Object strike experience equipment

By designing an object strike experience device that includes counterweight iron blocks, electric telescopic rods and image recognition technology, the problem of complex structure of the existing equipment and inability to truly simulate object strike scenes is solved, the stability and automation assessment of the equipment are achieved, and the practicality and efficiency of the device are improved.

CN222927106UActive Publication Date: 2025-05-30WUHAN BOSSIEN SAFETY TECH CO LTD
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Patent Information

Application Number
CN202421617456.8
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-07-09
Publication Date
2025-05-30
Estimated Expiration
2034-07-09

AI Technical Summary

Technical Problem

The existing experience equipment has complex structure and cumbersome operation, and cannot truly simulate object strike scenes quickly, and the experience scenes cannot be switched at will.

Method used

An object strike experience device was designed to achieve a real blow to the helmet by setting up counterweight iron blocks, electric telescopic rods, guide rods, limit balls and other components. In combination with the camera and infrared sensor, the image recognition technology is automatically judged whether the user is wearing a safety helmet correctly.

Benefits of technology

It realizes the stability and real blow effect of the equipment, completely free from human judgment, achieves the intelligence of the assessment and certification process, reduces costs and increases efficiency, and increases the practicality of the device.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to the technical field of somatosensory equipment, and discloses an object strike experience device which comprises a device body, the device body comprises a platform, a counterweight iron block is fixedly connected in the platform, and the top end of the platform is fixedly connected with a shell; by arranging a counterweight iron block and a triangular plate, the overall stability of the equipment can be improved, the situation that the impact force generated by hitting makes the equipment unstable and influences the test is prevented, by arranging an electric telescopic rod, a push plate, a third layer plate, a top plate, a hitting rod and a limiting ball, the electric telescopic rod is started, and the electric telescopic rod makes the push plate push the top plate to a certain height; the striking rod naturally falls down to strike the helmet, the guide rod and the limiting ball can limit the striking rod front and back and left and right, so that the striking rod can only linearly move up and down, the hook is arranged and can be used for placing the helmet, and the practicability of the device is effectively improved.
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Description

Technical Field

[0001] The utility model relates to the technical field of somatosensory devices, and specifically relates to an object striking experience device. Background Technique

[0002] Virtual reality technology is the multiple signal conduction between the virtual scene system, the perception management system and the user, enabling the experiencer to integrate into the virtual scene as if on the spot. The somatosensory device that simulates object striking can enable the experiencer to truly experience the feeling of high-altitude falling objects, which has practical educational significance for simulating the feeling of high-altitude falling objects for employees in construction sites or other places.

[0003] However, the existing experience devices are either complex in structure and cumbersome in operation, or cannot truly and quickly simulate the object striking scene, and the experience scene cannot be switched at will. Therefore, it is necessary to make improvements and propose an object striking experience device. Content of the Utility Model

[0004] The purpose of the utility model is to provide an object striking experience device to solve the problems put forward in the above background technique.

[0005] To achieve the above purpose, the utility model provides the following technical solution: An object striking experience device, including a device main body, and the device main body includes:

[0006] A platform, inside which a counterweight iron block is fixedly connected, and a housing is fixedly connected to the top of the platform.

[0007] Furthermore, triangular plates are fixedly connected to the left and right ends of the housing, and the bottom ends of the triangular plates are fixedly connected to the top of the platform.

[0008] Furthermore, a first layer board, a second layer board and a third layer board are respectively fixedly connected to the inner wall of the housing, and a main machine is fixedly connected to the top of the first layer board.

[0009] Furthermore, an electric telescopic rod is fixedly connected to the top of the second layer board, the telescopic rod of the electric telescopic rod penetrates through the third layer board, and a push plate is fixedly connected to the top end of the telescopic rod of the electric telescopic rod.

[0010] Furthermore, a plurality of guide rods are fixedly connected to the top of the third layer board, and a striking rod is slidably connected up and down in the middle of the guide rods.

[0011] Furthermore, a limiting ball is fixedly connected to one end of the striking rod, a top plate is arranged in the middle of the limiting ball, the top plate is fixedly connected to the striking rod, and the lower end of the limiting ball corresponds to the push plate.

[0012] Further, a circular plate is fixedly connected to the front end of the housing. A brush is fixedly connected to the inner wall of the circular plate. A striking rod is slidably connected up and down in the middle of the inner wall of the circular plate.

[0013] Further, a hook is fixedly connected to the left end of the housing, and a bracket is fixedly connected to the right end of the housing.

[0014] Further, a display screen is fixedly connected to the top end of the bracket, and a camera is fixedly connected to the top end of the display screen.

[0015] Further, a rear door is rotatably connected to the rear end of the housing through a hinge. A buckle is fixedly connected to the outer end of the rear door.

