Canned gift game machine
By using a canned gift game machine's knocking and dispensing mechanism, the problem of gift shortages in the game machine is solved, achieving low-cost operation and a highly entertaining gaming experience.
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- GUANGZHOU JIUYOU ANIMATION TECH CO LTD
- Filing Date
- 2025-04-30
- Publication Date
- 2026-05-01
AI Technical Summary
The number of prizes in existing prize game machines is limited, and empty spaces are created after players grab the prizes, which affects the gaming experience and increases operating costs.
Design a gift-filled game machine. A push-down mechanism causes the gift rack to fall, triggering a sensor that controls a dispensing mechanism to retrieve gifts from the gift compartment. The gift rack is hidden inside a storage box. A righting mechanism restores the rack to its upright position, and the dispensing mechanism provides new gifts to prevent shortages.
This eliminates the need for frequent gift replenishment, reduces operating costs, increases game fun and continuity, and enhances the player experience.
Smart Images

Figure CN224190526U_ABST
Abstract
Description
A canned gift game machine Technical Field
[0001] This utility model relates to the field of game machine technology, specifically a canned gift game machine. Background Technology
[0002] In the prize game machine industry, claw machine prize machines dominate. Plush toys are typically piled haphazardly inside the machine cabinet for players to grab using a prize fork. However, after playing for a while, the game becomes increasingly tedious and fails to attract more players. To address this issue, a new type of prize game machine has emerged, comprising prize racks for displaying prizes and various mechanical mechanisms for retrieving them. Players manipulate these mechanisms to deliver prizes from the racks to a retrieval slot. However, these machines all suffer from the following problems: the number of prizes on the racks is limited, and once a player grabs a prize, the corresponding spot becomes empty. If there are too many empty prizes, it affects the gaming experience. Therefore, operators need to frequently replenish prizes to the racks, resulting in high operating costs. Summary of the Invention
[0003] In order to overcome the shortcomings of the existing technology, the present invention aims to provide a canned gift game machine with a novel and unique structure and gameplay, good fun, and the game experience will not be affected by the empty gift rack after the player obtains a gift, and it is easy to operate.
[0004] This utility model achieves its objective through the following technical solutions:
[0005] A gift-filled game machine includes a cabinet, at least one gift rack, a tipping mechanism, a righting mechanism, a gift compartment, a sensor, a controller, and a control mechanism for operating the tipping mechanism. The gift rack is hinged within the cabinet and is used to securely connect gift samples, preventing them from falling off when the machine is tipped over. Initially, the gift rack remains upright within the cabinet. The tipping mechanism includes a swing arm, a swing arm drive mechanism capable of driving the swing arm to swing left and right or rotate circumferentially, a push rod mounted on the swing arm, and a push rod drive mechanism capable of driving the push rod to extend and retract along the swing arm to tip over the gift rack directly opposite it. The gift compartment stores gifts, and its outlet is equipped with a dispensing mechanism connected to a retrieval port on the cabinet. When the gift rack falls over, the sensor is triggered, which in turn controls the righting mechanism via the controller to right the gift rack back to its upright position, and the dispensing mechanism retrieves one or more gifts from the gift compartment to the retrieval port.
[0006] As a preferred technical solution, the cabinet is also equipped with a storage box corresponding to each of the gift racks. When the gift rack falls over, it will fall into the corresponding storage box and be hidden by the storage box.
[0007] As a preferred technical solution, the storage box is also equipped with a buffer block, which will cushion and support the gift rack when it falls over.
[0008] As a preferred technical solution, the gift sample is a canned gift. The front of the gift rack is provided with a connecting structure for fixing the gift sample, including a base fixedly connected to the gift rack and a floating frame movably connected to the gift rack. The base is provided with a first collar or groove for limiting the lower part of the gift sample, and the floating frame is provided with a second collar for securing the upper part of the gift sample. The floating frame and the gift rack are provided with vertical elongated holes and screw holes, so that the floating frame can be adjusted up and down and fixed by bolts.
