Metacosm experience device based on virtual reality
By designing a new experience cabin structure and ventilation and cooling system in a virtual reality experience device, combined with ergonomic wearable devices, the problem of poor immersion in the meta-universe experience of traditional devices is solved, and the user's comfort and immersion experience is improved.
Patent Information
- Application Number
- CN202420717929.5
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2024-04-09
- Publication Date
- 2024-12-20
- Estimated Expiration
- 2034-04-09
AI Technical Summary
Traditional virtual reality experience devices have huge equipment, are not easy to move, and lack effective heat dissipation mechanisms, which leads to discomfort in users during long-term use, especially when the need for immersion and interactiveness increases in metacosmic experience, the immersion feels poor.
Designed a metacosmic experience device based on virtual reality, adopting a new experience cabin structure, integrated ventilation mechanism and ergonomic wearable devices, including exhaust box, heat dissipation grille, motor-driven fan and waist fixing belt, VR headset , ensure air circulation and temperature regulation, and provide a personalized experience.
It significantly improves the comfort and immersion of the user experience, avoids the discomfort caused by long-term use, and provides a better meta-universe exploration platform, ensuring users' comfort and immersion experience in virtual reality.
Smart Images

Figure CN222207378U_ABST
Abstract
Description
Technical Field
[0001] The utility model relates to the technical field of metaverse, and in particular to a metaverse experience device based on virtual reality. Background Art
[0002] In today's rapidly developing technology, the Metaverse, as a new Internet application and social form, has attracted widespread attention. The Metaverse integrates multiple cutting-edge technologies such as virtual reality (VR), augmented reality (AR), blockchain, etc., aiming to create a virtual space that blends digital and reality, allowing users to work, entertain and socialize in it.
[0003] Traditional virtual reality experience devices often have some limitations, such as large size, difficulty in moving, lack of effective heat dissipation mechanism, and easy to cause user discomfort during long-term use. These problems are particularly prominent when experiencing the metaverse, because the metaverse experience often requires longer immersion and higher interactivity. To address these problems, a metaverse experience device based on virtual reality came into being. The device adopts a new design concept and technical solutions, such as an optimized experience cabin structure, integrated ventilation mechanism, and ergonomic wearable devices, which significantly improves the user's experience comfort and immersion. At the same time, through the efficient ventilation and heat dissipation system, it effectively avoids the discomfort caused by long-term use, providing users with a better metaverse exploration platform. Utility Model Content
[0004] 1. Technical issues to be resolved
[0005] The purpose of the utility model is to provide a metaverse experience device based on virtual reality to solve the problem of poor immersion of traditional virtual reality experience devices mentioned in the above background technology.
[0006] (II) Technical solution
[0007] To achieve the above-mentioned purpose, the utility model provides the following technical solutions: a metaverse experience device based on virtual reality, the metaverse experience device based on virtual reality comprises a main body mechanism, a ventilation mechanism and a wearable device mechanism, the upper end of the main body mechanism is provided with a ventilation mechanism, the interior of the main body mechanism is provided with a wearable device mechanism, the main body mechanism comprises an experience cabin, the front end of the experience cabin is provided with a cabin door, the right end bottom of the experience cabin is provided with a power interface, the upper end of the power interface is provided with a power switch, the ventilation mechanism comprises an exhaust box, the top of the experience cabin is provided with an exhaust box, the front end of the exhaust box is provided with two fixing rings, the front end of the fixing ring is provided with a heat dissipation grille, the interior of the exhaust box is provided with a mounting frame, the experience cabin as the main structure, provides a closed space for users to enter for metaverse experience, ensures an immersive experience while isolating from external interference, the cabin door allows users to enter and exit the experience cabin, ensures the privacy and safety of the experience, the exhaust box maintains air circulation in the cabin through the exhaust system, ensures the comfort of the user experience, the heat dissipation grille promotes the discharge of hot air and the entry of cold air, effectively reduces the temperature in the cabin.
[0008] Preferably, a motor is provided at the front end of the mounting frame, a first rotating shaft is provided at the front end of the motor, a pulley is provided on the first rotating shaft, and the motor, the first rotating shaft and the second rotating shaft drive the fan to rotate to promote air circulation and heat dissipation in the cabin.
[0009] Preferably, a second rotating shaft is arranged on the right side of the first rotating shaft, a transmission belt is arranged between the pulley and the second rotating shaft, and fans are arranged at the front ends of the first rotating shaft and the second rotating shaft. The pulley and the transmission belt transmit the power of the motor to the fan to ensure the effective operation of the fan.
[0010] Preferably, an air intake grille is provided at the bottom of the right end of the experience cabin, the wearable device mechanism includes a waist belt, a waist belt is provided inside the experience cabin, a control panel is provided at the front end of the waist belt, an airbag is provided inside the waist belt, and the waist belt is fixed to the user's waist to provide body stability support and enhance the immersion of the VR experience.
[0011] Preferably, a first adjusting piece is provided at the end of the waist strap away from the control panel, and a VR head-mounted device is provided on the upper side of the waist strap. The VR head-mounted device provides the user with visual and auditory virtual reality experience and is a key component of the immersive experience.
