Rendering animation-based top-up gift coupon activity configuration method, device and equipment
By using a rendering animation-based method in the recharge and gift event configuration in the field of visual cloud computing services, dynamically generates display interfaces and personalized recharge cards, the problem of lack of flexibility and personalization of existing systems is solved, and the management efficiency and user experience of activities are improved.
Patent Information
- Application Number
- CN202411590005.4
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2024-11-08
- Publication Date
- 2025-02-25
AI Technical Summary
The existing systems lack flexibility and personalization in the configuration of recharge and gift activities in the field of visual cloud computing services, and cannot dynamically configure and display activities based on user needs and behavioral characteristics.
Provides a recharge and coupon activity configuration method based on rendering animation, obtains administrator configuration information through a preset interface, generates activity data, and provides editing, deletion, startup, pause and cloning operations. Based on user information and activity data, dynamically generate display interfaces, automatically calculate rewards, and intelligently generate personalized recharge cards.
It improves the management efficiency and user experience of the event, enhances the attractiveness and market competitiveness of the event, ensures the accuracy and personalization of the event settings, and improves user participation and satisfaction.
Smart Images

Figure CN119515462A_ABST
Abstract
Description
Technical Field
[0001] The present invention relates to the technical field related to activity configuration, and in particular to a method, device and equipment for configuring a recharge gift voucher activity based on rendering animation. Background Art
[0002] In the field of visual cloud computing services, service providers often attract and retain users through various recharge and gift activities. Such activities encourage users to recharge by providing additional value, thereby increasing the frequency and amount of consumption. However, the existing system has obvious deficiencies in flexibility and personalization, and cannot dynamically configure and display recharge and gift activities based on user needs and behavioral characteristics. Summary of the invention
[0003] In view of this, a method, device and equipment for configuring a recharge gift voucher activity based on rendering animation are provided.
[0004] The present invention adopts the following technical solution:
[0005] An embodiment of the present invention provides a method for configuring a recharge gift voucher activity based on rendering animation, the method comprising: obtaining configuration information filled in by an administrator through a preset first interface; the configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertisement and link configuration, and configuration of participation conditions for the recharge gift activity;
[0006] Based on the configuration information, generate activity data;
[0007] Providing a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data;
[0008] Based on the activity data, starting an activity;
[0009] Acquire user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity;
[0010] Based on the user information and the activity data, automatically calculate and provide the user with a reward for participating in the activity;
[0011] Intelligently generate personalized recharge cards based on the user's cumulative recharge amount and membership level.
[0012] In some embodiments, the configuration information specifically includes: activity priority setting, name and time configuration, rules and validity period, gift method, single / cumulative recharge conditions, user participation restriction conditions, advertisement and link configuration, participation condition setting, activity content configuration method,
[0013] Activity priority settings include: priorities of different top-up gift activities;
[0014] Name and time configuration includes: the Chinese and English names of the activity and the specific time range;
[0015] Rules and validity period include: rules for gifts when the top-up amount is reached, validity period of gift coupons;
[0016] The gifting methods include: providing gifting methods based on recharge amount or recharge proportion;
[0017] Single / cumulative recharge conditions include: single recharge and cumulative recharge conditions;
[0018] User participation restrictions include: setting a limit on the number of times a user can participate in an activity and a cap on the number of gift coupons;
[0019] Advertisement and link configuration includes: activity advertisement image or advertisement slogan and its jump link;
[0020] The participation condition settings include: setting participation conditions based on user’s domestic and foreign location, membership level, user region and first recharge status;
[0021] The activity content configuration method includes: multiple recharge gift rules, general coupons, CPU coupons, GPU coupons, and corresponding gift amounts or percentages.
[0022] In some embodiments, starting an activity based on the activity data includes:
[0023] When the start time preset in the activity data is reached, the activity is started based on the activity data.