[0009] As a preferred technical solution, the sensor is a through-beam photoelectric sensor installed inside the storage box, and a baffle is provided on the back of the gift rack. When the gift rack falls over, the baffle can trigger the sensing mechanism, and the righting mechanism is installed on the side of the storage box.
[0010] As a preferred technical solution, the straightening mechanism includes a crank rocker and a straightening motor. The straightening motor is connected to one end of the crank rocker and can drive it to rotate, thereby straightening the fallen gift rack to an upright state through the other end of the crank rocker.
[0011] As a preferred technical solution, a roller is movably sleeved on the other end of the crank rocker arm, and an inclined surface is provided on the back of the gift rack. When the crank rocker arm rotates, the roller can contact the inclined surface on the back of the gift rack and gradually rise with the rotation of the crank rocker arm, thereby straightening the gift rack to an upright state.
[0012] As a preferred technical solution, the gift compartment is equipped with a slide for placing canned gifts. The slide is a metal structure that folds down. The gift compartment is also equipped with a cooling module that connects to the slide and can cool the slide.
[0013] As a preferred technical solution, the dispensing mechanism includes a dial wheel and a dial wheel motor for driving the dial wheel to rotate. The dial wheel is provided with several dial plates. The gap between two adjacent dial plates is greater than the diameter of one canned gift and less than the diameter of two canned gifts, so that only one canned gift can be taken out when the dial wheel rotates a certain angle.
[0014] As a preferred technical solution, the cabinet space includes a visible area and a hidden area. The visible area is equipped with a transparent window, the gift rack and the push-down mechanism are located in the visible area, and the gift compartment is located in the hidden area.
[0015] Compared with the prior art, the canned gift game machine provided by this utility model has the following advantages:
[0016] 1. After the player pushes down the gift rack by operating the mechanism, the gift samples on the rack will not fall off. Instead, the sensor will be triggered, and the controller will then control the dispensing mechanism to retrieve the corresponding gift sample from the gift warehouse and deliver it to the player's collection point. Since the player's gift comes from the gift warehouse, there will be no shortage of gifts on the gift rack, which will not affect the game experience. Since the gift warehouse can usually be set to store a large number of gifts, there is no need for operators to replenish the gifts frequently, resulting in low operating costs. Players can also play the game continuously without being interrupted by operators replenishing gifts.
[0017] 2. By setting up a storage box, the gift rack can be hidden inside after it falls down. Then, a gift identical to the gift sample on the gift rack will fall from the retrieval point, giving players the illusion that the gift at the retrieval point is the same as the gift on the gift rack. However, when the gift rack is righted, there is another gift sample on it, which gives players a sense of magic and increases the game experience and fun.
[0018] The following will further explain the concept, specific structure and effects of this utility model in conjunction with the accompanying drawings, so as to fully understand the purpose, features and effects of this utility model. Attached Figure Description
[0019] Figure 1 is a schematic diagram of the external structure of the canned gift game machine of this utility model;
[0020] Figure 2 is a structural schematic diagram of the canned gift game machine of this utility model after omitting the cabinet part of the shell;
[0021] Figure 3 is a structural diagram of the gift rack, the uprighting mechanism, and the storage box with the partial box body omitted;
[0022] Figure 4 is a structural diagram of the gift warehouse and the shipping mechanism after omitting part of the shell;
[0023] Figure 5 is a schematic diagram of the rocker mechanism with part of the housing omitted.
