Gaming machine

JP2026031639AActive Publication Date: 2026-02-24DAIICHI SHOKAI KK
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Patent Information

Application Number
JP2025211593
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-12-01
Publication Date
2026-02-24
Estimated Expiration
2042-10-27

AI Technical Summary

Benefits of technology

【0008】 本発明の一形態によれば、上記課題を解決し、遊技の興趣低下を抑制することが可能となる。

✦ Generated by Eureka AI based on patent content.

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Abstract

To provide a game machine capable of suppressing the decline of interest in a game.SOLUTION: The game machine includes a start winning port capable of receiving game balls, a display device capable of displaying a result of a special lottery executed with reception of the game balls into the start winning port as a trigger, and a drive body operated by power, wherein a ball tray part capable of storing game balls put out according to reception of the game balls into the start winning port and an operation means capable of receiving an operation by a player and changing the display of the display device are provided below a game window provided in a door frame. An operation means capable of receiving an operation by a player and changing the display of a display device makes a driving body operable, has a first operation part capable of receiving a first operation of the player and a second operation part capable of receiving a second operation of the player different from the first operation, and has a specific display performance as a display performance to be executed in the display device.SELECTED DRAWING: Figure 521
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Claims

[Claim 1] In a gaming machine that can be controlled to an advantageous gaming state that is advantageous to a player by executing variable display of identification information based on the establishment of a predetermined condition and deriving a specific display result as a result of the variable display of the identification information, A counter value relating to the difference between the game value used in the game and the game value to be awarded can be calculated; It is possible to control the game between a normal game state and a special game state that is more advantageous than the normal game state, When the counter value is equal to or greater than a predetermined threshold value while the game is in the normal game state, the game progress can be restricted; When the counter value is equal to or greater than the predetermined threshold value while the special game state is being controlled, progress of the game can be restricted; When the counter value is equal to or greater than the predetermined threshold value while the game is being controlled in the advantageous game state, the game progress can be restricted after the advantageous game state ends without restricting the game progress; When the counter value is equal to or greater than the predetermined threshold value during variable display of identification information that results in a specific display result, control is performed to limit the progress of the game, so that control to the advantageous game state by the variable display is not executed; The update process of the counter value regarding the difference is stored in the same memory area as the memory area that stores the process regarding the game performance, The gaming machine is provided with a display device for effects and a movable accessory equipped with a light-emitting body, When the counter value becomes equal to or greater than the predetermined threshold value and the progress of the game is restricted, a dedicated display notification is executed by the display device, and when the dedicated display notification is executed, the movable accessory is made operable in a special manner that does not operate in the normal game state, When the dedicated display notification is being executed, the specific mode for operating the movable part is the initial operating mode when the power is turned on. A gaming machine characterized by:

Citation Information

Patent Citations

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