Design method, design system, storage medium and server for wireless earphones
Through the centralized automated wireless headphone design method, multiple initial headphone samples are fitted using databases and simulators, solving the problem of homogeneity of existing wireless headphone designs and improving design quality and cost-effectiveness.
Patent Information
- Application Number
- CN202311332655.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Patents(China)
- Current Assignee / Owner
- Filing Date
- 2023-10-13
- Publication Date
- 2025-03-07
- Estimated Expiration
- 2043-10-13
AI Technical Summary
The existing wireless headphone designs are homogenized and cannot meet users' needs for high quality and cost-effectiveness.
Using a centralized automation wireless headphone design method, the headphone case structure data and component data are screened by constructing a database, multiple headphone primary samples are fitted using the simulator, and the final samples are confirmed through the interactive interface.
It improves the design diversity and quality of wireless headphones, reduces the knowledge accumulation requirements of design engineers, and improves design efficiency and cost-effectiveness.
Smart Images

Figure CN117349984B_ABST
Abstract
Description
Technical Field
[0001] The present application relates to the field of industrial design, and in particular to a design method, design system, storage medium and server for wireless headphones. Background Art
[0002] As people's living standards continue to improve, the daily demand for wireless headphones is increasing. High-quality and feature-rich wireless headphones are very popular, but the limited diversity of headphone design has led to the gradual homogenization of wireless headphones on the market, which cannot meet users' increasingly high quality and cost-effective requirements for wireless headphones. Summary of the invention
[0003] The purpose of the present application is to at least partially overcome the deficiencies of the prior art and to provide a centralized and automated method for designing wireless headsets, as well as a matching wireless headset design system, storage medium, and server.
[0004] In order to achieve the above technical objectives, the technical solutions adopted in this application are as follows:
[0005] In a first aspect, a method for designing a wireless headset is provided, comprising the following steps:
[0006] Build a database;
[0007] Filtering the structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle;
[0008] Filtering data of earphone components from the database according to performance requirements of the wireless earphone;
[0009] Fitting a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components;
[0010] Confirm the final sample from multiple preliminary samples of headphones.
[0011] Preferably, the database includes an auricle structure database, a wireless earphone style database and an earphone component database.
[0012] Furthermore, the step of filtering the structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle includes:
[0013] Confirm the location and number of the fixing points of the target earphone on the auricle;
[0014] A plurality of earphone shells are fitted according to the selected fixed point positions and the number of fixed points through a pre-trained simulator.
[0015] Preferably, after fitting multiple earphone shells, the method further includes simulating the pressure of the specified earphone shells on the auricle.
[0016] Furthermore, the step of filtering the data of earphone components from the database according to the performance requirements of the wireless earphone includes:
[0017] Adapting to the obtained multiple earphone shells, and selecting adapted earphone components according to target performance requirements;
[0018] The simulator is used to fit the earphone housing and the matching earphone components to produce a plurality of earphone preliminary samples.
[0019] Preferably, after fitting a plurality of earphone preliminary samples, the method further includes simulating the sound quality and extended function performance of a specified earphone preliminary sample.
[0020] Further preferably, the method further includes analyzing the technical parameters of the designated earphone initial sample and / or calculating the production cost of the designated earphone sample.
[0021] Furthermore, confirming the final sample from the plurality of preliminary earphone samples comprises at least any of the following steps:
[0022] Performing condition screening on the plurality of earphone preliminary samples to obtain final samples;
[0023] Editing the plurality of earphone preliminary samples to obtain final samples;
[0024] The candidate samples obtained after conditional screening of the plurality of earphone preliminary samples are edited to obtain final samples.
[0025] Preferably, each screened initial sample, candidate sample and final sample of the earphone are stored in the database as historical designs.
[0026] In a second aspect, a design system for a wireless headset is provided, comprising:
[0027] A storage module, used for storing the constructed database;
[0028] A screening module, used to screen the structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle; and also used to screen the data of earphone components from the database according to the performance requirements of the wireless earphone;
[0029] A simulation module, used for fitting a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components;
[0030] The screening module is also used to confirm a final sample from a plurality of earphone preliminary samples.
[0031] Furthermore, an interactive module is included for inputting various screening conditions, performing image editing, and displaying earphone samples.
[0032] According to a third aspect, a computer-readable storage medium is provided, wherein a computer program is stored on the computer-readable storage medium, and when the program is executed by a processor, the wireless headset design method as described above is implemented.