[0024] In some embodiments, the user information includes: the user's geographic location, membership level, and first recharge status;
[0025] The acquiring of user information and generating a dynamic display interface based on the user information and the activity data includes:
[0026] Determine the target activity based on the preset intelligent model, taking into account the user's geographic location, membership level, first recharge status, and activity priority;
[0027] The target activities include: the recharge gift activities that are most attractive to the user and the activities that are most relevant to the user.
[0028] In some embodiments, based on the user information and the activity data, automatically calculating and providing a reward for participating in an activity to the user;
[0029] Automatically calculate and determine the number of coupons given based on the user's recharge amount and preset activity rules;
[0030] When the calculated number of gift coupons reaches or exceeds the preset capped number, gift coupons of the capped number will be given out; otherwise, gift coupons will be given out according to the calculated and determined number of gift coupons.
[0031] In some embodiments, the recharge card is customized according to the accumulated recharge amount of the user;
[0032] The recharge card is used to display information that a higher level can be achieved by recharging a certain amount.
[0033] For users who have reached the highest level, the corresponding recharge card is a recharge card with a fixed amount.
[0034] The embodiment of the present invention provides a method for configuring a recharge gift voucher activity based on rendering animation, including:
[0035] A first acquisition module is used to acquire configuration information filled in by an administrator through a preset first interface; the configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertisement and link configuration, and participation condition configuration of the recharge gift activity;
[0036] A generating module, used for generating activity data based on the configuration information;
[0037] Providing a module for providing a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data;
[0038] A starting module, used for starting an activity based on the activity data;
[0039] The second acquisition module is further used to acquire user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity;
[0040] A calculation module, used for automatically calculating and providing a reward for participating in an activity to the user based on the user information and the activity data;
[0041] The card module is used to intelligently generate personalized recharge cards based on the user's cumulative recharge amount and membership level.
[0042] An embodiment of the present invention provides an electronic device including:
[0043] A processor, and a memory connected to the processor;
[0044] The memory is used to store a computer program, and the computer program is at least used to execute the above-mentioned recharge gift coupon activity configuration method based on rendering animation;
[0045] The processor is used to call and execute the computer program in the memory.
[0046] An embodiment of the present invention provides a storage medium storing a computer program. When the computer program is executed by a processor, each step of the above-mentioned method for configuring a recharge gift voucher activity based on rendering animation is implemented.
[0047] The present invention adopts the above technical scheme, and obtains the configuration information filled in by the administrator through the preset first interface; the configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertising and link configuration, and participation conditions of the recharge and gift activity; based on the configuration information, generate activity data; provide a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data; start the activity based on the activity data; obtain user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity; based on the user information and the activity data, automatically calculate and provide the user with a reward for participating in the activity; based on the user's cumulative recharge amount and membership level, intelligently generate a personalized recharge card. The scheme provided by the present application is set in this way, and through the preset first interface, the administrator can quickly and conveniently input and manage the configuration information of the recharge and gift activity, reducing the errors and time consumption of manual input. The administrator can flexibly set the priority, name, time and other key information of the activity according to market changes and user needs, so that the activity is more in line with market and user needs. By accurately configuring activity rules and conditions, the personalization and relevance of activity content can be ensured, thereby increasing user participation and satisfaction. Automatically generating activity data based on the administrator's configuration reduces the complexity and error rate of manual operations and improves the accuracy and efficiency of data processing. By automatically generating activity data, the accuracy and consistency of activity settings are ensured, avoiding activity errors caused by human errors. Relevant personnel can easily edit and delete activity data through the second interface, which improves the flexibility and responsiveness of activity management. By providing functions such as start and pause, you can quickly respond to problems and market changes in activities and effectively control activity risks. The cloning function allows for rapid duplication of existing activities, reducing the workload of repeated configurations, saving time and costs. Ensure that activities are accurately executed according to preset configuration information, improving the reliability of activity execution. Activities can be automatically started according to the predetermined time and conditions, ensuring the timeliness and effectiveness of activities. Dynamically generate display interfaces based on user information and activity data, provide personalized activity displays, and enhance user participation and satisfaction. The dynamic display interface can attract user attention and increase the possibility of user participation in activities, thereby improving the conversion rate of activities. Automatically calculate rewards to ensure that each user can receive corresponding rewards based on their participation, improving the fairness and accuracy of reward distribution. Timely reward distribution can motivate users to participate more in activities, increase user stickiness and loyalty. Generating personalized recharge cards based on the user's cumulative recharge amount and membership level can stimulate the user's recharge desire and increase the recharge rate. For high-level members, exclusive recharge cards are provided to enhance their sense of dignity and exclusive experience, and improve user satisfaction and loyalty.Through these functions, the system not only improves the management efficiency and user experience of activities, but also enhances the attractiveness and market competitiveness of activities, bringing higher operational efficiency and market competitiveness to service providers. BRIEF DESCRIPTION OF THE DRAWINGS
[0048] In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings required for use in the embodiments or the description of the prior art will be briefly introduced below. Obviously, the drawings described below are only some embodiments of the present invention. For ordinary technicians in this field, other drawings can be obtained based on these drawings without paying creative work.
