Sandbag throwing device
By introducing a counter, display screen, and light source into the beanbag throwing device, the problem of unclear scoring in the beanbag throwing device was solved, realizing real-time score display and light feedback, thus improving the fairness and fun of the game.
Patent Information
- Application Number
- CN202520175258.9
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-01-26
- Publication Date
- 2026-02-13
- Estimated Expiration
- 2035-01-26
AI Technical Summary
The existing beanbag throwing device lacks an instant scoring feedback mechanism, which reduces the fairness and fun of the competition results. In addition, it is difficult to judge the throwing results in low-light environments, which affects the smoothness and interactivity of the game.
Design a beanbag throwing device, including a counter, a display screen and a light source, for recording and displaying scores, and synchronizing scores via Bluetooth mesh communication or RF radio frequency communication. The device uses sensors to detect the number of beanbags, the light source indicates the throwing port and route, and the color change of the light reflects the score.
It enables real-time score display and improves fairness in the beanbag throwing game, enhancing the game's interactivity and fun, and especially improving visibility and game transparency in low light conditions.
Smart Images

Figure CN223901177U_ABST
Abstract
Description
TECHNICAL FIELD
[0001] The utility model relates to leisure equipment technical field, especially a sandbag throwing device. BACKGROUND
[0002] As a traditional sports game, sandbag throwing not only can exercise the muscle strength and hand-eye coordination of the user, but also can cultivate the agile reaction ability in the entertainment, is a kind of throwing movement that people often play at present, and especially is loved by children and adolescents. The equipment used in sandbag throwing includes sandbag and sandbag board, wherein the sandbag is the equipment for practicing throwing, generally fills into dry yellow sand in the small bag woven with thick cloth, the volume is slightly larger than baseball, and the sandbag board is usually made of a straight wooden board with sandbag holes, the structure is relatively simple, can only meet the basic throwing demand, but cannot record the number of sandbags hit.
[0003] In the process of using sandbag board to carry out sandbag throwing competition or training, the user needs to throw at a position at a certain distance from the sandbag board, and the opponent is responsible for recording the score. However, this way lacks immediate scoring feedback mechanism, and the user often cannot confirm whether he scores or not and whether the opponent accurately records the scoring situation, which directly leads to the user's doubt on the fairness of the competition result. At the same time, since both parties cannot know each other's score in real time, it makes tactical adjustment difficult, reduces the strategy and interactivity of the game. In addition, in the light environment, the user is difficult to accurately judge whether the sandbag is thrown into the sandbag hole or not, because whether the sandbag is hit or not, it will finally fall to the ground, lacks clear indication and feedback, which not only affects the smoothness and interest of the game, but also may cause unfairness of the competition result due to misjudgment, and even cause disputes. UTILITY MODEL CONTENT
[0004] The utility model aims at overcoming the defects and deficiencies of prior art, providing a sandbag throwing device to improve the fairness, interest and safety in sandbag throwing game, and expand its applicability in different application scenarios, meet different crowds and use demand.
[0005] The utility model is realized through the following technical scheme: a sandbag throwing device, comprising:
[0006] The sandbag throwing board comprises a panel with a throwing opening and a support part rotatably connected to the panel, and the rotation of the support part makes the panel in an inclined state or a horizontal state.
[0007] The counter and the light-emitting part are arranged on the panel to record the score of the sandbag throwing, and the output end of the counter is connected with a display screen; the display screen is embedded on the upper surface of the panel and includes a home team display area and an away team display area to display the scores of the home team and the away team respectively; and the light-emitting part is used to indicate the position of the throwing opening, the throwing route of the sandbag and / or the score change of the home team and the away team.
[0008] Compared with the prior art, the counter and the display screen are arranged to realize accurate recording and instant display of the sandbag throwing score, improve the game interactivity and competitiveness, enable the user to instantly see the own score, increase the tension and interest of the game, and especially in the game between two teams, the display screen can clearly show the scores of the two teams to stimulate the competitive desire of the user.
[0009] Further, the number of the sandbag throwing plates is two, each of which is provided with a synchronization module, and the two synchronization modules are in communication through Bluetooth mesh, RF radio frequency, 2.4G wireless module or 2.4G wireless radio frequency. The synchronization module is arranged to realize real-time synchronous updating of the scores between the two sandbag throwing plates, and no matter which plate is operated, the other plate can immediately reflect the same score change to improve the fairness and transparency of the game; and the communication modes of Bluetooth mesh, RF radio frequency, 2.4G wireless and 2.4G wireless radio frequency have the characteristics of fast transmission speed, high stability and strong anti-interference ability to ensure the accuracy and reliability of the score synchronization.
[0010] Further, the counter of one sandbag throwing plate is connected with the home team display area thereof, and the counter of the other sandbag throwing plate is connected with the away team display area thereof; and each counter includes a score adding button. Through this setting, the score adding buttons of the two sandbag throwing plates are used for adding scores of the home team and the away team respectively, which is convenient for operation and avoids score confusion.
[0011] Further, each counter includes at least one sensor arranged on the lower surface of the panel to detect the number of sandbags passing through the throwing opening. Through this setting, the two counters are used for counting scores of the home team and the away team respectively, which avoids the situation that the counter cannot distinguish the sandbags hit by the home team and the away team, makes the scores of the home team and the away team more accurate, and can avoid human error.
[0012] Further, the sensor includes at least one of an infrared sensor, a laser sensor, a photoelectric sensor and an ultrasonic sensor.
[0013] Further, each light-emitting part comprises a light ring and light bars, the light ring is arranged around the throwing opening for indicating the position of the throwing opening; at least two light bars are embedded in the upper surface of the panel and extend from the middle of the panel to the two sides of the bottom end of the panel, which can be used to position the throwing route of the sandbag. Through this setting, the user can clearly see the throwing opening when the light is dim, and play the sandbag throwing game.
