Movable stop-motion animation metal skeleton

Through the skeleton structure made by wire, combined with auxiliary rods and spare wire, the problems of high cost of stop-motion animation metal bones and unadjustable size are solved, and a flexible, stable and economical bone design is achieved, suitable for a variety of forms and application scenarios.

CN222173062UActive Publication Date: 2024-12-17WUXI TAIHU UNIV
View PDF 0 Cites 0 Cited by

Patent Information

Application Number
CN202323634135.7
Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
Filing Date
2023-12-29
Publication Date
2024-12-17
Estimated Expiration
2033-12-29

AI Technical Summary

Technical Problem

The existing stop-motion animation metal skeletons are cost-effective and cannot be adjusted in size, which limits the flexibility and popularity of their applications.

Method used

Using a skeleton structure made of iron wire, the adjustability of the skeleton and the Adaptability in multiple shapes.

Benefits of technology

It realizes bones with low cost, simple production, strong mobility and high stability, and can adjust shape and size according to needs. It is suitable for human and animal forms, and is suitable for built-in skeletons for mobile figures and puppets, reducing part replacement and Risk of damage.

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure CN222173062U_ABST
    Figure CN222173062U_ABST
Patent Text Reader

Abstract

The utility model belongs to the technical field of dolls, and particularly relates to a movable stop motion animation metal skeleton which solves the problems that in the prior art, the use cost is high, and the size cannot be adjusted. A spine, a neck part, two symmetrically arranged shoulder parts, two symmetrically arranged crotch parts, two symmetrically arranged wrist parts, two symmetrically arranged double legs and two symmetrically arranged double feet are distributed and fixedly arranged on the peripheral surface of the framework in a sleeving manner, and a tightening part and a gap part are respectively arranged in the framework; a first auxiliary rod is arranged in the framework, four long auxiliary rods and four short auxiliary rods are arranged on one side of the framework, the framework is made of two iron wires through the arrangement of the framework, the neck and other structures, the iron wires can be additionally arranged on the framework to achieve the effect of changing the shape of the framework, such as the neck and the shoulder, and therefore the shape of the framework can be changed. The device has the advantages of being simple in structure, low in cost, easy to manufacture, high in mobility and high in stability.
Need to check novelty before this filing date? Find Prior Art

Description

Technical Field

[0001] The utility model relates to the technical field of puppets, in particular to a movable stop-motion animation metal skeleton. Background Art

[0002] Currently, stop-motion animation is a form of animation that shoots objects frame by frame and plays them continuously. It usually requires making a model or character, and then shooting and playing them frame by frame. Metal skeletons are the structures commonly used to support and fix characters in stop-motion animation.

[0003] The prior art patent has a patent announcement number of CN218686281U, which is a silicone doll with a metal skeleton. The patent relates to a doll, specifically a silicone doll with a metal skeleton. The doll has a unique structure, in which the metal skeleton is located inside the doll, and the muscle silicone layer is wrapped around the outside of the metal skeleton. Furthermore, the skin silicone layer is wrapped around the outside of the muscle silicone layer. The innovation of the silicone doll is that a muscle silicone layer is added between the metal skeleton and the epidermis. The muscle silicone layer is made of silicone with a hardness of 60 degrees. The silicone has good wrapping properties and can better fix and protect the metal inside. Skeleton, at the same time, the muscle layer is mainly wrapped in the upper arms, chest and abdomen, buttocks, thighs, and the back of the calves. These parts occupy the main part of the doll's body. Therefore, through the wrapping of the muscle layer, a more realistic and natural body effect can be brought to the doll. In addition, due to the higher hardness of the silicone in the muscle layer, the internal metal skeleton can be better fixed and protected, and it is not easy to separate. At the same time, the adhesion between the skin layer silicone and the muscle silicone layer is also good, which can effectively avoid degumming. This double-layer wrapping method of silicone with different densities can not only improve the durability of the doll, but also bring more realistic and natural body lines and touch to the doll.