[0012] Preferably, a control button is provided at the upper end of the VR head-mounted device, and a headband is provided at the rear end of the VR head-mounted device. The headband fixes the VR head-mounted device to the user's head to ensure the stability of the device and improve comfort.
[0013] Preferably, a second adjusting member is provided at the end of the headband away from the VR headset, a control unit is provided at the rear end of the headband, a connecting line is provided at the lower end of the control unit, and the second adjusting member adjusts the tightness and position of the headband to adapt to users with different head shapes.
[0014] Compared with the prior art, the beneficial effects of the utility model are:
[0015] 1. The virtual reality-based metaverse experience device provides a fully enclosed space with an advanced ventilation system and heat dissipation facilities to ensure a comfortable temperature and fresh air supply during long-term use, effectively avoiding overheating and hypoxia, and making users feel more comfortable in the immersive experience;
[0016] 2. The design of the waist strap and VR headset of the virtual reality-based metaverse experience device fully considers the comfort and stability of the user. These devices are adjustable to adapt to the body shapes and preferences of different users, increase the personalized experience, and make users feel more stable and natural when experiencing virtual reality;
[0017] 3. This virtual reality-based metaverse experience device has an integrated panoramic sound system that greatly enhances the immersion and realism of virtual reality. Through stereo sound effects synchronized with visual elements, it brings users a richer and more realistic auditory experience, making the virtual reality experience more vivid and shocking. BRIEF DESCRIPTION OF THE DRAWINGS
[0018] Figure 1 This is a schematic diagram of the three-dimensional structure of the experience cabin of the utility model;
[0019] Figure 2 This is a schematic diagram of the internal structure of the experience cabin of the utility model;
[0020] Figure 3 This is a schematic diagram of the ventilation mechanism structure of the utility model;
[0021] Figure 4 This is a schematic diagram of the structure of the wearable device of the utility model;
[0022] Figure 5 This is a structural schematic diagram of a VR head-mounted device of the present invention.
[0023] In the figure: 1. Main body; 101. Experience cabin; 102. Cabin door; 103. Power interface; 104. Power switch; 2. Ventilation mechanism; 201. Exhaust box; 202. Fixing ring; 203. Heat dissipation grille; 204. Mounting frame; 205. Motor; 206. First rotating shaft; 207. Pulley; 208. Second rotating shaft; 209. Drive belt; 210. Fan; 211. Air intake grille; 3. Wearable device mechanism; 301. Waist fixing belt; 302. Control panel; 303. Airbag; 304. First adjusting part; 305. VR head-mounted device; 306. Control button; 307. Headband; 308. Second adjusting part; 309. Control unit; 310. Connecting line; 311. Panoramic audio. DETAILED DESCRIPTION
[0024] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.
[0025] See also Figure 1-Figure 5 The utility model provides a technical solution: a metaverse experience device based on virtual reality, the metaverse experience device based on virtual reality includes a main body mechanism 1, a ventilation mechanism 2 and a wearable device mechanism 3, the upper end of the main body mechanism 1 is provided with the ventilation mechanism 2, the interior of the main body mechanism 1 is provided with the wearable device mechanism 3, the main body mechanism 1 includes an experience cabin 101, the front end of the experience cabin 101 is provided with a cabin door 102, the right end bottom of the experience cabin 101 is provided with a power interface 103, the upper end of the power interface 103 is provided with a power switch 104, the ventilation mechanism 2 includes an exhaust box 201, the top of the experience cabin 101 is provided with the exhaust box 201, the front end of the exhaust box 201 is provided with two fixing rings 202, the front end of the fixing ring 202 is provided with There is a heat dissipation grille 203, a mounting frame 204 is arranged inside the exhaust box 201, a motor 205 is arranged at the front end of the mounting frame 204, a first rotating shaft 206 is arranged at the front end of the motor 205, and a pulley 207 is arranged on the first rotating shaft 206. The experience cabin 101 is the core of the main mechanism 1, providing a closed space so that the user can be fully immersed in the virtual reality experience. The cabin door 102 allows the user to easily enter and exit, while the power interface 103 and the power switch 104 ensure continuous power supply to the equipment. The ventilation mechanism 2 ensures air circulation in the cabin and is assembled from the top of the exhaust box 201. The fixing ring 202 is used to install the heat dissipation grille 203 to optimize air flow. The motor 205 drives the fan 210 through the first rotating shaft 206 and the second rotating shaft 208.
[0026] A second rotating shaft 208 is arranged on the right side of the first rotating shaft 206, a transmission belt 209 is arranged between the pulley 207 and the second rotating shaft 208, fans 210 are arranged at the front ends of the first rotating shaft 206 and the second rotating shaft 208, an air intake grille 211 is arranged at the right end bottom of the experience cabin 101, the wearable device mechanism 3 includes a waist fixing belt 301, a waist fixing belt 301 is arranged inside the experience cabin 101, a control panel 302 is arranged at the front end of the waist fixing belt 301, an air bag 303 is arranged inside the waist fixing belt 301, and the air intake grille 211 supports the introduction of fresh air, and the waist fixing belt 301 in the wearable device mechanism 3 is equipped with a control panel 302 and an air bag 303, providing physical support and comfort adjustment in the user experience.