[0024] The components include: cabinet 1, loading port 11, gift rack 2, base 21, first ring 211, floating frame 22, second ring 221, baffle 23, inclined plane 24, pushing mechanism 3, swing arm 31, swing arm drive mechanism 32, push rod 33, push rod drive mechanism 34, straightening mechanism 4, crank rocker 41, roller 411, gift compartment 5, slide rail 51, refrigeration module 52, sensor 6, control mechanism 7, dispensing mechanism 8, dial wheel 81, dial plate 811, dial wheel motor 82, storage box 9, buffer block 91, and gift sample 100. Detailed Implementation
[0025] To make the objectives, technical solutions, and advantages of this utility model clearer, the present utility model will be further described in detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely for explaining the present utility model and are not intended to limit the present utility model. Furthermore, it should be understood that the terms "first," "second," and similar terms used in this application specification and claims do not indicate any order, quantity, or importance, but are merely used to distinguish different components; the terms "a" or "one," etc., do not indicate a quantity limitation, but rather indicate the presence of at least one; the terms "several," "multiple," etc., indicate two or more. Unless otherwise indicated, the terms "front," "rear," "lower," "upper," etc., are merely for ease of explanation and are not limited to a single position or spatial orientation. The terms "installation," "connection," "hinged," etc., should be interpreted broadly, referring to direct connection or indirect connection through intermediate elements. Those skilled in the art can understand the specific meaning of the above terms in this application based on the specific circumstances.
[0026] As shown in Figures 1-5, this embodiment provides a canned gift game machine, including a cabinet 1, at least one gift rack 2, a tipping mechanism 3, a righting mechanism 4, a gift compartment 5, a sensor 6, a controller, and a control mechanism 7 for operating the tipping mechanism 3; the gift rack 2 is hinged inside the cabinet 1, and is used to fix and connect gift samples 100 and to prevent the gift samples 100 from falling off when it is tipped over. In the initial state, the gift rack 2 remains upright inside the cabinet 1; the tipping mechanism 3 includes a swing arm 31, a swing arm drive mechanism 32 that can drive the swing arm 31 to swing left and right or rotate circumferentially, a push rod 33 disposed on the swing arm 31, and a push rod 33 that can drive the push rod 33 to extend and retract along the swing arm 31 to push over the gift rack 2 facing it. The push rod drive mechanism 34; the gift compartment 5 is used to store gifts that are the same as or correspond to the gift sample 100, and the outlet of the gift compartment 5 is provided with a delivery mechanism 8 and connected to the retrieval port 11 on the cabinet 1; when the gift rack 2 falls down, it can trigger the sensor 6, and then control the uprighting mechanism 4 through the controller to upright the gift rack 2 to the upright state, and control the delivery mechanism 8 to take out one or more gifts from the gift compartment 5 to the retrieval port 11; in this embodiment, the swing arm drive mechanism 32 adopts a motor and crank rocker mechanism, and the push rod drive mechanism 34 adopts a motor and lead screw mechanism (not shown in the figure). In other embodiments, the swing arm drive mechanism and the push rod drive mechanism can also be other drive mechanisms that can achieve the corresponding functions.
[0027] This utility model provides a canned gift game machine. When in use, after the player activates the game machine by inserting coins or scanning a code, the controller controls the swing arm 31 to automatically swing left and right or rotate. When the player observes and judges that the push rod 33 on the swing arm 31 is facing the gift rack 2, he controls the swing arm 31 to stop rotating and controls the push rod 33 to extend and push down the gift rack 2 by pressing the button (the control mechanism 7 in this embodiment is a button). After the gift rack 2 falls down, the gift sample 100 on it will not fall off, but will trigger the sensor 6, and then the controller controls the dispensing mechanism 8 to take the gift corresponding to the gift sample 100 from the gift compartment 5 and put it into the dispensing port 11 for the player to get. The structure and gameplay are unique and innovative. Since the gifts obtained by the player come from the gift compartment 5, the gifts on the gift rack 2 will not be empty and will not affect the game experience. Since the gift compartment 5 can usually be set to store a lot of gifts, there is no need for operators to replenish the gifts frequently, which facilitates unmanned operation, low operating costs, and allows players to play continuously without being interrupted by operators replenishing gifts, resulting in a good game experience.
[0028] As a preferred embodiment, the cabinet 1 is also equipped with a storage box 9 corresponding to each of the gift racks 2. When the gift rack 2 falls over, it will fall into the corresponding storage box 9 and be hidden by the storage box 9. By setting the storage box 9, after the gift rack 2 falls over and is hidden in the storage box 9, a gift identical to the gift sample 100 on the gift rack 2 will fall from the retrieval port 11. Therefore, it will give the player an illusion, making the player think that the gift at the retrieval port 11 is the gift on the gift rack 2. However, after the gift rack 2 is uprighted, there is another gift sample 100 on it, which will give the player a sense of magic and increase the game experience and fun.
