Game equipment with rotating module
By incorporating a rotatable flip module into the gaming device, the problem of limited functionality in traditional gaming devices is solved, enabling diverse functional displays and operation methods, enhancing the gaming experience and the device's practicality, and making it suitable for a variety of gaming devices.
Patent Information
- Application Number
- CN202520304149.2
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-02-25
- Publication Date
- 2025-12-19
- Estimated Expiration
- 2035-02-25
AI Technical Summary
Traditional gaming devices have limited functionality, lack innovation, cannot meet diverse gaming needs, and their screens are easily scratched when exposed.
Design a game device with a rotating module. A rotatable flip module is set on the shell of the game device. The flip module is rotatably installed inside the game device and can be flipped by a drive device or manually. Different functional components are set on the flip surface, such as a display screen, a simulated instrument panel and a logo graphic display board.
It enables diverse functional displays and operation methods for gaming devices, enhances the player's gaming experience and the device's practicality, reduces cable tangling issues, facilitates maintenance, and improves the device's versatility and market competitiveness.
Smart Images

Figure CN223683015U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to game equipment technical field especially, a kind of game equipment with rotating module. BACKGROUND
[0002] With the continuous development of game industry, the function and experience requirement of player to game equipment is increasingly improved. The structure and function of traditional game equipment, such as gamepad, game steering wheel etc. are relatively fixed, lack of innovation. Take gamepad as an example, usually only have fixed key layout and display screen position, long time use is prone to aesthetic fatigue of player, and function is single, cannot satisfy the diversified game demand.
[0003] In actual game process, player can need to flexibly adjust the function display or operation mode of equipment according to different game scene and operation demand. For example, in racing game, it is hoped that the various parameters of vehicle can be conveniently viewed;In role-playing game, different skill display interface needs to be quickly switched. And the existing game equipment is difficult to realize these functions, limits the game experience of player and market competitiveness of game equipment. Meanwhile, when ending game, player can wish to hide display screen, avoid display screen exposed and accidentally scratch.
[0004] Therefore, research and develop a kind of game equipment with rotating module, become the urgent problem of the technical personnel in the field. INVENTION CONTENTS
[0005] The utility model is in order to solve above-mentioned insufficient, provide a kind of game equipment with rotating module, by being set up rotatable turnover module on game equipment shell, solve the problem that existing game equipment function is single, lack of innovation, satisfy the diversified game demand of player, improve game experience.
[0006] The above-mentioned purpose of the utility model is realized by the following technical scheme: a kind of game equipment with rotating module, including game equipment shell, is equipped with an opening on game equipment shell, opening is installed with a turnover module. Turnover module has at least two turnover surfaces, is rotatably installed in game equipment shell, and is connected with driving device. This design makes turnover module be able to rotate under the action of driving device, to show the function piece on different turnover surface, provide the diversified operation and display interface for player.
[0007] Mounting structure: the both sides of turnover module are provided with shaft, and the inside of game equipment shell is correspondingly provided with shaft mounting seat for installing the shaft of turnover module. Through the cooperation of this shaft and shaft mounting seat, the rotatable installation of turnover module is realized. In order to reduce the friction and abrasion when shaft rotates, bearing is arranged between shaft mounting seat and shaft, to ensure that turnover module can rotate smoothly and stably.
[0008] Driving mode: when designing the product, the driving device can adopt an electric driving device or a manual driving device. The electric driving device takes a driving motor as a power source, a driven gear is arranged on the turnover module, the driving motor drives the driven gear through a transmission gear, and then drives the turnover module to turn over. This electric driving mode can realize fast and accurate turnover control, and is suitable for game scenes that need to frequently switch interfaces. The manual driving device is a manual turntable connected to the shaft on one side of the turnover module. The player manually rotates the manual turntable, so as to realize the turnover of the turnover module, which is simple and intuitive in operation, and increases the interaction and operation fun of the player.