[0033] In a fourth aspect, a server is provided, comprising:
[0034] one or more processors;
[0035] Memory;
[0036] One or more applications, wherein the one or more applications are stored in the memory and configured to be executed by the one or more processors, and the one or more applications are configured to execute the steps of the wireless headset design method as described above.
[0037] Compared with the prior art, this application has the following advantages:
[0038] (1) The method of the present application reduces the knowledge accumulation requirements of design engineers and can use the constructed database and automatic fitting function to generate multiple earphone initial samples, thereby reducing the starting requirements of the design and helping to improve design efficiency and design quality.
[0039] (2) The method of the present application can improve the diversity and rationality of wireless headset design with the help of artificial intelligence technology, which is conducive to improving the design quality of wireless headsets.
[0040] (3) The method of the present application can realize the design process through an interactive interface, which reduces the operational requirements of the design engineers for the method of the present application and is conducive to the promotion and application of the method of the present application. BRIEF DESCRIPTION OF THE DRAWINGS
[0041] Figure 1 Schematic diagram of the anatomical structure of the front and back of the human ear.
[0042] Figure 2 A schematic diagram of the flow of the wireless headset design method of the present application.
[0043] Figure 3 A schematic diagram of the organizational structure of the wireless headset design system of this application. DETAILED DESCRIPTION
[0044] The present application is further described in detail below in conjunction with the accompanying drawings and specific implementation methods.
[0045] From the user's perspective, the first thing that users care about when it comes to wireless headphones is the price / performance ratio, that is, whether the performance matches the price. In terms of performance, general users usually focus on the sound quality, sound delay, wearing comfort, wireless battery life, and charging time. From the design engineer's perspective, in addition to meeting the needs of general users, they also want to highlight the characteristics of the product by adding personalized functions to wireless headphones that are adapted to specific application scenarios, such as learning scenarios, sports scenarios, gaming scenarios, and meeting scenarios. Production cost is also an important aspect that design engineers need to consider.
[0046] The design method of the wireless headset of the present application can facilitate design engineers to design more diverse wireless headsets with higher design quality. Specifically, refer to Figure 2 , including the following steps:
[0047] S1, build database;
[0048] S2, selecting structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle;
[0049] S3, filtering data of earphone components from the database according to the performance requirements of the wireless earphone;
[0050] S4, fitting a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components;
[0051] S5, confirm the final sample from multiple earphone preliminary samples.
[0052] Specifically, in step S1, the constructed database should at least include an auricle structure database, a wireless earphone style database, and an earphone component database.
[0053] The auricle structure database can be understood as a data set containing the auricle anatomy of multiple people. The auricle structure database can extract the size parameters related to the auricle based on the image file. Figure 1The auricle (external auditory canal) of a person is usually used as a fixed position for wireless earphones, and is also the entrance for the sound waves generated by wireless earphones to enter the inner ear. According to anatomical analysis, the auricle mainly includes the opening of the ear canal, the concha cavity outside the opening of the ear canal, the tragus and antitragus at the lower edge of the concha cavity, the intertragus notch formed between the tragus and the antitragus, the earlobe below the concha cavity, the helix extending from the upper end of the earlobe to the upper edge of the concha cavity, the antihelix extending from the edge of the concha cavity upward, and the hymena concha surrounded by the helix and antihelix located above the concha cavity. There are also some raised and depressed structures located at the front end, rear end or edge of the helix and antihelix. The above anatomical structures of the auricle vary greatly from person to person, resulting in the specific morphology of the human auricle varying greatly. Some hearing-impaired patients also have auricle structural defects or auricle deformities, which increases the diversity of the human auricle structure. Those skilled in the art can understand that, in addition to head-mounted wireless headphones, other wireless headphones have a higher fit with the auricle and higher requirements for wearing comfort. It is of practical significance to design the shell of wireless headphones to suit the widely varying auricle structures. This application uses a pre-built auricle structure database to improve the adaptability of the wireless headphone shell. Compared with the traditional design process, it reduces the number and cycle of repeated proofing and modification, and improves the design efficiency. Those skilled in the art can also understand that the auricle structure database can be continuously enriched during use to improve the comprehensiveness of the data set.