[0016] Compared with the prior art, the beneficial effects of the present utility model are as follows:

[0017] This device is equipped with a camera and an infrared sensor. By collecting the behavior of the user wearing a safety helmet, and using the recognition data model obtained by deep learning training of a large number of images of wearing safety helmets by software as the assessment standard, finally comparing the actual operation data of the user with the standard model data to determine whether the user meets the safety helmet wearing assessment standard. Thus, it completely gets rid of manual judgment, achieving the result of intelligent assessment and certification process and reducing costs and increasing efficiency. By setting the counterweight iron block and the triangular plate, the overall stability of the device can be increased to prevent the impact force from making the device unstable and affecting the test. By setting the electric telescopic rod, the push plate, the third layer plate, the top plate, the striking rod and the limit ball, when the electric telescopic rod is started, the push plate makes the top plate move up to a certain height, and then the striking rod naturally falls to impact the helmet. The guide rod and the limit ball can limit the front, rear, left and right directions of the striking rod, making it move only in a straight line up and down. By setting the hook, it can be used to place the helmet. By setting the rear door and the buckle, it is convenient for maintenance and starting the device. By setting the display screen and the camera, after the user puts on the safety helmet following the guidance of the teaching video, the device captures the user's picture through the camera, compares it with the safety helmet wearing standard data model trained by big data, and calculates the result of whether the user wears it correctly. And the user can select the experience scenario through the display screen interface. By setting the brush, it can prevent dust from entering the device through the chute in the circular plate and polluting the inside of the device, which is inconvenient to clean, effectively increasing the practicability of the device. Description of the Drawings

[0018] To more clearly illustrate the technical solutions in the embodiments of the present application, the following will briefly introduce the drawings required for the description of the embodiments. Obviously, the drawings in the following description are some embodiments of the present application. For those of ordinary skill in the art, without creative efforts, other drawings can also be obtained based on these drawings. In all the drawings, similar elements or parts are generally identified by similar reference numerals. In the drawings, the elements or parts do not necessarily draw according to the actual scale.

[0019] Figure 1 Schematic diagram of the three-dimensional structure of the utility model;

[0020] Figure 2 Schematic diagram of the right-view sectional structure of the utility model;

[0021] Figure 3 Schematic diagram of the internal three-dimensional structure of the utility model;

[0022] Figure 4 Schematic diagram of the top view structure of the utility model.

[0023] In the figure: 1, equipment main body; 101, electric telescopic rod; 102, push plate; 103, guide rod; 104, striking rod; 105, limit ball; 106, top plate; 107, annular plate; 108, brush; 109, hook; 110, bracket; 111, display screen; 112, camera; 113, rear cover; 114, buckle; 11, platform; 12, counterweight iron block; 14, outer shell; 15, triangular plate; 16, first layer plate; 17, second layer plate; 18, third layer plate; 19, host. Specific implementation manners

[0024] In the description of the present utility model, it should be noted that the orientation or positional relationship indicated by the terms "upper", "lower", "inner", "outer", "front end", "rear end", "both ends", "one end", "the other end", etc. is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present utility model and simplifying the description, rather than indicating or implying that the device or element referred to must have a specific orientation, be constructed and operated in a specific orientation, and therefore cannot be understood as a limitation to the present utility model. In addition, the terms "first" and "second" are only used for descriptive purposes and cannot be understood as indicating or implying relative importance.

[0025] In the description of the present utility model, it should be noted that unless otherwise clearly defined and limited, terms such as "installation", "equipped with", "connection", etc. should be understood in a broad sense. For example, "connection" can be a fixed connection, a detachable connection, or an integral connection; it can be a mechanical connection or an electrical connection; it can be directly connected or indirectly connected through an intermediate medium, and it can be the communication inside two components. For those of ordinary skill in the art, the specific meanings of the above terms in the present utility model can be understood according to specific circumstances.

[0026] Next, the technical solutions in the embodiments of the present utility model will be clearly and completely described in conjunction with the accompanying drawings in the embodiments of the present utility model. Obviously, the described embodiments are only a part of the embodiments of the present utility model, rather than all the embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without making creative efforts belong to the scope of protection of the present utility model.

[0027] Please refer to Figures 1-4 , the present utility model provides a technical solution for an object impact experience device: An object impact experience device includes a device main body 1, and the device main body 1 includes: a platform 11, a counterweight iron block 12 is fixedly connected inside the platform 11. By setting the counterweight iron block 12 and the triangular plate 15, the overall stability of the device can be increased to prevent the impact force from making the device unstable and affecting the test. The top end of the platform 11 is fixedly connected with a housing 14, the left and right ends of the housing 14 are fixedly connected with triangular plates 15, and the bottom end of the triangular plate 15 is fixedly connected with the top end of the platform 11. The inner walls of the housing 14 are respectively fixedly connected with a first layer plate 16, a second layer plate 17, and a third layer plate 18. The top end of the first layer plate 16 is fixedly connected with a mainframe 19, and the top end of the second layer plate 17 is fixedly connected with an electric telescopic rod 101. By setting the electric telescopic rod 101, a push plate 102, the third layer plate 18, a top plate 106, a striking rod 104, and a limiting ball 105, when the electric telescopic rod 101 is started, after the electric telescopic rod 101 makes the push plate 102 push the top plate 106 to a certain height, the striking rod 104 naturally falls to impact the helmet. The guide rod 103 and the limiting ball 105 can limit the striking rod 104 in the front, back, left, and right directions, so that it can only move linearly up and down. The telescopic rod of the electric telescopic rod 101 penetrates the third layer plate 18, and the top end of the telescopic rod of the electric telescopic rod 101 is fixedly connected with a push plate 102. A plurality of guide rods 103 are fixedly connected to the top end of the third layer plate 18, and a striking rod 104 is slidably connected up and down in the middle of the guide rod 103;