[0009] Internal structure and wire outlet design: the turnover module is provided with a hollow structure, and a wire outlet hole communicating with the hollow structure is arranged on the shaft on one side of the turnover module. This design facilitates the arrangement and leading-out of internal lines, solves the problem of line winding during the rotation of the rotation module, ensures the neatness and safety of internal lines of the equipment, and is convenient for maintenance and repair of the equipment.
[0010] Function part setting: the turnover surface of the turnover module is provided with a function part, and the function part includes a display screen, an analog instrument panel, an indicator light, a function key or a graphic display board. By setting different function parts on different turnover surfaces, the player can rotate the corresponding function surface to the front surface for operation or viewing according to the needs of the game, which greatly enriches the functions and use modes of the game equipment. For example, in a racing game, the turnover surface with an analog instrument panel is rotated to the front surface, and the player can view the speed, rotation speed and other parameters of the vehicle in real time; in a role-playing game, the turnover surface with a skill display function key is rotated to the front surface, which facilitates the player to quickly release the skill.
[0011] Application range: the game equipment of the utility model includes a game handle, a game handle charging seat, a game steering wheel or a game pedal. By applying the rotation module to different types of game equipment, more rich and personalized operation experience can be provided for various game scenes, and the versatility and applicability of the game equipment are improved.
[0012] The utility model has the advantages compared with the prior art:
[0013] 1. Function diversification: through the rotatable turnover module and the setting of multiple function parts, the game equipment has multiple function display and operation modes, meets the diversification needs of players in different game scenes, and improves the practicality and interest of the game equipment.
[0014] 2. Improve user experience: the player can switch the turnover surface of the turnover module according to his own needs, increase the interaction and fun of operation, and greatly improve the game experience of the user.
[0015] 3. Structure is reasonable: the cooperation of the rotating shaft and the rotating shaft mounting seat and the use of the bearing ensure the smoothness and stability of the rotation of the turnover module; the hollow structure and the design of the wire hole solve the wire winding problem, so that the internal structure of the equipment is more reasonable, and maintenance and overhaul are facilitated.
[0016] 4. Strong universality: the technical scheme of the utility model is applicable to various game devices, has wide application prospect, and can improve the market competitiveness of the game device. BRIEF DESCRIPTION OF DRAWINGS
[0017] Figure 1 is the appearance structure schematic view of the first embodiment of the utility model.
[0018] Figure 2 is the structure schematic view of one side of the inside of the first embodiment of the utility model.
[0019] Figure 3 is Figure 2 the local enlarged view of A in the middle.
[0020] Figure 4 is the structure schematic view of the other side of the inside of the first embodiment of the utility model.
[0021] Figure 5 is Figure 4 the local enlarged view of B in the middle.
[0022] Figure 6 is the transmission structure schematic view of the turnover module in the utility model.
[0023] Figure 7 is the appearance structure schematic view of the second embodiment of the utility model.
[0024] Figure 8 is the structure schematic view of one side of the turnover module in the second embodiment of the utility model.
[0025] Figure 9 is the structure schematic view of the other side of the turnover module in the second embodiment of the utility model. DETAILED DESCRIPTION
[0026] The utility model will be further described in combination with the drawings.
