Optical variable game suit

By using a spring buffering mechanism in the game costume, the problem of game props being damaged due to impact is solved, and the service life and fun are improved.

CN222603823UActive Publication Date: 2025-03-14ZHEJIANG EMF COSPLAY CULTURE IND
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Patent Information

Application Number
CN202420677441.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-04-03
Publication Date
2025-03-14
Estimated Expiration
2034-04-03

AI Technical Summary

Technical Problem

Game props such as wings in existing game costumes are likely to be damaged due to impact, which affects the service life.

Method used

A light-changing game set is designed, adopting a spring buffering mechanism. Through the cooperation of fixed blocks, mounting blocks and springs, the game props are buffered by springs when impacted, reducing the risk of breakage.

Benefits of technology

It effectively reduces the possibility of game props being damaged due to impact, improves the service life of game props, and improves the fun of equipment through the combination of multiple fixed blocks and game props.

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    Figure CN222603823U_ABST
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Abstract

The utility model discloses an optical variable game suit, and belongs to the technical field of garment production. The garment comprises game props, a garment body, fixing blocks, mounting blocks and springs. The game props are detachably connected with the mounting blocks, the springs can force the mounting blocks to be away from the inner bottom faces of the fixing blocks, and when the game props are impacted, the springs can buffer the game props so as to reduce the possibility that the game props are impacted and damaged. By arranging a plurality of fixing blocks, mounting blocks, springs and game props, a user can mount a plurality of game props on the mounting blocks. The matching block and the mounting block are in threaded connection through the first screw, a user can replace different game props for the mounting block according to requirements, and interestingness is improved. When the game props do not need to be fixed to the wearing part, the outer layer can be fixed to the wearing part through the first zipper, and the outer layer can reduce the possibility that external dust and other impurities enter the fixing blocks.
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Description

Technical Field

[0001] The present application relates to the technical field of clothing production, and in particular to a light-changing game costume. Background Art

[0002] Game costumes are a type of clothing that can be worn by people and is made based on the clothes worn by characters in animation or games. With the diversification of leisure life and the development of animation and games in recent years, game costumes have become more and more popular among people.

[0003] A patent with publication number CN205728150U discloses a princess dress with detachable wings. When a person wears the dress, the wings are easily damaged when hit, which affects the service life of the wings. Utility Model Content

[0004] The purpose of this application is to address the above-mentioned problems existing in the prior art and to propose a light-changing gaming outfit.

[0005] The present application can be implemented through the following technical solution: a light-changing game costume, comprising game props, a costume body, a fixing block, a mounting block and a spring. The surface of the costume body has a light-changing coating layer; the fixing block is bonded to the costume body; the mounting block is detachably connected to the game props, and the mounting block is slidably connected to the inner wall of the fixing block; the spring can force the mounting block to move away from the inner bottom surface of the fixing block.

[0006] In the above technical solution, the game prop is detachably connected to the mounting block, and the spring can force the mounting block to move away from the inner bottom surface of the fixed block. When the game prop is hit, the spring can buffer the game prop to reduce the possibility of damage to the game prop.

[0007] Furthermore, the fixing blocks, mounting blocks, springs and game props are provided in plurality and are connected in a one-to-one corresponding manner.

[0008] In the above technical solution, by providing a plurality of fixing blocks, mounting blocks, springs and game props, the user can mount a plurality of game props on the clothing body to enhance the fun.

[0009] Furthermore, the clothing body includes a wearing part and an outer layer. The wearing part is used for being worn by a human body; the outer layer and the wearing part are connected by a first zipper, the fixing block is adhered to one end of the wearing part close to the outer layer, and the outer layer can cover the fixing block.

[0010] In the above technical solution, when the game props do not need to be fixed on the wearing part, the outer layer can be fixed on the wearing part through the first zipper, and the outer layer can cover the fixing block to reduce the possibility of foreign matter such as dust entering the fixing block.

[0011] Furthermore, a second zipper is provided on the inner side of the wearing portion, and the outer layer can be fixed to the inner side of the wearing portion through the second zipper.

[0012] In the above technical solution, the game props need to be installed on the installation block. The outer layer can be removed through the first zipper and then fixed to the inner side of the wearing part through the second zipper to reduce the possibility of losing the outer layer.

[0013] Furthermore, the game prop comprises a game prop body and a matching block. The matching block is integrally formed with the game prop body; wherein the mounting block is provided with an embedding groove for embedding the matching block, and the matching block is connected to the mounting block by a screw and a thread.

[0014] In the above technical solution, the embedding groove has a positioning function. People can directly embed the matching block of the game props into the embedding groove to determine the position of the game props. By connecting the matching block and the mounting block through a screw thread, the user can replace different game props on the mounting block according to needs, thereby enhancing the fun.