[0014] Further, each sandbag throwing plate comprises a control assembly connected with the counter, display screen, synchronization module and light-emitting part, the light-emitting part changes the color and frequency of the light under the control of the control assembly. Through this setting, the light effect of each light bar can also change with the game progress or score, adding more fun to the game.
[0015] Further, each light bar comprises at least two colors of LED lamp beads, each LED lamp bead is individually connected with the control assembly, and the color of the light bar changes according to the score of the home team and the away team. Through this setting, the color of each light bar can more intuitively reflect the game progress, avoiding the game parties focusing on the game and having no time to pay attention to the score on the display screen.
[0016] Further, the lower surface of the panel is fixed with a frame, and the bottom end of the frame is provided with an anti-skid part. Through this setting, the stability of the sandbag throwing plate on the ground is enhanced, preventing the impact between the sandbag and the sandbag throwing plate from moving the sandbag throwing plate, and at the same time, the distance between the bottom end of the panel and the ground can meet the requirements of the game.
[0017] Further, the support part comprises two supporting legs, the supporting legs are rotatably connected with the inner side of the frame, and the rotation range of the supporting legs is greater than 90°. Through this setting, the stability of the sandbag throwing plate in the unfolded state can be enhanced.
[0018] This utility model also provides a control method for a beanbag throwing device, comprising: acquiring the current scores of the home team and the away team, comparing the current scores of the home team and the away team to obtain a comparison result; and adjusting the lighting of the beanbag throwing device according to the comparison result to indicate the score changes of the home team and the away team. Specifically, if the comparison result shows the home team leading and the away team trailing, the light bar of the first beanbag throwing board displays a first color, and the light bar of the second beanbag throwing board displays a second color; if the comparison result shows a tie, the light bars of the first and second beanbag throwing boards display the same color; if the comparison result shows the home team trailing and the away team leading, the light bar of the first beanbag throwing board displays a second color, and the light bar of the second beanbag throwing board displays the first color. Through this setting, both users can instantly and intuitively understand the game's score situation without relying on a scoreboard or verbal notification, enhancing the game's interactivity and entertainment value. Compared to traditional numerical or text display methods, the lighting changes are simpler and clearer, reducing visual interference and allowing users to focus more on the game itself, improving the game's smoothness and engagement.
[0019] Furthermore, each time a beanbag is detected to be thrown into the throwing hole of the first beanbag throwing board and / or hit the panel of the first beanbag throwing board, the score for that throw is calculated and added to the home team's current score to obtain the home team's updated current score division; each time a beanbag is detected to be thrown into the throwing hole of the second beanbag throwing board and / or hit the panel of the second beanbag throwing board, the score for that throw is calculated and added to the away team's current score to obtain the away team's updated current score; a comparison result is calculated every time the current score is updated. Through this setting, timely changes in light color reflect changes in the scores of both sides, which can stimulate users' competitive spirit and team belonging. When the light strip of the home team or away team changes to a specific color, it can create a tense and exciting or celebratory game atmosphere, making the game experience richer and more interesting. Attached Figure Description
[0020] Figure 1 This is a schematic diagram of the structure of the sandbag throwing board provided in Embodiment 1 of this utility model.
[0021] Figure 2 for Figure 1 A front view of the sandbag throwing board.
[0022] Figure 3 for Figure 2 A magnified view of a portion of the image.
[0023] Figure 4 A schematic diagram of the structure of a display screen provided in one embodiment.
[0024] Figure 5 for Figure 2 A diagram of a sandbag throwing board.
[0025] Figure 6 Figure 1 is a perspective view of a sandbag throwing device according to the present application. Figure 1
[0026] Figure 7 Figure 2 is a side view of the sandbag throwing device according to the present application. Figure 1
[0027] Figure 8 Figure 3 is a schematic view of the sandbag throwing device according to the present application.
[0028] Figure 9 Figure 4 is a schematic view of the sandbag throwing device according to the present application. Figure 8
[0029] Figure 10 Figure 5 is a schematic view of the counter according to the present application. Figure 9
[0030] Figure 6 is a schematic view of the light bar according to the present application. Figure 11
[0031] Figure 12 Figure 7 is a schematic view of the sandbag throwing device according to the present application. Figure 11 The technical solutions of the present application will be described in detail below with reference to the accompanying drawings.
[0032] DETAILED DESCRIPTION
[0033] Embodiment 1
[0034] Referring to Figure 1, the present embodiment provides a sandbag throwing device, which comprises a first sandbag throwing plate and a second sandbag throwing plate, and can be used for playing a sandbag throwing game. Each sandbag throwing plate comprises a panel 100 having a throwing opening 110, and a support portion 200 rotatably connected to the panel 100. Rotation of the support portion 200 causes the panel 100 to be in an inclined state or a horizontal state. The sandbag throwing plate further comprises a scoring portion and a light-emitting portion. The scoring portion is used for recording and displaying the score corresponding to the sandbag throwing. The light-emitting portion is used for prompting the user about the position of the panel 100 and / or the position of the throwing opening 110 and / or the throwing route of the sandbag. Figure 1 Further, referring to Figure 2, the sandbag throwing device according to the present embodiment comprises a first sandbag throwing plate and a second sandbag throwing plate. Each sandbag throwing plate comprises a panel 100 having a throwing opening 110, and a support portion 200 rotatably connected to the panel 100. Rotation of the support portion 200 causes the panel 100 to be in an inclined state or a horizontal state. The sandbag throwing plate further comprises a scoring portion and a light-emitting portion. The scoring portion is used for recording and displaying the score corresponding to the sandbag throwing. The light-emitting portion is used for prompting the user about the position of the panel 100 and / or the position of the throwing opening 110 and / or the throwing route of the sandbag.