[0054] The wireless headset style database can be understood as a data set containing multiple different styles of wireless headset structures. The wireless headset style database can extract the size parameters related to the wireless headset shell based on the image file, or directly use the size parameters as one of the data sets. Headphones are usually classified into head-mounted, in-ear, earplug and ear clip types according to the wearing method. Among them, in-ear, earplug and ear clip types have a high fit with the auricle and higher wearing comfort requirements than head-mounted types, and are particularly suitable for design by the method of the present application. Therefore, the wireless headset style database can use in-ear, earplug and ear clip headphones as the main data set. Whether it is in-ear, earplug or ear clip, the main consideration is the fixed point position and fixed point data volume of the headset shell on the auricle or even around the auricle. For example, the fixed point position of the in-ear headset is mainly located on the inner wall of the ear canal, and the auxiliary fixed point position falls in the area of the tragus, antitragus and the slit between the tragus. There are also some auxiliary fixed point positions located on the helix and the hymen of the concha. Another example is an ear clip-on earphone, whose fixed point must be located at the concha cavity or the area around it, and at the back of the auricle. The wireless earphone style database of the present application can be classified, marked or indexed by wearing method to improve the retrieval efficiency of target data, or it can be classified in other ways to improve the richness of the output initial samples, so as to produce more distinctive earphone shells. Those skilled in the art can also understand that the wireless earphone style database can be continuously enriched during use to improve the comprehensiveness of the data set.
[0055] The earphone component database can be understood to include a data set of various components that can be applied in the field of wireless earphone technology. The earphone is first of all a conversion unit used to convert electrical signals into sound waves. Therefore, the basic components of the earphone include at least components related to electrical signal conversion and components related to electrical signal feeding, and the combination of components is suitable for different technologies, different performance effects, different volumes and different costs. At present, wireless earphones also have a demand for multi-functionality. Correspondingly, a data set with relevant functions should be introduced into the earphone component database. These extended other functions include but are not limited to: lighting effects, positioning functions, beat effects, wireless communication, independent playback functions, recording functions, fast charging functions, long battery life effects, waterproof functions, directional sound transmission functions, noise reduction functions, visual display and operation effects. Taking the independent playback function as an example, the wireless earphone is required to have a certain storage function. The components that embody the storage function include built-in flash memory, as well as small and removable CF cards, SD cards, MMC cards, SM cards, memory sticks, xD cards, etc. When the wireless earphone body cannot use components with storage functions, it can also be considered to use a matching charging bin or communication transfer device to realize the extended functions. Those skilled in the art can also understand that the headphone component database can be continuously enriched during use to improve the comprehensiveness of the data set.
[0056] The database constructed by the present application can be managed in a centralized manner, in a distributed manner, or in a combination of centralized and distributed management. One possible implementation method is that, in the early stage of database construction, a server or a core server group is used to import and classify the basic data set, and in the application stage of the database, other servers or terminals that communicate with the server through the intranet are used to import the newly added data set into the database. In order to facilitate the maintenance of the database and data security, the operation permissions between the servers at all levels in the intranet and between the servers and the terminals should be reasonably set.
[0057] The step S2 includes: confirming the fixed point positions and the number of fixed points of the target earphone on the auricle; and fitting a plurality of earphone shells according to the selected fixed point positions and the number of fixed points by a pre-trained simulator.
[0058] Since wireless earphones (except headphones) are mainly fixed at the auricle, the outer contour of the target earphone can be roughly determined based on the position and number of the fixed points of the target earphone on the auricle. Furthermore, combined with a simulator trained with artificial intelligence technology, according to the design habits of existing products and the design principles of industrial design, a more detailed outer contour image of the target earphone can be obtained, so as to output multiple earphone shell styles for design engineers to conduct secondary screening or further modification and improvement.
[0059] The simulator in this embodiment can be implemented based on classic convolutional neural network or deep neural network technology. The simulator is pre-trained based on the aforementioned database (especially the images in the database) to form a simulator suitable for the design of wireless headphones.
[0060] For example, a design engineer designs an earbud-type wireless headset according to the traditional classification. In the prior art, the earphone shell of an earbud-type wireless headset mainly includes a front cavity, a rear cavity and a handle. The front cavity is provided with a sound outlet. Most of the area of the front cavity is used for the concha cavity close to the auricle. The connection between the rear cavity and the handle is fixed in the area of the tragus, antitragus and the slit between the tragus. Based on the aforementioned prior art, the design engineer uses the method of this application to design a new earbud-type wireless headset:
[0061] Based on the pre-constructed database, it is determined that the fixed point position of the target earphone on the auricle is the edge of the entire concha cavity, which is different from the prior art that mainly focuses on the areas of the tragus, antitragus and intertragus. At the same time, it is determined that there is no limit to the number of fixed points of the target earphone on the auricle. Based on this, the simulator may fit a wide variety of earphone shell styles of in-ear wireless earphones, which may be with or without handles, may have ear-hanging structures, and may contain other auxiliary fixed point positions. Therefore, further screening is required in subsequent steps.
