Interactive card guessing and splicing game toy

Through the technical means of designing integrated card arrangement and perspective hole arrangement in card guessing game toys, the cumbersome problems of card insertion and disassembly and assembly in the existing technology are solved, and the interactiveness and experience of the game are improved.

CN223009754UActive Publication Date: 2025-06-24HUNG HING PRINTING (HESHAN) CO LTD
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Patent Information

Application Number
CN202421496637.X
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-06-27
Publication Date
2025-06-24
Estimated Expiration
2034-06-27

AI Technical Summary

Technical Problem

When playing, existing card guessing game toys need to insert or disassemble the cards from the flip one by one, which is more troublesome and takes time to use, affecting the gaming experience.

Method used

An interactive card guessing and card game toy was designed. The cards were arranged in one piece on the card guessing area or card battle area. Through the staggered arrangement of perspective holes, cards in different positions on the card guessing area can be displayed locally to varying degrees.

Benefits of technology

It simplifies the arrangement and display process of cards, improves the interactiveness and betting experience of card guessing games, and reduces the time and complexity of play.

✦ Generated by Eureka AI based on patent content.

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    Figure CN223009754U_ABST
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Abstract

The utility model provides an interactive card guessing and card splicing game toy which comprises a toy body, a card splicing area and a card guessing area are formed on the toy body, a plurality of cards are correspondingly and detachably arranged on the card splicing area and the card guessing area, the card guessing area is movably covered with a shielding plate, a plurality of perspective holes are formed in the shielding plate in a penetrating mode, and the perspective holes are communicated with the card splicing area and the card guessing area. The plurality of perspective holes are arranged on the shielding plate in a staggered manner, the perspective holes are formed corresponding to the arrangement positions of the cards, and the cards on the card guessing area are locally displayed through the perspective holes; the cards are integrally arranged on the card guessing area and the card splicing area, the playing method is simple and easy to implement, the whole card guessing toy is made of a paper panel and is safe and environmentally friendly, particularly, the interactive guessing experience of a card guessing game can be improved through the staggered arrangement design of the perspective holes, and the whole game toy is rich in fun.
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Description

Technical Field

[0001] The present application relates to the technical field of paper toys, and specifically, to an interactive card-guessing and card-assembling game toy. Background Art

[0002] Card-guessing competitive games can well exercise children's logical thinking and judgment abilities, and at the same time, can promote the interactive play and communication among children, enhance feelings, and have a good effect of combining education with entertainment; for example, the patent document with the publication number CN209734940U discloses a card-guessing game tool, including a game board and corresponding game cards and question cards. A plurality of flippers for flipping the game cards are provided on the game board. One end of the flipper is rotatably connected to the game board, and a card slot for inserting the game card is provided at the other end of the flipper. A display opening for exposing the content side of the game card is provided on the side of the flipper facing the game board, which can enhance the game playability, durability, increase competitiveness, and improve the use experience; however, the disadvantage is that when playing, the cards need to be inserted or disassembled one by one from the flippers, which is more troublesome and time-consuming, and has a certain impact on the card-guessing game experience. Utility Model Content

[0003] In view of the above technical problems, the purpose of the present application is to overcome the above technical defects and provide an interactive card-guessing and card-assembling game toy. The cards are integrally arranged on the card-guessing area or the card-assembling area. The arrangement gameplay is simple, convenient and easy to implement. Through the staggered arrangement of the perspective holes, the cards at different positions on the card-guessing area can be partially displayed to different degrees, greatly improving the game experience of card-guessing interaction.

[0004] Based on the above technical purpose, the present application is realized through the following technical solutions:

[0005] An interactive card-guessing and card-assembling game toy, including a toy main body. A card-assembling area and a card-guessing area are formed on the toy main body. A plurality of cards are detachably arranged corresponding to each other on the card-assembling area and the card-guessing area. A mask plate is movably covered on the card-guessing area. A plurality of perspective holes are penetrated through the mask plate. The plurality of perspective holes are staggered on the mask plate. The perspective holes are opened corresponding to the card arrangement positions. Among them, the cards on the card-guessing area are partially displayed through the perspective holes.

[0006] Optionally, at least one card-shifting area protrudes along the side of the card-assembling area, and the card-shifting area is adapted to the shape of the card.

[0007] Optionally, there are two card-shifting areas, and the two card-shifting areas are symmetrically arranged at the opposite side ends of the card-assembling area respectively.