[0035] Figures 2-4 The scoring part includes a counter 310 and a display screen 320. The counter 310 is arranged on the lower surface of the panel 100, records the number of sandbags passing through the throwing opening 110, and is connected to the display screen 320. The display screen 320 is embedded on the upper surface of the panel 100, and is used to display the score of sandbag throwing, which is the product of the number of sandbags passing through the throwing opening 110 and the score of a single sandbag passing through the throwing opening 110. When the score of a single sandbag passing through the throwing opening 110 is 1, the score is equal to the number of sandbags passing through the throwing opening 110. Different sandbag throwing games have different scoring rules. For example, in some sandbag throwing games, sandbags falling on the panel 100 and sandbags passing through the throwing opening 110 are both scored, but the corresponding scores are different. Therefore, the score of sandbag throwing can be set according to the specific scoring rules.
[0036] Further, the sandbag throwing board can be used for a two-sided confrontation game. The display screen 320 includes a home team display area 321 and an away team display area 322, which respectively display the data information of the home team and the away team. Specifically, the home team display area 321 and the away team display area 322 are both provided with a score display area 323, which is provided with at least one digit, and is used to display the score of sandbag throwing of the home team and the away team. The home team display area 321 and the away team display area 322 can also be provided with a team name display area 324, which is used to distinguish the data information of the home team and the away team. The team name display area 324 can directly display the home team or the away team, or can be used to display the team name of the home team or the away team.
[0037] Please refer to FIG. 3. The counter 310 includes a score adding button 311, which is connected to the display screen 320, and is used to score the home team or the away team. Specifically, the score adding button 311 of the first sandbag throwing board is electrically connected to the home team display area 321, and the score adding button 311 of the second sandbag throwing board is electrically connected to the away team display area.
[0038] Further, the scoring part in each sandbag throwing board also includes a synchronization module 330, which can synchronize the score change displayed on the sandbag throwing board to another sandbag throwing board, so that the scores of the two sandbag throwing boards change synchronously. Preferably, the synchronization module 330 can use Bluetooth mesh communication, RF radio frequency communication, 2.4G wireless module communication, or 2.4G wireless radio frequency communication.
[0039] Specifically, please refer to FIG. 4. Figure 5The sandbag throwing board comprises a control assembly 500 connected with the counter 310, the display screen 320 and the synchronization module 330. The synchronization modules 330 of the two sandbag throwing boards are connected by 2.4G wireless radio frequency communication. When the user scores for the home team or the away team by using the counter 310, the control assembly 500 increases the score to the display screen 320 corresponding to the counter 310 and transmits the score to the control assembly 500 of the other sandbag throwing board through the synchronization modules 330 of the two sandbag throwing boards. The control assembly 500 of the other sandbag throwing board increases the score to the corresponding display screen 320, so that the scores displayed on the display screens 320 of the two sandbag throwing boards change synchronously. In some embodiments, the sandbag throwing device can communicate with external smart devices or systems through the synchronization module 330, such as mobile devices like smart phones or tablet computers, to realize remote monitoring, data analysis and other functions.
[0040] In some embodiments, the score display area 323 of the home team display area 321 and the away team display area 322 is provided with a small score area 325 and a large score area 326. The small score area 325 is used to display the score of the home team or the away team in the ongoing game, and the large score area 326 is used to display the cumulative score or the cumulative win-lose result of the home team or the away team in the completed multi-game throwing game. For example, the sandbag throwing game adopts a five-game three-win system, and the win-lose result of the first three games is that the home team wins two games and the away team wins one game. The score of the ongoing fourth game is 5 points for the home team and 3 points for the away team. The small score area 325 of the home team display area 321 displays 5, and the large score area 326 displays 2. The small score area 325 of the away team display area 322 displays 3, and the large score area 326 displays 1.
[0041] In some embodiments, the counter 310 further comprises a total score button, a clear button and a power button (not shown). The total score button is used to directly aggregate the score displayed in the small score area to the large score area, or to aggregate the win-lose result corresponding to the score displayed in the small score area to the large score area. The clear button is electrically connected with the home team display area and the away team display area, and is used to clear the score of the home team and / or the away team. The power button is connected with the first control assembly 520, and the power button can be turned on or off by long pressing, which saves power.
[0042] Further, refer to Figure 6The scoring part further comprises a power supply part 340, which can be a battery, a switching power supply or other device capable of outputting a stable voltage signal. In this embodiment, the power supply part 340 comprises a battery compartment 342, which is a structure that can securely plug an external battery. The external battery can be a lithium battery or a storage battery, and the external battery is electrically connected to the counter 310 and the display screen 320 to supply power to the counter 310 and the display screen 320. Preferably, the battery compartment 342 is provided with a charging port, through which the user can charge the storage battery in the battery compartment 342. In some embodiments, a shock-absorbing compartment is provided inside the battery compartment 342, in which the storage battery is placed. The shock-absorbing compartment is electrically connected to the battery compartment 342, and a rubber pad is provided outside the shock-absorbing compartment to absorb the shock of the sandbag hitting the panel 100 and reduce the impact on the storage battery.
[0043] Please refer to Figure 2 In some embodiments, the light-emitting part changes the color and frequency of the light under the control of the control assembly. The light-emitting part comprises a light ring 410 and a light bar 420 connected to the control assembly 500. The upper surface of the panel 100 is provided with a ring-shaped light groove 122 and an oblique light groove 124. The ring-shaped light groove 122 is arranged around the throwing port 110, and the light ring 410 is arranged in the ring-shaped light groove 122 to indicate the position of the throwing port 110. The light ring 410 comprises a plurality of LED light beads with multiple colors, and the color of the light of the light ring 410 can be controlled by the control assembly 500. When the environment is dark, the light ring 410 can be turned on to make the position of the throwing port 110 bright and eye-catching. The oblique light groove 124 is arranged on one side of the ring-shaped light groove 122 close to the bottom end of the panel 100. The number of the oblique light grooves 124 is at least two, and the at least two oblique light grooves 124 extend obliquely from the middle of the panel 100 to the sides of the panel 100 in the direction from the top end to the bottom end of the panel 100, forming an eight-shaped structure. The light bar 420 is arranged in the oblique light groove 124 to position the panel 100 and / or the throwing route of the sandbag. Preferably, the at least two oblique light grooves 124 are in communication with the ring-shaped light groove 122, and the top end of the oblique light groove 124 is lower than the top end of the ring-shaped light groove 122. In this embodiment, the bottom end of the panel 100 is the end of the panel 100 that contacts the ground when the panel 100 is placed obliquely, and the top end of the panel 100 is the end of the panel 100 that is away from the ground.