[0004] However, the use of this patent requires multiple parts to be assembled, which has a high cost of use, and the size of this patent is single and cannot be adjusted. Utility Model Content

[0005] The utility model aims to provide a movable stop-motion animation metal skeleton, which solves the problems of high use cost and inability to adjust the size.

[0006] To achieve the above-mentioned purpose, the utility model provides the following technical solutions: a movable stop-motion animation metal skeleton, comprising a skeleton, a spine, a neck, two symmetrically arranged shoulders, two symmetrically arranged hips, two symmetrically arranged wrists, two symmetrically arranged legs and two symmetrically arranged feet are distributed on the outer circumference of the skeleton, a fastening part and a gap are respectively arranged inside the skeleton, and a first auxiliary rod is arranged inside the skeleton.

[0007] Preferably, four long auxiliary rods and four short auxiliary rods are respectively provided on one side of the skeleton, and a spare iron wire is provided on the other side of the skeleton.

[0008] Compared with the prior art, the beneficial effects of the utility model are as follows:

[0009] 1. The utility model sets up structures such as a skeleton and a neck. The skeleton is made of two iron wires. Iron wires can be added to the skeleton to achieve the effect of changing the shape of the skeleton, such as the size of the neck and shoulders. It has the advantages of low cost, simple production, strong mobility and high stability.

[0010] 2. The utility model can adjust the metal skeleton by setting the first auxiliary rod, spare iron wire and other structures. In addition to human skeletons, the skeleton can also be modified into animal skeletons by changing postures and adding iron wires. The skeleton can also be used as the built-in skeleton of movable figures and puppets. The size of the skeleton can be adjusted by changing the length of the iron wire according to actual needs. BRIEF DESCRIPTION OF THE DRAWINGS

[0011] Figure 1 It is a schematic diagram of the overall structure of the utility model;

[0012] Figure 2 This is a schematic diagram of the overall structure of the skeleton of the utility model;

[0013] Figure 3 It is a rear view of the overall structure of the skeleton of the present utility model.

[0014] In the figure: 1. Neck; 2. Shoulders; 3. Spine; 4. Hips; 5. Wrists; 6. Legs; 7. Feet; 8. Tightening point; 9. Gap; 10. Skeleton; 11. First auxiliary rod; 12. Long auxiliary rod; 13. Short auxiliary rod; 15. Spare wire. DETAILED DESCRIPTION

[0015] The following will be combined with the drawings in the embodiments of the utility model to clearly and completely describe the technical solutions in the embodiments of the utility model. Obviously, the described embodiments are only part of the embodiments of the utility model, not all of the embodiments. Based on the embodiments in the utility model, all other embodiments obtained by ordinary technicians in this field without creative work are within the scope of protection of the utility model.

[0016] See also Figure 1-3A movable stop-motion animation metal skeleton includes a skeleton 10, characterized in that: a fixed sleeve is distributed on the outer circumference of the skeleton 10 with a spine 3, a neck 1, two symmetrically arranged shoulders 2, two symmetrically arranged hips 4, two symmetrically arranged wrists 5, two symmetrically arranged legs 6 and two symmetrically arranged feet 7, the interior of the skeleton 10 is respectively provided with a tightening part 8 and a gap 9, and the interior of the skeleton 10 is provided with a first auxiliary rod 11. Through the arrangement of the skeleton 10, the neck 1 and other structures, the skeleton 10 is made of two iron wires, and iron wires can be added to the skeleton 10 to achieve the effect of changing the shape of the skeleton 10, such as the size of the neck 1 and the shoulders 2, and has the advantages of low cost, simple production, strong mobility and high stability.

[0017] See also Figure 1 One side of the skeleton 10 is provided with four long auxiliary rods 12 and four short auxiliary rods 13, and the other side of the skeleton 10 is provided with spare wires 15. The metal skeleton can be adjusted by the first auxiliary rods 11 and the spare wires 15. In addition to human skeletons, the skeleton can also be modified into animal skeletons by changing postures and adding wires. The skeleton can also be used as an internal skeleton 10 of movable figures and puppets, and the size of the skeleton can be adjusted by changing the length of the wire according to actual needs.

