Figure 18 The diagram shows the positional relationship between the hammer body 40 in the upper holding position and the upper surface cover 15 in the desired installation and covering position. At this time, the protrusion 153 is pressed against the rear end portion of the upper surface 43 of the hammer body 40.

[0079] The rear end portion of the upper surface 43 of the hammer body 40 has an eave 431 extending from the upper surface 43. The dealer can grasp the hammer body 40 or lift the rear end by hooking their fingertips on the eave 431.

[0080] Figure 19 This is a perspective view of the electronic shoe according to the second embodiment of the present invention. Figure 19 The illustration shows a new game card being inserted while the hammer 40 is held in its upper holding position. To accommodate multiple game cards in the space in front of the hammer 40 in its upper holding position, the dealer stores the game cards in the storage section 10 in a horizontal position. This places the upper surfaces of the multiple game cards at a lower position, preventing them from obstructing the installation of the upper cover 15 in the storage section 10.

[0081] Figure 20A andFigure 20B This diagram illustrates the function of the pressing protrusion in the second embodiment of the present invention. Figure 20A and Figure 20B The position and action of the pressing protrusion 153 are shown when the upper surface cover 15 slides from front to rear along the slide rail 17. This is illustrated when the upper surface cover 15 is positioned further forward than the covered position, as... Figure 20A As shown, the pressing protrusion 153 is positioned away from the upper surface 43 of the hammer body 40. If the upper surface cover 15 slides from the front and reaches the covered position, the pressing protrusion 153 presses down on the rear end of the upper surface 43 of the hammer body 40.

[0082] Through the action of the protrusion 153, the hammer body 40 uses the rear end of the bottom surface as a fulcrum. Figure 20B (marked with an "X"), due to the lever principle, the front end of the hammer 40 is tilted upwards. Thus, the front end of the hammer 40 rests on the hammer stop 111. In this state, the hammer 40 is not restricted in its movement by the hammer stop 111, but slides downwards along the inclined bottom surface 11 due to its own weight. At this time, due to the weight portion 44 of the hammer 40 (refer to...), Figure 18 Located in front of the hammer body 40 (below the inclined surface 42), the hammer body 40 smoothly slides down over the hammer body stop 111.

[0083] It should be noted that the diameters of the two ends of the roller 41 corresponding to the hammer stop 111 can be designed to be smaller to accommodate the thickness of the hammer stop 111. As a result, the roller 41 does not need to pass over the hammer stop 111, the roller 41 will not be blocked by the hammer stop 111, and the hammer 40 can move smoothly.

[0084] In this way, by sliding the upper cover 15 to the covered position, the hammer 40 is released from its position held in the upper part by the hammer stop 111, and then slides downward, pushing the last game card forward. That is, in response to the upper cover 15 reaching the covered position, the hammer 40 is released from its holding position. As a result, multiple game cards stand up due to the angle of the inclined surface of the hammer 40, but the standing up of the game cards is inhibited by the ribs 152 of the installed upper cover 15.

[0085] Previously, with the top cover open, the hammer slid forward due to its own weight, causing multiple game cards to stand upright along the inclined surface of the hammer. The top cover was installed in this state. In this case, the top cover overcame the forward force of the hammer due to its own weight by pressing the top surfaces of the upright game cards downwards, thus installing the top cover into the storage compartment. However, since the top cover was installed from top to bottom relative to the storage compartment and required a method of fixation such as magnets, the top cover could sometimes tilt upwards when the hammer's weight caused the game cards to stand upright.

[0086] In contrast, in this embodiment, the upper surface cover 15 is mounted on the storage section 10 by sliding it. Since the upper surface cover 15 is configured such that by sliding it relative to the storage section 10, the locking protrusion 16 (see reference 16) provided on the slide rail 17 of the storage section 10... Figure 16 The upper cover 15 engages with the locking protrusion 154 of the upper cover 15 and is fixed to the storage portion 10, thus preventing the upper cover 15 from tilting upwards. Furthermore, since the movement restriction of the hammer body 40 by the hammer body stop 111 is released by the action of sliding the upper cover 15 in this way, and the hammer body 40 slides forward, the hammer body 40 can push the very ends of multiple game cards forward by means of the hammer body 40, even immediately after the upper cover 15 is installed in the covering position. Moreover, the ribs 152 of the upper cover 15 can effectively suppress the multiple game cards from standing up due to the weight of the hammer body 40.