[0044] Further, the light bar 420 includes a plurality of LED light beads with multiple colors, and the control assembly 500 controls the light color of the light bar 410 according to the scores of the home team and the away team. Specifically, the light color of the first and second sandbag throwing plates changes according to the scores of the home team and the away team, respectively. For example, when the home team is leading, the light color of the light ring 410 or the light bar 420 of the first sandbag throwing plate is green, and the light color of the light ring 410 or the light bar 420 of the second sandbag throwing plate is red.
[0045] In some embodiments, the light-emitting part includes a power supply (not shown in the figure) that is electrically connected to the light ring 410 and the light bar 420 to supply power to the light ring 410 and the light bar 420. Specifically, the power supply includes a battery holder and a wire, and a battery is detachably connected in the battery holder. The battery can be replaced. Preferably, the power supply is arranged on the lower surface of the bottom end of the panel 110, and the power supply part 340 is arranged on the lower surface of the top end of the panel 110. The power supply further includes a power switch for controlling the on-off of the light ring 410 and the light bar 420. The battery is electrically connected to the power switch 436, the light ring 410, and the light bar 420.
[0046] In some embodiments, the light-emitting part is electrically connected to the power supply part 340, the power supply part 340 supplies power to the scoring part and the light-emitting part, and the on-off of the scoring part and the light-emitting part is controlled by the on-off key.
[0047] Further, the upper surface of the annular light groove 122, the diagonal light groove 124, and / or the display screen 320 is provided with a transparent panel that is flush with the upper surface of the panel 100. The transparent panel avoids damaging the light-emitting part and the display screen 320 by the sandbag while not hindering the light-emitting part from emitting light and the display screen 320 from displaying.
[0048] Further, the control assembly 500 includes at least one controller. When the controller is one, the controller is connected to the light-emitting part and the scoring part. When the controller is two, the two controllers are connected to the light-emitting part and the scoring part, respectively. In some embodiments, the control assembly 500 further includes a memory for recording game data.
[0049] As an example, each of the sandbag throwing plates comprises a first controller 512 and a second controller 514, the first controller 512 is connected with the scoring part, and the second controller 514 is connected with the light-emitting part. Specifically, the output ends of the total score button and the score adding button are connected with the input end of the first controller 512, and the output end of the first controller 512 is respectively connected with the small score area 325 and the large score area 326 of the home team display area 321 and the small score area 325 and the large score area 326 of the away team display area 322. In the embodiment, the total score button adopts manual total score, that is, the first controller 512 switches the connection mode of the score adding button 311 in the first sandbag throwing plate with the home team display area 321 and the connection mode of the score adding button 311 in the second sandbag throwing plate with the away team display area 322 according to the output signal of the total score button, so as to facilitate the user to input the small score or the large score of the home team and the away team. Specifically, after pressing the total score button, the first controller 512 disconnects the score adding button 311 from the small score area and connects the score adding button 311 with the large score area 326, or disconnects the score adding button 311 from the large score area 326 and connects the score adding button 311 with the small score area 325. In other embodiments, the total score button is automatic total score, and the first controller 512 aggregates and displays the scores or the win-lose results of the two small score areas 325 and the two large score areas 326 according to the output signal of the total score button.
[0050] Further, the lower surface of the panel 100 is fixed with a frame 130, one end of the support part 200 is rotationally connected with the frame 130, and the support part 200 can be folded and stored in the frame 130. Preferably, the outer periphery of the frame 130 is flush with the outer periphery of the panel 100, the counter 310 is embedded at the top end of the frame 130 and at least partially protrudes from the outer periphery of the frame 130, so as to facilitate the user to use each button. The bottom end of the panel 100 and / or the bottom end of the frame 130 is provided with an anti-skid part, at least one outer surface of the anti-skid part is substantially parallel to the ground when the support part 200 is unfolded, so as to increase the contact area of the panel 100 and / or the frame 130 with the ground. The anti-skid part comprises a plurality of anti-skid strips, and the material of the anti-skid strips is rubber, so as to enhance the firmness of the sandbag throwing plate on the ground and prevent the sandbag throwing plate from moving due to the impact between the sandbag and the sandbag throwing plate.
[0051] In some embodiments, the support part 200 comprises two legs 210, which are respectively located on two sides of the frame 130 close to the top end of the panel 100, and are respectively rotationally connected with the inner side of the frame 130. The top end of the frame 130 and the lower surface of the panel 100 limit the rotation range of the leg 210, i.e. the leg 210 can be rotated to be parallel to the panel 100, or to abut against the top end of the frame 130. Preferably, the rotation range of the leg 210 is greater than 90°. When the leg 210 is unfolded, the end of the leg 210 away from the frame 130 is arc-shaped or ground-adhering, and the end is provided with a plurality of anti-skid protrusions to enhance the stability of the sandbag throwing board on the ground and prevent the impact between the sandbag and the sandbag throwing board from moving the sandbag throwing board. Preferably, the anti-skid protrusions are anti-skid strips made of rubber.
[0052] In some embodiments, the end of the leg 210 away from the frame 130 is rotationally connected with a movable part. The bottom of the movable part is ground-adhering, and the side close to the ground is provided with a plurality of anti-skid protrusions. The outer wall of the leg 210 is provided with a plurality of connecting parts, which are spaced apart along the leg 210. The support part 200 further comprises a first connecting rod and a second connecting rod. One end of the first connecting rod is rotationally connected with the outer wall of the leg, and the other end is rotationally connected with the end of the second connecting rod. The end of the second connecting rod away from the first connecting rod is rotationally connected with the lower surface of the panel 100. When the first connecting rod and the second connecting rod are fully opened, they can support the panel 100 and the leg 210, thereby increasing the stability of the entire sandbag throwing board.