[0015] Furthermore, the fixing block includes a connecting block and a limiting block. The connecting block is bonded to the garment body, and the mounting block can be slidably connected to the inner wall of the connecting block; the limiting block and the connecting block are connected by a screw and two threads, and the limiting block can abut against the end face of the matching block away from the wearing part, and the limiting block can limit the movement of the matching block.

[0016] In the above technical solution, the limit block can limit the movement of the matching block to prevent the matching block from falling out of the connecting block. When the game props need to be replaced, first remove the second screw, the limit block can leave the mounting block, and then remove the first screw to replace the game props, which is more convenient.

[0017] Furthermore, a soft pad is adhered to the inner side of the wearing part, and the soft pad can be directly opposite to the fixing block, and the projection of the soft pad on the vertical plane is larger than the projection of the fixing block on the same vertical plane.

[0018] In the above technical solution, by providing a soft cushion, the stinging sensation of the fixed block on the human body can be reduced when a person leans on the chair back, thereby improving the experience.

[0019] Furthermore, there are a plurality of screws 1 and 2.

[0020] In the above technical solution, a plurality of screws 1 and 2 are provided, so that the matching block and the connecting block can be fixed more firmly.

[0021] In summary, the present application has the following technical effects: the game props are detachably connected to the mounting block, and the spring can force the mounting block to move away from the inner bottom surface of the fixed block. When the game props are hit, the spring can buffer the game props to reduce the possibility of the game props being damaged by the impact. By setting a number of fixed blocks, mounting blocks, springs and game props, the user installs a number of game props on the mounting block. By connecting the matching block to the mounting block through a screw-thread connection, the user can replace different game props on the mounting block as needed, thereby enhancing the fun. When the game props do not need to be fixed to the wearing part, the outer layer can be fixed to the wearing part through the first zipper, and the outer layer can reduce the possibility of foreign matter such as dust entering the interior of the fixed block. BRIEF DESCRIPTION OF THE DRAWINGS

[0022] Figure 1 It is a schematic diagram of the overall structure of this application;

[0023] Figure 2 It is an exploded view of the internal structure of the fixed block in this application;

[0024] Figure 3 This is a state diagram of the wearing part in this application when the outer layer is removed;

[0025] Figure 4 It is a schematic diagram of the positions of the cushion and the second zipper in this application.

[0026] Description of reference numerals:

[0027] 1. Game props; 11. Game props body; 12. Matching block; 2. Clothing body; 21. Wearing part; 22. Outer layer; 23. First zipper; 3. Fixing block; 31. Connecting block; 32. Limiting block; 4. Mounting block; 41. Groove; 5. Spring; 6. Second zipper; 7. Screw 1; 8. Cushion; 9. Screw 2. DETAILED DESCRIPTION

[0028] Please refer to the attached drawings in the instruction manual. Figure 1 and Figure 2One embodiment of the present application provides a light-changing game costume, including a costume body 2, the surface of which has a light-changing coating layer. When a person wears the costume in the sun and in the shade, the entire body of the costume can present different color effects, which enhances the fun. The costume body 2 includes a wearing part 21 that can contact the human body. The person can wear the wearing part 21 on the body. A fixing block 3 is adhered to one end of the outer side of the wearing part 21. The fixing block 3 is located on the back of the human body. The inner wall of the fixing block 3 is slidably connected to a mounting block 4. The mounting block 4 is detachably mounted with a game prop 1. The game prop 1 can be a prop for role-playing such as wings and scales. The mounting block 4 and the inner bottom surface of the fixing block 3 are fixedly mounted with the axial ends of the same spring 5. The spring 5 is a compression spring 5. The spring 5 can force the mounting block 4 to stay away from the inner bottom surface of the fixing block 3. When the game prop 1 is hit, the spring 5 can have a certain buffering effect on the game prop 1, thereby reducing the possibility of the game prop 1 being damaged by the impact. Among them, there are six fixing blocks 3, installation blocks 4, springs 5 ​​and game props 1, which are connected one by one. The six fixing blocks 3 are evenly distributed on the back side of the wearing part 21. By setting multiple fixing blocks 3, people can install multiple game props 1 on the clothing body 2, which enhances the fun.

[0029] Please refer to the attached drawings in the instruction manual. Figure 2 The game prop 1 includes a game prop 1 body and a matching block 12 integrally formed with the game prop 1 body. The vertical side wall of the mounting block 4 away from the wearing part 21 is provided with an embedding groove 41, and the embedding groove 41 can be embedded in the matching block 12. The matching block 12 and the mounting block 4 are threadedly connected by a screw 7, and there are two screws 7. The fixing block 3 includes a connecting block 31 bonded on the wearing part 21, and the mounting block 4 is slidably connected to the inner wall of the connecting block 31. The end face of the connecting block 31 away from the wearing part 21 is abutted with two limiting blocks 32. The limiting block 32 can abut against the end face of the matching block 12 away from the wearing part 21, and the limiting block 32 can limit the movement of the matching block 12 to prevent the matching block 12 from falling out of the connecting block 31. The limiting block 32 and the connecting block 31 are threadedly connected by the same screw 9, and there are two screws 9. When the game prop 1 needs to be disassembled, first remove the two screws 9 to separate the limit block 32 from the connecting block 31, and then remove the two screws 7 to remove the matching block 12 to leave the mounting block 4.