[0087] Figure 21 This is a perspective view of the electronic shoe according to the second embodiment of the present invention. Figure 21 The image shows the hammer 40 pushing multiple game cards forward from the far end past the hammer stop 111. As mentioned above, this state is achieved by installing the upper surface cover 15. Figure 21 The image shows the state where, after the upper cover 15 is removed, the hammer 40 pushes multiple game cards forward.

[0088] Figure 22 This is a perspective view showing an enlarged view of the front portion of the electronic shoe according to the second embodiment of the present invention. Figure 22 The diagram shows a component with a portion removed from the left side, exposing the reverse stop 112. Two reverse stops 112 are provided at the front end of the storage section 10 to cover the open portion of the upper surface. The reverse stops 112 are used to prevent the game cards stored at the frontmost edge of the storage section 10 from moving in the reverse direction due to the dealer's operation.

[0089] The reverse stop member 112 includes: a base end portion 1121 extending toward the rear and upward and in a direction substantially parallel to the plane direction of the stored game card; a reverse restraint portion 1122 continuously extending from the front end of the base end portion 1121 and bending downward at a substantially right angle; and a restraining portion 1123 continuously extending from the front end of the reverse restraint portion 1122 and extending rearward along the upper surface of the stored game card.

[0090] Figure 23A and Figure 23B This is a diagram used to illustrate the function of the reverse stop member of the present invention. Figure 23A The normal state is shown.Figure 23A In this state, the bottom edge of each game card is in contact with the bottom surface 11. For example... Figure 23B As shown, if the foremost (frontmost) game card is pushed upwards with a finger, the upper end of the foremost game card rises along the base end 1121 of the reverse stop 112 and abuts against the reverse restriction part 1122. This prevents the foremost game card from moving in the reverse direction.

[0091] It should be noted that, as Figure 23B As shown, the top of the foremost game card is allowed to rise slightly (reverse) before it comes into contact with the reverse restriction part 1122, but the foremost game card cannot be moved before the second game card can be drawn.

[0092] Figure 24A and Figure 24B This is a diagram used to illustrate reverse movement in an existing electronic shoe. Figure 24A and Figure 24B In the example, the upper surface of the multiple game cards stored in the storage section is covered by a flat top 150. In such a case, as... Figure 24A As shown, if you push the foremost game card upwards with your finger, the front edge of the foremost game card will move along the top 150 and rise into the space between the top 150 and the top of the subsequent game cards, thus exposing the lower part of the second game card. Therefore, your finger can touch the second game card, as shown. Figure 24B As shown, it allows you to skip the first game card and draw the second game card.

[0093] In contrast, in this embodiment, since the reverse stop 112 restricts the reverse movement of the foremost game card, it is impossible to touch and draw the second game card, thus preventing cheating by drawing game cards in a different order than the original arrangement.

[0094] In the second embodiment of the present invention, the following technology is disclosed.

[0095] (1) A security electronic boot for casinos, used to store multiple game cards drawn one by one for playing games, and having the following features: The storage section is used to store stacks of game cards. An opening that exposes the foremost game card among the plurality of game cards stored in the storage section; The guide section is pulled out, which guides the foremost game card to be pulled out from the opening; A hammer, used to push the last game card among the plurality of game cards toward the opening; and... The upper surface cover is slidable between a covered position that covers the upper surface of the plurality of game cards and an open position that exposes the upper surface of the plurality of game cards. The bottom surface of the storage section slopes downward toward the opening. The hammer body responds to the movement of the last game card toward the opening as the last game card is sequentially drawn out, thereby enabling it to move along the bottom surface of the storage section toward the opening while the last game card is being pushed toward the opening. The bottom surface of the storage section has a hammer stop member, which is used to hold the hammer in the upper holding position by abutting against the front end of the hammer. By positioning the upper surface cover in the covered position, the hammer body is released from the holding position, and the hammer body moves towards the opening due to its own weight, pushing the last game card towards the opening.