[0053] Further, in the present embodiment, the panel 100 is a wooden rectangular plate. The upper surface of the panel 100 is attached with a layer of transparent PVC material, which protects the panel 100 while retaining the wood grain pattern of the panel 100. In other embodiments, the shape and material of the panel 100 can be set according to specific needs. For example, the material of the panel 100 can be plastic, and the shape of the panel 100 can be triangular or other shapes.
[0054] Further, with reference to Figure 7The sandbag throwing board comprises a first panel 102 and a second panel 104, the first panel 102 is provided with the throwing opening 110, and the top end of the first panel 102 is rotatably connected with the leg 210. The top end of the second panel 104 is hingedly connected with the bottom end of the first panel 102, so that the second panel 104 can be rotated to be overlapped with the first panel 102, facilitating carrying and storage. When the sandbag throwing board is used, the second panel 104 can be rotated to be parallel with the first panel 102, and the bottom end of the first panel 102 abuts against the top end of the second panel 104. When the first panel 102 and the second panel 104 are overlapped, the lower surface of the first panel 102 and the lower surface of the second panel 104 are in contact or close to each other. Preferably, handles are fixed to the side surfaces of the first panel 102 and the second panel 104, facilitating carrying of the sandbag throwing board. More preferably, a storage bag is arranged at the bottom of the second panel 104, for storing sandbags.
[0055] The sandbag throwing board can be used for a confrontation game. When used, the users are divided into two teams, two sandbag throwing boards are placed opposite to each other, and then the members of the two teams are located near the two sandbag throwing boards. The team with sandbags throws sandbags to the sandbag throwing board of the other team. The other team picks up the sandbags and scores on the sandbag throwing board according to the throwing result of the sandbags. Then, the team starts to throw sandbags to the sandbag throwing board of the other team. In each throwing, one team throws sandbags, and the other team picks up the sandbags and scores. The process is repeated until the game ends.
[0056] Specifically, the working principle of the sandbag throwing board is as follows:
[0057] Before starting the sandbag throwing game, the score counting part is turned on through the on-off key. During the game, when the sandbag passes through the throwing opening 110, the user counts through the counter 310. The counting signal of the counter 310 is transmitted to the control assembly 500. The control assembly 500 calculates the score of this throwing according to the counting signal and displays the score to the display screen 320.
[0058] When the sandbag throwing game adopts the two-against system, the two sides are divided into the home team and the away team. When the sandbag of the home team passes through the throwing opening 110 of the first sandbag throwing board, the user scores by pressing the scoring button 311 of the first sandbag throwing board. The counting signal of the scoring button 311 is transmitted to the corresponding control assembly 500. The control assembly 500 calculates the score of this throw, and obtains the current score of the home team according to the score of this throw and the score displayed in the home team display area 321, and updates the score displayed in the home team display area 321 to the current score. At the same time, the control assembly 500 transmits the data information such as the score of this throw or the current score to the synchronization module 330. The synchronization module 330 transmits the data information to the synchronization module 330 of the second sandbag throwing board through 2.4G wireless radio communication. The synchronization module 330 of the second sandbag throwing board transmits the data information to the home team display area 321 of the display screen 320 of the sandbag throwing board through the control assembly 500 of the sandbag throwing board, so as to realize the synchronous change of the data information of the two display screens 320. When the sandbag of the away team passes through the throwing opening 110 of the second sandbag throwing board, the user scores by pressing the scoring button of the second sandbag throwing board. The counting signal of the scoring button is transmitted to the control assembly 500. The control assembly 500 calculates the score of this throw, and obtains the current score of the away team according to the score of this throw and the score displayed in the away team display area 322, and updates the score displayed in the away team display area 322 to the current score. At the same time, the control assembly 500 transmits the data information such as the score of this throw or the current score to the synchronization module 330. The synchronization module 330 transmits the data information to the synchronization module 330 of the first sandbag throwing board through 2.4G wireless radio communication. The synchronization module 330 of the first sandbag throwing board transmits the data information to the away team display area 321 of the display screen 320 of the sandbag throwing board through the control assembly 500 of the sandbag throwing board. When the light is relatively dark or the game is not intense enough, the light part can be turned on by the on-off key or the power switch. The lamp ring 410 and the light bar 420 can indicate the throwing opening 110 and the throwing route of the sandbag. At the same time, the control assembly 500 (or the second controller 514) can control the light ring 410 and the light bar 420 to change the light according to the current scores of the home team and the away team, so as to indicate the game situation of the two sides. Specifically, the control assembly 500 compares the current scores of the home team and the away team every time the current scores of the home team or the away team are updated, and controls the light color of the light ring 410 or the light bar 420 to change according to the comparison result. The change of the light color on the sandbag throwing board indicates whether the corresponding home team or away team leads, lags or is evenly divided.
[0059] When the sandbag throwing game adopts a multi-game system, the user can transmit a total score signal to the control component 500 through the total score button after each game ends. The control component 500 aggregates the scores or results of the game and the scores or results of the big score area, obtains the current total scores or total results of the home team and the away team, and displays them to the big score area. Then the control component 500 clears the scores of the small score area and starts a new game. After the multi-game system sandbag throwing game ends, the user can use the clear button to transmit a clear signal to the control component 500, and the control component 500 clears all the scores on the display screen 320.
[0060] In this embodiment, the rules of the sandbag throwing game are as follows: two people or two teams (for example, four people, each two people form a team, and there are a home team and an away team) play the sandbag throwing game, and two sandbag throwing boards are arranged opposite to each other with a distance of about six meters. Each person or team takes turns to throw sandbags. The end condition of the game can be set according to the number of throws, the total duration of throws, or the score obtained by throwing, for example, the end condition of each game can be that each team throws 20 times, 20 minutes, or one team scores more than 20 points and leads the other team by 3 points. The scoring rules can be set according to specific needs, for example, one sandbag thrown into the throwing hole 110 can score 1 point, or a sandbag thrown into the throwing hole 110 can score 3 points, and a sandbag hitting the panel 100 can score 1 point.