[0030] Please refer to the attached drawings in the instruction manual. Figure 3 and Figure 4A first zipper 23 is provided on the outside of the wearing portion 21. The first zipper 23 is parabolic and opens downward. The wearing portion 21 is connected to an outer layer 22 through the first zipper 23. The fixing blocks 3 can be located between the outer layer 22 and the wearing portion 21. The outer layer 22 can cover six fixing blocks 3. When the game props 1 do not need to be fixed on the wearing portion 21, the outer layer 22 can be fixed on the wearing portion 21 through the first zipper 23. The outer layer 22 can cover the fixing blocks 3 to reduce the possibility of foreign matter such as dust entering the inside of the fixing blocks 3. A second zipper 6 is provided on the inside of the wearing portion 21, which is opposite to the first zipper 23. The outer layer 22 can be fixed to the inner side of the wearing portion 21 through the second zipper 6. When a person needs to install the game props 1, the outer layer 22 can be removed from the first zipper 23 and installed on the second zipper 6 to reduce the possibility of the outer layer 22 being lost. A soft pad 8 is bonded to the inner side of the wearing portion 21, and the soft pad 8 is opposite to the six fixing blocks 3, and the projection of the soft pad 8 on the vertical plane is larger than the projection of the six fixing blocks 3 on the same vertical plane. When a person leans on the chair back, the soft pad 8 can reduce the stinging feeling of the fixing blocks 3 on the human body, and improve the wearing experience.

[0031] The working principle of this embodiment: when the game prop 1 needs to be installed on the wearing part 21, first remove the two screws 9 to separate the two limit blocks 32 from the connecting block 31, then connect the matching block 12 to the mounting block 4 through screws 7, and then connect the limit blocks 32 and the connecting block 31 through screws 9.

[0032] The above are all preferred embodiments of the present application, and the protection scope of the present application is not limited thereto. Therefore, any equivalent changes made according to the structure, shape, and principle of the present application should be included in the protection scope of the present application.

Claims

1. A light-changing game costume, characterized in that: include: Game props (1); A clothing body (2), wherein the surface of the clothing body (2) has a light-variable coating layer; A fixing block (3), wherein the fixing block (3) is bonded to the clothing body (2); A mounting block (4), the mounting block (4) being detachably connected to the game prop (1), and the mounting block (4) being slidably connected to the inner wall of the fixing block (3); A spring (5) is provided, wherein the spring (5) is capable of forcing the mounting block (4) to move away from the inner bottom surface of the fixing block (3).

2. The light-changing game costume according to claim 1, characterized in that: The fixing block (3), the mounting block (4), the spring (5) and the game prop (1) are all provided in plurality and are connected in a one-to-one matching manner.

3. The light-changing game costume according to claim 1, characterized in that: The clothing body (2) comprises: A wearing portion (21), wherein the wearing portion (21) is used to be worn by a human body; The outer layer (22) is connected to the wearing part (21) via a first zipper (23); the fixing block (3) is bonded to one end of the wearing part (21) close to the outer layer (22); and the outer layer (22) can cover the fixing block (3).

4. The light-changing game costume according to claim 3, characterized in that: A second zipper (6) is provided on the inner side of the wearing portion (21), and the outer layer (22) can be fixed to the inner side of the wearing portion (21) via the second zipper (6).

5. The light-changing game costume according to claim 1, characterized in that: The game props (1) include: Game props (1) body; A matching block (12), wherein the matching block (12) and the main body of the game prop (1) are integrally formed; The mounting block (4) is provided with an embedding groove (41), the embedding groove (41) is used for embedding the matching block (12), and the matching block (12) and the mounting block (4) are threadedly connected via a screw (7).

6. The light-changing game costume according to claim 5, characterized in that: The fixing block (3) comprises: A connecting block (31), wherein the connecting block (31) is bonded to the garment body (2), and the mounting block (4) is capable of being slidably connected to the inner wall of the connecting block (31); A limit block (32), wherein the limit block (32) and the connection block (31) are threadedly connected via a second screw (9), the limit block (32) can abut against the end surface of the matching block (12) away from the wearing portion (21), and the limit block (32) can limit the movement of the matching block (12).

7. The light-changing game costume according to claim 3, characterized in that: A soft pad (8) is adhered to the inner side of the wearing portion (21), and the soft pad (8) can be directly opposite to the fixing block (3), and the projection of the soft pad (8) on the vertical plane is larger than the projection of the fixing block (3) on the same vertical plane.

8. The light-changing game costume according to claim 6, characterized in that: There are multiple screws 1 (7) and 2 (9).

Citation Information

Patent Citations

  • Can dismantle princess's skirt of wing

    CN205728150U