Digital labor system closed-loop regulation and control method based on multi-agent reinforcement learning
By employing a multi-agent reinforcement learning approach, we can perceive and regulate multi-source data in a digital workforce system in real time, construct a multi-party Markov game model, and generate stability-oriented regulation strategies. This approach solves the problems of disconnect between perception and decision-making and the evolution of group behavior, thereby improving the stability and robustness of the system.
Patent Information
- Application Number
- CN202610092072.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Filing Date
- 2026-01-23
- Publication Date
- 2026-05-01
AI Technical Summary
Existing multi-agent reinforcement learning frameworks in digital workforce systems suffer from problems such as a disconnect between perception and decision-making, insufficient modeling of group game theory, and a lack of stability objectives. They are unable to effectively cope with changes in individual worker behavior and the evolution of group behavior, thus affecting system stability and robustness.
By employing a multi-agent reinforcement learning approach, workers, platform providers, and regulatory stakeholders are modeled as multiple interacting agents. Through multi-source data perception and state construction, multi-agent game modeling, reinforcement learning decision generation, and stability assessment, a closed-loop control mechanism is formed to achieve real-time perception, prediction, and control of multi-party game behavior.
It enhances the overall stability and robustness of the digital workforce system, and through real-time data perception and strategy adjustment, it strengthens the ability to model and predict group collaborative or adversarial behaviors, ensuring the stable operation of the system in dynamic environments.