[0061] Compared with the prior art, the sandbag throwing board provided by the embodiment has the following advantages:
[0062] 1. The embodiment realizes accurate recording and instant display of sandbag throwing scores by setting a scoring part, which can improve the interactivity and competitiveness of the game. The user can instantly see their own score, increasing the tension and interest of the game, especially in a two-sided game, the display screen can clearly show the scores of the two teams, stimulating the user's desire to compete.
[0063] 2. The user can evaluate their throwing skills and strategies by observing the score changes, and then make targeted improvements. At the same time, coaches or parents can use the scoring function to set a target score for the user, helping them gradually improve their throwing ability. After the game ends, the user can view the final score as an objective record of the game result for subsequent analysis and evaluation of their progress.
[0064] 3. The scoring part supports different scoring rules, such as sandbags falling on the panel or passing through the throwing hole, to meet the needs of different game modes. The display screen can display the data information of the home team and the away team in different areas, including small scores, big scores, team names, etc., to facilitate real-time viewing of the game progress by both users. At the same time, the instant display function of the display screen allows the user to see the score at a glance, reducing disputes and disputes.
[0065] 4. By setting up a ring light and diagonal light strips, not only is the visual effect of the game enhanced, but the visibility of the beanbag throwing board at night or in dim environments is also improved. The ring light clearly indicates the position of the throwing nozzle, allowing users to throw accurately even at night or in dim environments, while the diagonal light strips locate the position of the panel and the throwing trajectory of the beanbag, helping users to better control the throwing direction and force.
[0066] 5. The light rings and strips can emit various colors of light, allowing users to choose the color according to their preferences, enhancing the personalized gaming experience. The lighting effects can also change according to the game's progress or score, adding even more fun to the game.
[0067] 6. The LED rings and LED strips are usually modular in design, which makes them easy to disassemble and replace. When a certain LED bead or LED strip fails, it can be replaced individually without affecting the normal use of other parts.
[0068] 7. Through the built-in synchronization module, the scores between the two sandbag throwing boards are updated in real time. No matter which board is operated on, the other board can immediately reflect the same score change, which improves the fairness and transparency of the competition. The communication method of the synchronization module has the characteristics of fast transmission speed, high stability and strong anti-interference ability, ensuring the accuracy and reliability of score synchronization.
[0069] Example 2
[0070] Please see Figures 8-10The sandbag throwing device of the embodiment is similar to that of the embodiment 1, but the difference is that only one control assembly 500 is arranged in each sandbag throwing plate, and the counter 310 is a sensor capable of automatic counting. In the embodiment, the counters 310 of the two sandbag throwing plates are respectively used for counting the sandbags of the home team and the away team through the throwing opening 110. In each sandbag throwing plate, the sensor is an infrared sensor, which includes an infrared emitter 318 and an infrared receiver 319, and is arranged on the lower surface of the panel 100 and located on the two sides of the throwing opening 110, respectively. The infrared receiver 319 receives the infrared rays emitted by the infrared emitter 318. The infrared emitter 318 and the infrared receiver 319 are connected with the control assembly 500. When the infrared rays emitted by the infrared emitter 318 are blocked by the sandbag, the infrared receiver 319 transmits an interruption signal to the control assembly 500, and the control assembly 500 calculates the score and displays it on the display screen. Preferably, the connection line of the infrared receiver 319 and the infrared emitter 318 coincides with the diameter of the throwing opening 110. More preferably, the infrared receiver 319 and the infrared emitter 318 are arranged above and below the throwing opening 110, respectively. In other embodiments, the sensor can also be a laser sensor, a photoelectric sensor, an ultrasonic sensor, etc. Different counters can be arranged in each sandbag throwing plate.
[0071] In some embodiments, the counter 310 includes a plurality of sensors forming a cross detection area. Specifically, the counter 310 includes a plurality of pairs of infrared emitters 318 and infrared receivers 319, and a cross detection area is formed between each pair of infrared emitters 318 and infrared receivers 319. When the sandbag blocks any pair of infrared emitters 318 and infrared receivers 319, the counting is triggered, reducing the possibility of misjudgment.
[0072] In some embodiments, the scoring part of each sandbag throwing plate further includes a broadcasting part 350 connected with the control assembly 500. The broadcasting part 350 includes a loudspeaker for broadcasting the score of the home team or the away team. Preferably, the counter 310 can adjust the volume and broadcast language of the loudspeaker.
[0073] In some embodiments, the scoring part of each sandbag throwing plate further includes a timer 360 connected with the control assembly 500, which can time the game time of each throwing game or the rest time between two throwing games. After the timing of each throwing game ends, the control assembly 500 aggregates and displays the score or the result of the game in the small score area 325 to the large score area 326, and the broadcasting part 350 broadcasts the score or the result of the game of the throwing game. Then, the timer 360 times a new throwing game or a rest time.
[0074] In some embodiments, the scoring part of each sandbag throwing plate further comprises a panel scoring module 370 connected with the control assembly 500, which is arranged on the lower surface of the panel 100 and configured to sense the vibration of the panel 100 being hit by the sandbag, generate a corresponding switch signal, the panel scoring module 370 can include a thin film switch plate, at least one switch contact is arranged on the thin film switch plate, the switch contact is engaged under the action of the vibration of the panel 100 being hit by the sandbag, a switch signal is formed, and the switch signal is transmitted to the control assembly 500, and the control assembly 500 scores the home team or the away team according to the switch signal. Wherein, the panel 100 can be provided with several scoring areas with different scores, and at least one switch contact is arranged in the area of the corresponding thin film switch plate of each scoring area.
[0075] Specifically, the sandbag throwing device comprises a first sandbag throwing plate and a second sandbag throwing plate, the first sandbag throwing plate comprises a first counter 310A, a first display screen 320A, a first power supply part 340A, a first synchronization module 330A and a first control assembly 500A, and the second sandbag throwing plate comprises a second counter 310B, a second display screen 320B, a second power supply part 340B, a second synchronization module 330B and a second control assembly 500B. Further, the first counter 310A and the second counter 310B are both sensors.