[0029] As a preferred embodiment, the storage box 9 is also provided with a buffer block 91. When the gift rack 2 falls over, it will hit the buffer block 91 and be cushioned and supported by it. The buffer block 91 can be made of soft and elastic material such as sponge. By setting the buffer block 91, the noise and vibration of the impact after the gift rack 2 falls over can be prevented, thus improving the gaming experience.
[0030] As a preferred embodiment, the gift sample 100 is a canned gift. The front of the gift rack 2 is provided with a connection structure for fixing the gift sample 100, including a base 21 fixedly connected to the gift rack 2 and a floating frame 22 movably connected to the gift rack 2. The base 21 is provided with a first collar 211 for limiting the lower part of the gift sample 100, and the floating frame 22 is provided with a second collar 221 for securing the upper part of the gift sample 100. The floating frame 22 and the gift rack 2 are provided with vertical elongated holes and screw holes, so that the floating frame 22 can be adjusted up and down and fixed by bolts.
[0031] As a preferred embodiment, the sensor 6 is a photoelectric sensor installed inside the storage box 9, and the back of the gift rack 2 is provided with a baffle 23. When the gift rack 2 falls over, the baffle 23 can trigger the sensing mechanism, and the righting mechanism 4 is installed on the side of the storage box 9.
[0032] As a preferred embodiment, the straightening mechanism 4 includes a crank rocker arm 41 and a straightening motor. The straightening motor is connected to one end of the crank rocker arm 41 and can drive it to rotate, thereby straightening the fallen gift rack 2 to an upright state through the other end of the crank rocker arm 41.
[0033] As a preferred embodiment, a roller 411 is movably sleeved on the other end of the crank rocker 41, and an inclined surface 24 is provided on the back of the gift rack 2. When the crank rocker 41 rotates, the roller 411 can contact the inclined surface 24 on the back of the gift rack 2 and can gradually rise with the rotation of the crank rocker 41, thereby straightening the gift rack 2 to an upright state.
[0034] As a preferred embodiment, the gift compartment 5 is provided with a slide 51 for placing canned gifts. The slide 51 is a folding and descending metal structure. The gift compartment 5 is also provided with a cooling module 52 that connects to the slide 51 and can cool the slide 51. In use, the canned gifts are placed horizontally on the slide 51. The folding and descending slide 51 allows more canned gifts to be placed in the gift compartment 5. It can also automatically move downward to replenish after a gift is taken out by the dispensing mechanism 8. By setting the cooling module 52 to cool the slide 51, the canned gifts (such as canned beverages) placed on the slide 51 can be cooled down, so that players can enjoy a cool taste when drinking, further improving the gaming experience.
[0035] As a preferred embodiment, the dispensing mechanism 8 includes a dial wheel 81 and a dial wheel motor 82 for driving the dial wheel 81 to rotate. The dial wheel 81 is provided with a plurality of dial plates 811. The gap between two adjacent dial plates 811 is greater than the diameter of one canned gift and less than the diameter of two canned gifts, so that only one canned gift can be taken out each time the dial wheel 81 rotates a certain angle. By controlling the dispensing mechanism 8 to rotate the dial wheel 81 by a fixed angle each time it is started, the dispensing mechanism 8 can be controlled to take out only one canned gift each time, which is a clever design.
[0036] As a preferred embodiment, the cabinet 1 space includes a visible area and a hidden area. The visible area is provided with a transparent window (omitted in the attached drawings). The gift rack 2 and the push rod 33 mechanism 3 are located in the visible area, and the gift compartment 5 is located in the hidden area.