[0049] Figure 1 It is a flow chart of a method for configuring a recharge gift voucher activity based on rendering animation provided by an embodiment of the present invention;
[0050] Figure 2 It is a flow chart of a method for configuring a recharge gift voucher activity based on rendering animation provided by an embodiment of the present invention;
[0051] Figure 3 It is a structural schematic diagram of a recharge gift voucher activity configuration device based on rendering animation provided by an embodiment of the present invention;
[0052] Figure 4 It is a structural schematic diagram of an electronic device provided by an embodiment of the present invention. DETAILED DESCRIPTION
[0053] To make the purpose, technical solution and advantages of the present invention clearer, the technical solution of the present invention will be described in detail below. Obviously, the described embodiments are only part of the embodiments of the present invention, rather than all the embodiments. Based on the embodiments of the present invention, all other implementation methods obtained by ordinary technicians in this field without creative work belong to the scope of protection of the present invention.
[0054] First, the application scenario of the embodiment of the present invention is explained. Electronic devices can assist humans in solving repetitive and boring work in the customer service industry, reducing the cost of human investment in the service industry. For example, after accumulating high-frequency and well-intentioned user questions, professionals configure fixed standard answers to form a knowledge base of standard questions, and use search and statistics to obtain answers that match the questions. However, the application of multi-scenario, multi-language electronic devices still faces the problem of low efficiency in obtaining answers and low accuracy of answers. This application proposes a corresponding solution to this problem.
[0055] Example
[0056] Figure 1A flowchart of a method for configuring a recharge gift voucher activity based on rendering animation provided by an embodiment of the present invention. Figure 2 A flowchart of another method for configuring a recharge gift voucher activity based on rendering animation provided by an embodiment of the present invention, which method can be executed by an electronic device provided by an embodiment of the present invention. Figure 1 and Figure 2 , the method may specifically include the following steps:
[0057] S101. Obtain configuration information filled in by an administrator through a preset first interface; the configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertisement and link configuration, and participation condition configuration of the recharge gift activity;
[0058] Specifically, in this step, the system provides a user-friendly interface that allows administrators to enter and manage all necessary configuration information for the recharge gift activity. This information includes:
[0059] Priority: Determines the order of execution among multiple activities.
[0060] Name: The official name of the activity, used in the user interface.
[0061] Time: The specific time when the activity starts and ends.
[0062] Rules: Specific rules for participating in the event, such as top-up amount requirements.
[0063] Validity period: The validity period of the activity.
[0064] Method of giving: How the reward is given, such as by amount or ratio.
[0065] Single / cumulative recharge conditions: recharge conditions for users to participate in the activity.
[0066] User participation restrictions: Limit the number of times or conditions for users to participate in activities.
[0067] Advertisement and link configuration: campaign promotional ad and link settings.
[0068] Participation conditions: conditions that users need to meet to participate in the activity.
[0069] S102, generating activity data based on the configuration information;
[0070] In this step, the system automatically generates activity data based on the configuration information entered by the administrator. This data will be used for subsequent activity management and execution, including:
[0071] Store configuration information in the database.