[0008] Optionally, the mask plate is slidably embedded between the card-guessing areas, and the mask plate is slidably protruded from one side of the toy body.

[0009] Optionally, a groove opening is formed on one side of the toy body along the sliding direction of the mask plate, and the mask plate can be slidably pulled out through the groove opening.

[0010] Optionally, the toy body is formed by stacking several layers of plates, including a bottom plate, at least two middle partition plates, and a top plate in sequence. The card-assembling area penetrates through at least the top plate, the card-guessing area penetrates through the top plate and the middle partition plates, the mask plate is slidably embedded in one of the middle partition plates, and is slidably protruded from the side of the toy body along one side of the middle partition plate.

[0011] Optionally, the thickness of the card is the same as that of the layer plate, and the cards can be arranged flat and be in the same plane as the layer plate.

[0012] Optionally, the shapes of the card-assembling area and the card-guessing area are the same, and there are two groups of cards. The two groups of cards are respectively arranged flat and are adapted to the end faces of the card-assembling area and the card-guessing area.

[0013] Optionally, there are three middle partition plates. The two groups of cards can be stacked up and down in the card-guessing area and are abutted between the bottom plate, the middle partition plates and the mask plate.

[0014] Optionally, the toy body is made of paper panels.

[0015] By the above technical solutions, the present application can achieve the following beneficial effects:

[0016] (1) When playing the card-guessing and card-assembling competition, it is divided into the active party and the passive party. First, the active party arranges the cards on the card-guessing area. After the arrangement is completed, the mask plate is covered and handed to the passive party. The passive party guesses and judges the arrangement order of the cards in the card-guessing area through partial observation of the perspective holes on the mask plate, and makes corresponding arrangements on the cards in the card-assembling area. If the arrangement order of the cards on the card-assembling area is the same as that on the card-guessing area, the passive party wins; otherwise, the active party wins.

[0017] (2) Through the card-moving area, the cards on the card-assembling area can be moved and played like a moving jigsaw puzzle, further improving the fun of the card-guessing game.

[0018] (3) The staggered arrangement design of the perspective holes on the mask plate can realize different degrees of partial display of each card on the card-guessing area, improving the guessing and interactive experience of the card-guessing game.

[0019] (4) All the game toys of the present application are made of paper panels, which are safe and environmentally friendly, and are beneficial to environmental protection and sustainable development. BRIEF DESCRIPTION OF THE DRAWINGS

[0020] Figure 1 FIG. 1 is a schematic front view of the toy main body in the specific embodiment of the present application;

[0021] Figure 2 FIG. 2 is a schematic perspective view of the toy main body in the specific embodiment of the present application;

[0022] Figure 3 FIG. 3 is a schematic view of the structure with the mask plate of the toy main body opened in the specific embodiment of the present application;

[0023] Figure 4 FIG. 4 is a schematic exploded view of the structure of the toy main body in the specific embodiment of the present application;

[0024] Reference numerals: 1, toy main body; 11, card - playing area; 12, card - guessing area; 13, mask plate; 14, card - moving area; 15, groove opening; 101, bottom panel; 102, middle partition board; 103, top panel; 120, sliding avoidance groove; 130, perspective hole; 20, card. DETAILED DESCRIPTION OF THE EMBODIMENTS

[0025] The following further describes the present utility model in detail with reference to the accompanying drawings, so that those skilled in the art can better understand the present utility model and be able to implement it, but the embodiments given are not intended to limit the present utility model.

[0026] Referring to FIG. Figures 1-4 As shown, the present application provides an interactive card - guessing and card - playing game toy, including a toy main body 1 made of a paper panel. A card - playing area 11 and a card - guessing area 12 are formed on the toy main body 1. A number of cards 20 are detachably arranged correspondingly on the card - playing area 11 and the card - guessing area 12. Specifically, the cards 20 are set to two groups, each group includes multiple cards 20. The two groups of cards 20 are respectively arranged and spread on the end faces of the card - playing area 11 and the card - guessing area 12. The arrangement of the cards 20 corresponds to the end - face shapes of the card - playing area 11 and the card - guessing area 12. A mask plate 13 is movably covered on the card - guessing area 12. It can be understood that the mask plate 13 can be rotatably connected to one side of the card - guessing area 12, or slidably connected to one side of the card - guessing area 12, or detachably covered on the opening side of the card - guessing area 12 along the up - down direction. A number of perspective holes 130 penetrate through the mask plate 13. The number of perspective holes 130 is arranged in a scattered manner on the mask plate 13. The perspective holes 130 are opened corresponding to the arrangement positions of the cards 20. Among them, the cards 20 on the card - guessing area 12 are partially shown through the perspective holes 130. Specifically, the perspective holes 130 are opened corresponding to the number of cards 20 arranged on the bottom surface of the card - guessing area 12. The partial cards 20 observed through the perspective holes 130 at different positions are not the same, improving the guessing experience of the card - guessing game and being full of fun.