[0096] (2) A safety electronic boot for casinos, which is the safety electronic boot for casinos described in (1), wherein, The upper surface cover has a pressing protrusion on its inner side. When the upper surface cover is in the covered position, the pressing protrusion presses down on the rear end portion of the upper surface of the hammer body, which is held in the holding position by the hammer body stop, thereby, according to the lever principle, the front end of the hammer body passes over the hammer body stop, and the hammer body moves toward the opening due to its own weight and pushes the last game card toward the opening.

[0097] (3) A safety electronic boot for casinos, which is the safety electronic boot for casinos described in (1) or (2), wherein, The hammer body has an eaves that extends rearward from its upper surface.

[0098] (4) A safety electronic boot for casinos, which is any one of (1) to (3) of the safety electronic boot for casinos, wherein, The hammer stop is located on both sides of the bottom surface of the storage part.

[0099] (5) A safety electronic boot for casinos, which is any one of (1) to (4) of the safety electronic boot for casinos, wherein, The hammer stop is positioned to ensure a gap between the rear end of the hammer and the rear end of the storage part when the hammer is held in the holding position.

[0100] (6) A casino safety electronic boot, which is used to store multiple game cards that are drawn one by one for playing games, and has the following features: The storage section is used to store stacks of game cards. An opening that exposes the foremost game card among the plurality of game cards stored in the storage section; The guide section is extended to guide the foremost game card out of the opening; and The hammer is used to push the last game card among the multiple game cards toward the opening. The upper part of the front end of the storage section is provided with a reverse stop, which is used to restrict the reverse movement of the game card stored at the front end of the storage section.

[0101] (7) A safety electronic boot for casinos, which is the safety electronic boot for casinos described in (6), wherein, The reverse stop is configured to cover the open portion on the upper surface of the storage portion.

[0102] (8) A safety electronic boot for casinos, which is the safety electronic boot for casinos described in (6) or (7), wherein, The reverse stop member includes: a base end portion extending rearward and upward in a direction substantially parallel to the plane of the game card housed in the storage portion; and a reverse limiting portion continuously extending from the front end of the base end portion and bending downward at approximately a right angle.

[0103] (Third implementation method) The electronic shoe of the third embodiment of the present invention will be described below. Figures 25 to 31 These are, respectively, a perspective view, a top view, a right side view, a left side view, a front view, a bottom view, and a rear view of the electronic shoe according to the third embodiment of the present invention. Furthermore, Figure 32 This is a perspective view of the electronic boot with the upper surface cover removed according to the third embodiment of the present invention.

[0104] In the electronic boot of the third embodiment, the same reference numerals are added to structures that are identical to those of the electronic boot of the second embodiment, and their descriptions are omitted as appropriate. The basic structure of the electronic boot 102 of this embodiment is the same as that of the electronic boot 101 of the second embodiment. The electronic boot 102 includes a storage section 10, an opening section 20, a pull-out guide section 3, a hammer body 40, and a main body 50.

[0105] In the electronic shoe 102 of this embodiment, compared to the electronic shoe 101 of the second embodiment, the corner of the front end of the extraction guide 30 is rounded. Therefore, when the dealer extracts the game card C from the electronic shoe 102, it is easier to flip the game card C face up. That is, if the dealer extracts the game card C with their right index finger while pressing the pad of their right thumb against the corner on their side, the thumb contacts the front of the game card C, and the index finger contacts the back of the extracted game card C, allowing them to hold the game card C and easily flip it face up.