[0028] One end of the striking rod 104 is fixedly connected with a limit ball 105. A top plate 106 is arranged in the middle of the limit ball 105. The top plate 106 is fixedly connected with the striking rod 104. The lower end of the limit ball 105 corresponds to the push plate 102. The front end of the outer shell 14 is fixedly connected with an annular plate 107. A brush 108 is fixedly connected to the inner wall of the annular plate 107. By arranging the brush 108, it can prevent dust from entering the inside of the device through the chute in the annular plate 107 and polluting the inside, which is inconvenient to clean, effectively increasing the practicability of the device. The middle part of the inner wall of the annular plate 107 is slidably connected with the striking rod 104 up and down. The left end of the outer shell 14 is fixedly connected with a hook 109. By arranging the hook 109, it can be used to place a helmet. The right end of the outer shell 14 is fixedly connected with a bracket 110. The top of the bracket 110 is fixedly connected with a display screen 111. By arranging the display screen 111 and the camera 112, after the user puts on the safety helmet following the guidance of the teaching video, the device captures the user's picture through the camera 112, compares it with the standard data model of safety helmet wearing trained by big data, and calculates the result of whether the user wears it correctly. And the user can select the experience scenario through the interface of the display screen 111. The top of the display screen 111 is fixedly connected with a camera 112. The rear end of the outer shell 14 is rotatably connected with a rear door 113 through a hinge. A buckle 114 is fixedly connected to the outer end of the rear door 113. By arranging the rear door 113 and the buckle 114, it is convenient to repair and start the device.

[0029] In the present utility model, by arranging the device main body, this device solves this problem through image recognition technology in cooperation with infrared sensing technology, constituting a completely automatic and unified standardized training device. Before use, it can be logged in by scanning the QR code on the display screen, and two login methods are provided: ① Mobile phone scanning code, ② Visitor experience. Select the experience scenario, and the display screen can provide accident experiences in a variety of working scenarios. Subsequently, the wearing picture is recognized. The user first stands on the platform. After the user puts on the safety helmet following the guidance of the teaching video, the device captures the user's picture through the camera, compares it with the standard data model of safety helmet wearing trained by big data, and calculates the result of whether the user wears it correctly. After the user passes the safety helmet wearing detection, the system controls the object striking rod to fall, enabling the user to experience object striking and highlighting the role of the safety helmet.

[0030] Although the embodiments of the present utility model have been shown and described, for those of ordinary skill in the art, it can be understood that various changes, modifications, substitutions, and variations can be made to these embodiments without departing from the principle and spirit of the present utility model. The scope of the present utility model is defined by the appended claims and their equivalents.

Claims

1. An object striking experience device, comprising a device body (1), characterized in that: The device body (1) comprises: A platform (11), wherein a counterweight iron block (12) is fixedly connected inside the platform (11), a shell (14) is fixedly connected at the top of the platform (11), a first layer plate (16), a second layer plate (17) and a third layer plate (18) are fixedly connected to the inner wall of the shell (14), the top of the first layer plate (16) is fixedly connected to a main machine (19), the top of the second layer plate (17) is fixedly connected to an electric telescopic rod (101), the telescopic rod of the electric telescopic rod (101) passes through the third layer plate (18), the top of the telescopic rod of the electric telescopic rod (101) is fixedly connected to a push plate (102), the top of the third layer plate (18) is fixedly connected to a plurality of guide rods (103), and a striking rod (104) is slidably connected to the middle of the guide rod (103); One end of the striking rod (104) is fixedly connected to a limiting ball (105), a top plate (106) is arranged in the middle of the limiting ball (105), the top plate (106) is fixedly connected to the striking rod (104), the lower end of the limiting ball (105) corresponds to the push plate (102), the front end of the shell (14) is fixedly connected to an annular plate (107), the inner wall of the annular plate (107) is fixedly connected to a brush (108), the middle of the inner wall of the annular plate (107) is slidably connected to the striking rod (104) up and down, the left end of the shell (14) is fixedly connected to a hook (109), the right end of the shell (14) is fixedly connected to a bracket (110), the top end of the bracket (110) is fixedly connected to a display screen (111), and the top end of the display screen (111) is fixedly connected to a camera (112).

2. The object striking experience device according to claim 1, characterized in that: The left and right ends of the housing (14) are fixedly connected with a triangular plate (15), and the bottom end of the triangular plate (15) is fixedly connected to the top end of the platform (11).

3. The object striking experience device according to claim 1, characterized in that: The rear end of the housing (14) is rotatably connected to a rear door (113) via a hinge, and the outer end of the rear door (113) is fixedly connected to a buckle (114).