[0018] The specific implementation process of the utility model is as follows: the entire skeleton is formed by winding iron wires, and the core of the manufacturing process is the winding and tying method. The winding method takes the distribution of iron wires as the main research object. The basic body shape of the character is mainly composed of double-strand iron wires, and the iron wires at the joints are wound in coils. The junction of the neck 1 and the body, the shoulders 2, the spine 3, the hips 4 (the number of winding circles of the hips 4 is the largest), the wrists 5, the legs 6, and the feet 7 should be wound with multiple circles (not less than 10 circles). The number of winding circles of the legs and the spine 3 is second only to the hips 4, and the feet are second, forming a weight distribution relationship in which the upper body is light, the lower body is heavy, the arms are light, and the legs 6 are heavy. The feet are wound into a flat shape with a heel to facilitate standing. The iron wire winding parts are divided into loose and tight. The neck 1 and the shoulders are 2. Tie the legs and wrists 5 tightly, and try not to leave any gaps when the coils are wrapped around. A certain gap should be left when wrapping the spine 3 and the instep. The gap between the coils around the spine 3 is about 2-3mm, and the gap between the coils around the face is about 1mm. The spine 3 coil needs to be wrapped around 16 times, and the number of circles around the instep is based on the standing ability. The gaps in the spine 3 wrapping method are to strengthen the load-bearing capacity of the bones and ensure that they can stand stably after the skeleton 10 is wrapped with clay, cloth and other materials. Auxiliary tools such as toothpicks and nails can be inserted into the gaps in the instep wrapping method, which is convenient for stop-motion animation characters to stand on the ground of different materials. Because the material is iron wire, the soles of the feet can be directly attracted by magnets. If the material is changed to aluminum wire, the magnets can also be glued with double-sided tape because the soles of the feet are flat, which plays a role in Figure 2The skeleton 10 is also adsorbed on the iron ground to stand, the end of the shoulder 2 is connected to the spine 3, so that the shoulders of the skeleton and the foundation form a triangle, and the upper body of the skeleton is kept stable. The shape of the hands is relatively simple, and they can be tied into the shape of cotton gloves. The hands are wrapped with clay, plasticine, etc. to make fingers, which does not affect the mobility. The super movable stop-motion animation metal skeleton has the advantages of low cost, simple production, strong mobility and high stability.

[0019] Furthermore, the entire skeleton is made of the same material, and there is basically no problem of damage and parts replacement. Even if damage occurs, it can be repaired by simply wrapping it with wire. In addition to human-shaped skeletons, the skeleton can also be modified into animal skeletons by changing posture and adding wires. The skeleton can also be used for the built-in skeleton 10 of movable figures and puppets, and the size of the skeleton can be adjusted by changing the length of the wire according to actual needs.

[0020] Although embodiments of the present invention have been shown and described, it will be appreciated by those skilled in the art that various changes, modifications, substitutions and variations may be made to the embodiments without departing from the principles and spirit of the present invention, and that the scope of the present invention is defined by the appended claims and their equivalents.

Claims

1. A movable stop-motion animation metal skeleton, comprising a skeleton (10), characterized in that: The outer circumference of the skeleton (10) is provided with a spine (3), a neck (1), two symmetrically arranged shoulders (2), two symmetrically arranged hips (4), two symmetrically arranged wrists (5), two symmetrically arranged legs (6) and two symmetrically arranged feet (7), and the inside of the skeleton (10) is respectively provided with a tightening part (8) and a gap part (9), and the inside of the skeleton (10) is provided with a first auxiliary rod (11); Four long auxiliary rods (12) and four short auxiliary rods (13) are respectively arranged on one side of the frame (10), and a spare iron wire (15) is arranged on the other side of the frame (10).