[0072] Generate activity logic and rules based on configuration information.
[0073] Prepare activity-related data structures for subsequent processing.
[0074] S103, providing a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data;
[0075] This step involves the activity management interface, which allows authorized personnel to perform the following operations on activity data:
[0076] Edit: Modify the configuration information of an activity.
[0077] Delete: Remove activities that are no longer needed.
[0078] Launch: Activates the activity, making it visible to the user.
[0079] Pause: Temporarily stop an activity to allow for modification or maintenance.
[0080] Clone: Duplicate an existing activity to provide a basis for creating a similar activity.
[0081] S104, starting an activity based on the activity data;
[0082] In this step, the system starts the activity based on the activity data, including:
[0083] Activate the activity logic so that it automatically starts at the scheduled time. Update the user interface to display the activity information. Start related background processes to support the activity.
[0084] S105, obtaining user information, and generating a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity;
[0085] This step involves dynamically generating a user interface based on user information and activity data to attract user engagement:
[0086] Collect user's personal information, such as location, membership level, etc. Combine user information and activity data to customize the display interface. Real-time updates are implemented to ensure that users see the latest activity information.
[0087] S106, automatically calculating and providing a reward for participating in the activity to the user based on the user information and the activity data;
[0088] In this step, the system automatically handles the calculation and distribution of rewards:
[0089] Calculate rewards based on user participation and campaign rules. Automatically issue rewards, such as coupons or points. Update user accounts to reflect reward information.
[0090] S107: Intelligently generate a personalized recharge card based on the user's accumulated recharge amount and membership level.
[0091] The final step is to generate a personalized recharge card for the user: determine the card type based on the user's cumulative recharge amount and membership level. Design the card to stimulate the user's desire to recharge. Display the personalized recharge card in the user interface to guide the user to recharge.
[0092] Together, these steps form a complete campaign management process, from configuration to execution, to user participation and reward distribution. Each step is designed to improve the efficiency and effectiveness of the campaign while enhancing the user experience.
[0093] Specifically, the configuration information specifically includes: activity priority setting, name and time configuration, rules and validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertising and link configuration, participation condition setting, activity content configuration method, activity priority setting includes: the priority of different recharge gift activities; name and time configuration includes: the Chinese and English names of the activity and the specific time range; rules and validity period include: recharge full amount gift rules, validity period of gift coupons; gift method includes: providing gift methods based on recharge amount or recharge proportion; single / cumulative recharge conditions include: single recharge and cumulative recharge conditions; user participation restrictions include: setting the number of times users can participate in the activity and the capped number of gift coupons; advertising and link configuration includes: activity advertising pictures or slogans and their jump links; participation condition settings include: setting participation conditions based on user domestic and foreign, membership level, user region and first recharge status; activity content configuration method includes: multiple recharge full amount gift rules, general coupons, CPU coupons, GPU coupons, and corresponding gift amounts or percentages.
[0094] In actual application, the activity configuration includes the following configuration:
[0095] Activity priority setting: Administrators can set priorities for different recharge gift activities to ensure that when a user meets the conditions of multiple activities, the highest priority activity can be displayed and executed according to the priority.
[0096] Name and time configuration: Set Chinese and English names and specific time range for the activity to make the activity more targeted and timely.
[0097] Rules and validity period: Configure the activity rules in detail, including the rules for gifts after recharging a certain amount, and the validity period of the gift coupons, to increase the flexibility and attractiveness of the activity.
[0098] Gifting method: Provide gifting methods based on recharge amount or recharge proportion to meet the recharge needs of different users.
[0099] Single / cumulative recharge: Distinguish between single recharge and cumulative recharge conditions to make the activities more personalized and fair.
[0100] User participation limits: Set limits on the number of times a user can participate in an activity and a cap on the number of gift coupons to prevent excessive concentration of resources.
[0101] Advertisement and link configuration: Configure activity advertisement images or slogans and their jump links to enhance the publicity effect of the activity.
