Game machine

JP2025093481APending Publication Date: 2025-06-24SANKYO CO LTD
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Patent Information

Application Number
JP2023209152
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-12
Publication Date
2025-06-24

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To provide a game machine capable of preventing trouble from occurring when locking or unlocking a door frame or an inner frame.SOLUTION: A game machine includes drooping suppression means such that components do not interfere each other because of drooping when locking or unlocking a door frame or an inner frame.SELECTED DRAWING: Figure 13-1
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Claims

【Claim 1】 A gaming machine that can be controlled to a favorable state, comprising means for customizing the presentation, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprising means for suppressing sagging that suppresses the door frame from sagging vertically, the door frame has a predetermined position where a player can apply a load vertically, can change to a door frame closed state in which it is locked to the inner frame, a door frame first unlocked state in which it is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can change to an inner frame closed state in which it is locked to the outer frame, an inner frame first unlocked state in which it is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, the inner frame sags vertically more in the inner frame first unlocked state than in the inner frame closed state, the inner frame has a corner on the depth side when the gaming machine is viewed from the front, on the side opposite to the shaft portion that enables opening and closing of the inner frame, the corner is provided at a position where it does not contact the outer frame when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, furthermore, it can be controlled to a favorable state, comprising game control means, presentation control means, and game control means side light emitting means controlled by the game control means, wherein the game control means can switch the mode of the game control means side light emitting means from an initial mode to a final mode when executing variable display of specific identification information, and can execute this switching a plurality of times, comprising a first presentation mode, a second presentation mode, and a third presentation mode, the presentation control means can execute a specific presentation that starts after the period of the first switching for switching the mode of the game control means side light emitting means from the initial mode to the final mode has ended, and the execution ratio of the specific presentation in the first presentation mode, the execution ratio of the specific presentation in the second presentation mode, and the execution ratio of the specific presentation in the third presentation mode are different. A gaming machine. ​

Citation Information

Patent Citations

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    JP2018139689A

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