[0106] In the electronic boot 102 of this embodiment, magnets are built into the rear end of the upper cover 15 and the rear end of the storage portion 10, which contacts the rear end of the upper cover 15 when it is installed. Therefore, the upper cover 15 is held in position by the magnetic force of the magnets when it is installed in the electronic boot 102. Furthermore, by allowing the upper cover 15 to slide against the magnetic force of the magnets, it can be easily removed.

[0107] In the electronic boot 102 of this embodiment, the side cover 13 and the side wall portion integrally formed with the side of the side cover 13 are each equipped with a metal reinforcing plate. As a result, when the electronic boot 102 is lifted by grasping the side cover 13 and the portion of the side wall 12 opposite to the side cover 13, the deformation of the side cover 13 can be reduced even when inward pressure is applied to the side cover 13.

[0108] In the electronic boot 102 of this embodiment, a protrusion 157 extending in the front-rear direction is formed on the outer side of the side of the upper surface cover 15. Therefore, when the upper surface cover 15 is installed, the electronic boot 102 can be easily lifted by hooking a finger on the protrusion 157.

[0109] like Figure 31 As shown, an interface 62 for connecting to external devices and a power switch 61 for the electronic shoe 102 are mounted on the back of the electronic shoe 102.

[0110] like Figure 32 As shown, chamfers are applied to the outer portions 132 at the upper ends of the front and rear ends of the side cover 13, and to the portion 141 of the side wall 14 opposite to the outer portions 132 of the side cover 13. This prevents the inner side of the upper cover 15 from getting stuck at the step difference at the boundary between the upper end of the side cover 13 and the side wall 14, thus hindering smooth sliding, during the sliding of the upper cover 15 to the closed position.

[0111] Figure 33This diagram illustrates a display example of the result display according to the third embodiment of the present invention. The result display 55 of this embodiment displays information in two lines. Specifically, on the result display 55, as the game result, on the left side, the upper half displays the face value and suit of the two game cards C held by the dealer, and the lower half displays the units digit of the sum of the face values ​​of the two game cards C held by the dealer. On the right side, the upper half displays the face value and suit of the two game cards C held by the player, and the lower half displays the units digit of the sum of the face values ​​of the two game cards C held by the player.

[0112] In the electronic shoe 102 of this embodiment, the result display light 54 includes lights for displaying the results of the player's win, the banker's win, and a tie, as well as a light for displaying the banker's 6. A banker's 6 means the banker's hand won with a 6. In this case, even if a bet was placed on the banker's win, the amount of game coins paid out is half of the bet amount. Furthermore, if a betting area is provided for placing bets on the banker winning with a 6 (referred to as "Super 6," "Lucky 6," etc.), the game coins placed there are paid out at a multiplier greater than 1 (e.g., 24 times).

[0113] In this case, if the dealer is 6, the dealer must perform a different payment operation than usual. Therefore, in the electronic shoe 102 of this embodiment, a light is provided to indicate that the dealer is 6, as a result display light 54.

[0114] Figure 34 This is a perspective view showing details of the extraction guide portion according to the third embodiment of the present invention. Figure 34 The diagram shows the internal structure of the limiting part 31 after the limiting part 31 has been removed. The front ends of the side walls 12 and 14 each have a suppressing part 18, which suppresses the upward tilting of the stored game card C. The lower surface of the suppressing part 18 has a downwardly convex, curved shape. According to this structure, the front end of the foremost game card C stops in front of the limiting rod 37, and the foremost game card C stored in the storage part 10 is not pushed against the limiting rod 37 due to its own weight and the pressure of the hammer 40.

[0115] Through such a structure, in... Figure 34 When the limiting part 31 is removed as shown to maintain the limiting lever 37, the game card C will not get in the way. That is, the height of the limiting lever 37 needs to be carefully adjusted to prevent two cards from being drawn. Therefore, sometimes adjustments need to be made while the electronic shoe 102 is in use. In this case, the foremost game card C will not come into contact with the limiting lever 37. Therefore, the limiting lever 37 can be adjusted without removing the game card C from the storage part 10.