[0102] Participation conditions setting: Set participation conditions in detail, including domestic and overseas user, membership level, user region and first recharge status, to achieve highly personalized event promotion.
[0103] Activity content configuration method: allows administrators to configure multiple recharge gift rules, including different types of coupons such as general coupons, CPU coupons, GPU coupons, and corresponding gift amounts or percentages.
[0104] In some embodiments, starting the activity includes: starting the activity based on the activity data when a start time preset in the activity data is reached.
[0105] Specifically, the activity data is generated according to the administrator's configuration, and operations such as editing, deleting, starting, pausing, and cloning are provided to ensure the flexibility and adjustability of activity settings. In order to enhance the rigor and accuracy of the activity, even if the activity has been started, it will not be executed immediately. Instead, the system will continue to monitor and wait until the scheduled start time of the activity arrives.
[0106] In some embodiments, the user information includes: the user's geographic location, membership level and first recharge status; the obtaining of user information and generating a dynamic display interface based on the user information and the activity data include: determining the target activity based on a preset intelligent model in combination with the user's geographic location, membership level and first recharge status, as well as the priority of the activity; wherein the target activity includes: the recharge gift activity that is most attractive to the user and the activity that is most relevant to the user.
[0107] That is, the following are detailed steps on how to determine the target activity based on the preset intelligent model, taking into account the user's geographic location, membership level, first recharge status, and activity priority:
[0108] Before determining the target activity, the system needs to collect and organize relevant user information, including:
[0109] User's geographic location: obtained through the user's IP address, GPS location or the address manually entered by the user. Member level: Determine the user's membership level (such as ordinary member, silver card member, gold card member, diamond member, etc.) based on the user's registration information in the system. First recharge status: Record the user's first recharge time and amount to determine their activity and loyalty in the system.
[0110] The system needs to organize the currently available recharge gift event information, including: Event priority: assign a priority to each event, usually evaluated based on the event's attractiveness, expected results, and market demand. Event content: including detailed information such as the event's name, rules, validity period, and gift method.
[0111] Build an intelligent model to analyze user data and activity information. The model can be based on machine learning algorithms and trained with historical data to predict the user's response to different activities. The key elements of the model include: User characteristics: user's geographic location, membership level, and first recharge status. Activity characteristics: activity type, priority, applicable conditions, etc.
[0112] Based on the collected user information and activity information, the intelligent model will perform the following analysis: Correlation analysis: Evaluate the correlation between each activity and user characteristics. For example, some activities may only be targeted at users in a specific region, or some activities may only be open to high-level members. Attractiveness evaluation: Based on the user's historical behavior (such as activities participated in, recharge amount, etc.), evaluate which activities are most attractive to the user.
[0113] Through the above analysis, the system will generate a list of target activities, including the following: Most attractive activities: Based on the user's historical behavior and preferences, recommend activities that the user is most likely to participate in. Most relevant activities: Based on the user's geographic location and membership level, recommend activities that are most relevant to the user's characteristics.
[0114] Finally, the system will dynamically generate a user interface based on the determined target activity to display the recommended recharge gift activity. The interface will include: detailed information of the activity (name, rules, time, etc.). A button or link to participate in the activity to facilitate users to quickly participate.
[0115] The system should also collect user feedback on recommended activities to continuously optimize the intelligent model and activity recommendation strategy. By analyzing user behavior after participating in activities (such as whether to participate, frequency of participation, etc.), the priority of activities and recommendation algorithms can be further adjusted to improve the accuracy of subsequent activities and user satisfaction.
[0116] Through the above steps, the system can effectively combine the user's geographic location, membership level and first recharge status, and use intelligent models to determine the most suitable recharge gift activities for users, thereby improving user participation and satisfaction.
[0117] Specifically, the system uses advanced positioning technology, combined with the user's geographic location, membership level and first recharge status, as well as the priority of the activity, to intelligently and dynamically display the most relevant and attractive recharge gift activities. This personalized display strategy not only improves the user experience, but also increases the participation and conversion rate of the activity.
