Intelligent identification glasses

By combining smart recognition glasses with plush toys and utilizing NFC modules to enable character simulation and knowledge interaction, the problem of insufficient intelligence in plush toys is solved, enhancing their fun and educational value while maintaining their aesthetics and tactile feel.

CN223513399UActive Publication Date: 2025-11-04BEIJING BEIPAI TECHNOLOGY CO LTD
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Patent Information

Application Number
CN202422794186.4
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2024-11-15
Publication Date
2025-11-04
Estimated Expiration
2034-11-15

AI Technical Summary

Technical Problem

Existing plush toys lack intelligent interactive features, resulting in insufficient fun and educational value. Furthermore, adding intelligent devices can negatively impact their aesthetics and tactile feel.

Method used

By combining smart recognition glasses with plush toys and utilizing NFC, display, audio, and communication modules, character simulation and knowledge interaction can be achieved, avoiding the inconvenience of installing additional smart devices on the toy itself.

Benefits of technology

It offers diverse role-playing and knowledge-interactive features while maintaining the toy's aesthetics and feel, enhancing the user's interactive experience, and supporting the updating and replacement of various functions.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model provides a pair of intelligent identification glasses, which comprises a glasses body, an NFC (Near Field Communication) module, an NFC identification module and a control module, the plug-in interface is used for inserting a plug-in with an NFC tag; the display module comprises a screen and is used for displaying images; the audio module is used for playing role sound, sound effect or commentary; the communication module is used for being connected with a cloud big model and providing wireless communication capability between the intelligent identification glasses and external equipment, and the external equipment comprises a cloud; the power management module is connected with the energy supply device and is used for supplying power to the device and performing energy management; and the main control module is respectively connected with the NFC module, the display module, the audio module and the communication module and is used for receiving and processing the identification information. Through the combination of the intelligent glasses and the toy, the inconvenience caused by additionally arranging intelligent equipment on the toy body can be effectively avoided.
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Description

Technical Field

[0001] This utility model relates to the field of intelligent equipment technology, and in particular to an intelligent recognition glasses. Background Technology

[0002] Traditional plush toys typically feature only simple shapes and basic interactive functions, such as sound or mechanical movements. Their design primarily focuses on appearance and tactile sensation, lacking intelligent interactive methods. Existing plush toys have limitations in terms of fun, failing to achieve diverse role-playing and interactive experiences, and struggling to meet users' demands for personalized and engaging interactions. As parents and consumers increase their requirements for early childhood education and entertainment experiences, the shortcomings of plush toys in terms of knowledge and educational functions are becoming increasingly apparent. To enhance the fun and educational value of plush toys, many technologies attempt to add smart devices to achieve complex interactive functions. However, these smart addition solutions often result in large size and obtrusive appearance, affecting the overall aesthetics and feel of the plush toy, and the complex assembly process also causes inconvenience for users. Utility Model Content

[0003] The purpose of this invention is to provide a smart recognition glasses system. By combining smart glasses with plush toys, the system endows plush toys with character simulation and knowledge interaction functions, while effectively avoiding the inconvenience of installing additional smart devices on the toy itself.

[0004] To achieve the above objectives, the technical solution of this utility model is as follows:

[0005] A smart recognition glasses, comprising a glasses body, including:

[0006] The NFC module is used to read information from accessories or plug-ins with built-in NFC tags;

[0007] An interface for inserting a plug-in with an NFC tag;

[0008] The display module includes a screen for displaying images;

[0009] The audio module is used to play character voices, sound effects, or narration;

[0010] The communication module is used to connect to the cloud-based large model, providing wireless communication capabilities between the smart recognition glasses and the cloud or other external devices;

[0011] The power management module, connected to the power supply device, is used to supply power to the device and manage its energy.

[0012] The main control module is connected to the NFC module, the display module, the audio module and the communication module respectively, and is used to receive and process identification information.

[0013] As a preferred embodiment of this utility model, a wireless transmission module is connected to the main control module and is used to transmit the data of the smart recognition glasses to external devices or networks via wireless signals, thereby enabling the interaction between the smart recognition glasses and external devices.