[0062] One possible implementation method is that, since the earbud-type wireless headphones have high requirements for wearing comfort, the simulator of the present application can add a simulation function of the pressure of the earphone shell on the auricle, and exclude some inappropriate earphone shell styles according to the pressure of the simulated earphone shell on the auricle. In this embodiment, through simulation, the earphone shell styles whose pressure values in the simulation data exceed the upper and lower limits can be excluded. Those skilled in the art can understand that exceeding the upper limit of the pressure value indicates that the earphone shell has obvious pressure when worn, is not suitable for long-term use, and has poor comfort. Exceeding the lower limit of the pressure value indicates that the earphone shell is easy to loosen when worn, is not suitable for use in a mobile state, and has a poor user experience. The upper and lower limits of the pressure value can be obtained by pre-training to obtain the appropriate range of pressure that different structures of the auricle can withstand. The pressure values corresponding to different structures can be obtained by indirect calculation, or by actual measurement of multiple samples, or by combining the two data sources. For example, the concha cavity is rich in blood vessels and nerves, and the compression value it can withstand is small. Therefore, the upper and lower limits of the compression value of the concha cavity are small, and the range of the value is also narrow. The upper edge of the helix has fewer blood vessels and nerves, and the compression value it can withstand is large. The upper and lower limits of the compression value of the upper edge of the helix are large, and the range of the value is also wide. In the visual interactive design system, the simulated compression situation can be displayed by color or density line to improve recognition.
[0063] In addition to earbud-type wireless headphones, the headphone shell styles of other types of wireless headphones can also be designed and screened according to the inventive concept of this embodiment. The headphone shell style design of the headset only needs to extend the fixed point position to the head, which does not deviate from the inventive essence of this application.
[0064] The steps S3 and S4 include: adapting to the obtained multiple earphone shell styles, selecting adapted earphone components according to target performance requirements; and fitting the earphone shells and adapted earphone components to produce multiple earphone preliminary samples through the simulator.
[0065] In addition to reflecting the style and design features of wireless headphones, the earphone shell also plays an important role in providing a space for earphone components. The space for earphone shells and the performance of earphones are contradictory to a certain extent, especially when designing multifunctional earphones. However, with the continuous development of electronic components, the earphone component database can be gradually enriched, and components with small size, superior performance and high integration can be included in the database. In a limited earphone shell style, the reasonable arrangement of components in the accommodation space is also one of the ways to improve the performance of the earphone. For example, in order to improve the battery life of wireless headphones, it is hoped to use rechargeable batteries with larger battery capacity, but such batteries are also relatively large in size. In order to free up enough battery storage space, in a limited earphone shell style, the conversion component can choose a relatively small moving iron conversion component, or a control circuit board with an integrated wireless communication module. The electrical connection of each component uses microstrip lines instead of wires, thereby saving the accommodation space of the earphone shell as much as possible and providing conditions for the use of large-capacity rechargeable batteries.
[0066] Furthermore, after the simulator in this embodiment fits multiple preliminary samples of headphones, it should also simulate the sound quality and performance of extended functions of the preliminary samples of headphones. One possible implementation is to extract and integrate the performance parameters of each component according to the selected headphone components, and combine the material properties and spatial structure of the headphone shell to simulate the technical parameters related to the sound quality through the simulator, and even directly simulate the audio of the finished product, so that design engineers or testers can audition the preliminary samples. Integration based on the performance parameters of each component can also be used to simulate the extended functions of the headphones, such as the positioning function, which can simulate the positioning accuracy and the execution efficiency of signal instructions.
[0067] Furthermore, after the simulator in this embodiment fits multiple earphone preliminary samples, the production cost of the earphone preliminary samples can also be calculated. The production cost of wireless earphones should include the manufacturing cost of the earphone shell, the production cost or procurement cost of the adapted components, the assembly cost of the wireless earphones, etc. If necessary, the sales cost after production can also be included in the accounting to expand the application scenario of the method of this application.