[0118] In some embodiments, based on the user information and the activity data, rewards for participating in the activity are automatically calculated and provided to the user; the number of gift coupons is automatically calculated and determined based on the user's recharge amount and preset activity rules; when the calculated number of gift coupons reaches or exceeds the preset capped number, the capped number of gift coupons are given as gifts, otherwise the gift coupons are given according to the calculated and determined number of gift coupons.
[0119] That is, the system can automatically calculate and determine the number of coupons to be given based on the user's recharge amount and the preset activity rules. When the calculated number of coupons reaches or exceeds the preset cap, the system will automatically adjust to the capped number of coupons to ensure the fairness and incentive effect of the activity. This calculation process is fully automated, reducing manual intervention and improving the accuracy and efficiency of the calculation.
[0120] In some embodiments, the recharge card is customized according to the user's accumulated recharge amount; the recharge card is used to display information that a higher level can be reached by recharging a certain amount. For users who reach the highest level, the corresponding recharge card is a recharge card with a fixed amount.
[0121] The system intelligently generates personalized recharge cards based on the user's cumulative recharge amount and membership level. In the absence of specific activity configuration, the system will display regular balance recharge cards to guide users to recharge. Users of different levels will see recharge cards customized according to their cumulative recharge amounts. These cards will display information that a higher level can be reached by recharging a certain amount, thereby stimulating users' desire to recharge. For the highest level of diamond members, the system provides recharge cards with fixed amounts. These cards not only facilitate large-amount recharges, but also enhance the sense of dignity and exclusive experience of diamond members. In this way, the system not only improves the user's recharge experience, but also effectively stimulates user loyalty and activity.
[0122] In summary, the solution provided by the present application, using the above-mentioned preferred embodiments, has the following beneficial effects:
[0123] 1. Enhance user participation: By dynamically displaying recharge and gift activities that are highly relevant to user characteristics, user participation and activity response rate are significantly improved. Personalized interface display and accurate activity recommendations make users feel more attentive service, thereby improving users' overall satisfaction with visual cloud computing services.
[0124] 2. Improve operational efficiency: Administrators can quickly configure and adjust recharge and gift activities through a simple and intuitive background interface, greatly improving the efficiency of activity setting and management. The integration of functions such as editing, deleting, opening, closing and cloning makes activity management simple and fast, reducing human errors and operation time.
[0125] 3. Optimize resource allocation: The system automatically calculates the number of gift coupons and adjusts it when the cap is reached, ensuring the reasonable allocation of promotional resources and the fairness of the activities. This method avoids the waste of resources and ensures that high-value users can receive corresponding incentives, thereby improving the efficiency and effectiveness of resource use.
[0126] 4. Improve recharge conversion rate: Personalized recharge card generation strategy and targeted recharge prompts effectively stimulate users' recharge behavior, especially for high-level members. Fixed-amount recharge cards increase users' sense of dignity and further improve recharge conversion rate.
[0127] 5. Enhanced market adaptability: This method allows service providers to quickly respond to market changes and adapt to different market environments and user needs by flexibly configuring various recharge gift activities. This high degree of adaptability and flexibility enables service providers to maintain their leading position in the fierce market competition.
[0128] In summary, the present invention not only improves the user experience and service quality of visual cloud computing services, but also brings higher operational efficiency and market competitiveness to service providers.
[0129] Figure 3 1 is a schematic diagram of a structure of a device for configuring a recharge gift voucher activity based on rendering animation provided by another embodiment of the present invention. The device is suitable for executing a method for configuring a recharge gift voucher activity based on rendering animation provided by an embodiment of the present invention. Figure 3 As shown, the device may specifically include:
[0130] The first acquisition module 31 is used to obtain the configuration information filled in by the administrator through a preset first interface; the configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertisement and link configuration, and participation condition configuration of the recharge gift activity;
[0131] A generating module 32, configured to generate activity data based on the configuration information;
[0132] A module 33 is provided, which is used to provide a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data;
[0133] A starting module 34, used to start an activity based on the activity data;
[0134] The second acquisition module 35 is further used to acquire user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity;
[0135] A calculation module 36, for automatically calculating and providing a reward for participating in an activity to the user based on the user information and the activity data;
[0136] The card module 37 is used to intelligently generate a personalized recharge card based on the user's accumulated recharge amount and membership level.