[0037] The above description is merely a preferred embodiment of this application and an explanation of the technical principles employed. Those skilled in the art should understand that the scope of the utility model involved in this application is not limited to the specific combinations of the above-described technical features, but should also cover other implementations formed by arbitrary combinations of the above-described technical features or their equivalents without departing from the inventive concept. For example, implementations formed by substituting the above features with (but not limited to) technical features with similar functions disclosed in this application.
Claims
1. A gift-in-a-can gaming machine comprising a cabinet, characterised in that, It also includes at least one gift rack, a tipping mechanism, a righting mechanism, a gift compartment, a sensor, a controller, and a control mechanism for operating the tipping mechanism; the gift rack is hinged inside the cabinet and is used to fix gift samples to it and to prevent the gift samples from falling off when it is tipped over. In the initial state, the gift rack remains upright inside the cabinet; the tipping mechanism includes a swing arm, a swing arm drive mechanism that can drive the swing arm to swing left and right or rotate circumferentially, a push rod disposed on the swing arm, and a push rod drive mechanism that can drive the push rod to extend and retract along the swing arm to push the gift rack facing it over. The gift compartment is used to store gifts. The exit of the gift compartment is equipped with a shipping mechanism and is connected to the retrieval port on the cabinet. When the gift rack falls over, it can trigger the sensor, which in turn controls the uprighting mechanism to straighten the gift rack to an upright position through the controller, and controls the shipping mechanism to take one or more gifts from the gift compartment to the retrieval port.
2. The gifting gaming machine of claim 1, wherein, The cabinet is also equipped with storage boxes corresponding to each of the gift racks. When a gift rack falls over, it will fall into the corresponding storage box and be hidden by the storage box.
3. The gifting gaming machine of claim 2, wherein, The storage box is also equipped with a buffer block. When the gift rack falls over, it will fall on the buffer block and be cushioned and supported by it.
4. The gifting gaming machine of claim 1, wherein, The gift sample is a canned gift. The front of the gift rack is provided with a connecting structure for fixing the gift sample, including a base fixedly connected to the gift rack and a floating frame movably connected to the gift rack. The base is provided with a first collar or groove for limiting the lower part of the gift sample, and the floating frame is provided with a second collar for securing the upper part of the gift sample. The floating frame and the gift rack are provided with vertical elongated holes and screw holes, so that the floating frame can be adjusted up and down and fixed by bolts.
5. The canned gift game machine according to claim 2, characterized in that, The sensor is a through-beam optical sensor installed inside the storage box. A baffle is provided on the back of the gift rack. When the gift rack falls over, the baffle can trigger the sensing mechanism. The righting mechanism is installed on the side of the storage box.
6. The gumball gift game machine of claim 1 wherein, The straightening mechanism includes a crank rocker arm and a straightening motor. The straightening motor is connected to one end of the crank rocker arm and can drive it to rotate, thereby straightening the fallen gift rack to an upright position through the other end of the crank rocker arm.
7. The gifting gaming machine of claim 6, wherein, A roller is movably fitted on the other end of the crank rocker arm. The back of the gift rack has an inclined surface. When the crank rocker arm rotates, the roller can contact the inclined surface on the back of the gift rack and gradually rise with the rotation of the crank rocker arm, thereby straightening the gift rack to an upright position.
8. The gumball gift game machine of claim 1 wherein, The gift compartment is equipped with a slide for placing canned gifts. The slide is a metal structure that folds down. The gift compartment is also equipped with a cooling module that connects to the slide and can cool the slide.
9. The gumball gift game machine of claim 1 wherein, The dispensing mechanism includes a dial wheel and a dial wheel motor for driving the dial wheel to rotate. The dial wheel is provided with several dial plates. The gap between two adjacent dial plates is greater than the diameter of one of the canned gifts and less than the diameter of two canned gifts, so that only one canned gift can be taken out when the dial wheel rotates a certain angle.
10. The gumball gift game machine of claim 1 wherein, The cabinet space includes a visible area and a hidden area. The visible area has a transparent window, the gift rack and the push-down mechanism are located in the visible area, and the gift compartment is located in the hidden area.