[0076] In some embodiments, the first sandbag throwing plate scores the home team, and the second sandbag throwing plate scores the away team. Specifically, the first counter 310A is connected with the first home team display area 321A of the first display screen 320A through the first control assembly 500A, and the first away team display area 322A is connected with the first synchronization module 330A through the first control assembly 500A, while in the second sandbag throwing plate, the second counter 310B is connected with the second away team display area 322B of the second display screen 320B through the second control assembly 500B, and the second home team display area 321B is connected with the second synchronization module 330B through the second control assembly 500B.
[0077] The working principle of the sandbag throwing device provided in the embodiment is as follows:
[0078] When the sandbag thrown by the home team hits the throwing port 110 of the first sandbag throwing board, the first counter 310A detects the passing of the sandbag and transmits a signal to the first control component 500A, the first control component 500A processes the signal to obtain the score of the throw, the first control component 500A adds the score of the throw to the score of the home team display area 321 to obtain the current score of the home team, and displays the current score to the home team display area 321 of the first sandbag throwing board, and transmits the score to the second control component 500B through the first synchronization module 330A and the second synchronization module 330B, the second control component 500B synchronously displays the score in the home team display area 321 of the second sandbag throwing board; the count result of the second counter 310B is transmitted to the second control component 500B to process the score of the home team, and the second control component 500B displays the score in the away team display area 322 of the second sandbag throwing board, and transmits the score to the first control component 500A through the second synchronization module 330B and the first synchronization module 330A, and the first control component 500A synchronously displays the score in the away team display area 322 of the first sandbag throwing board.
[0079] In some sandbag throwing games, the sandbag hitting the panel 100 also scores, when the thrown sandbag hits the panel 100 of the first sandbag throwing board, the panel scoring module 370 detects the vibration of the panel 100, transmits a signal to the first control component 500A, and the first control component 500A processes the signal to obtain the score of the throw, if the first control component 500A receives signals from the first counter 310A and the panel scoring module 370 at the same time, the first control component 500A only calculates the score of the throw according to the signal of the first counter 310A, because this situation indicates that the sandbag collides with the inner wall of the throwing port 110 when passing through the throwing port 110, causing the panel 100 to vibrate.
[0080] Compared with the prior art, the sandbag throwing board provided by the embodiment has the following advantages:
[0081] 1. Each sandbag throwing board uses an automatic counter (such as an infrared emitter and receiver) to accurately capture the moment when the sandbag passes through the throwing port, and realizes automatic scoring. At the same time, through the synchronization module, the scores of the two throwing boards can be synchronized in real time, ensuring fair and just competition.
[0082] 2. By setting multiple modules such as the broadcast part, the timer, and the panel scoring module, not only real-time score broadcasting is provided, but also competition timing and additional scoring through panel vibration sensing are provided, greatly improving the practicality and user experience of the device.
[0083] Embodiment 3
[0084] Please refer to Figures 11-12The embodiment provides a sandbag throwing device, which is similar to the sandbag throwing device in the embodiment 2, and the difference is that the lamp strip 420 comprises a first lamp strip group and a second lamp strip group which are symmetrical along the direction perpendicular to the bottom end of the panel 100. The first lamp strip group comprises the first lamp strip 421, the second lamp strip 422, the third lamp strip 423 and the fourth lamp strip 424 which are parallel to each other, the second lamp strip group comprises the fifth lamp strip 425, the sixth lamp strip 426, the seventh lamp strip 427 and the eighth lamp strip 428 which are parallel to each other, the first lamp strip 421 and the fifth lamp strip 425 are symmetrically arranged, the second lamp strip 422 and the sixth lamp strip 426 are symmetrically arranged, the third lamp strip 423 and the seventh lamp strip 427 are symmetrically arranged, and the fourth lamp strip 424 and the eighth lamp strip 428 are symmetrically arranged. Each lamp strip comprises at least two color LED lamp beads, and each LED lamp bead is individually connected with the control assembly 500, so that each lamp strip can be independently controlled to realize at least three colors of light. The light emitting part can further comprise a color selection key 440 which is electrically connected with the second controller 514 and used for switching the color of each lamp strip. In the embodiment, long pressing of the color selection key 440 can switch the lamp strip, and short pressing of the color selection key 440 can switch the color of the lamp strip or turn off the light of the lamp strip.
[0085] Embodiment 4
[0086] The utility model further provides a sandbag throwing device's control method for the sandbag throwing device provided in the embodiment 1-3, wherein the throwing target of the home team is the first sandbag throwing plate, and the throwing target of the away team is the second sandbag throwing plate, the control method comprises the following steps: obtaining the current scores of the home team and the away team, comparing the current scores of the home team and the away team, obtaining a comparison result, and changing the light in the sandbag throwing device according to the comparison result to prompt the score changes of the home team and the away team.
[0087] Specifically, the control method comprises the following steps:
[0088] S11, each time when a sandbag is detected to be thrown into the throwing opening of the first sandbag throwing plate and / or hit the panel of the first sandbag throwing plate, the score of this throwing is calculated, the score is added to the current score of the home team to obtain the updated current score of the home team, and the updated current score of the home team is displayed in the home team display area of the display screen of the sandbag throwing device; each time when a sandbag is detected to be thrown into the throwing opening of the second sandbag throwing plate and / or hit the panel of the second sandbag throwing plate, the score of this throwing is calculated, the score is added to the current score of the away team to obtain the updated current score of the away team, and the updated current score of the away team is displayed in the away team display area of the display screen of the sandbag throwing device.