[0116] like Figure 34 As shown, the electronic boot 102 of this embodiment is provided with a sensor cover 39 for covering the code reading sensors 33 and 34 and the card detection sensors 35 and 36. The sensor cover 39 has a dust-proof filler on its outer periphery to prevent dust from the game cards C from penetrating into the interior. The sensor cover 39 is made of a transparent material.

[0117] In addition, the sensor chip is surrounded by a sponge-like dustproof material or even a sealing material on the sensor substrate to prevent dust from the game card C from intruding into the code reading sensors 33 and 34 and the card detection sensors 35 and 36.

[0118] Figure 35 This is a perspective view of the limiting part according to the third embodiment of the present invention. The limiting part 31 has a generally fork-shaped shape, and a locking claw 22 is provided on the lower surface of the front end. The locking claw 22 engages with the claw receiving hole 19 formed at the front end of the side walls 12 and 14. By engaging the locking claw 22 of the limiting part 31 with the claw receiving hole 19 of the side walls 12 and 14, it is possible to prevent the front end portion of the side walls 12 and 14 from expanding to the left and right and to prevent the front end of the limiting part 31 from tilting upward.

[0119] Figure 36 This is a perspective view of the upper surface cover according to the third embodiment of the present invention. A plurality of ribs 152 are formed on the inner surface 151 of the upper surface cover 15. In addition, guide portions 155 extending in the length direction are formed on the inner surface 151 near the left and right sidewalls 156. When the upper surface cover 15 is mounted on the electronic boot 102, the upper ends of the sidewalls 12 and 14 and the side cover 13 are inserted into the gap between the guide portions 155 and the left and right sidewalls 156.

[0120] That is, with the upper surface cover 15 installed, the upper ends of the side walls 12, 14 and the side cover 13 are embedded and fixed in the gap between the guide portion 155 and the side wall 156 formed on the inner side surface 151 of the upper surface cover 15. Thus, with the upper surface cover 15 installed, the side walls 12, 14 and the side cover 13 are reliably fixed to the upper surface cover 15, which, in conjunction with the aforementioned metal reinforcing plate, reduces deformation when the electronic shoe 102 is lifted.

[0121] In card games using the electronic shoe 102, there are two types of game operations: one called a "rubbing-style card game" where players can flip over the game card C drawn from the electronic shoe 102, and another called a "revealing-style card game" where the dealer flips over the game card C drawn from the electronic shoe 102 themselves. In the "revealing-style" game, the dealer flips over the game card C drawn from the electronic shoe 102 and places it on the game table.

[0122] Figure 37 This is a perspective view of the electronic shoe according to the third embodiment of the present invention. In the case of opening the game as described above, bottom raising members 71 and 72 are installed on the bottom surface of the electronic shoe 102 to raise the bottom of the electronic shoe 102. As a result, the height of the upper surface of the draw guide 30, through which the drawn game card C slides, from the tabletop of the game table increases, making it easier for the dealer to grip the drawn card.

[0123] The bottom raising component 71 is mounted on the front end of the bottom surface. Additionally, two bottom raising components 72 are mounted on the left and right sides of the rear end of the bottom surface, respectively. The bottom raising component 71 can be mounted to the bottom surface using screws, and the bottom raising component 72 can be mounted to the bottom surface by acting as screws themselves.

[0124] In the electronic boot 102 of this embodiment, similar to the electronic boot 101 of the second embodiment, the hammer 40 at the upper part of the storage section 10 is released when the upper surface cover 15 is closed, causing the hammer 40 to slide down from the storage section 10 and press the rear end of the stored game card C forward. Because the hammer 40 slides down by installing the upper surface cover 15, the user cannot accurately visually confirm whether the hammer 40 is in the state of sliding and pressing the game card C forward.

[0125] Therefore, an observation window can be provided on the upper surface cover 15. This observation window can be located on the upper part of the upper surface cover 15 and can be used to observe the hammer 40 held at the upper end of the storage part 10. Thus, when the upper surface cover 15 is installed on the electronic shoe 102 and the hammer 40 is slid downwards, the hammer 40 cannot be observed from the observation window, and the user can confirm that the hammer 40 has slid down.