[0068] In step S5, the automatically fitted earphone initial sample may not be able to directly become the final sample. In this embodiment, the final sample can be confirmed by the following methods:
[0069] 1. Conditionally screen the multiple earphone preliminary samples to obtain final samples. Taking the aforementioned earbud wireless earphone as an example, the design engineer can exclude the earphone preliminary samples with handles and ear hook structures to obtain earbud earphone samples with simpler structures. The earbud earphone samples thus obtained can be used as candidate samples for further screening or modification, or one or more final samples can be directly confirmed.
[0070] 2. After editing the multiple earphone preliminary samples, a final sample is obtained; the drawings of one or several earphone preliminary samples can be edited through an editor embedded in the design system to obtain a final sample. In this embodiment, the content that can be edited is mainly the outline of the earphone shell and the arrangement of components. Components can also be replaced, added or reduced in the editing state.
[0071] 3. Edit the candidate samples obtained after conditional screening of the plurality of earphone preliminary samples to obtain final samples, that is, combining the two methods of conditional screening and editing.
[0072] Preferably, the initial sample, candidate sample and final sample of the earphones screened out each time in the present embodiment are stored in the database as historical designs. The automatic updating of the database can be achieved by extracting the technical parameters of the samples, storing the earphone style data of a single sample in a wireless earphone style database, and storing the component data of a single sample in an earphone component database.
[0073] In actual applications, the "final sample" confirmed by the method of the present application may only be a sample used for proofing, and is not necessarily a final product that meets the requirements for production. However, it can be understood that the final sample confirmed by the method of the present application is already relatively close to the final product, which can reduce the number of proofing times.
[0074] refer to Figure 3 The method of the present application is also embodied in a design system of a wireless headset, which comprises:
[0075] Storage module 1, used for storing the constructed database;
[0076] A screening module 2 is used to screen the structural data of the earphone shell from the database according to the fixing method of the wireless earphone on the auricle; and is also used to screen the data of earphone components from the database according to the performance requirements of the wireless earphone;
[0077] A simulation module 3 is used to fit a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components;
[0078] The screening module 2 is also used to confirm a final sample from a plurality of earphone preliminary samples.
[0079] Preferably, an interactive module 4 is also included for inputting various screening conditions, performing image editing, and displaying earphone samples.
[0080] In this embodiment, the storage module 1 includes three databases, namely, an auricle structure database 11, an earphone style database 12, and an earphone component database 13. Among the three databases, the auricle structure database 11 and the earphone style database 12 can be based on image files, and can be analyzed in multiple dimensions by neural network technology to obtain relevant data sets. The earphone component database 13 can be based on component parameter files, and can form relevant data sets by analyzing feature information, or can analyze relevant data in combination with component image information. A possible implementation method is to import database-related files through the core server at the initial stage of building the design system. During the operation of the design system, not only can the database be maintained through the core server, but also the information in the database can be supplemented through the secondary server or terminal with operation authority. In particular, each earphone sample generated by the design system will be automatically stored in the database as a historical design, gradually improving the professionalism of the database.
[0081] Furthermore, the screening module 2 has two different screening functions, one is to screen elements that can be assembled into the target earphone from the database, and the other is to further screen from multiple earphone initial samples generated by fitting, so as to facilitate the subsequent determination of the final sample. Therefore, the screening module 2 can interact with the storage module 1, the simulation module 3 and the interaction module 4 for instructions respectively.
[0082] Furthermore, the simulation module 3 may further include, depending on the simulation content:
[0083] The structure simulator 31 is used to fit a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components, and is mainly used to simulate and display the arrangement of the earphone shell and the components inside the shell.
[0084] The auricle pressure simulator 32 is used to simulate the pressure of the auricle by the specified earphone shell; the specified earphone shell can be a earphone shell simulated and generated by the design system, or a earphone shell reproduced by the imported earphone shell data; multiple specified earphone shells can also be simulated and calculated at the same time for synchronous comparison; the auricle can be specified as the auricle structure of an ordinary adult according to design requirements, or as the auricle structure for a specific group of people, such as children, hearing-impaired patients, patients with auricular deformities, etc. In addition, under normal circumstances, the pressure will become more obvious and aggravated as time goes by, so the auricle pressure simulator 32 of this embodiment should consider the correlation between the pressure duration and the pressure value.