[0027] Specifically, in this embodiment, the card 20 is set as a rectangular block, and the perspective hole 130 is set as a circular through hole. The perspective hole 130 is smaller than the area of the end face of the block. As other embodiments, the card 20 and the perspective hole 130 can also be other shapes, such as combinations or combinations of polygons, stars, arcs, etc.

[0028] During actual play, it is divided into an active party and a passive party. First, the active party arranges the cards 20 on the card guessing area 12. After the arrangement is completed, the mask plate 13 is covered and handed to the passive party. The passive party makes a guess and judgment on the arrangement order of the cards 20 in the card guessing area 12 through partial observation of the perspective holes 130 of the mask plate 13, and arranges the cards 20 on the card assembling area 11 correspondingly. If the arrangement order of the cards 20 on the card assembling area 11 is the same as that on the card guessing area 12, the passive party wins; otherwise, the active party wins.

[0029] Furthermore, at least one card moving area 14 protrudes from the side of the card assembling area 11. The card moving area 14 is adapted to the shape of a single card 20. The cards 20 on the side of the card assembling area 11 can be correspondingly translated into the card moving area 14, so that the cards 20 on the bottom surface of the card assembling area 11 can be further translated as a whole to adjust the arrangement position, realizing movable jigsaw - type interactive play and improving the playability of the card assembling play. Specifically, in this embodiment, there are specifically two card moving areas 14, and the two card moving areas 14 are symmetrically arranged at the ends of the opposite sides of the card assembling area 11 respectively, so that the translation adjustment of the cards 20 on the card assembling area 11 needs to be carried out along specific route conditions, and the cards 20 on the card assembling area 11 can be translated and adjusted in the opposite side directions at the same time, improving the movable effect of the cards 20 on the card assembling area 11.

[0030] Furthermore, the mask plate 13 is slidably embedded on the card guessing area 12. A sliding avoidance groove 120 is opened along the circumferential side between the opening end face and the bottom surface of the card guessing area 12. Corresponding protrusions are provided on the opposite sides of the mask plate 13. The mask plate 13 is slidably embedded between the sliding avoidance grooves 120 through the protrusions. The mask plate 13 can slide out from one side of the sliding avoidance groove 120 and protrude from the side of the toy main body 1, so as to open the card guessing area 12. Specifically, a groove opening 15 is correspondingly provided above the through - opening. The mask plate 13 can be slid out from the side of the toy main body 1 through the groove opening 15, so as to facilitate the sliding opening of the mask plate 13.

[0031] Furthermore, the toy body 1 is formed by stacking a number of paper laminates. The laminates are square panels. The card-playing area 11 and the card-guessing area 12 are square frames of the same size opened on the laminates. Similarly, the card 20 and the mask plate 13 are both cut from this laminate. Among them, the toy body 1 is stacked from bottom to top with a bottom panel 101, at least two middle partitions 102, and a top panel 103 in sequence. The card-playing area 11 penetrates at least the top panel 103. The cards 20 on the card-playing area 11 can be laid flat and arranged on the same plane as the top panel 103. As other embodiments can be understood, the card-playing area 11 can also penetrate the top panel 103 and the middle partition 102; the card-guessing area 12 penetrates the top panel 103 and the middle partition 102. Among them, a sliding avoidance groove 120 is opened on a middle partition 102 close to the top panel 103. The mask plate 13 is slidably embedded between the sliding avoidance grooves 120 through sliders on opposite sides. The sliding avoidance groove 120 is provided with an opening on one side. The mask plate 13 can slide through and protrude from the side of the toy body 1, so as to open the opening of the card-guessing area 12. The groove opening 15 is correspondingly arranged on the side edge of the top panel 103. When the mask plate 13 is retracted, it can slide to be flush with the side of the toy body 1; the cards 20 on the card-guessing area 12 can be laid flat and arranged on the same plane as a middle partition 102 close to the bottom panel 101. When the mask plate 13 is closed, the cards 20 in the card-guessing area 12 are respectively abutted against the inner end surfaces of the mask plate 13 and the bottom panel 101, preventing the cards 20 on the card-guessing area 12 from loosening up and down and getting scattered, and realizing the stability of the card-guessing game play; specifically, the middle partition 102 can be set to three pieces. Two groups of cards 20 can be stacked up and down and placed in the card-guessing area 12, and are abutted and connected between the bottom panel 101, the middle partition 102 and the inner side of the mask plate 13 in the card-guessing area 12, realizing the storage and placement of the two groups of cards 20.