[0126] A sensor for detecting whether the hammer 40 has slid from the holding position can be used instead of the observation window. For example, a sensor consisting of an LED and a photodiode sensor can be installed at the position corresponding to the hammer 40 to detect whether the hammer 40 is in the holding position.

[0127] A computer is built into the main body 50 of the electronic shoe 102 in this embodiment. This computer includes a processing unit, a memory, and a storage device. As the processing unit of the electronic shoe 102, it runs according to the program of this embodiment and performs the following information processing. First, the processing unit stores the face value of the drawn cards and the game result as log information, along with their date and time information, in the storage device. Furthermore, the processing unit also stores events such as the opening and closing of the upper cover 15, and any errors, as log information, along with their date and time information, in the storage device.

[0128] Furthermore, the processing unit can run analysis software to analyze this log information. For example, the analysis software can perform statistical processing on the game results or on the face value of the drawn game card C.

[0129] The processing unit connects to an external computer via interface 62. Thus, the external computer, by connecting to the processing unit via interface 62, can read various log information stored in the storage device. Therefore, the processing unit has a security function to output log information only to trusted external computers. Specifically, the processing unit only communicates with the external computer if an ID and password have been set and entered from the connected external computer.

[0130] The processing unit obtains the face value information of the drawn game card C from the code reading sensors 33 and 34. As described above, the game card C has two rows of marks M1 and M2 printed with UV ink. The code reading sensors 33 and 34 obtain the face value information by reading these marks M1 and M2. At this time, a threshold is set for the sensors to determine whether there are marks in marks M1 and M2.

[0131] The processing unit executes a program on the code reading sensors 33 and 34 to teach (train) a threshold for determining the presence or absence of the marker. Conventionally, the threshold is set by operating each of multiple sensors. According to the electronic shoe 102 of this embodiment, these multiple code reading sensors 33 and 34 can be trained together by the processing unit and even by an external computer connected to the processing unit.

[0132] In this training, a game card C is assembled at the position where the code reading sensor 33 reads the marker M1, the reading value of the code reading sensor 33 is obtained, and this value is used as a benchmark to set the threshold of the code reading sensor 33. Similarly, a game card C is assembled at the position where the code reading sensor 34 reads the marker M2, the reading value of the code reading sensor 34 is obtained, and this value is used as a benchmark to set the threshold of the code reading sensor 34.

[0133] It should be noted that, as an alternative, during training, the processing unit can extract the game card C and simultaneously obtain the changes in the reading values ​​of the code reading sensors 33 and 34 (the values ​​of the parts marked M1 and M2 and the parts not marked M1 and M2), and set a threshold based on these reading values.

[0134] Furthermore, the processing unit and even the external computer connected to the processing unit are trained on the color tone of the game card C. In this training, for example, about 20 game cards C are drawn, and between them, the code reading sensors 33 and 34 are used to read the color tone of the game card C, so that the processing unit determines the color tone of the game card C and adjusts the white balance accordingly.

[0135] Symbol explanation: 100, 101, 102 Electronic Shoes 10. Storage Department 11 Bottom 12 sidewalls 13 Side Covers 14 Sidewalls 15. Upper surface cover 16. Locking protrusion 17 Slide Rail 20 Opening 21. Curtain 30. Extract the guide section. 31 Restriction Section 32 Inclined section 33, 34 Code reading sensor 35, 36 Card detection sensors 37 Limiting bar 38. Remove the limiting pin. 40 Hammer Body 41 Roller 42 Inclined surface 43 Upper surface 50 main bodies 51 Error indicator light 52 Result Display Lights 53 Results Display Button 54 Result Display Lights 61 Power Switch 62 interface 71, 72 Bottom Heightening Components 111 Hammer body stop component 112 Reverse stop 152 Ribs 153 Press down with the protrusion 154 Locking protrusion 155 Guidance Department 156 Sidewall C Game Cards M1 and M2 markings.