[0085] The performance simulator 33 is used to simulate the output quality of a specified headphone sample or the realization of a specified function in combination with the headphone shell style and the selected components. Particularly important is the sound quality simulation of the specified headphone sample, which can be achieved by a dedicated sound quality simulator 34; the extended functions of the headphone can also be achieved by a corresponding dedicated extended function simulator 35, such as the simulation of the accuracy and responsiveness of the positioning function.
[0086] The cost calculator 36 is used to calculate the production cost of the initial sample of the specified earphones. The contents that may need to be calculated include the manufacturing cost of the earphone shell, the production cost or procurement cost of the matching components, the assembly cost of the wireless earphones, etc. The sales cost after production can also be included in the calculation to expand the application scenarios of the method of the present application; setting up the cost calculator 36 is conducive to the integrated management and control of the design and production links by design engineers.
[0087] The technical parameter analyzer 37 is used to comprehensively extract technical parameters for a specified earphone sample or earphone model, including analyzing the size parameters and material parameters of the earphone shell, analyzing the technical parameters of the internal components of the earphone, and analyzing and evaluating the comprehensive performance of the earphone. The content analyzed by the technical parameter analyzer 37 can be stored in a database as systematic data on the one hand, and can provide intelligent reference materials for design engineers for the specified earphone sample or earphone on the other hand. Those skilled in the art can understand that the analysis accuracy of the technical parameter analyzer 37 can also be continuously improved through pre-training and deep learning technology.
[0088] The interactive module 4 is specifically embodied as an interactive interface. The interactive module 4 includes a design requirement input module 41, which is used as a parameter input module. The design engineer inputs the design requirements of the wireless headset through the design requirement input module, such as the basic headset style type, the fixed point information of the wireless headset, the performance-related requirements, etc. Furthermore, the results after the simulator fitting can also be screened for the second time, such as entering the screening conditions, limiting the size range or the cost range, and screening the candidate samples from multiple headset preliminary samples to finally obtain the final sample. The interactive module 4 also includes an image editor 42 and a sample display module 43, so that the design engineer can directly use the image of the fitted headset preliminary sample for editing to generate a sample with more design characteristics. Using the image editing interface as the main interactive interface also matches the working habits of the design engineer.
[0089] In another possible implementation, the wireless headset design system includes a processing chip and a storage medium, one or more programs are stored in the storage medium and configured to be executed by the processing chip, and the one or more programs are used to drive the processing chip to be constructed to execute the wireless headset design method as described above: building a database; filtering the structural data of the headset shell from the database according to the way the wireless headset is fixed on the auricle; filtering the data of the headset components from the database according to the performance requirements of the wireless headset; fitting a plurality of headset preliminary samples based on the filtered structural data of the headset shell and the data of the headset components; and confirming the final sample from the plurality of headset preliminary samples.
[0090] It will be understood by those skilled in the art that, unless otherwise defined, all terms (including technical and scientific terms) used herein have the same meaning as generally understood by those skilled in the art in the art to which the present invention belongs. It should also be understood that terms such as those defined in general dictionaries should be understood to have meanings consistent with the meanings in the context of the prior art, and will not be interpreted with idealized or overly formal meanings unless specifically defined as herein.
[0091] It will be appreciated by those skilled in the art that the present invention includes devices for performing one or more of the operations described in the present application. These devices may be specially designed and manufactured for the desired purpose, or may include known devices in general-purpose computers. These devices have computer programs stored therein, which are selectively activated or reconfigured. Such computer programs may be stored in a device (e.g., computer) readable medium or in any type of medium suitable for storing electronic instructions and coupled to a bus, respectively, the computer readable medium including but not limited to any type of disk (including floppy disk, hard disk, optical disk, CD-ROM, and magneto-optical disk), ROM (Read-Only Memory), RAM (Random Access Memory), EPROM (Erasable Programmable Read-Only Memory), EEPROM (Electrically Erasable Programmable Read-Only Memory), flash memory, magnetic card or optical card. That is, the readable medium includes any medium that stores or transmits information in a readable form by a device (e.g., computer).
[0092] Those skilled in the art will appreciate that each block in these structure diagrams and / or block diagrams and / or flow charts and combinations of blocks in these structure diagrams and / or block diagrams and / or flow charts can be implemented using computer program instructions. Those skilled in the art will appreciate that these computer program instructions can be provided to a general-purpose computer, a professional computer, or a processor of other programmable data processing methods to implement, thereby executing the scheme specified in the block or multiple blocks of the structure diagram and / or block diagram and / or flow chart disclosed in the present invention through the processor of the computer or other programmable data processing method.