[0137] The present invention also provides an electronic device. Figure 4 , Figure 4 is a schematic diagram of the structure of an electronic device, such as Figure 4 As shown, the electronic device includes: a processor 41, and a memory 42 connected to the processor 41; the memory 42 is used to store a computer program, and the computer program is at least used to execute the recharge gift voucher activity configuration method based on rendering animation in an embodiment of the present invention; the processor 41 is used to call and execute the computer program in the memory.
[0138] An embodiment of the present invention further provides a storage medium storing a computer program. When the computer program is executed by a processor, each step of the method for configuring a recharge gift voucher activity based on rendering animation in the embodiment of the present invention is implemented.
[0139] It can be understood that the same or similar parts of the above embodiments can be referenced to each other, and the contents not described in detail in some embodiments can refer to the same or similar contents in other embodiments.
[0140] It should be noted that, in the description of the present invention, the terms "first", "second", etc. are only used for descriptive purposes and cannot be understood as indicating or implying relative importance. In addition, in the description of the present invention, unless otherwise specified, the meaning of "plurality" refers to at least two.
[0141] Any process or method description in a flowchart or otherwise described herein may be understood to represent a module, segment or portion of code that includes one or more executable instructions for implementing the steps of a specific logical function or process, and the scope of the preferred embodiments of the present invention includes alternative implementations in which functions may not be performed in the order shown or discussed, including performing functions in a substantially simultaneous manner or in the reverse order depending on the functions involved, which should be understood by those skilled in the art to which the embodiments of the present invention belong.
[0142] It should be understood that the various parts of the present invention can be implemented by hardware, software, firmware or a combination thereof. In the above-mentioned embodiments, a plurality of steps or methods can be implemented by software or firmware stored in a memory and executed by a suitable instruction execution system. For example, if implemented by hardware, as in another embodiment, it can be implemented by any one of the following technologies known in the art or their combination: a discrete logic circuit having a logic gate circuit for implementing a logic function for a data signal, a dedicated integrated circuit having a suitable combination of logic gate circuits, a programmable gate array (PGA), a field programmable gate array (FPGA), etc.
[0143] A person skilled in the art may understand that all or part of the steps in the method for implementing the above-mentioned embodiment may be completed by instructing related hardware through a program, and the program may be stored in a computer-readable storage medium, which, when executed, includes one or a combination of the steps of the method embodiment.
[0144] In addition, each functional unit in each embodiment of the present invention may be integrated into a processing module, or each unit may exist physically separately, or two or more units may be integrated into one module. The above-mentioned integrated module may be implemented in the form of hardware or in the form of a software functional module. If the integrated module is implemented in the form of a software functional module and sold or used as an independent product, it may also be stored in a computer-readable storage medium.
[0145] The storage medium mentioned above can be a read-only memory, a magnetic disk or an optical disk, etc.
[0146] In the description of this specification, the description with reference to the terms "one embodiment", "some embodiments", "examples", "specific examples", or "some examples" means that the specific features, structures, materials or characteristics described in conjunction with the embodiment or example are included in at least one embodiment or example of the present invention. In this specification, the schematic representation of the above terms does not necessarily refer to the same embodiment or example. Moreover, the specific features, structures, materials or characteristics described may be combined in any one or more embodiments or examples in a suitable manner.
[0147] Although the embodiments of the present invention have been shown and described above, it is to be understood that the above embodiments are exemplary and are not to be construed as limitations of the present invention. A person skilled in the art may change, modify, replace and vary the above embodiments within the scope of the present invention.