[0014] As a preferred embodiment of this utility model, the display module further includes a lighting module for illumination and / or displaying light effects, and the lighting module is connected to the main control module.

[0015] As a preferred embodiment of this utility model, the power management module is integrated into the main control module.

[0016] As a preferred embodiment of this utility model, the communication module includes a Bluetooth module and a mobile communication module.

[0017] As a preferred embodiment of this utility model, the display screen is a touch screen or a flexible screen.

[0018] As a preferred embodiment of this utility model, the glasses body is further provided with function buttons for users to select settings, and the function buttons are connected to the main control module.

[0019] As a preferred embodiment of this utility model, the glasses body is also provided with a flexible strap, which can be adjusted by an adjustable buckle.

[0020] As a preferred embodiment of this utility model, the insertion interface is located at one corner of the eyeglasses body.

[0021] As a preferred embodiment of this utility model, the insertion interface is a slot or a socket, and the outer surface of the plug is made of a flexible material.

[0022] The beneficial effects achieved by this utility model are as follows:

[0023] By integrating smart glasses with toys, the inconvenience of additionally installing smart devices on the toy itself can be effectively avoided. Smart glasses are compact, easy to assemble, and blend naturally into the toy's appearance without affecting its overall softness and aesthetics, resulting in a more harmonious integration of toy and smart functionality. Furthermore, the modular design of smart glasses facilitates installation and replacement, endowing toys with various role-playing and interactive functions, and allowing for easy updates or changes to the interactive content. Compared to directly adding smart components to toys, the design of smart glasses offers greater integration and assemblies, providing a seamless and aesthetically pleasing solution for intelligent transformation.

[0024] By employing an NFC module, the smart glasses are able to identify various external materials and accessories, enhancing interactivity. The collaborative work of the display, audio, and communication modules improves the user's interactive experience, supports diverse functions, and further enriches the functionality of the smart glasses. Attached Figure Description

[0025] Figure 1 This is an overall structural diagram of one embodiment of the present utility model;

[0026] Figure 2 yes Figure 1 Exploded view of the glasses body and the plug-in;

[0027] Figure 3 This is a module block diagram of one embodiment of the present utility model;

[0028] The attached diagram shows the following labels: 1. Glasses body; 2. NFC module; 3. Interface; 4. Plug; 5. Display module; 6. Audio module; 7. Communication module; 8. Cloud-based large model; 9. Main control module; 10. Power management module; 11. Wireless transmission module; 12. Screen; 13. Lighting module; 14. Function buttons; 15. Flexible strap; 16. Adjustable buckle. Detailed Implementation

[0029] The following specific embodiments illustrate the implementation of this application. Those skilled in the art can easily understand other advantages and effects of this application from the content disclosed in this specification. Although the description of this application is presented in conjunction with embodiments, this does not mean that the features of this application are limited to this embodiment. On the contrary, the purpose of describing the application in conjunction with embodiments is to cover other options or modifications that may be derived based on the claims of this application. To provide a thorough understanding of this application, many specific details will be included in the following description. This application may also be implemented without using these details. Furthermore, to avoid confusion or obscuring the focus of this application, some specific details will be omitted in the description. It should be noted that, unless otherwise specified, the embodiments and features in the embodiments of this application can be combined with each other.

[0030] In this application, unless otherwise expressly specified and limited, the term "connection" shall be interpreted broadly, for example, "connection" can be a fixed connection, a detachable connection, or an integral part; it can be a direct connection or an indirect connection through an intermediate medium. The term "and / or" as used herein includes any and all combinations of one or more of the associated listed items.

[0031] Reference Figure 3 A smart recognition glasses, including a glasses body 1, comprising:

[0032] NFC module 2 is used to read information from accessories or plug-ins 4 with built-in NFC tags. Accessories include pendants on plush toys, external materials, NFC tags in tourist attractions, etc. Plug-ins 4 include plug-ins on plush toys or other toys.