Claims

1. A casino safety electronic boot, configured to hold multiple game cards drawn one by one for the purpose of playing games, and comprising: Storage unit (10) is configured to store stacked game cards; An opening (20) is configured to expose the foremost game card among the plurality of game cards stored in the storage section (10); The guide section (30) is configured to guide the foremost game card out of the opening (20); and The hammer (40) is configured to push the last game card among the plurality of game cards toward the opening (20). in, The bottom of the storage section (10) is sloped so that it tilts downward toward the opening (20). The hammer (40) is configured such that, in response to the last game card moving toward the opening (20) as the last game card is sequentially drawn out, it can move along the bottom of the storage section (10) toward the opening (20) while the last game card is being pushed toward the opening (20). The storage section (10) has a structure in which the upper surface (43) and at least one side facing the direction of extraction are open, and the plurality of game cards can be inserted into the storage section (10) at least from the open side through the open portion.

2. The security electronic boot for casinos according to claim 1, wherein, The storage section (10) includes a stop (111, 112) at the position of the plurality of game cards in the lower portion corresponding to the open side, the stop (111, 112) being configured to restrict the lateral movement of the plurality of game cards.

3. The security electronic boot for casinos according to claim 2, wherein, The multiple game cards are stored in the storage compartment (10) with their backs (11, 42, 151) facing the opening (20), and, The hammer (40) is configured to abut against the front of the last game card so that the front of the last game card is not visible.

4. The security electronic boot for casinos according to claim 1, wherein, It also has a side cover configured to move between a covered position where the side cover covers the open side of the storage portion (10) and an open position where the side cover opens the open side of the storage portion (10).

5. The security electronic boot for casinos according to claim 4, wherein, The side cover is rotatable between the covered position and the open position.

6. The security electronic shoe for casinos according to claim 4, wherein, The side shield is capable of moving parallel between the covered position and the open position.

7. The security electronic shoe for casinos according to claim 2, wherein, It also includes a side cover configured to move between a covered position where the side cover covers the open side of the storage portion and an open position where the side cover opens the open side of the storage portion (10). When the side cover is in the covered position, the side face (11, 42, 151) of the side cover opposite to the side is located further outward than the side face (11, 42, 151) of the stop (111, 112) opposite to the side.

8. The security electronic boot for casinos according to claim 1, wherein, The side is the side located on the right when facing the direction of extraction.

9. The security electronic boot for casinos according to claim 1, wherein, The extraction guide (30) is configured to be detachable.

10. The security electronic boot for casinos according to claim 1, wherein, The extraction guide includes a metal component configured to press down on the game card to be extracted, preventing two game cards from being extracted simultaneously.

11. The security electronic boot for casinos according to claim 1, wherein, The storage unit (10) includes an upper surface cover (15) configured to move between a covered position where the upper surface cover (15) covers the upper surface (43) of the plurality of game cards and an open position where the upper surface cover (15) opens the upper surface (43) of the plurality of game cards.

12. The security electronic boot for casinos according to claim 1, wherein, The storage section (10) includes a holding mechanism configured to hold the hammer (40) in a rear position in order to store the plurality of game cards into the storage section (10).

13. The security electronic shoe for casinos according to claim 12, wherein, It also includes an upper surface cover (15) configured to be fixed at a position where the upper surface cover (15) covers the upper surface (43) of the storage part (10). The retaining mechanism is configured to release the retaining of the hammer (40) in response to the upper surface cover (15) moving to the covered position.

14. The security electronic shoe for casinos according to claim 13, wherein, It also includes a side cover (13) configured to move between a covered position where the side cover (13) covers the open side of the storage portion (10) and an open position where the side cover (13) opens the open side of the storage portion (10). In this way, by positioning the side cover at the coverage position of the side cover, the upper surface cover (15) can be fixed at the coverage position of the upper surface cover (15).

Citation Information

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