[0027] Embodiment one: taking a game handle as an example, as shown in Figures 1 to 6The game device with a rotating module is shown, which comprises a game handle shell 1, an opening 2 is arranged on the game handle shell 1, a turnover module 3 is arranged at the opening 2, the turnover module 3 has three turnover surfaces 4, high-precision rotating shafts 5 are arranged on both sides of the turnover module 3, the turnover module 3 is rotatably arranged in a rotating shaft mounting seat 6 arranged in the game handle shell, bearings 7 are arranged between the rotating shaft mounting seat 6 and the rotating shafts 5, and the turnover process is smooth and stable. The turnover module 3 is driven to turn over by a driving motor 8, a driven gear 9 is arranged on the turnover module 3, the driving motor 8 drives the driven gear 9 through a transmission gear 10, and then drives the turnover module 3 to turn over, and the driving motor 8 is connected to a game handle main control board through a motor driving chip. The turnover module 3 is arranged in a hollow structure, the rotating shaft 5 on one side of the turnover module 3 is provided with a wire outlet hole 11 communicating with the hollow structure, the turnover module 3 is designed to turn over on three sides, one side is inlaid with an OLED display screen, and various complex game data such as game map, character state and task information can be clearly displayed. The other side is an analog instrument panel, which is made of high-transmittance acrylic material, and is internally provided with a customized LED light strip and a micro-electromechanical system (MEMS) sensor, and can simulate and display key information such as vehicle speed, rotating speed and fuel consumption in a racing game, or height, flight speed and fuel remaining in a flight game, so as to provide players with a more immersive game experience. The third side is a carefully designed LOGO graphic display board, which clearly presents brand logos, characteristic patterns and handle model information by using laser engraving technology, and plays a role in brand promotion and improves the overall appearance of the product. In order to further accurately realize turnover positioning, a high-precision absolute rotary encoder is used as an angle sensor, and the angle sensor is connected to the game handle main control board. The angle sensor is directly arranged on the rotating shaft 5 of the turnover module 3, can detect the rotation angle of the turnover module 3 in real time and accurately, and has a resolution of 0.1°, which can meet the strict requirements of turnover positioning accuracy. Even in the case of frequent turnover, the angle information can be accurately fed back, and the turnover module 3 can be accurately positioned each time.
[0028] Working principle: when the player presses the specific flip key on the gamepad, the gamepad main control board receives the key signal. The microcontroller (MCU) in the gamepad main control board reads the current detection angle information of the flip module 3 according to the preset program through the SPI interface. Then, the microcontroller calculates the direction and angle of the driving motor 8 according to the target flip angle (for example, from the display screen face to the analog instrument panel face, the target angle is 120°; from the analog instrument panel face to the LOGO graphic display board face, the target angle is 240°). Next, the microcontroller generates corresponding PWM signal and direction control signal, and sends it to the motor drive chip. The motor drive chip controls the driving motor 8 to start running according to the received signal. The motor drives the driven gear 9 of the flip module 3 through the transmission gear 10, so that the flip module 3 starts to rotate. In the process of rotation, the angle sensor monitors the rotation angle of the flip module 3 in real time, and feeds back the latest angle signal to the gamepad main control board through the SPI interface. When the gamepad main control board detects that the angle value fed back by the angle sensor reaches the preset target angle, the microcontroller immediately sends a stop signal to the motor drive chip, and the motor drive chip controls the driving motor 8 to stop rotating, so as to realize the accurate positioning of the flip module 3. For example, when playing a racing game, the player wants to check the real-time data of the vehicle, presses the flip key, and the flip module 3 rotates smoothly under the driving of the motor. When the angle sensor detects that the rotation angle reaches 120°, the motor stops, and the analog instrument panel face is flipped to the front, so that the player can intuitively obtain the speed, rotation speed and other information. If the player wants to show the handle brand or show the handle model to others, press the flip key again, and the flip module 3 continues to rotate, and stops when the angle reaches 240°. The LOGO graphic display board face is flipped to the front, meeting the player's demand.
[0029] Embodiment two: taking a gamepad as an example, as shown in Figure 7 , Figure 8 and Figure 9 , a game device with a rotating module, comprising a gamepad shell 1, an opening 2 is provided on the gamepad shell 1, a flip module 3 is installed at the opening 2, the flip module 3 has three flip faces 4, high-precision rotating shafts 5 are arranged on both sides of the flip module 3, and the flip module 3 is rotatably installed in the rotating shaft mounting seat 6 provided in the game device shell (refer to Figure 5), a bearing 7 is arranged between the rotating shaft mounting seat 6 and the rotating shaft 5, so as to ensure that the overturning process is smooth and stable. The overturning module 3 is driven to overturn by a manual rotating disc 12, the manual rotating disc 12 is connected to the rotating shaft 5 on one side of the overturning module 3, meanwhile, the manual rotating disc 12 is exposed on the game handle shell 1, so as to be convenient for the player to rotate. The overturning module 3 is arranged in a hollow structure, the rotating shaft 5 on one side of the overturning module 3 is provided with a wire outlet hole 11 communicated with the hollow structure, the overturning module 3 is provided with three overturning surfaces 4, one of which is inlaid with an OLED display screen, the other is an analog instrument panel, and the third is a LOGO graphic display board. In order to realize overturning positioning, a magnetic attraction mode is adopted for positioning, that is, corresponding attractive magnets are arranged on the game handle shell 1 and the manual rotating disc 12, wherein a first magnet 13 is arranged at the opening of the game handle shell 1, and corresponding to the positions of the three overturning surfaces 4, second, third and fourth magnets 14, 15 and 16 are arranged on the manual rotating disc 12. Of course, in other embodiments, the positioning of the overturning module can also be realized by using a positioning protrusion and a positioning groove structure, that is, one of the game handle shell 1 and the manual rotating disc 12 is provided with a positioning protrusion, and the other is provided with a positioning groove, so as to realize accurate positioning of the overturning surface 4.