[0093] In summary, the design method of the wireless headset of the present application includes: constructing a database; filtering the structural data of the headset shell from the database according to the fixing method of the wireless headset on the auricle; filtering the data of the headset components from the database according to the performance requirements of the wireless headset; fitting multiple headset preliminary samples according to the filtered structural data of the headset shell and the data of the headset components; confirming the final sample from the multiple headset preliminary samples. The method of the present application reduces the knowledge accumulation requirements of the design engineer, and can use the constructed database and automatic fitting function to generate multiple headset preliminary samples, which reduces the starting requirements of the design and helps to improve the design efficiency and design quality.
[0094] The above embodiments are preferred implementation modes of the present application, but are not limited to the above embodiments. Any other changes, modifications, substitutions, combinations, and simplifications that do not deviate from the spirit and principles of the present application should be equivalent replacement methods and are included in the protection scope of the present application.
Claims
1. A method for designing a wireless headset, characterized in that: It includes the following steps: Build a database; Filtering the structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle; Filtering data of earphone components from the database according to performance requirements of the wireless earphone; Fitting a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components; Confirm the final sample from multiple preliminary samples of headphones; The step of selecting the structure data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle specifically includes: Confirm the location and number of the fixing points of the target earphone on the auricle; Fitting a plurality of earphone shells according to the selected fixed point positions and the number of fixed points through a pre-trained simulator; The simulator is a neural network model, which is pre-trained based on the database.
2. The method according to claim 1, characterized in that The database includes an auricle structure database, a wireless earphone style database and an earphone component database.
3. The method according to claim 2, characterized in that After fitting multiple headphone shells, the process also includes simulating the pressure of the specified headphone shell on the auricle.
4. The method according to claim 3, characterized in that The step of screening the data of earphone components from the database according to the performance requirements of the wireless earphone comprises: Adapting to the obtained multiple earphone shells, and selecting adapted earphone components according to target performance requirements; The simulator is used to fit the earphone housing and the matching earphone components to produce a plurality of earphone preliminary samples.
5. The method according to claim 4, characterized in that After fitting multiple earphone preliminary samples, it also includes simulating the sound quality of the specified earphone preliminary samples and the performance of the extended functions.
6. The method according to claim 5, characterized in that It also includes analyzing the technical parameters of the specified earphone initial samples and / or calculating the production cost of the specified earphone samples.
7. The method according to claim 1, characterized in that Confirming the final sample from multiple preliminary samples of headphones includes at least one of the following steps: Performing condition screening on the plurality of earphone preliminary samples to obtain final samples; Editing the plurality of earphone preliminary samples to obtain final samples; The candidate samples obtained after conditional screening of the plurality of earphone preliminary samples are edited to obtain final samples.
8. The method according to claim 1, characterized in that Each screened earphone initial sample, candidate sample and final sample are stored in the database as historical designs.
9. A wireless headset design system, characterized in that: It includes: A storage module, used for storing the constructed database; A screening module, used for screening the structural data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle; It is also used to filter data of earphone components from the database according to the performance requirements of the wireless earphone; A simulation module, used for fitting a plurality of earphone preliminary samples according to the screened structure data of the earphone shell and the data of the earphone components; The screening module is also used to confirm a final sample from a plurality of earphone preliminary samples; The screening module screens the structure data of the earphone housing from the database according to the fixing method of the wireless earphone on the auricle, specifically including: Confirm the location and number of the fixing points of the target earphone on the auricle; Fitting a plurality of earphone shells according to the selected fixed point positions and the number of fixed points through a pre-trained simulator; The simulator is a neural network model, which is pre-trained based on the database.
10. The wireless headset design system according to claim 9, characterized in that: It also includes an interactive module for inputting various filtering criteria, performing image editing, and performing headphone sample display.
11. A computer-readable storage medium, characterized in that: The computer-readable storage medium stores a computer program, which, when executed by a processor, implements the wireless headset design method according to any one of claims 1 to 8.
12. A server, characterized in that: include: one or more processors; Memory; One or more applications, wherein the one or more applications are stored in the memory and configured to be executed by the one or more processors, and the one or more applications are configured to execute the steps of the wireless headset design method as described in any one of claims 1-8.
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