Game machine
Patent Information
- Application Number
- JP2023209155
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-12
- Publication Date
- 2025-06-24
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2025093484000001_ABST
Abstract
Claims
【Claim 1】 A gaming machine that can be controlled to an advantageous state, comprising means for customizing the performance, wherein the gaming machine is composed of parts including a door frame, an inner frame, and an outer frame, further comprising means for suppressing sagging to suppress the door frame from sagging vertically, wherein the door frame has a predetermined position where a player can apply a load vertically, can change to a door frame closed state in which it is locked to the inner frame, a door frame first unlocked state in which it is unlocked from the state of being locked to the inner frame, and a door frame second unlocked state in which the door frame is more open than the door frame first unlocked state, the inner frame can change to an inner frame closed state in which it is locked to the outer frame, an inner frame first unlocked state in which it is unlocked from the state of being locked to the outer frame, and an inner frame second unlocked state in which the inner frame is more open than the inner frame first unlocked state, the inner frame sags vertically more in the inner frame first unlocked state than in the inner frame closed state, the inner frame is provided with a corner portion on the depth side when the gaming machine is viewed from the front, on the side opposite to the shaft portion that enables opening and closing of the inner frame, the corner portion is provided at a position where it does not contact the outer frame when the inner frame changes from the inner frame closed state to the inner frame first unlocked state, furthermore, it can be controlled to an advantageous state, comprising gaming control means, performance control means, and comprising a first performance mode, a second performance mode, and a third performance mode, the performance control means can output a BGM corresponding to the controlled performance mode and execute a specific performance that does not output a sound corresponding to the performance, a gaming machine in which the execution ratio of the specific performance in the first performance mode, the execution ratio of the specific performance in the second performance mode, and the execution ratio of the specific performance in the third performance mode are different.
Citation Information
Patent Citations
Game machine
JP2018139689A
Game machine
JP2021115320A