[0027] A first adjusting piece 304 is provided at the end of the waist strap 301 away from the control panel 302, a VR headset 305 is provided on the upper side of the waist strap 301, a control button 306 is provided at the upper end of the VR headset 305, a headband 307 is provided at the rear end of the VR headset 305, a second adjusting piece 308 is provided at the end of the headband 307 away from the VR headset 305, a control unit 309 is provided at the rear end of the headband 307, the VR headset 305 is operated by the control button 306, the headband 307 and the second adjusting piece 308 ensure that the device is worn firmly, and in addition, the added panoramic audio 311 works in conjunction with the VR headset 305 to create an immersive sound environment and enhance the realism of the virtual reality experience.
[0028] Working principle: The experience cabin 101 is the core of the main mechanism 1, providing a closed space so that users can be fully immersed in the virtual reality experience. The cabin door 102 allows users to easily enter and exit, while the power interface 103 and the power switch 104 ensure continuous power supply for the device. The ventilation mechanism 2 ensures air circulation in the cabin and is assembled on the top of the exhaust box 201. The fixing ring 202 is used to install the heat dissipation grille 203 to optimize air flow. The motor 205 drives the fan 210 through the first rotating shaft 206 and the second rotating shaft 208, which are connected by the transmission belt 209 to achieve efficient heat dissipation. The air intake grille 211 supports the introduction of fresh air. The waist strap 301 in the wearable device mechanism 3 is equipped with a control panel 302 and an air bag 303 to provide physical support and comfort adjustment in the user experience. The VR headset 305 is operated by a control button 306. The headband 307 and the second adjustment piece 308 ensure that the device is firmly worn. In addition, the added panoramic audio 311 works together with the VR headset 305 to create an immersive sound environment, enhance the realism of the virtual reality experience, and make the user feel as if they are in another world.
[0029] Finally, it should be noted that the above content is only used to illustrate the technical solution of the utility model, rather than to limit the protection scope of the utility model. Simple modifications or equivalent substitutions of the technical solution of the utility model by ordinary technicians in this field do not deviate from the essence and scope of the technical solution of the utility model.
Claims
1. A virtual reality-based metaverse experience device, the virtual reality-based metaverse experience device comprising a main body mechanism (1), a ventilation mechanism (2) and a wearable device mechanism (3), Features: A ventilation mechanism (2) is arranged at the upper end of the main body mechanism (1), a wearable device mechanism (3) is arranged inside the main body mechanism (1), the main body mechanism (1) comprises an experience cabin (101), a cabin door (102) is arranged at the front end of the experience cabin (101), a power interface (103) is arranged at the bottom of the right end of the experience cabin (101), and a power switch (104) is arranged at the upper end of the power interface (103); the ventilation mechanism (2) comprises an exhaust box (201), an exhaust box (201) is arranged at the top end of the experience cabin (101), two fixing rings (202) are arranged at the front end of the exhaust box (201), a heat dissipation grille (203) is arranged at the front end of the fixing ring (202), a mounting frame (204) is arranged inside the exhaust box (201), and a plurality of panoramic speakers (311) are arranged inside the experience cabin (101).
2. According to the virtual reality-based metaverse experience device of claim 1, Features: A motor (205) is disposed at the front end of the mounting frame (204), a first rotating shaft (206) is disposed at the front end of the motor (205), and a pulley (207) is disposed on the first rotating shaft (206).
3. According to the virtual reality-based metaverse experience device of claim 2, Features: A second rotating shaft (208) is arranged on the right side of the first rotating shaft (206), a transmission belt (209) is arranged between the pulley (207) and the second rotating shaft (208), and fans (210) are arranged at the front ends of the first rotating shaft (206) and the second rotating shaft (208).
4. According to the virtual reality-based metaverse experience device of claim 1, Features: An air intake grille (211) is arranged at the bottom of the right end of the experience cabin (101); the wearable device mechanism (3) comprises a waist fixing belt (301); a waist fixing belt (301) is arranged inside the experience cabin (101); a control panel (302) is arranged at the front end of the waist fixing belt (301); and an air bag (303) is arranged inside the waist fixing belt (301).
5. According to the virtual reality-based metaverse experience device of claim 4, Features: A first adjusting member (304) is provided at the end of the waist fixing belt (301) away from the control panel (302), and a VR head-mounted device (305) is provided on the upper side of the waist fixing belt (301).
6. According to the virtual reality-based metaverse experience device of claim 5, Features: A control button (306) is provided at the upper end of the VR head-mounted device (305), and a headband (307) is provided at the rear end of the VR head-mounted device (305).
7. According to claim 6, a virtual reality-based metaverse experience device, Features: A second adjusting member (308) is provided at the end of the headband (307) away from the VR head-mounted device (305), a control unit (309) is provided at the rear end of the headband (307), and a connecting line (310) is provided at the lower end of the control unit (309).