[0033] Interface 3 is used to insert a plug-in 4 with an NFC tag;

[0034] Display module 5 includes screen 12 for displaying images;

[0035] Audio module 6 is used to play character voices, sound effects, or narration;

[0036] Communication module 7 is used to connect to the cloud-based large model 8, providing wireless communication capabilities between the smart recognition glasses and the cloud or other external devices;

[0037] The power management module 10 is connected to the power supply device and is used to supply power to the device and perform energy management.

[0038] The main control module 9 is connected to the NFC module 2, the display module 5, the audio module 6 and the communication module 7 respectively, and is used to receive and process identification information.

[0039] In one application scenario, the glasses utilize NFC technology for recognition. Plush toys require no additional circuitry; by inserting or bringing them near the smart glasses via pendants or accessories attached to the plush toys, different plush pets can be identified. Thus, the smart glasses can simulate different pet characters depending on which plush toy is worn.

[0040] Because the glasses have wireless recognition capabilities, such as NFC, they can recognize external materials, like the content of cards. This allows the simulated pet to see different objects, triggering different interactive functions. Examples include, but are not limited to, the following:

[0041] It can provide a topic card function, allowing for different interactive content based on different topic cards.

[0042] It can provide an identity prop function, recognize different identity prop cards, and simulate different identities.

[0043] It can provide skill cards, recognize different skill cards, and allow pets wearing smart glasses to trigger different skills.

[0044] Meanwhile, when different pet characters or attractions are recognized, the system can play corresponding introductions or prompts via voice or audio to enhance the interactive experience.

[0045] The pet-based social electronic business card exchange allows children to exchange electronic business card information for both their pets and children during social activities with their smart pets. This information is stored in the storage module 9 of the smart glasses' main control module. When encountering someone with whom they need to exchange business cards, both parties simply bring their glasses close together and quickly transfer and receive each other's business card information via NFC. The information is then directly recorded and added as a friend for easy viewing and saving.

[0046] Bring pets wearing smart glasses to tourist attractions with NFC recognition. When the smart glasses are brought close to the tag, they will automatically display and introduce the attraction's detailed information, history, and travel tips, providing children with a richer travel experience.

[0047] Bringing pets wearing smart glasses into museum tours and placing NFC tags next to exhibits allows visitors to access relevant information, images, videos, and other multimedia materials by reading the tags through the smart glasses. This provides a deeper understanding of the exhibits' background and cultural significance, making museum visits more engaging and interesting.

[0048] Of course, communication module 7 is used to exchange data between the glasses and external devices (such as mobile phones, social media platforms, tourist attractions, museums, etc.). Communication module 7 includes a Bluetooth module and a mobile communication module. It can utilize Bluetooth, Wi-Fi, or other short-range wireless communication technologies to transmit business card information, attraction data, or social data. Furthermore, when exchanging personal information and social business cards, information security and privacy protection must be ensured. This module ensures that user data is not leaked, and the exchanged information is protected through encryption or authentication. Communication module 7 is responsible for protocol management and data transmission processing, ensuring that data is exchanged according to the correct protocol, supporting more complex remote communication functions, and interacting with the cloud-based big data model 8.

[0049] Reference Figure 3 The wireless transmission module 11, connected to the main control module 9, is used to transmit the data of the smart recognition glasses to external devices or networks via wireless signals, enabling interaction between the smart recognition glasses and external devices. Simultaneously, the wireless transmission module 11 can also connect to related devices of the cloud-based large model 8 to obtain personalized data, enabling richer character interactions and information display.

[0050] Reference Figure 3 The display module 5 further includes a lighting module 13 for illumination and / or displaying light effects, and the lighting module 13 is connected to the main control module 9.

[0051] The power management module 10 is connected to a power supply device, which may include an externally or internally mounted battery, external power adapter, USB power supply, wireless charging, solar power supply, electromagnetic energy harvesting, supercapacitor, or PoE, etc., to power the main control module 9 and other modules of the device. In some specific embodiments, the power management module 10 is integrated into the main control module 9. This simplifies the structure of the smart glasses, reduces interfaces, saves space, improves power management efficiency, enhances security, reduces costs, improves reliability, and increases system response speed.