Claims
1. A method for configuring a recharge gift voucher activity based on rendering animation, characterized in that: include: Obtain the configuration information filled in by the administrator through the preset first interface; The configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertising and link configuration, and participation conditions of the recharge gift activity; Based on the configuration information, generate activity data; Providing a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data; Based on the activity data, starting an activity; Acquire user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity; Based on the user information and the activity data, automatically calculate and provide the user with a reward for participating in the activity; Intelligently generate personalized recharge cards based on the user's cumulative recharge amount and membership level.
2. The method according to claim 1, characterized in that The configuration information specifically includes: activity priority setting, name and time configuration, rules and validity period, gifting method, single / cumulative recharge conditions, user participation restriction conditions, advertisement and link configuration, participation condition setting, activity content configuration method, activity priority setting including: priority of different recharge gifting activities; Name and time configuration includes: the Chinese and English names of the activity and the specific time range; Rules and validity period include: rules for gifts when the top-up amount is reached, validity period of gift coupons; The gifting methods include: providing gifting methods based on recharge amount or recharge proportion; Single / cumulative recharge conditions include: single recharge and cumulative recharge conditions; User participation restrictions include: setting a limit on the number of times a user can participate in an activity and a cap on the number of gift coupons; Advertisement and link configuration includes: activity advertisement image or advertisement slogan and its jump link; The participation condition settings include: setting participation conditions based on user’s domestic and foreign location, membership level, user region and first recharge status; The activity content configuration method includes: multiple recharge gift rules, general coupons, CPU coupons, GPU coupons, and corresponding gift amounts or percentages.
3. The method according to claim 2, characterized in that The starting an activity based on the activity data comprises: When the start time preset in the activity data is reached, the activity is started based on the activity data.
4. The method according to claim 3, characterized in that The user information includes: the user's geographic location, membership level and first recharge status; The acquiring of user information and generating a dynamic display interface based on the user information and the activity data includes: Determine the target activity based on the preset intelligent model, taking into account the user's geographic location, membership level, first recharge status, and activity priority; The target activities include: the recharge gift activities that are most attractive to the user and the activities that are most relevant to the user.
5. The method according to claim 4, characterized in that automatically calculating and providing a reward for participating in an activity to the user based on the user information and the activity data; Automatically calculate and determine the number of coupons given based on the user's recharge amount and preset activity rules; When the calculated number of gift coupons reaches or exceeds the preset capped number, gift coupons of the capped number will be given out; otherwise, gift coupons will be given out according to the calculated and determined number of gift coupons.
6. The method according to claim 5, characterized in that The recharge card is customized according to the accumulated recharge amount of the user; The recharge card is used to display information that a higher level can be achieved by recharging a certain amount. For users who have reached the highest level, the corresponding recharge card is a recharge card with a fixed amount.
7. A method for configuring a recharge gift voucher activity based on rendering animation, characterized in that: include: A first acquisition module, used to acquire configuration information filled in by an administrator through a preset first interface; The configuration information includes the priority, name, time, rules, validity period, gift method, single / cumulative recharge conditions, user participation restrictions, advertising and link configuration, and participation conditions of the recharge gift activity; A generating module, used for generating activity data based on the configuration information; Providing a module for providing a preset second interface for relevant personnel to edit, delete, start, pause and clone the activity data; A starting module, used for starting an activity based on the activity data; The second acquisition module is further used to acquire user information, and generate a dynamic display interface based on the user information and the activity data, wherein the dynamic display interface is used to display to the user to attract the user to participate in the activity; A calculation module, used for automatically calculating and providing a reward for participating in an activity to the user based on the user information and the activity data; The card module is used to intelligently generate personalized recharge cards based on the user's cumulative recharge amount and membership level.
8. An electronic device, characterized in that: include: A processor, and a memory connected to the processor; The memory is used to store a computer program, and the computer program is used to at least execute the method for configuring a recharge gift voucher activity based on rendering animation according to any one of claims 1 to 6; The processor is used to call and execute the computer program in the memory.
9. A storage medium, characterized in that: The storage medium stores a computer program, and when the computer program is executed by the processor, each step of the method for configuring a recharge gift voucher activity based on rendering animation as described in any one of claims 1 to 6 is implemented.