[0030] Working principle: when the player needs to rotate the overturning module 3, only needs to rotate the manual rotating disc 12, and rotates the corresponding overturning surface 4 to the opening 2 of the game handle shell 1, and under the cooperation of the positioning protrusion and the positioning groove, accurate positioning of the overturning module 3 is realized. For example, in the initial state, the OLED display screen is located on the front surface, when playing a racing game, the player wants to check the real-time data of the vehicle, rotates the manual rotating disc 12 in the forward direction, drives the overturning module 3 to rotate, and makes the analog instrument panel surface overturn to the front surface, so that the player can intuitively obtain the speed, rotating speed and other information, if the player wants to display the handle brand or show the handle model to others, rotates the manual rotating disc 12 in the reverse direction until the LOGO graphic display board surface overturns to the front surface, so as to meet the needs of the player.
[0031] In other embodiments, the game device can also be a game handle charging seat, a game steering wheel or a game pedal, etc. The overturning module 3 can also be provided with two or four overturning surfaces 4, or even more.
[0032] The above only describes the preferred embodiments of the present application and is not intended to limit the present application, any modification, equivalent replacement and improvement made within the spirit and principle of the present application shall be included in the protection scope of the present application.
Claims
1. A gaming device having a spin module, comprising a gaming device housing, characterised in that: The game device shell is provided with an opening, and the opening is provided with a turnover module. The turnover module is provided with at least two turnover surfaces. The turnover module is rotatably installed in the game device shell, and the turnover module is connected with a driving device.
2. A gaming device having a rotating module as claimed in claim 1, characterized in that: The turnover module is provided with a rotating shaft on both sides. The game device shell is internally provided with a rotating shaft mounting seat for mounting the rotating shaft of the turnover module.
3. A gaming device having a rotating module as claimed in claim 2, characterized in that: A bearing is arranged between the rotating shaft mounting seat and the rotating shaft.
4. The gaming apparatus having a rotating module as claimed in claim 1 wherein: The driving device includes an electric driving device or a manual driving device.
5. A gaming device having a rotating module as claimed in claim 4, characterized in that: The electric driving device is a driving motor. The turnover module is provided with a driven gear. The driving motor drives the driven gear through a transmission gear, thereby driving the turnover module to turn over.
6. A gaming device having a rotating module as defined in claim 4, wherein: The manual driving device is a manual rotating disc. The manual rotating disc is connected to the rotating shaft on one side of the turnover module.
7. The gaming apparatus having a rotating module as defined in claim 1, wherein: The turnover module is provided with a hollow structure. The rotating shaft on one side of the turnover module is provided with a wire outlet hole communicating with the hollow structure.
8. The gaming apparatus having a rotating module as defined in claim 1, wherein: The turnover surface of the turnover module is provided with a functional part.
9. A gaming device having a rotating module as claimed in claim 8, characterized in that: The functional part includes a display screen, an analog instrument panel, an indicator light, a function key, or a graphic display board.
10. The gaming apparatus having a rotating module as defined in claim 1, wherein: The game device includes a game handle, a game handle charging seat, a game steering wheel, or a game pedal.