[0032] Furthermore, the graphic contents set on the two groups of cards 20 are the same, and are respectively marked and distinguished by two different colors, so that the cards 20 on the card-guessing area 12 and the card-playing area 11 are easy to distinguish and will not be confused.

[0033] This specific embodiment is a preferred embodiment of the present invention, and does not limit the protection scope of the present invention accordingly. Therefore, all equivalent changes made according to the structure, shape, and principle of the present invention should be covered within the protection scope of the present invention.

Claims

1. An interactive card guessing and card assembling game toy, comprising a toy body (1), characterized in that: The toy body (1) is formed with a card-playing area (11) and a card-guessing area (12); a plurality of cards (20) are detachably arranged on the card-playing area (11) and the card-guessing area (12) correspondingly; a mask plate (13) is movably covered on the card-guessing area (12); a plurality of perspective holes (130) are penetrated on the mask plate (13); the plurality of perspective holes (130) are arranged in a staggered manner on the mask plate (13); the perspective holes (130) are opened corresponding to the arrangement positions of the cards (20); and the cards (20) on the card-guessing area (12) are partially displayed through the perspective holes (130).

2. An interactive card guessing and card assembling game toy according to claim 1, characterized in that: The card-playing area (11) is provided with at least one card-moving area (14) protruding along a side portion, and the card-moving area (14) is adapted to the shape of the cards (20).

3. An interactive card guessing and card assembling game toy according to claim 2, characterized in that: Two card moving areas (14) are provided, and the two card moving areas (14) are symmetrically arranged at opposite side ends of the card playing area (11).

4. An interactive card guessing and card assembling game toy according to claim 1, characterized in that: The mask plate (13) is slidably embedded between the card guessing areas (12), and the mask plate (13) is slidably protruded from one side of the toy body (1).

5. An interactive card guessing and card assembling game toy according to claim 4, characterized in that: A groove opening (15) is provided on one side of the toy body (1) along the sliding direction of the mask plate (13), and the mask plate (13) can be slidably pulled out through the groove opening (15).

6. An interactive card guessing and card assembling game toy according to claim 1, characterized in that: The toy body (1) is formed by stacking a plurality of layers of plates, which in turn include a bottom panel (101), at least two middle partitions (102), and a top panel (103); the card-playing area (11) is at least provided through the top panel (103); the card-guessing area (12) is provided through the top panel (103) and the middle partition (102); the mask plate (13) is slidably embedded in one of the middle partitions (102), and is slidably protruded from a side of the toy body (1) along one side of the middle partition (102).

7. An interactive card guessing and card assembling game toy according to claim 6, characterized in that: The cards (20) have the same thickness as the layer board, and the cards (20) can be laid out flat and arranged on the same plane as the layer board.

8. The interactive card guessing and card assembling game toy according to claim 1, characterized in that: The shapes of the card-playing area (11) and the card-guessing area (12) are consistent, and two groups of cards (20) are provided. The two groups of cards (20) are arranged flatly and matched with the end surfaces of the card-playing area (11) and the card-guessing area (12).

9. An interactive card guessing and card assembling game toy according to claims 7 and 8, characterized in that: The middle partition (102) is provided in three pieces, and the two groups of cards (20) can be stacked up and down and placed in the guessing area (12), and abutted between the bottom panel (101), the middle partition (102) and the mask plate (13).

10. An interactive card guessing and card assembling game toy according to claim 1, characterized in that: The toy body (1) is made of paper panels.

Citation Information

Patent Citations

  • Card guessing game tool

    CN209734940U