[0052] Preferably, the display screen is a touch screen or a flexible screen to enable user interaction. Of course, in order to meet user needs, non-touch screens or dot matrix screens, e-ink screens, etc. can also be used in this application.

[0053] Reference Figure 1 The glasses body 1 is also equipped with function buttons 14 for users to select settings, and the function buttons 14 are connected to the main control module 9. Users can easily operate and set settings through the buttons, thereby improving user experience and interactivity.

[0054] Reference Figure 1 and Figure 2 The glasses body 1 also features a flexible strap 15, adjustable via a buckle 16. The glasses can be adjusted for tightness to suit different sizes of plush toys. They can be easily worn on plush toys, suitable for both adults and children, ensuring a secure fit and enhancing interaction with the plush toy.

[0055] Reference Figure 1 and Figure 2 The connector 3 is located at one corner of the glasses body 1. The connector 3 is placed in the corner position, which does not occupy the main space of the glasses body 1, and makes it easy to insert and connect the plug 4.

[0056] like Figure 2 As shown, the insertion interface 3 is a slot (shown as a slot in this embodiment) or a socket, and the outer surface of the plug 4 is made of a flexible material, such as plastic or non-toxic rubber. It is worth noting that safe, non-flexible materials, such as non-flexible plastics, can also be used in this application. This design improves the safety of the plug 4; the flexible material prevents injury to children and makes the plug 4 more durable and easier to insert and remove.

[0057] The present utility model has been described in detail above, with the aim of enabling those skilled in the art to understand its contents and implement it. However, this description should not be construed as limiting the scope of protection of the present utility model. Furthermore, the present utility model is not limited to the above-described embodiments. All equivalent changes or modifications made in accordance with the spirit and essence of the present utility model should be included within the scope of protection of the present utility model.

Claims

1. A smart recognition glasses, comprising a glasses body (1), characterized in that, include: NFC module (2) for reading information from accessories or plug-ins (4) with built-in NFC tags; Plug interface (3) for inserting plug-in (4) with NFC tag; The display module (5) includes a screen (12) for displaying images; The audio module (6) is used to play character voices, sound effects, or narration; Communication module (7) is used to connect to the cloud-based large model (8) and provide wireless communication capability between the smart recognition glasses and external devices, including the cloud; The power management module (10) is connected to the power supply device and is used to supply power to the device and perform energy management. The main control module (9) is connected to the NFC module (2), the display module (5), the audio module (6) and the communication module (7) respectively, and is used to receive and process identification information.

2. The intelligent recognition glasses according to claim 1, characterized in that, Wireless transmission module (11). Connected to the main control module (9), it is used to transmit the data of the smart recognition glasses wirelessly. The smart recognition glasses can interact with external devices or networks.

3. The intelligent recognition glasses according to claim 1, characterized in that, The display module (5) It also includes a lighting module (13) for illuminating and / or displaying light effects, the lighting module (13) being connected to the... The main control module (9) is connected.

4. The smart recognition glasses according to claim 1, characterized in that, The power management module (10) It is integrated into the main control module (9).

5. The smart recognition glasses according to claim 1, characterized in that, The communication module (7) package Includes a Bluetooth module and a mobile communication module (7).

6. The smart recognition glasses according to claim 1, characterized in that, The screen (12) is a touch screen. Display screen or flexible screen.

7. The smart recognition glasses according to claim 1, characterized in that, On the eyeglass body (1) It also includes a function button (14) for users to make selection settings, the function button (14) and the... The main control module (9) is connected.

8. The smart recognition glasses according to claim 1, characterized in that, The eyeglasses body (1) also It is equipped with a flexible belt (15) and is adjustable by an adjustable buckle (16).

9. The smart recognition glasses according to claim 1, characterized in that, The plug interface (3) is provided At one corner of the eyeglass body (1).

10. The smart recognition glasses according to claim 9, characterized in that, The connector (3) is The slot or socket, the outer surface of the plug (4) is made of flexible material.