[0089] S12, the updated current score of the home team and the updated current score of the away team are compared to obtain a comparison result, the comparison result including: the home team leading, the away team falling behind; the two teams being tied; the home team falling behind, the away team leading; preferably, the updated current score of the home team and the updated current score of the away team are synchronized to the display screen of the other sandbag throwing board at the same time when the comparison result is obtained;
[0090] S13, if the comparison result is that the home team leading and the away team falling behind, the light bar of the first sandbag throwing board displays a first color and the light bar of the second sandbag throwing board displays a second color; if the comparison result is that the two teams being tied, the light bars of the first sandbag throwing board and the second sandbag throwing board display the same color; if the comparison result is that the home team falling behind and the away team leading, the light bar of the first sandbag throwing board displays the second color and the light bar of the second sandbag throwing board displays the first color. In the embodiment, the first color is green, the second color is red, and the color of the light bar when the two teams are tied is blue.
[0091] In the multi-game sandbag throwing game, each light bar of the first sandbag throwing board and each light bar of the second sandbag throwing board can respectively display the comparison result of each game of the sandbag throwing game. Specifically, if the final comparison result of the first game is that the home team leading and the away team falling behind, the first light bar 421 of the first sandbag throwing board displays the first color and the first light bar 421 of the second sandbag throwing board displays the second color.
[0092] Further, the step S11 further includes: when detecting that a sandbag passes through the throwing opening 110, performing corresponding light change on the light ring 410; and when detecting that the panel 100 vibrates, performing corresponding light change on the light bar 420.
[0093] Specifically, when detecting that a sandbag passes through the throwing opening 110 of the first sandbag throwing board, the light of the light ring 410 of the first sandbag throwing board 110 flashes or changes color and lasts for a period of time; when detecting that a sandbag passes through the throwing opening 110 of the second sandbag throwing board, the light of the light ring 410 of the second sandbag throwing board 110 flashes or changes color and lasts for a period of time, preferably, the duration is at least three seconds.
[0094] When detecting that the panel 100 of the first sandbag throwing board vibrates, the light of the light bar 420 of the first sandbag throwing board 110 flashes and lasts for a period of time; when detecting that the panel 100 of the second sandbag throwing board vibrates, the light of the light bar 420 of the second sandbag throwing board 110 flashes and lasts for a period of time, preferably, the duration is at least three seconds.
[0095] Further, the step S11 further includes: when detecting that the sandbag passes through the throwing opening 110 and / or the panel 100 vibrates, the broadcasting unit 360 broadcasts the updated current score on the display screen 320.
[0096] To sum up, compared with the prior art, the control method of the sandbag throwing panel has the following advantages:
[0097] 1. Through the instant change of light color, the user can quickly understand the game score without waiting or checking other equipment, improving the instantaneity and interactivity of the game. At the same time, the light flickering and color distinction make the game result more intuitive and clear, enhancing the observability and tension of the game.
[0098] 2. Through the specially designed light bar to record the final comparison result of each round, the user can clearly review the game progress, increasing the level and historical sense of the game. In addition, through the distinction between light flickering and constant light, the user can easily distinguish the score of the current round and the past round, avoiding information confusion.
[0099] 3. Whenever the sandbag passes through the throwing opening, the system can automatically detect and update the score, which is displayed on the display screen, ensuring the accuracy and instantaneity of the score. This refined score management method not only improves the fairness of the game, but also enables the user to grasp the game dynamics at any time and make more intelligent strategy choices.
[0100] The utility model is not limited to the above-mentioned implementation, if various modifications or deformation of the utility model do not deviate from the spirit and scope of the utility model, if these modifications and deformation belong to the right claim and equivalent technical scope of the utility model, the utility model also intends to include these modifications and deformation.
Claims
1. A sandbag throwing device, characterized in that, The sandbag throwing board comprises a panel with a throwing opening and a support part rotatably connected to the panel, and the rotation of the support part makes the panel in an inclined state or a horizontal state. A counter and a light-emitting part are arranged on the panel to record the score of sandbag throwing, and the output end of the counter is connected to a display screen; the display screen is embedded in the upper surface of the panel and comprises a home team display area and an away team display area to display the scores of the home team and the away team respectively; the light-emitting part is used to indicate the position of the throwing opening, the throwing route of the sandbag, and / or the score change of the home team and the away team. The number of sandbag throwing boards is two, each of which is provided with a synchronization module, and the two synchronization modules are in Bluetooth mesh communication, RF radio frequency communication, 2.4G wireless module communication, or 2.4G wireless radio frequency communication.
2. The sandbag launching device of claim 1, wherein, The counter of one sandbag throwing board is connected to the home team display area thereof, and the counter of the other sandbag throwing board is connected to the away team display area thereof; each counter comprises a score adding button.
3. The sandbag launching device of claim 2, wherein, Each counter comprises at least one sensor arranged on the lower surface of the panel to detect the number of sandbags passing through the throwing opening.
4. The sandbag launching device of claim 2, wherein, The sensor comprises at least one of an infrared sensor, a laser sensor, a photoelectric sensor, and an ultrasonic sensor.
5. The sandbag launching device of claim 4, wherein, Each light-emitting part comprises a lamp ring and a lamp strip; the lamp ring is arranged around the throwing opening to indicate the position of the throwing opening; at least two lamp strips are embedded in the upper surface of the panel and extend obliquely from the middle of the panel to the two sides of the bottom end of the panel to position the throwing route of the sandbag.
6. The sandbag launching device of claim 2, wherein, Each sandbag throwing board comprises a control assembly connected to the counter, the display screen, the synchronization module, and the light-emitting part; the light-emitting part changes the color and frequency of the light under the control of the control assembly.
7. The sandbag launching device of claim 6, wherein, Each lamp strip comprises at least two colors of LED lamp beads, each of which is separately connected to the control assembly, and the color of the lamp strip changes according to the scores of the home team and the away team.
8. The sandbag launching device of claim 7, wherein, The lower surface of the panel is fixedly provided with a frame, and the bottom end of the frame is provided with an anti-skid part.
9. The sandbag launching device of claim 1, wherein, The support part comprises two legs rotatably connected to the inner side of the frame, and the rotation range of the legs is greater than 90°.
10. The sandbag launching device of claim 9, wherein,